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Vury Leo
pre-release-database-cdb
Commits
1206d6ff
Commit
1206d6ff
authored
Apr 13, 2025
by
wind2009
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DUAD.cdb
DUAD.cdb
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pack/2025-04-26 DUAD.ydk
pack/2025-04-26 DUAD.ydk
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pics/101301045.jpg
pics/101301045.jpg
+0
-0
script/c101301045.lua
script/c101301045.lua
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DUAD.cdb
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pack/2025-04-26 DUAD.ydk
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1206d6ff
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1206d6ff
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script/c101301045.lua
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1206d6ff
--ARG☆S-勇駿のアリオン
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--xyz summon
aux
.
AddXyzProcedure
(
c
,
nil
,
4
,
2
,
s
.
ovfilter
,
aux
.
Stringid
(
id
,
0
),
2
,
s
.
xyzop
)
c
:
EnableReviveLimit
()
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
s
.
thcon
)
e1
:
SetTarget
(
s
.
thtg
)
e1
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e1
)
--set
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
id
+
o
)
e3
:
SetCost
(
s
.
setcost
)
e3
:
SetTarget
(
s
.
settg
)
e3
:
SetOperation
(
s
.
setop
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
ovfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x1c1
)
end
function
s
.
xyzop
(
e
,
tp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
id
)
==
0
end
Duel
.
RegisterFlagEffect
(
tp
,
id
,
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_OATH
,
1
)
end
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_XYZ
)
end
function
s
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x1c1
)
and
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsAbleToHand
()
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
s
.
setcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
CheckRemoveOverlayCard
(
tp
,
2
,
REASON_COST
)
end
c
:
RemoveOverlayCard
(
tp
,
2
,
2
,
REASON_COST
)
end
function
s
.
pfilter
(
c
,
tp
)
return
c
:
IsType
(
TYPE_CONTINUOUS
)
and
c
:
IsSetCard
(
0x1c1
)
and
c
:
IsType
(
TYPE_TRAP
)
and
not
c
:
IsForbidden
()
and
c
:
CheckUniqueOnField
(
tp
)
end
function
s
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
pfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
end
end
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
local
ct
=
math.min
((
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)),
3
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
pfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
ct
,
nil
,
tp
)
for
tc
in
aux
.
Next
(
g
)
do
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
end
end
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