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pre-release-database-cdb
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Vury Leo
pre-release-database-cdb
Commits
811b6cdf
Commit
811b6cdf
authored
Apr 08, 2025
by
wind2009
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Fix 聖秘なる竜騎士
parent
4a6a3f52
Changes
3
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3 changed files
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12 additions
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11 deletions
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-11
DUAD.cdb
DUAD.cdb
+0
-0
pack/2025-04-26 DUAD.ydk
pack/2025-04-26 DUAD.ydk
+3
-0
script/c101301037.lua
script/c101301037.lua
+9
-11
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DUAD.cdb
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811b6cdf
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pack/2025-04-26 DUAD.ydk
View file @
811b6cdf
...
@@ -15,13 +15,16 @@
...
@@ -15,13 +15,16 @@
101301025
101301025
101301027
101301027
101301034
101301034
101301037
101301038
101301038
101301039
101301039
101301040
101301040
101301042
101301042
101301043
101301043
101301044
101301044
101301048
101301049
101301049
101301051
101301052
101301052
101301059
101301059
101301060
101301060
...
...
script/c101301037.lua
View file @
811b6cdf
...
@@ -68,17 +68,15 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -68,17 +68,15 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetTargetsRelateToChain
()
local
g
=
Duel
.
GetTargetsRelateToChain
()
if
#
g
~=
2
then
return
end
if
#
g
==
0
or
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
==
0
then
return
end
local
exg
=
nil
local
sg
=
g
:
Filter
(
aux
.
NecroValleyFilter
(
Card
.
IsCanBeSpecialSummoned
),
nil
,
e
,
0
,
tp
,
false
,
false
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
exg
=
g
:
Filter
(
aux
.
NOT
(
Card
.
IsCanBeSpecialSummoned
),
nil
,
e
,
0
,
tp
,
false
,
false
)
if
#
exg
==
2
then
exg
=
nil
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
dc
=
g
:
FilterSelect
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
1
,
1
,
exg
,
g
,
e
,
tp
):
GetFirst
()
local
sc
=
sg
:
Select
(
tp
,
1
,
1
):
GetFirst
()
if
not
dc
then
return
end
if
not
sc
then
return
end
if
Duel
.
SpecialSummon
(
dc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
if
Duel
.
SpecialSummon
(
sc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
g
:
RemoveCard
(
dc
)
g
:
RemoveCard
(
sc
)
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKBOTTOM
,
REASON_EFFECT
)
if
#
g
>
0
then
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKBOTTOM
,
REASON_EFFECT
)
end
end
end
end
end
\ No newline at end of file
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