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赤子奈落
ygopro
Commits
946819c2
Commit
946819c2
authored
Jul 21, 2016
by
mercury233
Browse files
Options
Browse Files
Download
Plain Diff
Merge
https://github.com/Fluorohydride/ygopro
into server
parents
bd5ad066
b2021a34
Changes
14
Hide whitespace changes
Inline
Side-by-side
Showing
14 changed files
with
55 additions
and
24 deletions
+55
-24
gframe/client_field.h
gframe/client_field.h
+3
-3
gframe/drawing.cpp
gframe/drawing.cpp
+10
-10
gframe/duelclient.cpp
gframe/duelclient.cpp
+1
-1
gframe/event_handler.cpp
gframe/event_handler.cpp
+3
-3
gframe/game.cpp
gframe/game.cpp
+1
-0
gframe/replay.cpp
gframe/replay.cpp
+1
-1
gframe/replay_mode.cpp
gframe/replay_mode.cpp
+1
-0
gframe/single_duel.cpp
gframe/single_duel.cpp
+1
-0
gframe/single_mode.cpp
gframe/single_mode.cpp
+26
-4
gframe/single_mode.h
gframe/single_mode.h
+1
-0
gframe/tag_duel.cpp
gframe/tag_duel.cpp
+1
-0
ocgcore
ocgcore
+1
-1
script
script
+1
-1
strings.conf
strings.conf
+4
-0
No files found.
gframe/client_field.h
View file @
946819c2
...
@@ -46,9 +46,9 @@ public:
...
@@ -46,9 +46,9 @@ public:
size_t selected_option;
size_t selected_option;
ClientCard* attacker;
ClientCard* attacker;
ClientCard* attack_target;
ClientCard* attack_target;
int disabled_field;
unsigned
int disabled_field;
int selectable_field;
unsigned
int selectable_field;
int selected_field;
unsigned
int selected_field;
int select_min;
int select_min;
int select_max;
int select_max;
int must_select_count;
int must_select_count;
...
...
gframe/drawing.cpp
View file @
946819c2
...
@@ -105,54 +105,54 @@ void Game::DrawBackGround() {
...
@@ -105,54 +105,54 @@ void Game::DrawBackGround() {
//select field
//select field
if
(
dInfo
.
curMsg
==
MSG_SELECT_PLACE
||
dInfo
.
curMsg
==
MSG_SELECT_DISFIELD
)
{
if
(
dInfo
.
curMsg
==
MSG_SELECT_PLACE
||
dInfo
.
curMsg
==
MSG_SELECT_DISFIELD
)
{
float
cv
[
4
]
=
{
0.0
f
,
0.0
f
,
1.0
f
,
1.0
f
};
float
cv
[
4
]
=
{
0.0
f
,
0.0
f
,
1.0
f
,
1.0
f
};
int
filter
=
0x1
;
unsigned
int
filter
=
0x1
;
for
(
int
i
=
0
;
i
<
5
;
++
i
,
filter
<<=
1
)
{
for
(
int
i
=
0
;
i
<
5
;
++
i
,
filter
<<=
1
)
{
if
(
(
dField
.
selectable_field
&
filter
)
>
0
)
if
(
dField
.
selectable_field
&
filter
)
DrawSelectionLine
(
&
matManager
.
vFields
[
16
+
i
*
4
],
!
(
dField
.
selected_field
&
filter
),
2
,
cv
);
DrawSelectionLine
(
&
matManager
.
vFields
[
16
+
i
*
4
],
!
(
dField
.
selected_field
&
filter
),
2
,
cv
);
}
}
filter
=
0x100
;
filter
=
0x100
;
for
(
int
i
=
0
;
i
<
8
;
++
i
,
filter
<<=
1
)
{
for
(
int
i
=
0
;
i
<
8
;
++
i
,
filter
<<=
1
)
{
if
(
(
dField
.
selectable_field
&
filter
)
>
0
)
if
(
dField
.
selectable_field
&
filter
)
DrawSelectionLine
(
&
matManager
.
vFields
[
36
+
i
*
4
],
!
(
dField
.
selected_field
&
filter
),
2
,
cv
);
DrawSelectionLine
(
&
matManager
.
vFields
[
36
+
i
*
4
],
!
(
dField
.
selected_field
&
filter
),
2
,
cv
);
}
}
filter
=
0x10000
;
filter
=
0x10000
;
for
(
int
i
=
0
;
i
<
5
;
++
i
,
filter
<<=
1
)
{
for
(
int
i
=
0
;
i
<
5
;
++
i
,
filter
<<=
1
)
{
if
(
(
dField
.
selectable_field
&
filter
)
>
0
)
if
(
dField
.
selectable_field
&
filter
)
DrawSelectionLine
(
&
matManager
.
vFields
[
84
+
i
*
4
],
!
(
dField
.
selected_field
&
filter
),
2
,
cv
);
DrawSelectionLine
(
&
matManager
.
vFields
[
84
+
i
*
4
],
!
(
dField
.
selected_field
&
filter
),
2
,
cv
);
}
}
filter
=
0x1000000
;
filter
=
0x1000000
;
for
(
int
i
=
0
;
i
<
8
;
++
i
,
filter
<<=
1
)
{
for
(
int
i
=
0
;
i
<
8
;
++
i
,
filter
<<=
1
)
{
if
(
(
dField
.
selectable_field
&
filter
)
>
0
)
if
(
dField
.
selectable_field
&
filter
)
DrawSelectionLine
(
&
matManager
.
vFields
[
104
+
i
*
4
],
!
(
dField
.
selected_field
&
filter
),
2
,
cv
);
DrawSelectionLine
(
&
matManager
.
vFields
[
104
+
i
*
4
],
!
(
dField
.
selected_field
&
filter
),
2
,
cv
);
}
}
}
}
//disabled field
//disabled field
{
{
/*float cv[4] = {0.0f, 0.0f, 1.0f, 1.0f};*/
/*float cv[4] = {0.0f, 0.0f, 1.0f, 1.0f};*/
int
filter
=
0x1
;
unsigned
int
filter
=
0x1
;
for
(
int
i
=
0
;
i
<
5
;
++
i
,
filter
<<=
1
)
{
for
(
int
i
=
0
;
i
<
5
;
++
i
,
filter
<<=
1
)
{
if
(
(
dField
.
disabled_field
&
filter
)
>
0
)
{
if
(
dField
.
disabled_field
&
filter
)
{
driver
->
draw3DLine
(
matManager
.
vFields
[
16
+
i
*
4
].
Pos
,
matManager
.
vFields
[
16
+
i
*
4
+
3
].
Pos
,
0xffffffff
);
driver
->
draw3DLine
(
matManager
.
vFields
[
16
+
i
*
4
].
Pos
,
matManager
.
vFields
[
16
+
i
*
4
+
3
].
Pos
,
0xffffffff
);
driver
->
draw3DLine
(
matManager
.
vFields
[
16
+
i
*
4
+
1
].
Pos
,
matManager
.
vFields
[
16
+
i
*
4
+
2
].
Pos
,
0xffffffff
);
driver
->
draw3DLine
(
matManager
.
vFields
[
16
+
i
*
4
+
1
].
Pos
,
matManager
.
vFields
[
16
+
i
*
4
+
2
].
Pos
,
0xffffffff
);
}
}
}
}
filter
=
0x100
;
filter
=
0x100
;
for
(
int
i
=
0
;
i
<
8
;
++
i
,
filter
<<=
1
)
{
for
(
int
i
=
0
;
i
<
8
;
++
i
,
filter
<<=
1
)
{
if
(
(
dField
.
disabled_field
&
filter
)
>
0
)
{
if
(
dField
.
disabled_field
&
filter
)
{
driver
->
draw3DLine
(
matManager
.
vFields
[
36
+
i
*
4
].
Pos
,
matManager
.
vFields
[
36
+
i
*
4
+
3
].
Pos
,
0xffffffff
);
driver
->
draw3DLine
(
matManager
.
vFields
[
36
+
i
*
4
].
Pos
,
matManager
.
vFields
[
36
+
i
*
4
+
3
].
Pos
,
0xffffffff
);
driver
->
draw3DLine
(
matManager
.
vFields
[
36
+
i
*
4
+
1
].
Pos
,
matManager
.
vFields
[
36
+
i
*
4
+
2
].
Pos
,
0xffffffff
);
driver
->
draw3DLine
(
matManager
.
vFields
[
36
+
i
*
4
+
1
].
Pos
,
matManager
.
vFields
[
36
+
i
*
4
+
2
].
Pos
,
0xffffffff
);
}
}
}
}
filter
=
0x10000
;
filter
=
0x10000
;
for
(
int
i
=
0
;
i
<
5
;
++
i
,
filter
<<=
1
)
{
for
(
int
i
=
0
;
i
<
5
;
++
i
,
filter
<<=
1
)
{
if
(
(
dField
.
disabled_field
&
filter
)
>
0
)
{
if
(
dField
.
disabled_field
&
filter
)
{
driver
->
draw3DLine
(
matManager
.
vFields
[
84
+
i
*
4
].
Pos
,
matManager
.
vFields
[
84
+
i
*
4
+
3
].
Pos
,
0xffffffff
);
driver
->
draw3DLine
(
matManager
.
vFields
[
84
+
i
*
4
].
Pos
,
matManager
.
vFields
[
84
+
i
*
4
+
3
].
Pos
,
0xffffffff
);
driver
->
draw3DLine
(
matManager
.
vFields
[
84
+
i
*
4
+
1
].
Pos
,
matManager
.
vFields
[
84
+
i
*
4
+
2
].
Pos
,
0xffffffff
);
driver
->
draw3DLine
(
matManager
.
vFields
[
84
+
i
*
4
+
1
].
Pos
,
matManager
.
vFields
[
84
+
i
*
4
+
2
].
Pos
,
0xffffffff
);
}
}
}
}
filter
=
0x1000000
;
filter
=
0x1000000
;
for
(
int
i
=
0
;
i
<
8
;
++
i
,
filter
<<=
1
)
{
for
(
int
i
=
0
;
i
<
8
;
++
i
,
filter
<<=
1
)
{
if
(
(
dField
.
disabled_field
&
filter
)
>
0
)
{
if
(
dField
.
disabled_field
&
filter
)
{
driver
->
draw3DLine
(
matManager
.
vFields
[
104
+
i
*
4
].
Pos
,
matManager
.
vFields
[
104
+
i
*
4
+
3
].
Pos
,
0xffffffff
);
driver
->
draw3DLine
(
matManager
.
vFields
[
104
+
i
*
4
].
Pos
,
matManager
.
vFields
[
104
+
i
*
4
+
3
].
Pos
,
0xffffffff
);
driver
->
draw3DLine
(
matManager
.
vFields
[
104
+
i
*
4
+
1
].
Pos
,
matManager
.
vFields
[
104
+
i
*
4
+
2
].
Pos
,
0xffffffff
);
driver
->
draw3DLine
(
matManager
.
vFields
[
104
+
i
*
4
+
1
].
Pos
,
matManager
.
vFields
[
104
+
i
*
4
+
2
].
Pos
,
0xffffffff
);
}
}
...
...
gframe/duelclient.cpp
View file @
946819c2
...
@@ -1273,7 +1273,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
...
@@ -1273,7 +1273,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
unsigned
char
respbuf
[
64
];
unsigned
char
respbuf
[
64
];
int
pzone
=
0
;
int
pzone
=
0
;
if
(
mainGame
->
dInfo
.
curMsg
==
MSG_SELECT_PLACE
&&
mainGame
->
chkAutoPos
->
isChecked
())
{
if
(
mainGame
->
dInfo
.
curMsg
==
MSG_SELECT_PLACE
&&
mainGame
->
chkAutoPos
->
isChecked
())
{
int
filter
;
unsigned
int
filter
;
if
(
mainGame
->
dField
.
selectable_field
&
0x1f
)
{
if
(
mainGame
->
dField
.
selectable_field
&
0x1f
)
{
respbuf
[
0
]
=
mainGame
->
dInfo
.
isFirst
?
0
:
1
;
respbuf
[
0
]
=
mainGame
->
dInfo
.
isFirst
?
0
:
1
;
respbuf
[
1
]
=
0x4
;
respbuf
[
1
]
=
0x4
;
...
...
gframe/event_handler.cpp
View file @
946819c2
...
@@ -1107,9 +1107,9 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
...
@@ -1107,9 +1107,9 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
case
MSG_SELECT_DISFIELD
:
{
case
MSG_SELECT_DISFIELD
:
{
if
(
!
(
hovered_location
&
LOCATION_ONFIELD
)
||
hovered_sequence
==
5
)
if
(
!
(
hovered_location
&
LOCATION_ONFIELD
)
||
hovered_sequence
==
5
)
break
;
break
;
int
flag
=
1
<<
(
hovered_sequence
+
(
hovered_controler
<<
4
)
+
((
hovered_location
==
LOCATION_MZONE
)
?
0
:
8
));
unsigned
int
flag
=
1
<<
(
hovered_sequence
+
(
hovered_controler
<<
4
)
+
((
hovered_location
==
LOCATION_MZONE
)
?
0
:
8
));
if
(
(
flag
&
selectable_field
)
>
0
)
{
if
(
flag
&
selectable_field
)
{
if
(
(
flag
&
selected_field
)
>
0
)
{
if
(
flag
&
selected_field
)
{
selected_field
&=
~
flag
;
selected_field
&=
~
flag
;
select_min
++
;
select_min
++
;
}
else
{
}
else
{
...
...
gframe/game.cpp
View file @
946819c2
...
@@ -90,6 +90,7 @@ bool Game::Initialize() {
...
@@ -90,6 +90,7 @@ bool Game::Initialize() {
lpcstring = 0;
lpcstring = 0;
always_chain = false;
always_chain = false;
ignore_chain = false;
ignore_chain = false;
chain_when_avail = false;
is_building = false;
is_building = false;
memset(&dInfo, 0, sizeof(DuelInfo));
memset(&dInfo, 0, sizeof(DuelInfo));
memset(chatTiming, 0, sizeof(chatTiming));
memset(chatTiming, 0, sizeof(chatTiming));
...
...
gframe/replay.cpp
View file @
946819c2
...
@@ -159,7 +159,7 @@ void Replay::EndRecord() {
...
@@ -159,7 +159,7 @@ void Replay::EndRecord() {
is_recording
=
false
;
is_recording
=
false
;
}
}
void
Replay
::
SaveReplay
(
const
wchar_t
*
name
)
{
void
Replay
::
SaveReplay
(
const
wchar_t
*
name
)
{
wchar_t
fname
[
64
];
wchar_t
fname
[
256
];
myswprintf
(
fname
,
L"./replay/%ls.yrp"
,
name
);
myswprintf
(
fname
,
L"./replay/%ls.yrp"
,
name
);
#ifdef WIN32
#ifdef WIN32
fp
=
_wfopen
(
fname
,
L"wb"
);
fp
=
_wfopen
(
fname
,
L"wb"
);
...
...
gframe/replay_mode.cpp
View file @
946819c2
...
@@ -72,6 +72,7 @@ int ReplayMode::ReplayThread(void* param) {
...
@@ -72,6 +72,7 @@ int ReplayMode::ReplayThread(void* param) {
cur_replay
.
ReadData
(
mainGame
->
dInfo
.
hostname
,
40
);
cur_replay
.
ReadData
(
mainGame
->
dInfo
.
hostname
,
40
);
cur_replay
.
ReadData
(
mainGame
->
dInfo
.
clientname
,
40
);
cur_replay
.
ReadData
(
mainGame
->
dInfo
.
clientname
,
40
);
}
}
set_script_reader
(
default_script_reader
);
set_card_reader
((
card_reader
)
DataManager
::
CardReader
);
set_card_reader
((
card_reader
)
DataManager
::
CardReader
);
set_message_handler
((
message_handler
)
MessageHandler
);
set_message_handler
((
message_handler
)
MessageHandler
);
pduel
=
create_duel
(
rnd
.
rand
());
pduel
=
create_duel
(
rnd
.
rand
());
...
...
gframe/single_duel.cpp
View file @
946819c2
...
@@ -456,6 +456,7 @@ void SingleDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
...
@@ -456,6 +456,7 @@ void SingleDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
}
}
time_limit
[
0
]
=
host_info
.
time_limit
;
time_limit
[
0
]
=
host_info
.
time_limit
;
time_limit
[
1
]
=
host_info
.
time_limit
;
time_limit
[
1
]
=
host_info
.
time_limit
;
set_script_reader
(
default_script_reader
);
set_card_reader
((
card_reader
)
DataManager
::
CardReader
);
set_card_reader
((
card_reader
)
DataManager
::
CardReader
);
set_message_handler
((
message_handler
)
SingleDuel
::
MessageHandler
);
set_message_handler
((
message_handler
)
SingleDuel
::
MessageHandler
);
rnd
.
reset
(
seed
);
rnd
.
reset
(
seed
);
...
...
gframe/single_mode.cpp
View file @
946819c2
...
@@ -11,6 +11,8 @@ long SingleMode::pduel = 0;
...
@@ -11,6 +11,8 @@ long SingleMode::pduel = 0;
bool
SingleMode
::
is_closing
=
false
;
bool
SingleMode
::
is_closing
=
false
;
bool
SingleMode
::
is_continuing
=
false
;
bool
SingleMode
::
is_continuing
=
false
;
byte
buffer
[
0x10000
];
bool
SingleMode
::
StartPlay
()
{
bool
SingleMode
::
StartPlay
()
{
Thread
::
NewThread
(
SinglePlayThread
,
0
);
Thread
::
NewThread
(
SinglePlayThread
,
0
);
return
true
;
return
true
;
...
@@ -31,14 +33,11 @@ int SingleMode::SinglePlayThread(void* param) {
...
@@ -31,14 +33,11 @@ int SingleMode::SinglePlayThread(void* param) {
wchar_t
fname
[
256
];
wchar_t
fname
[
256
];
myswprintf
(
fname
,
L"./single/%ls"
,
name
);
myswprintf
(
fname
,
L"./single/%ls"
,
name
);
char
fname2
[
256
];
char
fname2
[
256
];
#ifdef _WIN32
size_t
slen
=
WideCharToMultiByte
(
CP_ACP
,
0
,
fname
,
-
1
,
fname2
,
256
,
NULL
,
NULL
);
#else
size_t
slen
=
BufferIO
::
EncodeUTF8
(
fname
,
fname2
);
size_t
slen
=
BufferIO
::
EncodeUTF8
(
fname
,
fname2
);
#endif
mtrandom
rnd
;
mtrandom
rnd
;
time_t
seed
=
time
(
0
);
time_t
seed
=
time
(
0
);
rnd
.
reset
(
seed
);
rnd
.
reset
(
seed
);
set_script_reader
((
script_reader
)
ScriptReader
);
set_card_reader
((
card_reader
)
DataManager
::
CardReader
);
set_card_reader
((
card_reader
)
DataManager
::
CardReader
);
set_message_handler
((
message_handler
)
MessageHandler
);
set_message_handler
((
message_handler
)
MessageHandler
);
pduel
=
create_duel
(
rnd
.
rand
());
pduel
=
create_duel
(
rnd
.
rand
());
...
@@ -785,6 +784,29 @@ void SingleMode::SinglePlayReload() {
...
@@ -785,6 +784,29 @@ void SingleMode::SinglePlayReload() {
/*len = */
query_field_card
(
pduel
,
1
,
LOCATION_REMOVED
,
flag
,
queryBuffer
,
0
);
/*len = */
query_field_card
(
pduel
,
1
,
LOCATION_REMOVED
,
flag
,
queryBuffer
,
0
);
mainGame
->
dField
.
UpdateFieldCard
(
mainGame
->
LocalPlayer
(
1
),
LOCATION_REMOVED
,
(
char
*
)
queryBuffer
);
mainGame
->
dField
.
UpdateFieldCard
(
mainGame
->
LocalPlayer
(
1
),
LOCATION_REMOVED
,
(
char
*
)
queryBuffer
);
}
}
byte
*
SingleMode
::
ScriptReader
(
const
char
*
script_name
,
int
*
slen
)
{
FILE
*
fp
;
#ifdef _WIN32
wchar_t
fname
[
256
];
BufferIO
::
DecodeUTF8
(
script_name
,
fname
);
fp
=
_wfopen
(
fname
,
L"rb"
);
#else
fp
=
fopen
(
script_name
,
"rb"
);
#endif
if
(
!
fp
)
return
0
;
fseek
(
fp
,
0
,
SEEK_END
);
unsigned
int
len
=
ftell
(
fp
);
if
(
len
>
0x10000
)
{
fclose
(
fp
);
return
0
;
}
fseek
(
fp
,
0
,
SEEK_SET
);
fread
(
buffer
,
len
,
1
,
fp
);
fclose
(
fp
);
*
slen
=
len
;
return
buffer
;
}
int
SingleMode
::
MessageHandler
(
long
fduel
,
int
type
)
{
int
SingleMode
::
MessageHandler
(
long
fduel
,
int
type
)
{
if
(
!
enable_log
)
if
(
!
enable_log
)
return
0
;
return
0
;
...
...
gframe/single_mode.h
View file @
946819c2
...
@@ -29,6 +29,7 @@ public:
...
@@ -29,6 +29,7 @@ public:
static
void
SinglePlayRefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0x781fff
);
static
void
SinglePlayRefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0x781fff
);
static
void
SinglePlayReload
();
static
void
SinglePlayReload
();
static
byte
*
ScriptReader
(
const
char
*
script_name
,
int
*
slen
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
};
};
...
...
gframe/tag_duel.cpp
View file @
946819c2
...
@@ -430,6 +430,7 @@ void TagDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
...
@@ -430,6 +430,7 @@ void TagDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
}
}
time_limit
[
0
]
=
host_info
.
time_limit
;
time_limit
[
0
]
=
host_info
.
time_limit
;
time_limit
[
1
]
=
host_info
.
time_limit
;
time_limit
[
1
]
=
host_info
.
time_limit
;
set_script_reader
(
default_script_reader
);
set_card_reader
((
card_reader
)
DataManager
::
CardReader
);
set_card_reader
((
card_reader
)
DataManager
::
CardReader
);
set_message_handler
((
message_handler
)
TagDuel
::
MessageHandler
);
set_message_handler
((
message_handler
)
TagDuel
::
MessageHandler
);
rnd
.
reset
(
seed
);
rnd
.
reset
(
seed
);
...
...
ocgcore
@
0b4345e7
Subproject commit
83d1ccf90632020146a2d4fb85ff4e65fc0a779a
Subproject commit
0b4345e70fa2fe3e2bf4518076df907acd4c00d8
script
@
223f7b7a
Subproject commit
45cfc6b3d5aadec94d0e415f5e42bb2a51f96b5f
Subproject commit
223f7b7ae6247430699d4b643a2eeac7cf0681d1
strings.conf
View file @
946819c2
...
@@ -464,6 +464,7 @@
...
@@ -464,6 +464,7 @@
!
counter
0
x1038
方界指示物
!
counter
0
x1038
方界指示物
!
counter
0
x1039
咕咚指示物
!
counter
0
x1039
咕咚指示物
!
counter
0
x40
指示物(
No
.
51
怪腕之必杀摔角手)
!
counter
0
x40
指示物(
No
.
51
怪腕之必杀摔角手)
!
counter
0
x1041
捕食指示物
#setnames, using tab for comment
#setnames, using tab for comment
!
setname
0
x1
正义盟军
A
・
O
・
J
!
setname
0
x1
正义盟军
A
・
O
・
J
!
setname
0
x2
次世代 ジェネクス
!
setname
0
x2
次世代 ジェネクス
...
@@ -687,6 +688,7 @@
...
@@ -687,6 +688,7 @@
!
setname
0
xa8
兰斯洛特 ランスロット
!
setname
0
xa8
兰斯洛特 ランスロット
!
setname
0
xa9
毛绒动物 ファーニマル
!
setname
0
xa9
毛绒动物 ファーニマル
!
setname
0
xaa
机壳 クリフォート
!
setname
0
xaa
机壳 クリフォート
!
setname
0
x10aa
隐藏的机壳 アポクリフォート
!
setname
0
xab
文具电子人 ブンボーグ
!
setname
0
xab
文具电子人 ブンボーグ
!
setname
0
xac
哥布林 ゴブリン
!
setname
0
xac
哥布林 ゴブリン
!
setname
0
xad
魔玩具 デストーイ
!
setname
0
xad
魔玩具 デストーイ
...
@@ -758,3 +760,5 @@
...
@@ -758,3 +760,5 @@
!
setname
0
xe7
沉默剑士 サイレント・ソードマン
!
setname
0
xe7
沉默剑士 サイレント・ソードマン
!
setname
0
xe8
沉默魔术师 サイレント・マジシャン
!
setname
0
xe8
沉默魔术师 サイレント・マジシャン
!
setname
0
xe9
磁石战士 磁石の戦士(じしゃくのせんし)
!
setname
0
xe9
磁石战士 磁石の戦士(じしゃくのせんし)
!
setname
0
xea
水晶机巧 クリストロン
!
setname
0
xeb
化合兽 化合獣
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