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Vury Leo
pre-release-database-cdb
Commits
aa2000db
Commit
aa2000db
authored
Aug 11, 2025
by
wind2009
Browse files
Options
Browse Files
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Email Patches
Plain Diff
Fix
parent
e3ce13fe
Changes
6
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Showing
6 changed files
with
19 additions
and
13 deletions
+19
-13
script/c100245032.lua
script/c100245032.lua
+1
-2
script/c100245035.lua
script/c100245035.lua
+1
-0
script/c100245036.lua
script/c100245036.lua
+10
-5
script/c100245037.lua
script/c100245037.lua
+2
-2
script/c100245038.lua
script/c100245038.lua
+3
-3
test-strings.conf
test-strings.conf
+2
-1
No files found.
script/c100245032.lua
View file @
aa2000db
...
@@ -44,8 +44,7 @@ function s.syncon(e)
...
@@ -44,8 +44,7 @@ function s.syncon(e)
return
e
:
GetHandler
():
IsLocation
(
LOCATION_MZONE
)
return
e
:
GetHandler
():
IsLocation
(
LOCATION_MZONE
)
end
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
return
Duel
.
IsMainPhase
()
and
Duel
.
GetTurnPlayer
()
==
1
-
tp
return
(
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
)
and
Duel
.
GetTurnPlayer
()
==
1
-
tp
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
script/c100245035.lua
View file @
aa2000db
...
@@ -70,6 +70,7 @@ function s.rthop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -70,6 +70,7 @@ function s.rthop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
end
end
end
end
\ No newline at end of file
script/c100245036.lua
View file @
aa2000db
...
@@ -20,6 +20,7 @@ function s.initial_effect(c)
...
@@ -20,6 +20,7 @@ function s.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCondition
(
s
.
spcon
)
e2
:
SetCondition
(
s
.
spcon
)
...
@@ -52,6 +53,7 @@ function s.sporthGroup(g,e,tp)
...
@@ -52,6 +53,7 @@ function s.sporthGroup(g,e,tp)
return
g
:
FilterCount
(
s
.
thfilter2
,
nil
,
g
,
e
,
tp
)
~=
0
return
g
:
FilterCount
(
s
.
thfilter2
,
nil
,
g
,
e
,
tp
)
~=
0
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
s
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
,
tp
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
,
tp
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
and
g
:
CheckSubGroup
(
s
.
sporthGroup
,
2
,
2
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
and
g
:
CheckSubGroup
(
s
.
sporthGroup
,
2
,
2
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
...
@@ -60,13 +62,16 @@ end
...
@@ -60,13 +62,16 @@ end
function
s
.
spfilter
(
c
)
function
s
.
spfilter
(
c
)
return
c
:
IsSynchroSummonable
(
nil
)
and
c
:
IsType
(
TYPE_TUNER
)
return
c
:
IsSynchroSummonable
(
nil
)
and
c
:
IsType
(
TYPE_TUNER
)
end
end
function
s
.
rthfilter
(
c
,
tp
,
g
)
return
c
:
IsAbleToHand
()
and
g
:
FilterCount
(
Card
.
IsCanBeSpecialSummoned
,
nil
,
0
,
tp
,
false
,
false
)
==
1
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
s
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
,
tp
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
s
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
s
.
sporthGroup
,
false
,
2
,
2
,
e
,
tp
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
s
.
sporthGroup
,
false
,
2
,
2
,
e
,
tp
)
if
g
:
GetCount
()
>
1
then
if
g
:
GetCount
()
>
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
tc
=
sg
:
FilterSelect
(
tp
,
Card
.
IsAbleToHand
,
1
,
1
,
nil
):
GetFirst
()
local
tc
=
sg
:
FilterSelect
(
tp
,
s
.
rthfilter
,
1
,
1
,
nil
,
tp
,
sg
):
GetFirst
()
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
sg
:
RemoveCard
(
tc
)
sg
:
RemoveCard
(
tc
)
...
@@ -75,11 +80,11 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -75,11 +80,11 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
if
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
local
g
=
Duel
.
GetMatchingGroup
(
s
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
local
ex
g
=
Duel
.
GetMatchingGroup
(
s
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
if
g
:
GetCount
()
>
0
then
if
ex
g
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
s
g
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
local
s
yg
=
ex
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SynchroSummon
(
tp
,
sg
:
GetFirst
(),
nil
)
Duel
.
SynchroSummon
(
tp
,
s
y
g
:
GetFirst
(),
nil
)
end
end
end
end
end
end
...
...
script/c100245037.lua
View file @
aa2000db
...
@@ -30,7 +30,7 @@ function s.initial_effect(c)
...
@@ -30,7 +30,7 @@ function s.initial_effect(c)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_MAIN_END
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetCondition
(
s
.
discon
)
e3
:
SetCondition
(
s
.
discon
)
e3
:
SetCost
(
s
.
discost
)
e3
:
SetCost
(
s
.
discost
)
...
@@ -45,7 +45,7 @@ function s.lvtg(e,c)
...
@@ -45,7 +45,7 @@ function s.lvtg(e,c)
return
c
:
GetBaseAttack
()
<=
1700
return
c
:
GetBaseAttack
()
<=
1700
end
end
function
s
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
return
Duel
.
IsMainPhase
()
end
end
function
s
.
cfilter
(
c
)
function
s
.
cfilter
(
c
)
return
c
:
IsType
(
TYPE_TUNER
)
and
c
:
IsAbleToRemoveAsCost
()
return
c
:
IsType
(
TYPE_TUNER
)
and
c
:
IsAbleToRemoveAsCost
()
...
...
script/c100245038.lua
View file @
aa2000db
...
@@ -37,7 +37,7 @@ end
...
@@ -37,7 +37,7 @@ end
function
s
.
cpcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
cpcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
rp
==
1
-
tp
return
rp
==
1
-
tp
end
end
function
s
.
pfilter
(
c
)
function
s
.
pfilter
(
c
,
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
(
c
:
IsSetCard
(
0x2d6
)
and
c
:
IsAbleToRemoveAsCost
())
then
return
false
end
if
not
(
c
:
IsSetCard
(
0x2d6
)
and
c
:
IsAbleToRemoveAsCost
())
then
return
false
end
local
te
=
c
.
killer_tune_be_material_effect
local
te
=
c
.
killer_tune_be_material_effect
if
not
te
then
return
false
end
if
not
te
then
return
false
end
...
@@ -46,9 +46,9 @@ function s.pfilter(c)
...
@@ -46,9 +46,9 @@ function s.pfilter(c)
end
end
function
s
.
cptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
cptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
IsCostChecked
()
if
chk
==
0
then
return
e
:
IsCostChecked
()
and
Duel
.
IsExistingMatchingCard
(
s
.
pfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
and
Duel
.
IsExistingMatchingCard
(
s
.
pfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
pfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
pfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
Duel
.
ClearTargetCard
()
Duel
.
ClearTargetCard
()
...
...
test-strings.conf
View file @
aa2000db
...
@@ -9,4 +9,5 @@
...
@@ -9,4 +9,5 @@
!
setname
0
x2d2
奏悦机组
!
setname
0
x2d2
奏悦机组
!
setname
0
x2d3
终刻
!
setname
0
x2d3
终刻
!
setname
0
x2d4
不可见
!
setname
0
x2d4
不可见
!
setname
0
x2d5
纠罪巧
!
setname
0
x2d5
纠罪巧
\ No newline at end of file
!
setname
0
x2d6
杀手级调整曲
\ No newline at end of file
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