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Vury Leo
pre-release-database-cdb
Commits
640aa925
Commit
640aa925
authored
Feb 05, 2026
by
Vury Leo
Browse files
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Plain Diff
Improve GMX Applied Experiment #55
parent
bd32aabd
Pipeline
#42846
failed with stages
in 2 minutes and 15 seconds
Changes
1
Pipelines
1
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1 changed file
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13 additions
and
29 deletions
+13
-29
script/c101303096.lua
script/c101303096.lua
+13
-29
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script/c101303096.lua
View file @
640aa925
...
@@ -12,16 +12,15 @@ function s.initial_effect(c)
...
@@ -12,16 +12,15 @@ function s.initial_effect(c)
e1
:
SetOperation
(
s
.
activate
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
s
.
cfilter1
(
c
,
tp
)
function
s
.
cfilter1
(
c
)
return
c
:
IsSetCard
(
0x2dd
)
and
c
:
IsType
(
TYPE_MONSTER
)
return
c
:
IsSetCard
(
0x2dd
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
Duel
.
IsExistingMatchingCard
(
s
.
cfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
c
)
end
end
function
s
.
cfilter2
(
c
)
function
s
.
cfilter2
(
c
)
return
c
:
IsRace
(
RACE_DINOSAUR
)
return
c
:
IsRace
(
RACE_DINOSAUR
)
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter1
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
tp
)
and
Duel
.
IsPlayerCanDiscardDeck
(
tp
,
2
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter1
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
s
.
cfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
LOCATION_EXTRA
)
end
end
...
@@ -30,35 +29,19 @@ function s.filter2(c,e,tp,m,f,chkf)
...
@@ -30,35 +29,19 @@ function s.filter2(c,e,tp,m,f,chkf)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g1
=
Duel
.
GetMatchingGroup
(
s
.
cfilter1
,
tp
,
LOCATION_DECK
,
0
,
nil
,
tp
)
local
dcount
=
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
local
dcount
=
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
if
dcount
==
0
then
return
end
if
dcount
==
0
then
return
end
local
seq1
=-
1
local
g1
=
Duel
.
GetMatchingGroup
(
s
.
cfilter1
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
spcard1
=
nil
if
#
g1
==
0
then
return
end
for
tc
in
aux
.
Next
(
g1
)
do
if
tc
:
GetSequence
()
>
seq1
then
seq1
=
tc
:
GetSequence
()
spcard1
=
tc
end
end
local
g2
=
Duel
.
GetMatchingGroup
(
s
.
cfilter2
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
g2
=
Duel
.
GetMatchingGroup
(
s
.
cfilter2
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
seq2
=-
1
if
#
g2
==
0
then
return
end
local
spcard2
=
nil
local
_
,
seq1
=
g1
:
GetMaxGroup
(
Card
.
GetSequence
)
for
tc
in
aux
.
Next
(
g2
)
do
local
_
,
seq2
=
g2
:
GetMaxGroup
(
Card
.
GetSequence
)
if
tc
:
GetSequence
()
>
seq2
and
tc
:
GetSequence
()
~=
seq1
then
local
seq
=
math.min
(
seq1
,
seq2
)
seq2
=
tc
:
GetSequence
()
local
excavate_count
=
dcount
-
seq
spcard2
=
tc
Duel
.
ConfirmDecktop
(
tp
,
excavate_count
)
end
Duel
.
SetLP
(
tp
,
Duel
.
GetLP
(
tp
)
-
excavate_count
*
400
)
end
local
mg
=
Duel
.
GetDecktopGroup
(
tp
,
excavate_count
):
Filter
(
Card
.
IsType
,
nil
,
TYPE_MONSTER
)
if
seq1
==-
1
or
seq2
==-
1
then
Duel
.
ConfirmDecktop
(
tp
,
dcount
)
Duel
.
ShuffleDeck
(
tp
)
return
end
if
seq2
<
seq1
then
seq1
=
seq2
end
Duel
.
ConfirmDecktop
(
tp
,
dcount
-
seq1
)
Duel
.
SetLP
(
tp
,
Duel
.
GetLP
(
tp
)
-
(
dcount
-
seq1
)
*
400
)
local
mg
=
Duel
.
GetDecktopGroup
(
tp
,
dcount
-
seq1
):
Filter
(
Card
.
IsType
,
nil
,
TYPE_MONSTER
)
local
chkf
=
tp
local
chkf
=
tp
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
)
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
)
local
mg2
=
nil
local
mg2
=
nil
...
@@ -85,6 +68,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -85,6 +68,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
elseif
ce
~=
nil
then
elseif
ce
~=
nil
then
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg2
,
nil
,
chkf
)
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg2
,
nil
,
chkf
)
Duel
.
BreakEffect
()
local
fop
=
ce
:
GetOperation
()
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
end
...
...
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