Commit d84dde14 authored by 神楽坂玲奈's avatar 神楽坂玲奈

fix 胜负窗口

parent 0cacbb4b
...@@ -2357,8 +2357,7 @@ public class Ocgcore : ServantWithCardDescription ...@@ -2357,8 +2357,7 @@ public class Ocgcore : ServantWithCardDescription
new Vector3(0, 0, 0), new Vector3(0, 0, 0),
true, true,
Program.I().ui_main_2d, Program.I().ui_main_2d,
true, true
new Vector3(Screen.height / 700f, Screen.height / 700f, Screen.height / 700f)
).GetComponent<lazyWin>(); ).GetComponent<lazyWin>();
} }
else else
...@@ -2370,8 +2369,7 @@ public class Ocgcore : ServantWithCardDescription ...@@ -2370,8 +2369,7 @@ public class Ocgcore : ServantWithCardDescription
new Vector3(0, 0, 0), new Vector3(0, 0, 0),
true, true,
Program.I().ui_main_2d, Program.I().ui_main_2d,
true, true
new Vector3(Screen.height / 700f, Screen.height / 700f, Screen.height / 700f)
).GetComponent<lazyWin>(); ).GetComponent<lazyWin>();
UIHelper.InterGameObject(winCaculator.gameObject); UIHelper.InterGameObject(winCaculator.gameObject);
winCaculator.input.value = UIHelper.getTimeString(); winCaculator.input.value = UIHelper.getTimeString();
......
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