Commit 920646da authored by nanahira's avatar nanahira

Merge branch 'master' into server

parents 28888c8e deaa8f20
...@@ -144,8 +144,8 @@ inline void ShowBigCard(int code, float zoom) { ...@@ -144,8 +144,8 @@ inline void ShowBigCard(int code, float zoom) {
inline void ZoomBigCard(s32 centerx = -1, s32 centery = -1) { inline void ZoomBigCard(s32 centerx = -1, s32 centery = -1) {
if(mainGame->deckBuilder.bigcard_zoom >= 4) if(mainGame->deckBuilder.bigcard_zoom >= 4)
mainGame->deckBuilder.bigcard_zoom = 4; mainGame->deckBuilder.bigcard_zoom = 4;
if(mainGame->deckBuilder.bigcard_zoom <= 0.2) if(mainGame->deckBuilder.bigcard_zoom <= 0.2f)
mainGame->deckBuilder.bigcard_zoom = 0.2; mainGame->deckBuilder.bigcard_zoom = 0.2f;
ITexture* img = imageManager.GetBigPicture(mainGame->deckBuilder.bigcard_code, mainGame->deckBuilder.bigcard_zoom); ITexture* img = imageManager.GetBigPicture(mainGame->deckBuilder.bigcard_code, mainGame->deckBuilder.bigcard_zoom);
mainGame->imgBigCard->setImage(img); mainGame->imgBigCard->setImage(img);
auto size = img->getSize(); auto size = img->getSize();
...@@ -810,12 +810,12 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) { ...@@ -810,12 +810,12 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break; break;
} }
case BUTTON_BIG_CARD_ZOOM_IN: { case BUTTON_BIG_CARD_ZOOM_IN: {
bigcard_zoom += 0.2; bigcard_zoom += 0.2f;
ZoomBigCard(); ZoomBigCard();
break; break;
} }
case BUTTON_BIG_CARD_ZOOM_OUT: { case BUTTON_BIG_CARD_ZOOM_OUT: {
bigcard_zoom -= 0.2; bigcard_zoom -= 0.2f;
ZoomBigCard(); ZoomBigCard();
break; break;
} }
......
This diff is collapsed.
Subproject commit 6cfabcaed2fa4743c0197085ae710627ad9131dd Subproject commit 025471613b00c46df9a1bf686e25197ec24e5450
Subproject commit a12f29bf382defb21043e2b8de967f867477192b Subproject commit ef626d741fd328abf5b8c67be3cedcc9a72febab
...@@ -635,6 +635,7 @@ ...@@ -635,6 +635,7 @@
!counter 0x58 指示物(祢须三破鸣比) !counter 0x58 指示物(祢须三破鸣比)
!counter 0x59 落魂指示物 !counter 0x59 落魂指示物
!counter 0x5a 指示物(岩战之试炼) !counter 0x5a 指示物(岩战之试炼)
!counter 0x5b 指示物(北极天熊北斗星)
#setnames, using tab for comment #setnames, using tab for comment
!setname 0x1 正义盟军 AOJ !setname 0x1 正义盟军 AOJ
!setname 0x2 次世代 ジェネクス !setname 0x2 次世代 ジェネクス
...@@ -1095,3 +1096,6 @@ ...@@ -1095,3 +1096,6 @@
!setname 0x15e 降阶魔法 RDM !setname 0x15e 降阶魔法 RDM
!setname 0x15f 岩战 War Rock !setname 0x15f 岩战 War Rock
!setname 0x160 源质兽 Materiactor !setname 0x160 源质兽 Materiactor
!setname 0x161 溟界
!setname 0x162 七音服 ドレミコード
!setname 0x163 北极天熊 ベアルクティ
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment