Commit 3c533b85 authored by wind2009's avatar wind2009

Fix 銀河超航行

parent 14821bd1
--銀河超航行 --銀河超航行
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e0:SetCode(EVENT_TO_GRAVE)
e0:SetLabel(0)
e0:SetCondition(s.ThisCardInGraveAlreadyCheckReg)
c:RegisterEffect(e0)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
...@@ -18,13 +12,13 @@ function s.initial_effect(c) ...@@ -18,13 +12,13 @@ function s.initial_effect(c)
e1:SetOperation(s.activate) e1:SetOperation(s.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--spsummon --spsummon
local custom_code=aux.RegisterMergedDelayedEvent_ToSingleCard(c,id,EVENT_REMOVE)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1)) e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_CUSTOM+id) e2:SetCode(custom_code)
e2:SetRange(LOCATION_GRAVE) e2:SetRange(LOCATION_GRAVE)
e2:SetLabelObject(e0)
e2:SetCountLimit(1,id+o) e2:SetCountLimit(1,id+o)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e2:SetCondition(s.spcon) e2:SetCondition(s.spcon)
...@@ -32,7 +26,6 @@ function s.initial_effect(c) ...@@ -32,7 +26,6 @@ function s.initial_effect(c)
e2:SetTarget(s.sptg) e2:SetTarget(s.sptg)
e2:SetOperation(s.spop) e2:SetOperation(s.spop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
aux.RegisterMergedDelayedEvent(c,id,EVENT_REMOVE)
end end
function s.filter(c,e,tp) function s.filter(c,e,tp)
return c:IsFaceupEx() and c:IsAttribute(ATTRIBUTE_DARK+ATTRIBUTE_LIGHT) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsFaceupEx() and c:IsAttribute(ATTRIBUTE_DARK+ATTRIBUTE_LIGHT) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
...@@ -48,54 +41,15 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -48,54 +41,15 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_REMOVED,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_REMOVED,0,1,1,nil,e,tp)
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end end
function s.spfilter(c,e,tp,se,cid) function s.spfilter(c,e,tp)
return c:IsType(TYPE_XYZ) and c:IsFaceupEx() and c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousControler(tp) return c:IsType(TYPE_XYZ) and c:IsFaceupEx() and c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousControler(tp)
and c:IsCanBeEffectTarget(e) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsCanBeEffectTarget(e) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and (se==nil or c:GetReasonEffect()~=se) and (cid==nil or c:GetFieldID()>cid)
end
function s.ThisCardInGraveAlreadyCheckReg(e,tp,eg,ep,ev,re,r,rp)
--condition of continous effect will be checked before other effects
if r==0x20000400 then
e:SetLabel(e:GetHandler():GetFieldID())
end
if re==nil then return false end
if e:GetLabelObject()~=nil then return false end
if (r&REASON_EFFECT)>0 then
e:SetLabelObject(re)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_CHAIN_END)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetOperation(Auxiliary.ThisCardInGraveAlreadyReset1)
e1:SetLabelObject(e)
Duel.RegisterEffect(e1,tp)
local e2=e1:Clone()
e2:SetCode(EVENT_BREAK_EFFECT)
e2:SetOperation(Auxiliary.ThisCardInGraveAlreadyReset2)
e2:SetReset(RESET_CHAIN)
e2:SetLabelObject(e1)
Duel.RegisterEffect(e2,tp)
elseif (r&REASON_MATERIAL)>0 or not re:IsActivated() and (r&REASON_COST)>0 then
e:SetLabelObject(re)
local reset_event=EVENT_SPSUMMON
if re:GetCode()~=EFFECT_SPSUMMON_PROC then reset_event=EVENT_SUMMON end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(reset_event)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetOperation(Auxiliary.ThisCardInGraveAlreadyReset1)
e1:SetLabelObject(e)
Duel.RegisterEffect(e1,tp)
end
return false
end end
function s.spcon(e,tp,eg,ep,ev,re,r,rp) function s.spcon(e,tp,eg,ep,ev,re,r,rp)
local se=e:GetLabelObject():GetLabelObject() return eg:IsExists(s.spfilter,1,nil,e,tp) and not eg:IsContains(e:GetHandler())
local cid=e:GetLabelObject():GetLabel()
return eg:IsExists(s.spfilter,1,nil,e,tp,se,cid) and not eg:IsContains(e:GetHandler())
end end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local g=eg:Filter(s.spfilter,nil,e,tp,nil,nil) local g=eg:Filter(s.spfilter,nil,e,tp)
if chkc then return g:IsContains(chkc) end if chkc then return g:IsContains(chkc) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and #g>0 end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and #g>0 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
......
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