Commit 8d49289e authored by argon.sun's avatar argon.sun

new effect

parent 4d8a8a11
...@@ -482,6 +482,18 @@ uint32 card::get_ritual_level(card* pcard) { ...@@ -482,6 +482,18 @@ uint32 card::get_ritual_level(card* pcard) {
lev = get_level(); lev = get_level();
return lev; return lev;
} }
uint32 card::is_xyz_level(card* pcard, uint32 lv) {
if(data.type & TYPE_XYZ)
return FALSE;
uint32 lev;
effect_set eset;
filter_effect(EFFECT_XYZ_LEVEL, &eset);
if(eset.count)
lev = eset[0]->get_value(pcard);
else
lev = get_level();
return ((lev & 0xffff) == lv) || ((lev >> 16) == lv);
}
uint32 card::get_attribute() { uint32 card::get_attribute() {
if(!(current.location & (LOCATION_MZONE + LOCATION_GRAVE))) if(!(current.location & (LOCATION_MZONE + LOCATION_GRAVE)))
return data.attribute; return data.attribute;
......
...@@ -135,6 +135,7 @@ public: ...@@ -135,6 +135,7 @@ public:
uint32 get_rank(); uint32 get_rank();
uint32 get_synchro_level(card* pcard); uint32 get_synchro_level(card* pcard);
uint32 get_ritual_level(card* pcard); uint32 get_ritual_level(card* pcard);
uint32 is_xyz_level(card* pcard, uint32 lv);
uint32 get_attribute(); uint32 get_attribute();
uint32 get_race(); uint32 get_race();
int32 is_position(int32 pos); int32 is_position(int32 pos);
......
...@@ -321,6 +321,7 @@ public: ...@@ -321,6 +321,7 @@ public:
#define EFFECT_CANNOT_BE_XYZ_MATERIAL 238 #define EFFECT_CANNOT_BE_XYZ_MATERIAL 238
#define EFFECT_SYNCHRO_LEVEL 240 #define EFFECT_SYNCHRO_LEVEL 240
#define EFFECT_RITUAL_LEVEL 241 #define EFFECT_RITUAL_LEVEL 241
#define EFFECT_XYZ_LEVEL 242
#define EFFECT_EXTRA_RITUAL_MATERIAL 243 #define EFFECT_EXTRA_RITUAL_MATERIAL 243
#define EFFECT_NONTUNER 244 #define EFFECT_NONTUNER 244
#define EFFECT_OVERLAY_REMOVE_REPLACE 245 #define EFFECT_OVERLAY_REMOVE_REPLACE 245
......
...@@ -26,6 +26,7 @@ static const struct luaL_Reg cardlib[] = { ...@@ -26,6 +26,7 @@ static const struct luaL_Reg cardlib[] = {
{ "GetSynchroLevel", scriptlib::card_get_synchro_level }, { "GetSynchroLevel", scriptlib::card_get_synchro_level },
{ "GetRitualLevel", scriptlib::card_get_ritual_level }, { "GetRitualLevel", scriptlib::card_get_ritual_level },
{ "GetOriginalLevel", scriptlib::card_get_origin_level }, { "GetOriginalLevel", scriptlib::card_get_origin_level },
{ "IsXyzLevel", scriptlib::card_is_xyz_level },
{ "GetAttribute", scriptlib::card_get_attribute }, { "GetAttribute", scriptlib::card_get_attribute },
{ "GetOriginalAttribute", scriptlib::card_get_origin_attribute }, { "GetOriginalAttribute", scriptlib::card_get_origin_attribute },
{ "GetRace", scriptlib::card_get_race }, { "GetRace", scriptlib::card_get_race },
......
...@@ -96,6 +96,16 @@ int32 scriptlib::card_get_origin_level(lua_State *L) { ...@@ -96,6 +96,16 @@ int32 scriptlib::card_get_origin_level(lua_State *L) {
lua_pushinteger(L, pcard->data.level); lua_pushinteger(L, pcard->data.level);
return 1; return 1;
} }
int32 scriptlib::card_is_xyz_level(lua_State *L) {
check_param_count(L, 3);
check_param(L, PARAM_TYPE_CARD, 1);
check_param(L, PARAM_TYPE_CARD, 2);
card* pcard = *(card**) lua_touserdata(L, 1);
card* xyzcard = *(card**) lua_touserdata(L, 2);
uint32 lv = lua_tointeger(L, 3);
lua_pushboolean(L, pcard->is_xyz_level(xyzcard, lv));
return 1;
}
int32 scriptlib::card_get_attribute(lua_State *L) { int32 scriptlib::card_get_attribute(lua_State *L) {
check_param_count(L, 1); check_param_count(L, 1);
check_param(L, PARAM_TYPE_CARD, 1); check_param(L, PARAM_TYPE_CARD, 1);
......
...@@ -28,6 +28,7 @@ public: ...@@ -28,6 +28,7 @@ public:
static int32 card_get_synchro_level(lua_State *L); static int32 card_get_synchro_level(lua_State *L);
static int32 card_get_ritual_level(lua_State *L); static int32 card_get_ritual_level(lua_State *L);
static int32 card_get_origin_level(lua_State *L); static int32 card_get_origin_level(lua_State *L);
static int32 card_is_xyz_level(lua_State *L);
static int32 card_get_attribute(lua_State *L); static int32 card_get_attribute(lua_State *L);
static int32 card_get_origin_attribute(lua_State *L); static int32 card_get_origin_attribute(lua_State *L);
static int32 card_get_race(lua_State *L); static int32 card_get_race(lua_State *L);
......
--マジマジ☆マジシャンギャル --マジマジ☆マジシャンギャル
function c10000030.initial_effect(c) function c10000030.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,c10000030.xyzfilter,2) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsRace,RACE_SPELLCASTER),6),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--effect --effect
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -26,9 +26,6 @@ function c10000030.initial_effect(c) ...@@ -26,9 +26,6 @@ function c10000030.initial_effect(c)
e2:SetOperation(c10000030.operation2) e2:SetOperation(c10000030.operation2)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c10000030.xyzfilter(c)
return c:GetLevel()==6 and c:IsRace(RACE_SPELLCASTER)
end
function c10000030.cost(e,tp,eg,ep,ev,re,r,rp,chk) function c10000030.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():GetFlagEffect(10000030)==0 if chk==0 then return e:GetHandler():GetFlagEffect(10000030)==0
and e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) and e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST)
......
--ガチガチガンテツ --ガチガチガンテツ
function c10002346.initial_effect(c) function c10002346.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,2),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,2),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--atk,def --atk,def
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--No.10 白輝士イルミネーター --No.10 白輝士イルミネーター
function c11411223.initial_effect(c) function c11411223.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,4),3) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,4),3)
c:EnableReviveLimit() c:EnableReviveLimit()
--attack up --attack up
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--ガガガガンマン --ガガガガンマン
function c12014404.initial_effect(c) function c12014404.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,4),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,4),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--effect --effect
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--ベビー·トラゴン --ベビー·トラゴン
function c12533811.initial_effect(c) function c12533811.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,1),3) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,1),3)
c:EnableReviveLimit() c:EnableReviveLimit()
--attack up --attack up
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--\Ӱ --\Ӱ
function c1828513.initial_effect(c) function c1828513.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,c1828513.xyzfilter,2) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsSetCard,0x3d),4),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--attack up --attack up
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -18,9 +18,6 @@ function c1828513.initial_effect(c) ...@@ -18,9 +18,6 @@ function c1828513.initial_effect(c)
e1:SetOperation(c1828513.operation) e1:SetOperation(c1828513.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c1828513.xyzfilter(c)
return c:GetLevel()==4 and c:IsSetCard(0x3d)
end
function c1828513.cost(e,tp,eg,ep,ev,re,r,rp,chk) function c1828513.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
......
--エヴォルカイザー・ソルデ --エヴォルカイザー・ソルデ
function c18511599.initial_effect(c) function c18511599.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,c18511599.xyzfilter,2) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsRace,RACE_DINOSAUR),6),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--indes --indes
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -27,9 +27,6 @@ end ...@@ -27,9 +27,6 @@ end
function c18511599.indcon(e,tp,eg,ep,ev,re,r,rp) function c18511599.indcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetOverlayCount()~=0 return e:GetHandler():GetOverlayCount()~=0
end end
function c18511599.xyzfilter(c)
return c:GetLevel()==6 and c:IsRace(RACE_DINOSAUR)
end
function c18511599.filter(c,e,tp) function c18511599.filter(c,e,tp)
return c:IsControler(1-tp) and (not e or c:IsRelateToEffect(e)) return c:IsControler(1-tp) and (not e or c:IsRelateToEffect(e))
end end
......
--No.12 機甲忍者クリムゾン·シャドー --No.12 機甲忍者クリムゾン·シャドー
function c19333131.initial_effect(c) function c19333131.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,5),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,5),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--attack up --attack up
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--No.9 天蓋星ダイソン・スフィア --No.9 天蓋星ダイソン・スフィア
function c1992816.initial_effect(c) function c1992816.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,9),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,9),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--negate attack --negate attack
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--セイクリッド・ビーハイブ --セイクリッド・ビーハイブ
function c2091298.initial_effect(c) function c2091298.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,c2091298.xyzfilter,2) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsSetCard,0x53),4),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--attack up --attack up
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -18,9 +18,6 @@ function c2091298.initial_effect(c) ...@@ -18,9 +18,6 @@ function c2091298.initial_effect(c)
e1:SetOperation(c2091298.operation) e1:SetOperation(c2091298.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c2091298.xyzfilter(c)
return c:GetLevel()==4 and c:IsSetCard(0x53)
end
function c2091298.condition(e,tp,eg,ep,ev,re,r,rp) function c2091298.condition(e,tp,eg,ep,ev,re,r,rp)
local phase=Duel.GetCurrentPhase() local phase=Duel.GetCurrentPhase()
if (phase~=PHASE_DAMAGE and phase~=PHASE_DAMAGE_CAL) or Duel.IsDamageCalculated() then return false end if (phase~=PHASE_DAMAGE and phase~=PHASE_DAMAGE_CAL) or Duel.IsDamageCalculated() then return false end
......
--Abyss Dweller --Abyss Dweller
function c21044178.initial_effect(c) function c21044178.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,4),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,4),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--atkup --atkup
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--No.69 紋章神コート·オブ·アームズ --No.69 紋章神コート·オブ·アームズ
function c2407234.initial_effect(c) function c2407234.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,4),3) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,4),3)
c:EnableReviveLimit() c:EnableReviveLimit()
--negate --negate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--アステル・ドローン
function c24610207.initial_effect(c)
--xyzlv
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_XYZ_LEVEL)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(c24610207.xyzlv)
c:RegisterEffect(e1)
--effect gain
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_BE_MATERIAL)
e2:SetCondition(c24610207.efcon)
e2:SetOperation(c24610207.efop)
c:RegisterEffect(e2)
end
function c24610207.xyzlv(e,c)
return 0x50000+e:GetHandler():GetLevel()
end
function c24610207.efcon(e,tp,eg,ep,ev,re,r,rp)
return r==REASON_XYZ
end
function c24610207.efop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(24610207,0))
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(c24610207.drcon)
e1:SetTarget(c24610207.drtg)
e1:SetOperation(c24610207.drop)
e1:SetReset(RESET_EVENT+0x1fe0000)
rc:RegisterEffect(e1)
if not rc:IsType(TYPE_EFFECT) then
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_CHANGE_TYPE)
e2:SetValue(TYPE_MONSTER+TYPE_EFFECT+TYPE_XYZ)
e2:SetReset(RESET_EVENT+0x1fe0000)
rc:RegisterEffect(e2)
end
end
function c24610207.drcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetSummonType()==SUMMON_TYPE_XYZ
end
function c24610207.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c24610207.drop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
end
--交響魔人マエストローク --交響魔人マエストローク
function c25341652.initial_effect(c) function c25341652.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,4),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,4),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--pos --pos
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--甲虫装機 エクサスタッグ --甲虫装機 エクサスタッグ
function c26211048.initial_effect(c) function c26211048.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,c26211048.xyzfilter,2) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsRace,RACE_INSECT),5),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--equip --equip
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -16,9 +16,6 @@ function c26211048.initial_effect(c) ...@@ -16,9 +16,6 @@ function c26211048.initial_effect(c)
e1:SetOperation(c26211048.eqop) e1:SetOperation(c26211048.eqop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c26211048.xyzfilter(c)
return c:IsRace(RACE_INSECT) and c:GetLevel()==5
end
function c26211048.eqcost(e,tp,eg,ep,ev,re,r,rp,chk) function c26211048.eqcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
......
--セイクリッド・オメガ --セイクリッド・オメガ
function c26329679.initial_effect(c) function c26329679.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,c26329679.xyzfilter,2) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_LIGHT),4),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--immune --immune
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -14,9 +14,6 @@ function c26329679.initial_effect(c) ...@@ -14,9 +14,6 @@ function c26329679.initial_effect(c)
e1:SetOperation(c26329679.operation) e1:SetOperation(c26329679.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c26329679.xyzfilter(c)
return c:GetLevel()==4 and c:IsAttribute(ATTRIBUTE_LIGHT)
end
function c26329679.cost(e,tp,eg,ep,ev,re,r,rp,chk) function c26329679.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
......
--弦魔人ムズムズリズム --弦魔人ムズムズリズム
function c26563200.initial_effect(c) function c26563200.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,3),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,3),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--attack up --attack up
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--聖刻龍王-アトゥムス --聖刻龍王-アトゥムス
function c27337596.initial_effect(c) function c27337596.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,c27337596.xyzfilter,2) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsRace,RACE_DRAGON),6),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--spsummon --spsummon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -15,9 +15,6 @@ function c27337596.initial_effect(c) ...@@ -15,9 +15,6 @@ function c27337596.initial_effect(c)
e1:SetOperation(c27337596.spop) e1:SetOperation(c27337596.spop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c27337596.xyzfilter(c)
return c:IsRace(RACE_DRAGON) and c:GetLevel()==6
end
function c27337596.spcost(e,tp,eg,ep,ev,re,r,rp,chk) function c27337596.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():GetAttackAnnouncedCount()==0 if chk==0 then return e:GetHandler():GetAttackAnnouncedCount()==0
and e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end and e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
......
--ダイガスタ·フェニクス --ダイガスタ·フェニクス
function c2766877.initial_effect(c) function c2766877.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,2),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,2),2)
--spsummon --spsummon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(2766877,0)) e1:SetDescription(aux.Stringid(2766877,0))
......
--フォトン・バタフライ・アサシン --フォトン・バタフライ・アサシン
function c28150174.initial_effect(c) function c28150174.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,4),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,4),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--pos&atk --pos&atk
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--妖精王 アルヴェルド --妖精王 アルヴェルド
function c28290705.initial_effect(c) function c28290705.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,c28290705.xyzfilter,2) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsAttribute,0xffff-ATTRIBUTE_EARTH),4),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--addown --addown
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -22,9 +22,6 @@ function c28290705.adcost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -22,9 +22,6 @@ function c28290705.adcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end end
function c28290705.filter(c)
return c:IsFaceup() and c:IsAttribute(0xffff-ATTRIBUTE_EARTH)
end
function c28290705.adtg(e,tp,eg,ep,ev,re,r,rp,chk) function c28290705.adtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c28290705.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(c28290705.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
end end
......
--ギアギガント X --ギアギガント X
function c28912357.initial_effect(c) function c28912357.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,c28912357.xyzfilter,2) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsRace,RACE_MACHINE),4),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--attack up --attack up
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -26,9 +26,6 @@ function c28912357.initial_effect(c) ...@@ -26,9 +26,6 @@ function c28912357.initial_effect(c)
e2:SetOperation(c28912357.spop) e2:SetOperation(c28912357.spop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c28912357.xyzfilter(c)
return c:GetLevel()==4 and c:IsRace(RACE_MACHINE)
end
function c28912357.cost(e,tp,eg,ep,ev,re,r,rp,chk) function c28912357.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
......
--重機王ドボク·ザーク --重機王ドボク·ザーク
function c29515122.initial_effect(c) function c29515122.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,5),3) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,5),3)
c:EnableReviveLimit() c:EnableReviveLimit()
--destroy --destroy
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--No.61 ヴォルカザウルス --No.61 ヴォルカザウルス
function c29669359.initial_effect(c) function c29669359.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,5),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,5),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--attack up --attack up
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--始祖の守護者ティラス --始祖の守護者ティラス
function c31386180.initial_effect(c) function c31386180.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,5),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,5),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--indestructable by effect --indestructable by effect
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--No.34 電算機獣テラ·バイト --No.34 電算機獣テラ·バイト
function c32003338.initial_effect(c) function c32003338.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,3),3) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,3),3)
c:EnableReviveLimit() c:EnableReviveLimit()
--control --control
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--ラヴァルバル·チェイン --ラヴァルバル·チェイン
function c34086406.initial_effect(c) function c34086406.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,4),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,4),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--to grave --to grave
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--ヴェルズ·ナイトメア --ヴェルズ·ナイトメア
function c359563.initial_effect(c) function c359563.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,c359563.xyzfilter,2) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_DARK),4),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--pos --pos
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -15,9 +15,6 @@ function c359563.initial_effect(c) ...@@ -15,9 +15,6 @@ function c359563.initial_effect(c)
e1:SetOperation(c359563.operation) e1:SetOperation(c359563.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c359563.xyzfilter(c)
return c:GetLevel()==4 and c:IsAttribute(ATTRIBUTE_DARK)
end
function c359563.filter(c,e,tp) function c359563.filter(c,e,tp)
return c:IsFaceup() and c:IsControler(1-tp) and (not e or c:IsRelateToEffect(e)) return c:IsFaceup() and c:IsControler(1-tp) and (not e or c:IsRelateToEffect(e))
end end
......
--ヴェルズ·バハムート --ヴェルズ·バハムート
function c36757171.initial_effect(c) function c36757171.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,c36757171.xyzfilter,2) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsSetCard,0xa),4),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--attack up --attack up
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -16,9 +16,6 @@ function c36757171.initial_effect(c) ...@@ -16,9 +16,6 @@ function c36757171.initial_effect(c)
e1:SetOperation(c36757171.operation) e1:SetOperation(c36757171.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c36757171.xyzfilter(c)
return c:IsSetCard(0xa) and c:GetLevel()==4
end
function c36757171.cost(e,tp,eg,ep,ev,re,r,rp,chk) function c36757171.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
......
--炎星皇-チョウライオ --炎星皇-チョウライオ
function c37057743.initial_effect(c) function c37057743.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,c37057743.xyzfilter,2) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_FIRE),3),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--salvage --salvage
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -16,9 +16,6 @@ function c37057743.initial_effect(c) ...@@ -16,9 +16,6 @@ function c37057743.initial_effect(c)
e1:SetOperation(c37057743.thop) e1:SetOperation(c37057743.thop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c37057743.xyzfilter(c)
return c:IsAttribute(ATTRIBUTE_FIRE) and c:GetLevel()==3
end
function c37057743.thcost(e,tp,eg,ep,ev,re,r,rp,chk) function c37057743.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
......
--クイーンマドルチェ・ティアラミス --クイーンマドルチェ・ティアラミス
function c37164373.initial_effect(c) function c37164373.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,c37164373.xyzfilter,2) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsSetCard,0x71),4),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--todeck --todeck
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -16,9 +16,6 @@ function c37164373.initial_effect(c) ...@@ -16,9 +16,6 @@ function c37164373.initial_effect(c)
e1:SetOperation(c37164373.operation) e1:SetOperation(c37164373.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c37164373.xyzfilter(c)
return c:IsSetCard(0x71) and c:GetLevel()==4
end
function c37164373.cost(e,tp,eg,ep,ev,re,r,rp,chk) function c37164373.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
......
--インヴェルズ·ローチ --インヴェルズ·ローチ
function c37926346.initial_effect(c) function c37926346.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,4),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,4),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--disable spsummon --disable spsummon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--ヴェルズ・ウロボロス --ヴェルズ・ウロボロス
function c38273745.initial_effect(c) function c38273745.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,4),3) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,4),3)
c:EnableReviveLimit() c:EnableReviveLimit()
--tohand --tohand
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--セイクリッド・トレミスM7 --セイクリッド・トレミスM7
function c38495396.initial_effect(c) function c38495396.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,6),2,c38495396.ovfilter,aux.Stringid(38495396,1),2,c38495396.xyzop)
c:EnableReviveLimit() c:EnableReviveLimit()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_EXTRA)
e1:SetCondition(c38495396.xyzcon)
e1:SetOperation(c38495396.xyzop)
e1:SetValue(SUMMON_TYPE_XYZ)
c:RegisterEffect(e1)
--to hand --to hand
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(38495396,0)) e2:SetDescription(aux.Stringid(38495396,0))
...@@ -24,38 +16,11 @@ function c38495396.initial_effect(c) ...@@ -24,38 +16,11 @@ function c38495396.initial_effect(c)
e2:SetOperation(c38495396.thop) e2:SetOperation(c38495396.thop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c38495396.xyzfilter(c)
return c:GetLevel()==6
end
function c38495396.ovfilter(c) function c38495396.ovfilter(c)
return c:IsFaceup() and c:IsSetCard(0x53) and c:GetCode()~=38495396 and c:IsType(TYPE_XYZ) return c:IsFaceup() and c:IsSetCard(0x53) and c:GetCode()~=38495396 and c:IsType(TYPE_XYZ)
end end
function c38495396.xyzcon(e,c) function c38495396.xyzop(e,tp)
if c==nil then return true end e:GetHandler():RegisterFlagEffect(38495396,RESET_EVENT+0xfe0000+RESET_PHASE+PHASE_END,0,1)
local ft=Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)
if ft<=-2 then return false end
if ft>-1 and Duel.IsExistingMatchingCard(c38495396.ovfilter,c:GetControler(),LOCATION_MZONE,0,1,nil) then return true end
local g=Duel.GetXyzMaterial(c)
return g:IsExists(c38495396.xyzfilter,2,nil)
end
function c38495396.xyzop(e,tp,eg,ep,ev,re,r,rp,c)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local g=Duel.GetXyzMaterial(c)
local b1=ft>-2 and g:IsExists(c38495396.xyzfilter,2,nil)
local b2=ft>-1 and Duel.IsExistingMatchingCard(c38495396.ovfilter,tp,LOCATION_MZONE,0,1,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
if (b1 and b2 and Duel.SelectYesNo(tp,aux.Stringid(38495396,1))) or ((not b1) and b2) then
local mg=Duel.SelectMatchingCard(tp,c38495396.ovfilter,tp,LOCATION_MZONE,0,1,1,nil)
local mg2=mg:GetFirst():GetOverlayGroup()
Duel.Overlay(c,mg2)
Duel.Overlay(c,mg)
c:SetMaterial(mg)
c:RegisterFlagEffect(38495396,RESET_EVENT+0xfe0000+RESET_PHASE+PHASE_END,0,1)
else
local mg=g:FilterSelect(tp,c38495396.xyzfilter,2,2,nil)
Duel.Overlay(c,mg)
c:SetMaterial(mg)
end
end end
function c38495396.thcost(e,tp,eg,ep,ev,re,r,rp,chk) function c38495396.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
......
--No.33 先史遺産-超兵器マシュ=マック --No.33 先史遺産-超兵器マシュ=マック
function c39139935.initial_effect(c) function c39139935.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,5),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,5),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--attack up --attack up
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--超銀河眼の光子龍 --超銀河眼の光子龍
function c39272762.initial_effect(c) function c39272762.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,8),3) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,8),3)
c:EnableReviveLimit() c:EnableReviveLimit()
--negate --negate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--ラヴァルバル·イグニス --ラヴァルバル·イグニス
function c3989465.initial_effect(c) function c3989465.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,3),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,3),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--attack up --attack up
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--ヴァイロン·ディシグマ --ヴァイロン·ディシグマ
function c39987164.initial_effect(c) function c39987164.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,4),3) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,4),3)
c:EnableReviveLimit() c:EnableReviveLimit()
--equip --equip
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--エヴォルカイザー·ドルカ --エヴォルカイザー·ドルカ
function c42752141.initial_effect(c) function c42752141.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,c42752141.xyzfilter,2) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsRace,RACE_DINOSAUR),4),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--negate activate --negate activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -17,9 +17,6 @@ function c42752141.initial_effect(c) ...@@ -17,9 +17,6 @@ function c42752141.initial_effect(c)
e1:SetOperation(c42752141.operation) e1:SetOperation(c42752141.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c42752141.xyzfilter(c)
return c:GetLevel()==4 and c:IsRace(RACE_DINOSAUR)
end
function c42752141.condition(e,tp,eg,ep,ev,re,r,rp,chk) function c42752141.condition(e,tp,eg,ep,ev,re,r,rp,chk)
return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED)
and re:IsActiveType(TYPE_MONSTER) and Duel.IsChainNegatable(ev) and re:IsActiveType(TYPE_MONSTER) and Duel.IsChainNegatable(ev)
......
--バハムート·シャーク --バハムート·シャーク
function c440556.initial_effect(c) function c440556.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,c440556.xyzfilter,2) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_WATER),4),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--spsummon --spsummon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -15,9 +15,6 @@ function c440556.initial_effect(c) ...@@ -15,9 +15,6 @@ function c440556.initial_effect(c)
e1:SetOperation(c440556.spop) e1:SetOperation(c440556.spop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c440556.xyzfilter(c)
return c:GetLevel()==4 and c:IsAttribute(ATTRIBUTE_WATER)
end
function c440556.spcost(e,tp,eg,ep,ev,re,r,rp,chk) function c440556.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
......
--M.X-セイバー インヴォーカー --M.X-セイバー インヴォーカー
function c4423206.initial_effect(c) function c4423206.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,3),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,3),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--spsummon --spsummon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--甲虫装機 エクサビートル --甲虫装機 エクサビートル
function c44505297.initial_effect(c) function c44505297.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,6),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,6),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--equip --equip
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--No.8 紋章王ゲノム・ヘリター --No.8 紋章王ゲノム・ヘリター
function c47387961.initial_effect(c) function c47387961.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,c47387961.xyzfilter,2) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsSetCard,0x76),4),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--attack up --attack up
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -15,9 +15,6 @@ function c47387961.initial_effect(c) ...@@ -15,9 +15,6 @@ function c47387961.initial_effect(c)
e1:SetOperation(c47387961.operation) e1:SetOperation(c47387961.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c47387961.xyzfilter(c)
return c:IsSetCard(0x76) and c:GetLevel()==4
end
function c47387961.filter(c) function c47387961.filter(c)
return c:IsFaceup() and c:IsType(TYPE_XYZ) return c:IsFaceup() and c:IsType(TYPE_XYZ)
end end
......
--グレンザウルス --グレンザウルス
function c47506081.initial_effect(c) function c47506081.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,3),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,3),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--damage --damage
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--セイクリッド·ヒアデス --セイクリッド·ヒアデス
function c47579719.initial_effect(c) function c47579719.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,c47579719.xyzfilter,2) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_LIGHT),3),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--pos change --pos change
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -15,9 +15,6 @@ function c47579719.initial_effect(c) ...@@ -15,9 +15,6 @@ function c47579719.initial_effect(c)
e1:SetOperation(c47579719.operation) e1:SetOperation(c47579719.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c47579719.xyzfilter(c)
return c:IsAttribute(ATTRIBUTE_LIGHT) and c:GetLevel()==3
end
function c47579719.cost(e,tp,eg,ep,ev,re,r,rp,chk) function c47579719.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
......
--No.20 蟻岩土ブリリアント --No.20 蟻岩土ブリリアント
function c47805931.initial_effect(c) function c47805931.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,3),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,3),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--attack up --attack up
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--H-C ガーンデーヴァ --H-C ガーンデーヴァ
function c48009503.initial_effect(c) function c48009503.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,c48009503.xyzfilter,2) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsRace,RACE_WARRIOR),4),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--destroy --destroy
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -16,9 +16,6 @@ function c48009503.initial_effect(c) ...@@ -16,9 +16,6 @@ function c48009503.initial_effect(c)
e1:SetOperation(c48009503.operation) e1:SetOperation(c48009503.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c48009503.xyzfilter(c)
return c:GetLevel()==4 and c:IsRace(RACE_WARRIOR)
end
function c48009503.filter(c,e,tp) function c48009503.filter(c,e,tp)
return c:IsFaceup() and c:IsControler(1-tp) and c:IsLevelBelow(4) and (not e or c:IsRelateToEffect(e)) return c:IsFaceup() and c:IsControler(1-tp) and c:IsLevelBelow(4) and (not e or c:IsRelateToEffect(e))
end end
......
--No.83 ギャラクシー·クィーン --No.83 ギャラクシー·クィーン
function c48928529.initial_effect(c) function c48928529.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,1),3) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,1),3)
c:EnableReviveLimit() c:EnableReviveLimit()
--attack up --attack up
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c48995978.initial_effect(c) function c48995978.initial_effect(c)
c:EnableCounterPermit(0x302b) c:EnableCounterPermit(0x302b)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,8),3) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,8),3)
c:EnableReviveLimit() c:EnableReviveLimit()
--counter --counter
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c49221191.initial_effect(c) function c49221191.initial_effect(c)
--xyz summon --xyz summon
c:EnableReviveLimit() c:EnableReviveLimit()
aux.AddXyzProcedure(c,c49221191.xyzfilter,4,c49221191.ovfilter,aux.Stringid(49221191,0)) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_WATER),4),4,c49221191.ovfilter,aux.Stringid(49221191,0))
--atk/def --atk/def
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(49221191,1)) e1:SetDescription(aux.Stringid(49221191,1))
...@@ -18,9 +18,6 @@ function c49221191.initial_effect(c) ...@@ -18,9 +18,6 @@ function c49221191.initial_effect(c)
e1:SetOperation(c49221191.operation) e1:SetOperation(c49221191.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c49221191.xyzfilter(c)
return c:IsAttribute(ATTRIBUTE_WATER) and c:GetLevel()==4
end
function c49221191.ovfilter(c) function c49221191.ovfilter(c)
return c:IsFaceup() and c:IsCode(65676461) return c:IsFaceup() and c:IsCode(65676461)
end end
......
--潜航母艦エアロ·シャーク --潜航母艦エアロ·シャーク
function c5014629.initial_effect(c) function c5014629.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,3),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,3),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--damage --damage
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--No.50 ブラック・コーン号 --No.50 ブラック・コーン号
function c51735257.initial_effect(c) function c51735257.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,4),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,4),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--send to grave --send to grave
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--太鼓魔人テンテンテンポ --太鼓魔人テンテンテンポ
function c52558805.initial_effect(c) function c52558805.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,3),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,3),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--atkchange --atkchange
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--No.16 色の支配者ショック·ルーラー --No.16 色の支配者ショック·ルーラー
function c54719828.initial_effect(c) function c54719828.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,4),3) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,4),3)
c:EnableReviveLimit() c:EnableReviveLimit()
--attack up --attack up
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--ジュラック・インパクト
function c5479217.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(c5479217.condition)
e1:SetTarget(c5479217.target)
e1:SetOperation(c5479217.activate)
c:RegisterEffect(e1)
end
function c5479217.cfilter(c)
return c:IsFaceup() and c:IsAttackAbove(2500) and c:IsRace(RACE_DINOSAUR)
end
function c5479217.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c5479217.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c5479217.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDestructable,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler()) end
local g=Duel.GetMatchingGroup(Card.IsDestructable,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c5479217.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsDestructable,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,e:GetHandler())
Duel.Destroy(g,REASON_EFFECT)
end
--No.19 フリーザードン --No.19 フリーザードン
function c55067058.initial_effect(c) function c55067058.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,5),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,5),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--remove overlay replace --remove overlay replace
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--No.96 ブラック·ミスト --No.96 ブラック·ミスト
function c55727845.initial_effect(c) function c55727845.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,2),3) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,2),3)
c:EnableReviveLimit() c:EnableReviveLimit()
--atk u/d --atk u/d
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--No.56 ゴールドラット --No.56 ゴールドラット
function c55935416.initial_effect(c) function c55935416.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,1),3) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,1),3)
c:EnableReviveLimit() c:EnableReviveLimit()
--damage --damage
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c56840427.initial_effect(c) function c56840427.initial_effect(c)
--xyz summon --xyz summon
c:EnableReviveLimit() c:EnableReviveLimit()
aux.AddXyzProcedure(c,c56840427.xyzfilter,3,c56840427.ovfilter,aux.Stringid(56840427,1)) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_LIGHT),4),3,c56840427.ovfilter,aux.Stringid(56840427,1))
--attack up --attack up
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetCategory(CATEGORY_ATKCHANGE)
...@@ -14,9 +14,6 @@ function c56840427.initial_effect(c) ...@@ -14,9 +14,6 @@ function c56840427.initial_effect(c)
e1:SetOperation(c56840427.operation) e1:SetOperation(c56840427.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c56840427.xyzfilter(c)
return c:IsAttribute(ATTRIBUTE_LIGHT) and c:GetLevel()==4
end
function c56840427.ovfilter(c) function c56840427.ovfilter(c)
return c:IsFaceup() and c:IsCode(84013237) return c:IsFaceup() and c:IsCode(84013237)
end end
......
--超弩級砲塔列車グスタフ·マックス --超弩級砲塔列車グスタフ·マックス
function c56910167.initial_effect(c) function c56910167.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,10),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,10),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--damage --damage
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--Giant Soldier of Steel --Giant Soldier of Steel
function c57043117.initial_effect(c) function c57043117.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,c57043117.xyzfilter,2) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsRace,RACE_ROCK),3),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--immune --immune
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -25,9 +25,6 @@ function c57043117.initial_effect(c) ...@@ -25,9 +25,6 @@ function c57043117.initial_effect(c)
e2:SetOperation(c57043117.operation) e2:SetOperation(c57043117.operation)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c57043117.xyzfilter(c)
return c:GetLevel()==3 and c:IsRace(RACE_ROCK)
end
function c57043117.efilter(e,te) function c57043117.efilter(e,te)
return te:IsActiveType(TYPE_MONSTER) return te:IsActiveType(TYPE_MONSTER)
end end
......
--ダイガスタ·エメラル --ダイガスタ·エメラル
function c581014.initial_effect(c) function c581014.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,4),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,4),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--ret&draw --ret&draw
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--水精鱗-アビストリーテ
function c59170782.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,3),3)
c:EnableReviveLimit()
--change target
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(59170782,0))
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_CHAINING)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c59170782.tgcon1)
e1:SetCost(c59170782.tgcost)
e1:SetOperation(c59170782.tgop1)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(59170782,0))
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_ATTACK_ANNOUNCE)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c59170782.tgcon2)
e2:SetCost(c59170782.tgcost)
e2:SetOperation(c59170782.tgop2)
c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(59170782,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetCondition(c59170782.spcon)
e3:SetTarget(c59170782.sptg)
e3:SetOperation(c59170782.spop)
c:RegisterEffect(e3)
end
function c59170782.tgcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c59170782.tgcon1(e,tp,eg,ep,ev,re,r,rp)
if not re:IsActiveType(TYPE_SPELL+TYPE_TRAP) or not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
if not g or g:GetCount()~=1 then return false end
local tc=g:GetFirst()
local c=e:GetHandler()
if tc==c or tc:GetControler()~=tp or tc:IsFacedown() or not tc:IsLocation(LOCATION_MZONE) or not tc:IsSetCard(0x74) then return false end
local tf=re:GetTarget()
local res,ceg,cep,cev,cre,cr,crp=Duel.CheckEvent(re:GetCode(),true)
return tf(re,rp,ceg,cep,cev,cre,cr,crp,0,c)
end
function c59170782.tgop1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsFaceup() then
local g=Group.CreateGroup()
g:AddCard(c)
Duel.ChangeTargetCard(ev,g)
end
end
function c59170782.tgcon2(e,tp,eg,ep,ev,re,r,rp)
if tp==Duel.GetTurnPlayer() then return false end
local ag=eg:GetFirst():GetAttackableTarget()
return ag:IsContains(e:GetHandler())
end
function c59170782.tgop2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.ChangeAttackTarget(c)
end
end
function c59170782.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_DESTROY)
end
function c59170782.spfilter(c,e,tp)
return c:IsSetCard(0x74) and c:GetCode()~=59170782 and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c59170782.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chk:IsLocation(LOCATION_GRAVE) and c59170782.spfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c59170782.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c59170782.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c59170782.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
--巨星のミラ --巨星のミラ
function c60181553.initial_effect(c) function c60181553.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,1),3) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,1),3)
c:EnableReviveLimit() c:EnableReviveLimit()
--destroy replace --destroy replace
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--H-C エクスカリバー --H-C エクスカリバー
function c60645181.initial_effect(c) function c60645181.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,c60645181.xyzfilter,2) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsRace,RACE_WARRIOR),4),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--attack up --attack up
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -14,9 +14,6 @@ function c60645181.initial_effect(c) ...@@ -14,9 +14,6 @@ function c60645181.initial_effect(c)
e1:SetOperation(c60645181.operation) e1:SetOperation(c60645181.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c60645181.xyzfilter(c)
return c:GetLevel()==4 and c:IsRace(RACE_WARRIOR)
end
function c60645181.cost(e,tp,eg,ep,ev,re,r,rp,chk) function c60645181.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,2,REASON_COST) end if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,2,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,2,2,REASON_COST) e:GetHandler():RemoveOverlayCard(tp,2,2,REASON_COST)
......
--輝光子パラディオス --輝光子パラディオス
function c61344030.initial_effect(c) function c61344030.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,c61344030.xyzfilter,2) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_LIGHT),4),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--negate --negate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -26,9 +26,6 @@ function c61344030.initial_effect(c) ...@@ -26,9 +26,6 @@ function c61344030.initial_effect(c)
e2:SetOperation(c61344030.drop) e2:SetOperation(c61344030.drop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c61344030.xyzfilter(c)
return c:IsAttribute(ATTRIBUTE_LIGHT) and c:GetLevel()==4
end
function c61344030.cost(e,tp,eg,ep,ev,re,r,rp,chk) function c61344030.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,2,REASON_COST) end if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,2,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,2,2,REASON_COST) e:GetHandler():RemoveOverlayCard(tp,2,2,REASON_COST)
......
--聖刻神龍-エネアード --聖刻神龍-エネアード
function c64332231.initial_effect(c) function c64332231.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,8),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,8),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--destroy --destroy
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--No.25 重装光学撮影機フォーカス・フォース --No.25 重装光学撮影機フォーカス・フォース
function c64554883.initial_effect(c) function c64554883.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,6),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,6),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--disable --disable
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--ソードブレイカー --ソードブレイカー
function c64689404.initial_effect(c) function c64689404.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,6),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,6),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--equip --equip
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--アルケミック・マジシャン --アルケミック・マジシャン
function c65301952.initial_effect(c) function c65301952.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,c65301952.xyzfilter,3) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsRace,RACE_SPELLCASTER),4),3)
c:EnableReviveLimit() c:EnableReviveLimit()
--atkup --atkup
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -24,9 +24,6 @@ function c65301952.initial_effect(c) ...@@ -24,9 +24,6 @@ function c65301952.initial_effect(c)
e2:SetOperation(c65301952.setop) e2:SetOperation(c65301952.setop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c65301952.xyzfilter(c)
return c:GetLevel()==4 and c:IsRace(RACE_SPELLCASTER)
end
function c65301952.atkval(e,c) function c65301952.atkval(e,c)
return Duel.GetMatchingGroupCount(Card.IsType,c:GetControler(),LOCATION_GRAVE,0,nil,TYPE_SPELL)*200 return Duel.GetMatchingGroupCount(Card.IsType,c:GetControler(),LOCATION_GRAVE,0,nil,TYPE_SPELL)*200
end end
......
--No.32 海咬龍シャーク・ドレイク --No.32 海咬龍シャーク・ドレイク
function c65676461.initial_effect(c) function c65676461.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,4),3) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,4),3)
c:EnableReviveLimit() c:EnableReviveLimit()
--chain attack --chain attack
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--ヴェルズ・タナトス --ヴェルズ・タナトス
function c65884091.initial_effect(c) function c65884091.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,c65884091.xyzfilter,2) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_DARK),4),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--immune --immune
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -14,9 +14,6 @@ function c65884091.initial_effect(c) ...@@ -14,9 +14,6 @@ function c65884091.initial_effect(c)
e1:SetOperation(c65884091.operation) e1:SetOperation(c65884091.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c65884091.xyzfilter(c)
return c:GetLevel()==4 and c:IsAttribute(ATTRIBUTE_DARK)
end
function c65884091.cost(e,tp,eg,ep,ev,re,r,rp,chk) function c65884091.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
......
--ブリキの大公 --ブリキの大公
function c66506689.initial_effect(c) function c66506689.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,4),3) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,4),3)
c:EnableReviveLimit() c:EnableReviveLimit()
--tohand --tohand
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--超次元ロボ ギャラクシー・デストロイヤー --超次元ロボ ギャラクシー・デストロイヤー
function c66523544.initial_effect(c) function c66523544.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,10),3) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,10),3)
c:EnableReviveLimit() c:EnableReviveLimit()
--damage --damage
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--発条機甲ゼンマイスター --発条機甲ゼンマイスター
function c68597372.initial_effect(c) function c68597372.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,4),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,4),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--atk --atk
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--カチコチドラゴン --カチコチドラゴン
function c69069911.initial_effect(c) function c69069911.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,4),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,4),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--chain attack --chain attack
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--No.17 リバイス·ドラゴン --No.17 リバイス·ドラゴン
function c69610924.initial_effect(c) function c69610924.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,3),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,3),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--attack up --attack up
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--サンダーエンド·ドラゴン --サンダーエンド·ドラゴン
function c698785.initial_effect(c) function c698785.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,c698785.xyzfilter,2) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsType,TYPE_NORMAL),8),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--negate activate --negate activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -15,9 +15,6 @@ function c698785.initial_effect(c) ...@@ -15,9 +15,6 @@ function c698785.initial_effect(c)
e1:SetOperation(c698785.operation) e1:SetOperation(c698785.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c698785.xyzfilter(c)
return c:GetLevel()==8 and c:IsType(TYPE_NORMAL)
end
function c698785.cost(e,tp,eg,ep,ev,re,r,rp,chk) function c698785.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
......
--ジェムナイト·パール --ジェムナイト·パール
function c71594310.initial_effect(c) function c71594310.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,4),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,4),2)
c:EnableReviveLimit() c:EnableReviveLimit()
end end
--No.22 不乱健 --No.22 不乱健
function c73445448.initial_effect(c) function c73445448.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,c73445448.xyzfilter,2) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_DARK),8),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--spsummon limit --spsummon limit
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -24,9 +24,6 @@ function c73445448.initial_effect(c) ...@@ -24,9 +24,6 @@ function c73445448.initial_effect(c)
e2:SetOperation(c73445448.operation) e2:SetOperation(c73445448.operation)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c73445448.xyzfilter(c)
return c:IsAttribute(ATTRIBUTE_DARK) and c:GetLevel()==8
end
function c73445448.cost(e,tp,eg,ep,ev,re,r,rp,chk) function c73445448.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST)
and Duel.IsExistingMatchingCard(Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,nil) end and Duel.IsExistingMatchingCard(Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,nil) end
......
--スノーダスト・ジャイアント --スノーダスト・ジャイアント
function c73659078.initial_effect(c) function c73659078.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,c73659078.xyzfilter,2) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_WATER),4),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--counter --counter
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -22,9 +22,6 @@ function c73659078.initial_effect(c) ...@@ -22,9 +22,6 @@ function c73659078.initial_effect(c)
e2:SetValue(c73659078.atkval) e2:SetValue(c73659078.atkval)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c73659078.xyzfilter(c)
return c:GetLevel()==4 and c:IsAttribute(ATTRIBUTE_WATER)
end
function c73659078.cfilter(c) function c73659078.cfilter(c)
return c:IsAttribute(ATTRIBUTE_WATER) and not c:IsPublic() return c:IsAttribute(ATTRIBUTE_WATER) and not c:IsPublic()
end end
......
--セイクリッド·プレアデス --セイクリッド·プレアデス
function c73964868.initial_effect(c) function c73964868.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,c73964868.xyzfilter,2) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_LIGHT),5),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--to hand --to hand
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -18,9 +18,6 @@ function c73964868.initial_effect(c) ...@@ -18,9 +18,6 @@ function c73964868.initial_effect(c)
e1:SetOperation(c73964868.thop) e1:SetOperation(c73964868.thop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c73964868.xyzfilter(c)
return c:IsAttribute(ATTRIBUTE_LIGHT) and c:GetLevel()==5
end
function c73964868.thcost(e,tp,eg,ep,ev,re,r,rp,chk) function c73964868.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
......
--エヴォルカイザー·ラギア --エヴォルカイザー·ラギア
function c74294676.initial_effect(c) function c74294676.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,c74294676.xyzfilter,2) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsRace,RACE_DINOSAUR),4),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--negate activate --negate activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -33,9 +33,6 @@ function c74294676.initial_effect(c) ...@@ -33,9 +33,6 @@ function c74294676.initial_effect(c)
e3:SetCode(EVENT_SPSUMMON) e3:SetCode(EVENT_SPSUMMON)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function c74294676.xyzfilter(c)
return c:GetLevel()==4 and c:IsRace(RACE_DINOSAUR)
end
function c74294676.condition1(e,tp,eg,ep,ev,re,r,rp,chk) function c74294676.condition1(e,tp,eg,ep,ev,re,r,rp,chk)
return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED)
and re:IsHasType(EFFECT_TYPE_ACTIVATE) and Duel.IsChainNegatable(ev) and re:IsHasType(EFFECT_TYPE_ACTIVATE) and Duel.IsChainNegatable(ev)
......
--水精鱗-ガイオアビス --水精鱗-ガイオアビス
function c74371660.initial_effect(c) function c74371660.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,c74371660.xyzfilter,2) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_WATER),7),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--atklimit --atklimit
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -25,9 +25,6 @@ function c74371660.initial_effect(c) ...@@ -25,9 +25,6 @@ function c74371660.initial_effect(c)
e2:SetOperation(c74371660.operation) e2:SetOperation(c74371660.operation)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c74371660.xyzfilter(c)
return c:GetLevel()==7 and c:IsAttribute(ATTRIBUTE_WATER)
end
function c74371660.dscon(e) function c74371660.dscon(e)
return e:GetHandler():GetOverlayCount()~=0 return e:GetHandler():GetOverlayCount()~=0
end end
......
--ブラック·レイ·ランサー --ブラック·レイ·ランサー
function c74416224.initial_effect(c) function c74416224.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,c74416224.xyzfilter,2) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_WATER),3),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--disable --disable
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -16,9 +16,6 @@ function c74416224.initial_effect(c) ...@@ -16,9 +16,6 @@ function c74416224.initial_effect(c)
e1:SetOperation(c74416224.operation) e1:SetOperation(c74416224.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c74416224.xyzfilter(c)
return c:GetLevel()==3 and c:IsAttribute(ATTRIBUTE_WATER)
end
function c74416224.cost(e,tp,eg,ep,ev,re,r,rp,chk) function c74416224.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
......
--H-C クサナギ --H-C クサナギ
function c74593218.initial_effect(c) function c74593218.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,c74593218.xyzfilter,3) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsRace,RACE_WARRIOR),4),3)
c:EnableReviveLimit() c:EnableReviveLimit()
--negate --negate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -18,9 +18,6 @@ function c74593218.initial_effect(c) ...@@ -18,9 +18,6 @@ function c74593218.initial_effect(c)
e1:SetOperation(c74593218.negop) e1:SetOperation(c74593218.negop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c74593218.xyzfilter(c)
return c:IsRace(RACE_WARRIOR) and c:GetLevel()==4
end
function c74593218.negcon(e,tp,eg,ep,ev,re,r,rp) function c74593218.negcon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED)
and re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:IsActiveType(TYPE_TRAP) and Duel.IsChainNegatable(ev) and re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:IsActiveType(TYPE_TRAP) and Duel.IsChainNegatable(ev)
......
--No.40 ギミック・パペット-ヘブンズ・ストリングス --No.40 ギミック・パペット-ヘブンズ・ストリングス
function c75433814.initial_effect(c) function c75433814.initial_effect(c)
--synchro summon --synchro summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,8),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,8),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--counter --counter
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--隻眼のスキル・ゲイナー --隻眼のスキル・ゲイナー
function c75620895.initial_effect(c) function c75620895.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,4),3) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,4),3)
c:EnableReviveLimit() c:EnableReviveLimit()
--attack up --attack up
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--イビリチュア·メロウガイスト --イビリチュア·メロウガイスト
function c76372778.initial_effect(c) function c76372778.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,4),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,4),2)
--to deck --to deck
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(76372778,0)) e1:SetDescription(aux.Stringid(76372778,0))
......
--魔導皇聖 トリス --魔導皇聖 トリス
function c770365.initial_effect(c) function c770365.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,c770365.xyzfilter,2) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsRace,RACE_SPELLCASTER),5),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--atklimit --atklimit
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -22,9 +22,6 @@ function c770365.initial_effect(c) ...@@ -22,9 +22,6 @@ function c770365.initial_effect(c)
e2:SetOperation(c770365.operation) e2:SetOperation(c770365.operation)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c770365.xyzfilter(c)
return c:GetLevel()==5 and c:IsRace(RACE_SPELLCASTER)
end
function c770365.atkval(e,c) function c770365.atkval(e,c)
return Duel.GetOverlayCount(c:GetControler(),1,0)*300 return Duel.GetOverlayCount(c:GetControler(),1,0)*300
end end
......
--発条装攻ゼンマイオー --発条装攻ゼンマイオー
function c77334267.initial_effect(c) function c77334267.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,5),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,5),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--salvage --salvage
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--発条機雷ゼンマイン --発条機雷ゼンマイン
function c78156759.initial_effect(c) function c78156759.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,3),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,3),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--destroy replace --destroy replace
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--No.11 ビッグ·アイ --No.11 ビッグ·アイ
function c80117527.initial_effect(c) function c80117527.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,7),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,7),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--attack up --attack up
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--発条空母ゼンマイティ --発条空母ゼンマイティ
function c81122844.initial_effect(c) function c81122844.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.FilterEqualFunction(Card.GetLevel,3),2) aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,3),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--spsummon --spsummon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
This diff is collapsed.
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment