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YGOProUnity_V2
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赤子奈落
YGOProUnity_V2
Commits
827d67e6
Commit
827d67e6
authored
May 01, 2020
by
mercury233
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StocMessage_DeckCount
parent
7dfa0699
Changes
3
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3 changed files
with
18 additions
and
0 deletions
+18
-0
Assets/SibylSystem/MonoHelpers/TcpHelper.cs
Assets/SibylSystem/MonoHelpers/TcpHelper.cs
+3
-0
Assets/SibylSystem/Room/Room.cs
Assets/SibylSystem/Room/Room.cs
+14
-0
Assets/YGOSharp/Enums/StocMessage.cs
Assets/YGOSharp/Enums/StocMessage.cs
+1
-0
No files found.
Assets/SibylSystem/MonoHelpers/TcpHelper.cs
View file @
827d67e6
...
@@ -125,6 +125,9 @@ public static class TcpHelper
...
@@ -125,6 +125,9 @@ public static class TcpHelper
Program
.
I
().
room
.
StocMessage_WaitingSide
(
r
);
Program
.
I
().
room
.
StocMessage_WaitingSide
(
r
);
TcpHelper
.
SaveRecord
();
TcpHelper
.
SaveRecord
();
break
;
break
;
case
StocMessage
.
DeckCount
:
Program
.
I
().
room
.
StocMessage_DeckCount
(
r
);
break
;
case
StocMessage
.
CreateGame
:
case
StocMessage
.
CreateGame
:
Program
.
I
().
room
.
StocMessage_CreateGame
(
r
);
Program
.
I
().
room
.
StocMessage_CreateGame
(
r
);
break
;
break
;
...
...
Assets/SibylSystem/Room/Room.cs
View file @
827d67e6
...
@@ -205,6 +205,20 @@ public class Room : WindowServantSP
...
@@ -205,6 +205,20 @@ public class Room : WindowServantSP
AddChatMsg
(
str
,
player
);
AddChatMsg
(
str
,
player
);
}
}
public
void
StocMessage_DeckCount
(
BinaryReader
r
)
{
int
deck0
=
r
.
ReadInt16
();
int
extra0
=
r
.
ReadInt16
();
int
side0
=
r
.
ReadInt16
();
int
deck1
=
r
.
ReadInt16
();
int
extra1
=
r
.
ReadInt16
();
int
side1
=
r
.
ReadInt16
();
string
str
=
InterString
.
Get
(
"对方主卡组:[?]张"
,
deck1
.
ToString
())
+
InterString
.
Get
(
",额外卡组:[?]张"
,
extra1
.
ToString
())
+
InterString
.
Get
(
",副卡组:[?]张"
,
side1
.
ToString
());
AddChatMsg
(
str
,
10
);
}
public
void
AddChatMsg
(
string
msg
,
int
player
)
public
void
AddChatMsg
(
string
msg
,
int
player
)
{
{
string
result
=
""
;
string
result
=
""
;
...
...
Assets/YGOSharp/Enums/StocMessage.cs
View file @
827d67e6
...
@@ -10,6 +10,7 @@
...
@@ -10,6 +10,7 @@
TpResult
=
0x6
,
TpResult
=
0x6
,
ChangeSide
=
0x7
,
ChangeSide
=
0x7
,
WaitingSide
=
0x8
,
WaitingSide
=
0x8
,
DeckCount
=
0x9
,
CreateGame
=
0x11
,
CreateGame
=
0x11
,
JoinGame
=
0x12
,
JoinGame
=
0x12
,
TypeChange
=
0x13
,
TypeChange
=
0x13
,
...
...
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