Commit e37b72b1 authored by mercury233's avatar mercury233

translate to English

parent 2cbdbc52
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......@@ -11,23 +11,23 @@ namespace WindBot.Game.AI.Decks
{
public enum CardId
{
黑洞 = 53129443,
宇宙旋风 = 8267140,
侵略的泛发感染 = 27541267,
神之宣告 = 41420027,
神之警告 = 84749824,
神之通告 = 40605147
DarkHole = 53129443,
CosmicCyclone = 8267140,
InfestationPandemic = 27541267,
SolemnJudgment = 41420027,
SolemnWarning = 84749824,
SolemnStrike = 40605147
}
public EvilswarmExecutor(GameAI ai, Duel duel)
: base(ai, duel)
{
AddExecutor(ExecutorType.Activate, (int)CardId.黑洞, DefaultDarkHole);
AddExecutor(ExecutorType.Activate, (int)CardId.宇宙旋风, DefaultCosmicCyclone);
AddExecutor(ExecutorType.Activate, (int)CardId.神之宣告, DefaultSolemnJudgment);
AddExecutor(ExecutorType.Activate, (int)CardId.神之警告, DefaultSolemnWarning);
AddExecutor(ExecutorType.Activate, (int)CardId.神之通告, DefaultSolemnStrike);
AddExecutor(ExecutorType.SpellSet, (int)CardId.侵略的泛发感染);
AddExecutor(ExecutorType.Activate, (int)CardId.DarkHole, DefaultDarkHole);
AddExecutor(ExecutorType.Activate, (int)CardId.CosmicCyclone, DefaultCosmicCyclone);
AddExecutor(ExecutorType.Activate, (int)CardId.SolemnJudgment, DefaultSolemnJudgment);
AddExecutor(ExecutorType.Activate, (int)CardId.SolemnWarning, DefaultSolemnWarning);
AddExecutor(ExecutorType.Activate, (int)CardId.SolemnStrike, DefaultSolemnStrike);
AddExecutor(ExecutorType.SpellSet, (int)CardId.InfestationPandemic);
AddExecutor(ExecutorType.Activate, DefaultDontChainMyself);
AddExecutor(ExecutorType.Summon);
AddExecutor(ExecutorType.SpSummon);
......
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......@@ -11,21 +11,21 @@ namespace WindBot.Game.AI.Decks
{
public enum CardId
{
黑洞 = 53129443,
宇宙旋风 = 8267140,
神之宣告 = 41420027,
神之警告 = 84749824,
神之通告 = 40605147
DarkHole = 53129443,
CosmicCyclone = 8267140,
SolemnJudgment = 41420027,
SolemnWarning = 84749824,
SolemnStrike = 40605147
}
public GraydleExecutor(GameAI ai, Duel duel)
: base(ai, duel)
{
AddExecutor(ExecutorType.Activate, (int)CardId.黑洞, DefaultDarkHole);
AddExecutor(ExecutorType.Activate, (int)CardId.宇宙旋风, DefaultCosmicCyclone);
AddExecutor(ExecutorType.Activate, (int)CardId.神之宣告, DefaultSolemnJudgment);
AddExecutor(ExecutorType.Activate, (int)CardId.神之警告, DefaultSolemnWarning);
AddExecutor(ExecutorType.Activate, (int)CardId.神之通告, DefaultSolemnStrike);
AddExecutor(ExecutorType.Activate, (int)CardId.DarkHole, DefaultDarkHole);
AddExecutor(ExecutorType.Activate, (int)CardId.CosmicCyclone, DefaultCosmicCyclone);
AddExecutor(ExecutorType.Activate, (int)CardId.SolemnJudgment, DefaultSolemnJudgment);
AddExecutor(ExecutorType.Activate, (int)CardId.SolemnWarning, DefaultSolemnWarning);
AddExecutor(ExecutorType.Activate, (int)CardId.SolemnStrike, DefaultSolemnStrike);
AddExecutor(ExecutorType.Activate, DefaultDontChainMyself);
AddExecutor(ExecutorType.MonsterSet);
AddExecutor(ExecutorType.SpSummon);
......
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