Commit 20ab69d5 authored by 赤子奈落's avatar 赤子奈落

two kind of attack effects diff by attack point

parent 2acf837b
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class KeepForward : MonoBehaviour
{
void Update()
{
transform.localEulerAngles = Vector3.zero;
}
}
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......@@ -206,10 +206,10 @@ public class Shortcuts : MonoBehaviour
}
Time.timeScale = timescale;
//if (message != Program.I().ocgcore.currentMessage)
//{
// message = Program.I().ocgcore.currentMessage;
// Debug.Log(message);
//}
if (message != Program.I().ocgcore.currentMessage)
{
message = Program.I().ocgcore.currentMessage;
Debug.Log(message);
}
}
}
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