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pre-release-database-cdb
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Vury Leo
pre-release-database-cdb
Commits
955f006c
Commit
955f006c
authored
Jan 11, 2025
by
wind2009
Browse files
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Update 真魔六武衆-キザン
parent
22a8a0ad
Changes
9
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Showing
9 changed files
with
12 additions
and
13 deletions
+12
-13
.gitlab-ci.yml
.gitlab-ci.yml
+1
-1
script/c101207082.lua
script/c101207082.lua
+1
-1
script/c101207084.lua
script/c101207084.lua
+1
-1
script/c101207085.lua
script/c101207085.lua
+1
-1
script/c101207086.lua
script/c101207086.lua
+1
-1
script/c101207087.lua
script/c101207087.lua
+1
-1
script/c101207088.lua
script/c101207088.lua
+1
-1
script/c101207089.lua
script/c101207089.lua
+1
-1
script/c101208042.lua
script/c101208042.lua
+4
-5
No files found.
.gitlab-ci.yml
View file @
955f006c
...
@@ -53,7 +53,7 @@ merge_databases:
...
@@ -53,7 +53,7 @@ merge_databases:
FIELDS
:
'
name,desc,overallString,picUrl'
FIELDS
:
'
name,desc,overallString,picUrl'
GIT_DEPTH
:
'
1000'
GIT_DEPTH
:
'
1000'
OUTPUT_FILENAME
:
test-release.json
OUTPUT_FILENAME
:
test-release.json
REF_COMMIT
:
'
11.1
0
'
# 更新的时候改这里,修改成上一个tag的版本号
REF_COMMIT
:
'
11.1
1
'
# 更新的时候改这里,修改成上一个tag的版本号
script
:
script
:
-
apt update;apt -y install wget
-
apt update;apt -y install wget
-
currentPath=$PWD
-
currentPath=$PWD
...
...
script/c101207082.lua
View file @
955f006c
...
@@ -60,4 +60,4 @@ function s.spop2(e,tp,eg,ep,ev,re,r,rp)
...
@@ -60,4 +60,4 @@ function s.spop2(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
end
end
\ No newline at end of file
script/c101207084.lua
View file @
955f006c
...
@@ -81,4 +81,4 @@ function s.spop2(e,tp,eg,ep,ev,re,r,rp)
...
@@ -81,4 +81,4 @@ function s.spop2(e,tp,eg,ep,ev,re,r,rp)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
\ No newline at end of file
script/c101207085.lua
View file @
955f006c
...
@@ -153,4 +153,4 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -153,4 +153,4 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
HintSelection
(
g
)
Duel
.
HintSelection
(
g
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
end
end
end
end
\ No newline at end of file
script/c101207086.lua
View file @
955f006c
...
@@ -80,4 +80,4 @@ end
...
@@ -80,4 +80,4 @@ end
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
end
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
end
end
end
\ No newline at end of file
script/c101207087.lua
View file @
955f006c
...
@@ -43,4 +43,4 @@ function s.tglimit(e,c)
...
@@ -43,4 +43,4 @@ function s.tglimit(e,c)
end
end
function
s
.
tgoval
(
e
,
re
,
rp
)
function
s
.
tgoval
(
e
,
re
,
rp
)
return
re
:
IsActiveType
(
TYPE_SPELL
)
and
re
:
GetHandler
():
IsType
(
TYPE_EQUIP
)
return
re
:
IsActiveType
(
TYPE_SPELL
)
and
re
:
GetHandler
():
IsType
(
TYPE_EQUIP
)
end
end
\ No newline at end of file
script/c101207088.lua
View file @
955f006c
...
@@ -62,4 +62,4 @@ end
...
@@ -62,4 +62,4 @@ end
function
s
.
cacon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
cacon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsPosition
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
nil
,
POS_DEFENSE
)
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsPosition
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
nil
,
POS_DEFENSE
)
and
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsPosition
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
nil
,
POS_ATTACK
)
and
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsPosition
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
nil
,
POS_ATTACK
)
end
end
\ No newline at end of file
script/c101207089.lua
View file @
955f006c
...
@@ -102,4 +102,4 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -102,4 +102,4 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
function
s
.
atktg
(
e
,
c
)
function
s
.
atktg
(
e
,
c
)
return
c
:
IsAllTypes
(
TYPE_NORMAL
+
TYPE_MONSTER
)
and
c
:
IsFaceup
()
return
c
:
IsAllTypes
(
TYPE_NORMAL
+
TYPE_MONSTER
)
and
c
:
IsFaceup
()
end
end
\ No newline at end of file
script/c101208042.lua
View file @
955f006c
...
@@ -25,6 +25,7 @@ function s.initial_effect(c)
...
@@ -25,6 +25,7 @@ function s.initial_effect(c)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetHintTiming
(
0
,
TIMING_MAIN_END
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetCondition
(
s
.
descon
)
e3
:
SetCondition
(
s
.
descon
)
e3
:
SetCost
(
s
.
descost
)
e3
:
SetCost
(
s
.
descost
)
...
@@ -44,12 +45,10 @@ function s.initial_effect(c)
...
@@ -44,12 +45,10 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
function
s
.
atkcon
(
e
)
function
s
.
atkcon
(
e
)
local
ph
=
Duel
.
GetCurrentPhase
()
return
Duel
.
IsBattlePhase
()
return
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
end
end
function
s
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
return
Duel
.
IsMainPhase
()
and
Duel
.
GetTurnPlayer
()
==
1
-
tp
return
(
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
)
and
Duel
.
GetTurnPlayer
()
==
1
-
tp
end
end
function
s
.
cfilter
(
c
)
function
s
.
cfilter
(
c
)
return
c
:
IsSetCard
(
0x203d
)
and
c
:
IsAbleToRemoveAsCost
()
return
c
:
IsSetCard
(
0x203d
)
and
c
:
IsAbleToRemoveAsCost
()
...
@@ -87,4 +86,4 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -87,4 +86,4 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
if
c
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
c
)
then
if
c
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
c
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
\ No newline at end of file
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