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赤子奈落
MDPro3
Commits
1e3dca96
Commit
1e3dca96
authored
Jul 29, 2024
by
SherryChaos
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version update
parent
420b2123
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-29
Assets/AddressableAssetsData/Android/addressables_content_state.bin
...ressableAssetsData/Android/addressables_content_state.bin
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Assets/AddressableAssetsData/Windows/addressables_content_state.bin
...ressableAssetsData/Windows/addressables_content_state.bin
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Assets/Addressables/Text/UpdateContent.txt
Assets/Addressables/Text/UpdateContent.txt
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-1
Assets/Main.unity
Assets/Main.unity
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-5
Assets/Resources/Settings/UniversalRenderPipelineGlobalSettings.asset
...rces/Settings/UniversalRenderPipelineGlobalSettings.asset
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-21
ProjectSettings/ProjectSettings.asset
ProjectSettings/ProjectSettings.asset
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Version.txt
Version.txt
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-1
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Assets/AddressableAssetsData/Android/addressables_content_state.bin
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Assets/AddressableAssetsData/Windows/addressables_content_state.bin
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Assets/Addressables/Text/UpdateContent.txt
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1e3dca96
MDPro3 v1.1.
6.2
更新:
MDPro3 v1.1.
7
更新:
1.新道具:
1.新道具:
壁纸:拯救金鱼;
壁纸:拯救金鱼;
头像:魔轰神勒维亚坦;
头像:魔轰神勒维亚坦;
...
@@ -9,6 +9,7 @@ MDPro3 v1.1.6.2更新:
...
@@ -9,6 +9,7 @@ MDPro3 v1.1.6.2更新:
伙伴:魔轰神兽吉娃;
伙伴:魔轰神兽吉娃;
2.<link="https://www.nexusmods.com/yugiohmasterduel/mods/1708"><#0080F8><u>新的SR稀有度风格</u></color></link>。
2.<link="https://www.nexusmods.com/yugiohmasterduel/mods/1708"><#0080F8><u>新的SR稀有度风格</u></color></link>。
3.新的Mod场地:<link="https://www.nexusmods.com/yugiohmasterduel/mods/1731"><#0080F8><u>Skyscraper Parking Lot</u></color></link>。
3.新的Mod场地:<link="https://www.nexusmods.com/yugiohmasterduel/mods/1731"><#0080F8><u>Skyscraper Parking Lot</u></color></link>。
4.新的动态壁纸:闪刀姬-燎里(异画);
4.修复场地设置不为[随机]的情况下,其他选项设为[与场地一致]时无法进入决斗的错误 。
4.修复场地设置不为[随机]的情况下,其他选项设为[与场地一致]时无法进入决斗的错误 。
5.修复本地主机不能被外网连接的错误。
5.修复本地主机不能被外网连接的错误。
6.修复重命名卡组后会同步原卡组名卡组的错误。
6.修复重命名卡组后会同步原卡组名卡组的错误。
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,
ns
:
UnityEngine.Rendering
,
asm
:
Unity.RenderPipelines.Core.Runtime
}
data
:
data
:
m_Version
:
1
m_Version
:
1
...
@@ -233,14 +244,14 @@ MonoBehaviour:
...
@@ -233,14 +244,14 @@ MonoBehaviour:
probeVolumeOffsetDebugShader
:
{
fileID
:
4800000
,
guid
:
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,
type
:
3
}
probeVolumeOffsetDebugShader
:
{
fileID
:
4800000
,
guid
:
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,
type
:
3
}
probeSamplingDebugMesh
:
{
fileID
:
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,
guid
:
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,
type
:
3
}
probeSamplingDebugMesh
:
{
fileID
:
-3555484719484374845
,
guid
:
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,
type
:
3
}
numbersDisplayTex
:
{
fileID
:
2800000
,
guid
:
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,
type
:
3
}
numbersDisplayTex
:
{
fileID
:
2800000
,
guid
:
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,
type
:
3
}
-
rid
:
645213
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-
rid
:
645213
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type
:
{
class
:
IncludeAdditionalRPAssets
,
ns
:
UnityEngine.Rendering
,
asm
:
Unity.RenderPipelines.Core.Runtime
}
type
:
{
class
:
IncludeAdditionalRPAssets
,
ns
:
UnityEngine.Rendering
,
asm
:
Unity.RenderPipelines.Core.Runtime
}
data
:
data
:
m_version
:
0
m_version
:
0
m_IncludeReferencedInScenes
:
0
m_IncludeReferencedInScenes
:
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m_IncludeAssetsByLabel
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m_IncludeAssetsByLabel
:
0
m_LabelToInclude
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m_LabelToInclude
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-
rid
:
645213
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-
rid
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type
:
{
class
:
ProbeVolumeRuntimeResources
,
ns
:
UnityEngine.Rendering
,
asm
:
Unity.RenderPipelines.Core.Runtime
}
type
:
{
class
:
ProbeVolumeRuntimeResources
,
ns
:
UnityEngine.Rendering
,
asm
:
Unity.RenderPipelines.Core.Runtime
}
data
:
data
:
m_Version
:
1
m_Version
:
1
...
...
ProjectSettings/ProjectSettings.asset
View file @
1e3dca96
...
@@ -551,7 +551,7 @@ PlayerSettings:
...
@@ -551,7 +551,7 @@ PlayerSettings:
m_APIs
:
0b000000
m_APIs
:
0b000000
m_Automatic
:
1
m_Automatic
:
1
-
m_BuildTarget
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WindowsStandaloneSupport
-
m_BuildTarget
:
WindowsStandaloneSupport
m_APIs
:
0200000015
000000
m_APIs
:
1500000002
000000
m_Automatic
:
0
m_Automatic
:
0
m_BuildTargetVRSettings
:
m_BuildTargetVRSettings
:
-
m_BuildTarget
:
Standalone
-
m_BuildTarget
:
Standalone
...
...
Version.txt
View file @
1e3dca96
1.1.
6.1
1.1.
7
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