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YGOProUnity_V2
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赤子奈落
YGOProUnity_V2
Commits
40cba164
Commit
40cba164
authored
Sep 02, 2021
by
神楽坂玲奈
Browse files
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Plain Diff
1300*700
parent
b15c84b7
Changes
5
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5 changed files
with
3377 additions
and
2013 deletions
+3377
-2013
Assets/ArtSystem/superButton/toolBars/new_toolBar_watchDuel.prefab
...tSystem/superButton/toolBars/new_toolBar_watchDuel.prefab
+2162
-1874
Assets/NGUI/mod_2d_ui.prefab
Assets/NGUI/mod_2d_ui.prefab
+3
-3
Assets/Scripts/Utils.cs
Assets/Scripts/Utils.cs
+0
-5
Assets/SibylSystem/Program.cs
Assets/SibylSystem/Program.cs
+6
-4
Assets/main.unity
Assets/main.unity
+1206
-127
No files found.
Assets/ArtSystem/superButton/toolBars/new_toolBar_watchDuel.prefab
View file @
40cba164
This source diff could not be displayed because it is too large. You can
view the blob
instead.
Assets/NGUI/mod_2d_ui.prefab
View file @
40cba164
...
@@ -28,7 +28,7 @@ Transform:
...
@@ -28,7 +28,7 @@ Transform:
m_GameObject
:
{
fileID
:
115194
}
m_GameObject
:
{
fileID
:
115194
}
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0
,
w
:
1
}
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0
,
w
:
1
}
m_LocalPosition
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_LocalPosition
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_LocalScale
:
{
x
:
0.002
6041667
,
y
:
0.0026041667
,
z
:
0.0026041667
}
m_LocalScale
:
{
x
:
0.002
8571428
,
y
:
0.0028571428
,
z
:
0.0028571428
}
m_Children
:
m_Children
:
-
{
fileID
:
471862
}
-
{
fileID
:
471862
}
m_Father
:
{
fileID
:
0
}
m_Father
:
{
fileID
:
0
}
...
@@ -47,8 +47,8 @@ MonoBehaviour:
...
@@ -47,8 +47,8 @@ MonoBehaviour:
m_Name
:
m_Name
:
m_EditorClassIdentifier
:
m_EditorClassIdentifier
:
scalingStyle
:
1
scalingStyle
:
1
manualWidth
:
13
66
manualWidth
:
13
00
manualHeight
:
7
68
manualHeight
:
7
00
minimumHeight
:
320
minimumHeight
:
320
maximumHeight
:
2160
maximumHeight
:
2160
fitWidth
:
0
fitWidth
:
0
...
...
Assets/Scripts/Utils.cs
View file @
40cba164
...
@@ -17,9 +17,4 @@ public static class Utils
...
@@ -17,9 +17,4 @@ public static class Utils
return
Program
.
I
().
camera_back_ground_2d
return
Program
.
I
().
camera_back_ground_2d
.
ViewportToWorldPoint
(
new
Vector3
(
point
.
x
/
UIWidth
(),
point
.
y
/
UIHeight
(),
point
.
z
));
.
ViewportToWorldPoint
(
new
Vector3
(
point
.
x
/
UIWidth
(),
point
.
y
/
UIHeight
(),
point
.
z
));
}
}
// public static float UIScale()
// {
// return Program.I().ui_back_ground_2d.GetComponent<UIRoot>().activeScaling;
// }
}
}
\ No newline at end of file
Assets/SibylSystem/Program.cs
View file @
40cba164
...
@@ -51,6 +51,10 @@ public class Program : MonoBehaviour
...
@@ -51,6 +51,10 @@ public class Program : MonoBehaviour
public
GameObject
new_ui_searchDetailed
;
public
GameObject
new_ui_searchDetailed
;
public
GameObject
new_bar_editDeck
;
public
GameObject
new_bar_editDeck
;
public
GameObject
new_bar_duel
;
public
GameObject
new_bar_duel
;
public
GameObject
new_ui_book
;
[
Header
(
"其他"
)]
public
GameObject
mouseParticle
;
[
Header
(
"Prefab"
)]
public
facer
face
;
[
Header
(
"Prefab"
)]
public
facer
face
;
public
AudioClip
zhankai
;
public
AudioClip
zhankai
;
...
@@ -120,7 +124,6 @@ public class Program : MonoBehaviour
...
@@ -120,7 +124,6 @@ public class Program : MonoBehaviour
public
GameObject
mod_ocgcore_ss_dark_hole
;
public
GameObject
mod_ocgcore_ss_dark_hole
;
public
GameObject
mod_ocgcore_ss_link_mark
;
public
GameObject
mod_ocgcore_ss_link_mark
;
public
GameObject
new_ui_book
;
public
GameObject
new_ui_cardOnSearchList
;
public
GameObject
new_ui_cardOnSearchList
;
public
GameObject
new_bar_changeSide
;
public
GameObject
new_bar_changeSide
;
public
GameObject
new_bar_watchDuel
;
public
GameObject
new_bar_watchDuel
;
...
@@ -134,7 +137,6 @@ public class Program : MonoBehaviour
...
@@ -134,7 +137,6 @@ public class Program : MonoBehaviour
public
GameObject
new_ocgcore_field
;
public
GameObject
new_ocgcore_field
;
public
GameObject
new_ocgcore_chainCircle
;
public
GameObject
new_ocgcore_chainCircle
;
public
GameObject
new_ocgcore_wait
;
public
GameObject
new_ocgcore_wait
;
public
GameObject
new_mouse
;
public
GameObject
remaster_tagRoom
;
public
GameObject
remaster_tagRoom
;
public
GameObject
remaster_room
;
public
GameObject
remaster_room
;
public
GameObject
ES_1
;
public
GameObject
ES_1
;
...
@@ -476,7 +478,7 @@ public class Program : MonoBehaviour
...
@@ -476,7 +478,7 @@ public class Program : MonoBehaviour
}
}
}
}
public
GameObject
mouseParticle
;
private
static
int
lastChargeTime
;
private
static
int
lastChargeTime
;
...
@@ -794,7 +796,7 @@ public class Program : MonoBehaviour
...
@@ -794,7 +796,7 @@ public class Program : MonoBehaviour
if
(
Screen
.
width
<
100
||
Screen
.
height
<
100
)
Screen
.
SetResolution
(
1366
,
768
,
false
);
if
(
Screen
.
width
<
100
||
Screen
.
height
<
100
)
Screen
.
SetResolution
(
1366
,
768
,
false
);
QualitySettings
.
vSyncCount
=
0
;
QualitySettings
.
vSyncCount
=
0
;
Application
.
targetFrameRate
=
144
;
Application
.
targetFrameRate
=
144
;
mouseParticle
=
Instantiate
(
new_mouse
);
//
mouseParticle = Instantiate(new_mouse);
instance
=
this
;
instance
=
this
;
initialize
();
initialize
();
go
(
500
,
()
=>
{
gameStart
();
});
go
(
500
,
()
=>
{
gameStart
();
});
...
...
Assets/main.unity
View file @
40cba164
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