* DumpShaders: Used for replacement during built-in assets packaging.
* YGO Classes: Used to compile dependencies from YGOPro in this project.
* Translations: python scripts used to split translation.csv to translation.conf.
* QuickBMS: decrypt IDS_ITEM.bytes(names of items in Master Duel) and IDS_ITEMDESC.bytes(descriptions of items in Master Duel);
* QuickBMS: decrypt IDS\_ITEM.bytes(names of items in Master Duel) and IDS\_ITEMDESC.bytes(descriptions of items in Master Duel);
### For Contributors:
* If you want to edit in-game translations, please visit https://docs.google.com/spreadsheets/d/1BbSTxgobDqLyHL7De6uFSqfGiK9WIH3no5fQPW2Xwls/edit?usp=sharing.
* If you want to edit bot.conf(Windbot), please edit it on YGOMobile(https://github.com/fallenstardust/YGOMobile-cn-ko-en), this project copy these files from it.
### Unity Notes:
Unity 6000.32f1 Crashes when loading the following Assetbundles: