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pre-release-database-cdb
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Vury Leo
pre-release-database-cdb
Commits
5fc3ebca
Commit
5fc3ebca
authored
Jul 29, 2025
by
wind2009
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parent
92e61817
Changes
5
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5 changed files
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and
5 deletions
+5
-5
DOOD.cdb
DOOD.cdb
+0
-0
script/c101302011.lua
script/c101302011.lua
+1
-1
script/c101302012.lua
script/c101302012.lua
+1
-2
script/c101302016.lua
script/c101302016.lua
+1
-1
script/c101302018.lua
script/c101302018.lua
+2
-1
No files found.
DOOD.cdb
View file @
5fc3ebca
No preview for this file type
script/c101302011.lua
View file @
5fc3ebca
...
@@ -74,7 +74,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -74,7 +74,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Overlay
(
sc
,
Group
.
FromCards
(
tc
))
Duel
.
Overlay
(
sc
,
Group
.
FromCards
(
tc
))
Duel
.
SpecialSummon
(
sc
,
SUMMON_TYPE_XYZ
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
sc
,
SUMMON_TYPE_XYZ
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
sc
:
CompleteProcedure
()
sc
:
CompleteProcedure
()
if
c
:
IsRelateToChain
()
and
c
:
IsControler
(
tp
)
then
if
c
:
IsRelateToChain
()
and
c
:
IsControler
(
tp
)
and
c
:
IsFaceup
()
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
Duel
.
SendtoGrave
(
c
,
REASON_RULE
)
Duel
.
SendtoGrave
(
c
,
REASON_RULE
)
return
return
...
...
script/c101302012.lua
View file @
5fc3ebca
...
@@ -38,12 +38,11 @@ function s.spcon2(e,tp,eg,ep,ev,re,r,rp)
...
@@ -38,12 +38,11 @@ function s.spcon2(e,tp,eg,ep,ev,re,r,rp)
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x2d1
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsSetCard
(
0x2d1
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
not
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsCode
),
tp
,
LOCATION_
ONFIELD
,
0
,
1
,
nil
,
c
:
GetCode
())
and
not
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsCode
),
tp
,
LOCATION_
MZONE
,
0
,
1
,
nil
,
c
:
GetCode
())
end
end
function
s
.
sptg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
s
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c101302016.lua
View file @
5fc3ebca
...
@@ -79,7 +79,7 @@ function s.disop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -79,7 +79,7 @@ function s.disop(e,tp,eg,ep,ev,re,r,rp)
local
rc
=
re
:
GetHandler
()
local
rc
=
re
:
GetHandler
()
if
not
Duel
.
NegateEffect
(
ev
)
then
return
end
if
not
Duel
.
NegateEffect
(
ev
)
then
return
end
if
Duel
.
IsExistingMatchingCard
(
s
.
confilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
)
if
Duel
.
IsExistingMatchingCard
(
s
.
confilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
)
and
rc
:
IsRelateToChain
(
ev
)
and
rc
:
IsDestructable
()
and
rc
:
IsRelateToChain
(
ev
)
and
rc
:
Is
Type
(
TYPE_MONSTER
)
and
rc
:
Is
Destructable
()
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
3
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
3
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Destroy
(
rc
,
REASON_EFFECT
)
Duel
.
Destroy
(
rc
,
REASON_EFFECT
)
...
...
script/c101302018.lua
View file @
5fc3ebca
...
@@ -31,12 +31,13 @@ function s.initial_effect(c)
...
@@ -31,12 +31,13 @@ function s.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCode
(
EVENT_CHAINING
)
e3
:
SetCode
(
EVENT_CHAINING
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetCondition
(
s
.
negcon
)
e3
:
SetCondition
(
s
.
negcon
)
e3
:
SetTarget
(
s
.
negtg
)
e3
:
SetTarget
(
s
.
negtg
)
e3
:
SetOperation
(
s
.
negop
)
e3
:
SetOperation
(
s
.
negop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--s
pecial summon
--s
kip phase
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
...
...
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