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pre-release-database-cdb
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Vury Leo
pre-release-database-cdb
Commits
a4448fb8
Commit
a4448fb8
authored
Mar 10, 2025
by
wind2009
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Fix K9-∅∅号 ルプス
parent
48ac7eb7
Changes
2
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2 changed files
with
3 additions
and
6 deletions
+3
-6
script/c100236031.lua
script/c100236031.lua
+0
-1
script/c100236034.lua
script/c100236034.lua
+3
-5
No files found.
script/c100236031.lua
View file @
a4448fb8
...
@@ -38,7 +38,6 @@ function s.initial_effect(c)
...
@@ -38,7 +38,6 @@ function s.initial_effect(c)
Duel
.
AddCustomActivityCounter
(
id
,
ACTIVITY_CHAIN
,
s
.
chainfilter
)
Duel
.
AddCustomActivityCounter
(
id
,
ACTIVITY_CHAIN
,
s
.
chainfilter
)
end
end
function
s
.
chainfilter
(
re
,
tp
,
cid
)
function
s
.
chainfilter
(
re
,
tp
,
cid
)
local
ph
=
Duel
.
GetCurrentPhase
()
local
loc
=
Duel
.
GetChainInfo
(
cid
,
CHAININFO_TRIGGERING_LOCATION
)
local
loc
=
Duel
.
GetChainInfo
(
cid
,
CHAININFO_TRIGGERING_LOCATION
)
if
re
:
IsActiveType
(
TYPE_MONSTER
)
and
loc
&
(
LOCATION_HAND
|
LOCATION_GRAVE
)
>
0
if
re
:
IsActiveType
(
TYPE_MONSTER
)
and
loc
&
(
LOCATION_HAND
|
LOCATION_GRAVE
)
>
0
and
Duel
.
IsMainPhase
()
then
and
Duel
.
IsMainPhase
()
then
...
...
script/c100236034.lua
View file @
a4448fb8
...
@@ -20,7 +20,7 @@ function s.initial_effect(c)
...
@@ -20,7 +20,7 @@ function s.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_BATTLE_START
+
TIMING_BATTLE_END
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_BATTLE_START
+
TIMING_BATTLE_END
+
TIMING_END_PHASE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCondition
(
s
.
xyzcon
)
e2
:
SetCondition
(
s
.
xyzcon
)
...
@@ -38,10 +38,9 @@ function s.initial_effect(c)
...
@@ -38,10 +38,9 @@ function s.initial_effect(c)
Duel
.
AddCustomActivityCounter
(
id
,
ACTIVITY_CHAIN
,
s
.
chainfilter
)
Duel
.
AddCustomActivityCounter
(
id
,
ACTIVITY_CHAIN
,
s
.
chainfilter
)
end
end
function
s
.
chainfilter
(
re
,
tp
,
cid
)
function
s
.
chainfilter
(
re
,
tp
,
cid
)
local
ph
=
Duel
.
GetCurrentPhase
()
local
loc
=
Duel
.
GetChainInfo
(
cid
,
CHAININFO_TRIGGERING_LOCATION
)
local
loc
=
Duel
.
GetChainInfo
(
cid
,
CHAININFO_TRIGGERING_LOCATION
)
if
re
:
IsActiveType
(
TYPE_MONSTER
)
and
loc
&
(
LOCATION_HAND
|
LOCATION_GRAVE
)
>
0
if
re
:
IsActiveType
(
TYPE_MONSTER
)
and
loc
&
(
LOCATION_HAND
|
LOCATION_GRAVE
)
>
0
and
(
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
)
then
and
Duel
.
IsMainPhase
(
)
then
Duel
.
RegisterFlagEffect
(
1
-
tp
,
id
,
RESET_PHASE
+
PHASE_MAIN1
+
PHASE_MAIN2
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
1
-
tp
,
id
,
RESET_PHASE
+
PHASE_MAIN1
+
PHASE_MAIN2
,
0
,
1
)
end
end
return
not
(
re
:
IsActiveType
(
TYPE_MONSTER
)
and
loc
&
(
LOCATION_HAND
|
LOCATION_GRAVE
)
>
0
)
return
not
(
re
:
IsActiveType
(
TYPE_MONSTER
)
and
loc
&
(
LOCATION_HAND
|
LOCATION_GRAVE
)
>
0
)
...
@@ -56,7 +55,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -56,7 +55,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateTo
Effect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
~=
0
then
if
c
:
IsRelateTo
Chain
()
and
aux
.
NecroValleyFilter
()(
c
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_LEAVE_FIELD_REDIRECT
)
e1
:
SetCode
(
EFFECT_LEAVE_FIELD_REDIRECT
)
...
@@ -67,7 +66,6 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -67,7 +66,6 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
s
.
xyzcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
xyzcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
return
Duel
.
GetTurnPlayer
()
~=
tp
return
Duel
.
GetTurnPlayer
()
~=
tp
end
end
function
s
.
exgfilter
(
c
,
mg
,
mc
)
function
s
.
exgfilter
(
c
,
mg
,
mc
)
...
...
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