Commit 92d228f8 authored by Amiya's avatar Amiya

修复

parent 72deb79f
No preview for this file type
...@@ -18,7 +18,7 @@ function s.initial_effect(c) ...@@ -18,7 +18,7 @@ function s.initial_effect(c)
e2:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON) e2:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN) e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_SZONE) e2:SetRange(LOCATION_MZONE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,id+o) e2:SetCountLimit(1,id+o)
e2:SetCost(s.descost) e2:SetCost(s.descost)
...@@ -61,7 +61,7 @@ function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -61,7 +61,7 @@ function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local g=Duel.SelectTarget(tp,nil,tp,0,LOCATION_ONFIELD,1,1,nil) local g=Duel.SelectTarget(tp,nil,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end end
function s.spfilter(c,e,tp,ec) function s.spfilter(c,e,tp)
return c:IsType(TYPE_SYNCHRO) and c:IsType(TYPE_TUNER) return c:IsType(TYPE_SYNCHRO) and c:IsType(TYPE_TUNER)
and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and c:IsRace(RACE_ILLUSION+RACE_SPELLCASTER) and c:IsRace(RACE_ILLUSION+RACE_SPELLCASTER)
...@@ -75,7 +75,7 @@ function s.desop(e,tp,eg,ep,ev,re,r,rp) ...@@ -75,7 +75,7 @@ function s.desop(e,tp,eg,ep,ev,re,r,rp)
and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
Duel.BreakEffect() Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_EXTRA+LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil,e,tp,nil) local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end end
......
...@@ -7,7 +7,8 @@ function s.initial_effect(c) ...@@ -7,7 +7,8 @@ function s.initial_effect(c)
--move --move
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,id) e1:SetCountLimit(1,id)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
...@@ -51,7 +52,9 @@ function s.mvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -51,7 +52,9 @@ function s.mvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end end
function s.mvop(e,tp,eg,ep,ev,re,r,rp) function s.mvop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and not tc:IsImmuneToEffect(e) if tc:IsRelateToEffect(e)
and aux.NecroValleyFilter()(tc)
and not tc:IsImmuneToEffect(e)
and Duel.MoveToField(tc,tp,tc:GetOwner(),LOCATION_SZONE,POS_FACEUP,true) then and Duel.MoveToField(tc,tp,tc:GetOwner(),LOCATION_SZONE,POS_FACEUP,true) then
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetCode(EFFECT_CHANGE_TYPE) e1:SetCode(EFFECT_CHANGE_TYPE)
...@@ -71,7 +74,7 @@ function s.descon(e,tp,eg,ep,ev,re,r,rp) ...@@ -71,7 +74,7 @@ function s.descon(e,tp,eg,ep,ev,re,r,rp)
return ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE return ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE
end end
function s.desfilter1(c) function s.desfilter1(c)
return c:IsFaceup() and c:GetType()&TYPE_SPELL+TYPE_TRAP==TYPE_SPELL+TYPE_TRAP return c:IsFaceup() and c:GetType()&TYPE_SPELL+TYPE_CONTINUOUS==TYPE_SPELL+TYPE_CONTINUOUS
end end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end if chkc then return false end
......
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