Commit cffa1948 authored by Ruslan Drozhdzh's avatar Ruslan Drozhdzh Committed by Miek Gieben

Probe simplification (#1784)

* Probe simplification

 - the main reason of rework is that previous implementation hung
   when calling Do() after Stop()

* replace atomics with mutex

* access Probe.interval under lock
parent bffb955f
...@@ -10,71 +10,64 @@ import ( ...@@ -10,71 +10,64 @@ import (
// Probe is used to run a single Func until it returns true (indicating a target is healthy). If an Func // Probe is used to run a single Func until it returns true (indicating a target is healthy). If an Func
// is already in progress no new one will be added, i.e. there is always a maximum of 1 checks in flight. // is already in progress no new one will be added, i.e. there is always a maximum of 1 checks in flight.
type Probe struct { type Probe struct {
do chan Func
stop chan bool
target string
sync.Mutex sync.Mutex
inprogress int inprogress int
interval time.Duration
} }
// Func is used to determine if a target is alive. If so this function must return nil. // Func is used to determine if a target is alive. If so this function must return nil.
type Func func() error type Func func() error
// New returns a pointer to an intialized Probe. // New returns a pointer to an intialized Probe.
func New() *Probe { func New() *Probe { return &Probe{} }
return &Probe{stop: make(chan bool), do: make(chan Func)}
}
// Do will probe target, if a probe is already in progress this is a noop. // Do will probe target, if a probe is already in progress this is a noop.
func (p *Probe) Do(f Func) { p.do <- f } func (p *Probe) Do(f Func) {
p.Lock()
// Stop stops the probing. if p.inprogress != idle {
func (p *Probe) Stop() { p.stop <- true } p.Unlock()
return
// Start will start the probe manager, after which probes can be initialized with Do. }
func (p *Probe) Start(interval time.Duration) { go p.start(interval) } p.inprogress = active
interval := p.interval
func (p *Probe) start(interval time.Duration) { p.Unlock()
for { // Passed the lock. Now run f for as long it returns false. If a true is returned
select { // we return from the goroutine and we can accept another Func to run.
case <-p.stop: go func() {
p.Lock() for {
p.inprogress = stop if err := f(); err == nil {
p.Unlock() break
return }
case f := <-p.do: time.Sleep(interval)
p.Lock() p.Lock()
if p.inprogress == active || p.inprogress == stop { if p.inprogress == stop {
p.Unlock() p.Unlock()
continue return
} }
p.inprogress = active
p.Unlock() p.Unlock()
}
// Passed the lock. Now run f for as long it returns false. If a true is returned p.Lock()
// we return from the goroutine and we can accept another Func to run. p.inprogress = idle
go func() { p.Unlock()
for { }()
if err := f(); err == nil { }
break
}
time.Sleep(interval)
p.Lock()
if p.inprogress == stop {
p.Unlock()
return
}
p.Unlock()
}
p.Lock() // Stop stops the probing.
p.inprogress = idle func (p *Probe) Stop() {
p.Unlock() p.Lock()
}() p.inprogress = stop
} p.Unlock()
} }
// Start will initialize the probe manager, after which probes can be initiated with Do.
func (p *Probe) Start(interval time.Duration) { p.SetInterval(interval) }
// SetInterval sets the probing interval to be used by upcoming probes initiated with Do.
func (p *Probe) SetInterval(interval time.Duration) {
p.Lock()
p.interval = interval
p.Unlock()
} }
const ( const (
......
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