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YGOProUnity_V2
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赤子奈落
YGOProUnity_V2
Commits
96a70486
Commit
96a70486
authored
May 25, 2021
by
mercury233
Browse files
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Plain Diff
update Semi-Nomi monster didn't summoned hint
parent
8779c0b1
Changes
8
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8 changed files
with
323 additions
and
210 deletions
+323
-210
Assets/SibylSystem/InterString.cs
Assets/SibylSystem/InterString.cs
+1
-0
Assets/SibylSystem/MonoHelpers/TcpHelper.cs
Assets/SibylSystem/MonoHelpers/TcpHelper.cs
+1
-0
Assets/SibylSystem/Ocgcore/OCGobjects/gameCard.cs
Assets/SibylSystem/Ocgcore/OCGobjects/gameCard.cs
+15
-21
Assets/SibylSystem/ResourceManagers/GameStringHelper.cs
Assets/SibylSystem/ResourceManagers/GameStringHelper.cs
+1
-0
Assets/old/UiverseAssests/TextMesh Pro/Fonts/arialuni SDF.asset
.../old/UiverseAssests/TextMesh Pro/Fonts/arialuni SDF.asset
+236
-188
Assets/old/UiverseAssests/TextMesh Pro/Fonts/ch.jpg
Assets/old/UiverseAssests/TextMesh Pro/Fonts/ch.jpg
+0
-0
Assets/old/UiverseAssests/TextMesh Pro/Fonts/ch.jpg.meta
Assets/old/UiverseAssests/TextMesh Pro/Fonts/ch.jpg.meta
+68
-0
Assets/old/UiverseAssests/TextMesh Pro/Fonts/ch.txt
Assets/old/UiverseAssests/TextMesh Pro/Fonts/ch.txt
+1
-1
No files found.
Assets/SibylSystem/InterString.cs
View file @
96a70486
...
...
@@ -50,6 +50,7 @@ public static class InterString
GameStringHelper
.
mudi
=
Get
(
"墓地"
);
GameStringHelper
.
chuwai
=
Get
(
"除外"
);
GameStringHelper
.
ewai
=
Get
(
"额外"
);
GameStringHelper
.
SemiNomi
=
Get
(
"未正规召唤"
);
//GameStringHelper.diefang = Get("叠放");
GameStringHelper
.
_wofang
=
Get
(
"我方"
);
GameStringHelper
.
_duifang
=
Get
(
"对方"
);
...
...
Assets/SibylSystem/MonoHelpers/TcpHelper.cs
View file @
96a70486
...
...
@@ -765,6 +765,7 @@ public static class BinaryExtensions
{
int
status
=
r
.
ReadInt32
();
cardToRefresh
.
disabled
=
(
status
&
0x0001
)
==
0x0001
;
cardToRefresh
.
SemiNomiSummoned
=
(
status
&
0x0008
)
==
0x0008
;
}
if
((
flag
&
(
int
)
Query
.
LScale
)
!=
0
)
data
.
LScale
=
r
.
ReadInt32
();
...
...
Assets/SibylSystem/Ocgcore/OCGobjects/gameCard.cs
View file @
96a70486
...
...
@@ -232,6 +232,7 @@ public class gameCard : OCGobject
GameObject
nagaSign
=
null
;
public
bool
disabled
=
false
;
public
bool
SemiNomiSummoned
=
false
;
public
enum
flashType
{
...
...
@@ -1036,39 +1037,32 @@ public class gameCard : OCGobject
{
loaded_controller
=
(
int
)
p
.
controller
;
loaded_location
=
(
int
)
p
.
location
;
set_text
(
""
);
if
(
p
.
controller
==
0
&&
(
p
.
location
&
(
UInt32
)
CardLocation
.
Deck
)
>
0
)
{
set_text
(
GameStringHelper
.
kazu
);
}
if
(
p
.
controller
==
0
&&
(
p
.
location
&
(
UInt32
)
CardLocation
.
Extra
)
>
0
)
{
set_text
(
GameStringHelper
.
ewai
);
}
if
(
p
.
controller
==
0
&&
(
p
.
location
&
(
UInt32
)
CardLocation
.
Grave
)
>
0
)
string
loc
=
""
;
if
((
p
.
location
&
(
UInt32
)
CardLocation
.
Deck
)
>
0
)
{
set_text
(
GameStringHelper
.
mudi
)
;
loc
=
GameStringHelper
.
kazu
;
}
if
(
p
.
controller
==
0
&&
(
p
.
location
&
(
UInt32
)
CardLocation
.
Removed
)
>
0
)
if
(
(
p
.
location
&
(
UInt32
)
CardLocation
.
Extra
)
>
0
)
{
set_text
(
GameStringHelper
.
chuwai
)
;
loc
=
GameStringHelper
.
ewai
;
}
if
(
p
.
controller
==
1
&&
(
p
.
location
&
(
UInt32
)
CardLocation
.
Deck
)
>
0
)
if
(
(
p
.
location
&
(
UInt32
)
CardLocation
.
Grave
)
>
0
)
{
set_text
(
"<#ff8888>"
+
GameStringHelper
.
kazu
+
"</color>"
)
;
loc
=
GameStringHelper
.
mudi
;
}
if
(
p
.
controller
==
1
&&
(
p
.
location
&
(
UInt32
)
CardLocation
.
Extra
)
>
0
)
if
(
(
p
.
location
&
(
UInt32
)
CardLocation
.
Removed
)
>
0
)
{
set_text
(
"<#ff8888>"
+
GameStringHelper
.
ewai
+
"</color>"
)
;
loc
=
GameStringHelper
.
chuwai
;
}
if
(
p
.
controller
==
1
&&
(
p
.
location
&
(
UInt32
)
CardLocation
.
Grave
)
>
0
)
if
(
!
SemiNomiSummoned
&&
(
data
.
Type
&
0x68020C0
)
>
0
&&
(
p
.
location
&
((
UInt32
)
CardLocation
.
Grave
+
(
UInt32
)
CardLocation
.
Removed
)
)
>
0
)
{
set_text
(
"<#ff8888>"
+
GameStringHelper
.
mudi
+
"</color>"
)
;
loc
=
GameStringHelper
.
SemiNomi
;
}
if
(
p
.
controller
==
1
&&
(
p
.
location
&
(
UInt32
)
CardLocation
.
Removed
)
>
0
)
if
(
p
.
controller
==
1
&&
loc
!=
""
)
{
set_text
(
"<#ff8888>"
+
GameStringHelper
.
chuwai
+
"</color>"
)
;
loc
=
"<#ff8888>"
+
loc
+
"</color>"
;
}
set_text
(
loc
);
}
}
...
...
Assets/SibylSystem/ResourceManagers/GameStringHelper.cs
View file @
96a70486
...
...
@@ -31,6 +31,7 @@ public class GameStringHelper
public
static
string
mudi
=
""
;
public
static
string
chuwai
=
""
;
public
static
string
ewai
=
""
;
public
static
string
SemiNomi
=
""
;
public
static
bool
differ
(
long
a
,
long
b
)
{
...
...
Assets/old/UiverseAssests/TextMesh Pro/Fonts/arialuni SDF.asset
View file @
96a70486
This diff is collapsed.
Click to expand it.
Assets/old/UiverseAssests/TextMesh Pro/Fonts/ch.jpg
0 → 100644
View file @
96a70486
19.6 KB
Assets/old/UiverseAssests/TextMesh Pro/Fonts/ch.jpg.meta
0 → 100644
View file @
96a70486
fileFormatVersion: 2
guid: 0439708dd1f05224499df1de9c11f594
timeCreated: 1621927581
licenseType: Pro
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
Assets/old/UiverseAssests/TextMesh Pro/Fonts/ch.txt
View file @
96a70486
1234567890QWERTYUIOPLKJHGFDSAZXCVBNMqwertyuioplkjhgfdsazxcvbnm?/ҷĹؿ
\ No newline at end of file
1234567890QWERTYUIOPLKJHGFDSAZXCVBNMqwertyuioplkjhgfdsazxcvbnm?/()_我方对手牌墓地卡组除外额未正规召唤
\ No newline at end of file
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