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pre-release-database-cdb
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Vury Leo
pre-release-database-cdb
Commits
31798852
Commit
31798852
authored
May 07, 2025
by
wind2009
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parent
e87c5f8c
Changes
4
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4 changed files
with
11 additions
and
17 deletions
+11
-17
etc.cdb
etc.cdb
+0
-0
script/c100241001.lua
script/c100241001.lua
+3
-3
script/c100241002.lua
script/c100241002.lua
+2
-9
script/c100241003.lua
script/c100241003.lua
+6
-5
No files found.
etc.cdb
View file @
31798852
No preview for this file type
script/c100241001.lua
View file @
31798852
--
--
E・HERO サンダー・ジャイアント-ボルティック・サンダー
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--fusion material
...
...
@@ -16,7 +16,7 @@ function s.initial_effect(c)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_ACTIVATE_CONDITION
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
s
.
descon
)
...
...
@@ -84,7 +84,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateTo
Effect
(
e
)
then
if
tc
:
IsRelateTo
Chain
()
and
aux
.
NecroValleyFilter
()(
tc
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
\ No newline at end of file
script/c100241002.lua
View file @
31798852
--
--
ドリル・アームド・ドラゴン
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--atk up
...
...
@@ -18,7 +18,6 @@ function s.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCost
(
s
.
thcost
)
e2
:
SetTarget
(
s
.
thtg
)
e2
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e2
)
...
...
@@ -48,10 +47,6 @@ end
function
s
.
atktg
(
e
,
c
)
return
c
:
IsRace
(
RACE_DRAGON
)
and
c
:
IsAttribute
(
ATTRIBUTE_WIND
)
end
function
s
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
e
:
SetLabel
(
100
)
return
true
end
function
s
.
cfilter
(
c
)
return
(
c
:
IsRace
(
RACE_DRAGON
)
and
c
:
IsLevelAbove
(
7
)
or
c
:
IsAttribute
(
ATTRIBUTE_WIND
))
and
c
:
IsAbleToRemoveAsCost
()
end
...
...
@@ -67,9 +62,7 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local
tg
=
Duel
.
GetMatchingGroup
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
_
,
maxlv
=
tg
:
GetMaxGroup
(
Card
.
GetLevel
)
if
chk
==
0
then
if
e
:
GetLabel
()
~=
100
then
return
false
end
e
:
SetLabel
(
0
)
if
#
tg
==
0
then
return
false
end
if
not
e
:
IsCostChecked
()
then
return
false
end
return
cg
:
CheckSubGroup
(
s
.
fselect
,
1
,
maxlv
,
tg
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
...
...
script/c100241003.lua
View file @
31798852
--
--
ライトウォーター・ドラゴン
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--spsummon
...
...
@@ -19,13 +19,15 @@ function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEUP
,
REASON_COST
)
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_DINOSAUR
)
and
c
:
IsAttribute
(
ATTRIBUTE_WIND
+
ATTRIBUTE_WATER
)
and
c
:
IsLevelBelow
(
5
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsRace
(
RACE_DINOSAUR
)
and
c
:
IsAttribute
(
ATTRIBUTE_WIND
+
ATTRIBUTE_WATER
)
and
c
:
IsLevelBelow
(
5
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENCE
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
g
=
Duel
.
GetMatchingGroup
(
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
e
,
tp
)
return
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
2
and
g
:
GetClassCount
(
Card
.
GetCode
)
>=
3
end
and
(
e
:
IsCostChecked
()
or
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
2
)
and
g
:
GetCount
()
>=
3
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
3
,
tp
,
LOCATION_DECK
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
@@ -35,8 +37,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
2
and
g
:
GetCount
()
>=
3
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg1
=
g
:
SelectSubGroup
(
tp
,
aux
.
TRUE
,
false
,
3
,
3
)
local
fid
=
c
:
GetFieldID
()
local
sg1
=
g
:
Select
(
tp
,
3
,
3
,
nil
)
local
tc
=
sg1
:
GetFirst
()
while
tc
do
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
...
...
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