Commit 70e5d5f7 authored by nanahira's avatar nanahira

merge

parents 5f89e580 be393710
......@@ -2,119 +2,120 @@
# !name
# command
# description
# flag ( 0x1=SUPPORT_MASTER_RULE_3 , 0x2=SUPPORT_NEW_MASTER_RULE )
# flags (avail flags: SUPPORT_MASTER_RULE_3, SUPPORT_NEW_MASTER_RULE)
!谜之剑士LV4-龙骑星爆
Name=谜之剑士LV4 Deck=Dragunity Dialog=swordsman.zh-CN
龙骑轴星尘龙爆裂体卡组。
3
SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE
!谜之剑士LV4-R5
Name=谜之剑士LV4 Deck='Rank V' Dialog=swordsman.zh-CN
5阶超量卡组。
3
SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE
!谜之剑士LV4-异热同心武器
Name=谜之剑士LV4 Deck='Zexal Weapons' Dialog=swordsman.zh-CN
神装电光皇卡组。
3
SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE
!琪露诺-彩虹
Name=琪露诺 Deck=Rainbow Dialog=cirno.zh-CN
全属性凡骨卡组。
3
SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE
!琪露诺-饼蛙
Name=琪露诺 Deck='Toadally Awesome' Dialog=cirno.zh-CN
大师规则三的全盛饼蛙卡组。
1
SUPPORT_MASTER_RULE_3
!复制植物-青眼
Name=复制植物 Deck=Blue-Eyes Dialog=copy.zh-CN
青眼卡组。
3
SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE
!复制植物-十二兽
Name=复制植物 Deck=Zoodiac Dialog=copy.zh-CN
大师规则三的十四兽卡组。
1
SUPPORT_MASTER_RULE_3
!尼亚-妖仙兽
Name=尼亚 Deck=Yosenju Dialog=near.zh-CN
妖仙兽卡组。
3
SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE
!尼亚-机壳
Name=尼亚 Deck=Qliphort Dialog=near.zh-CN
机壳卡组。
3
SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE
!永远之魂-削血
Name=永远之魂 Deck=Burn Dialog=soul.zh-CN
老式削血卡组。
3
SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE
!永远之魂-青蛙
Name=永远之魂 Deck=Frog Dialog=soul.zh-CN
老式青蛙卡组。
3
SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE
!永远之魂-荷鲁斯
Name=永远之魂 Deck=Horus Dialog=soul.zh-CN
老式龙族卡组。
3
SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE
!悠悠
Name=悠悠 Deck=MokeyMokey Dialog=mokey.zh-CN
沙包。
3
SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE
!悠悠王
Name=悠悠王 Deck=MokeyMokeyKing Dialog=mokey.zh-CN
大沙包。
3
SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE
!试作型机器人1732
Name=试作型机器人1732 Deck=ST1732 Dialog=zh-CN
由三盒ST17和三盒SD32组成的卡组。
2
SUPPORT_NEW_MASTER_RULE
!千奈-影灵衣
Name=千奈 Deck=Nekroz Dialog=sennai.zh-CN
To be added.
3
SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE
!千奈-光道
Name=千奈 Deck=Lightsworn Dialog=sennai.zh-CN
To be added.
3
SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE
!弥音-黑羽
Name=弥音 Deck=Blackwing Dialog=sennai.zh-CN
To be added.
3
SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE
!弥音-电子龙
Name=弥音 Deck=CyberDragon Dialog=sennai.zh-CN
To be added.
3
SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE
!弥音-入魔
Name=弥音 Deck=Evilswarm Dialog=sennai.zh-CN
To be added.
3
SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE
!早苗-守墓
Name=早苗 Deck=Gravekeeper Dialog=sennai.zh-CN
早苗的奇迹。
3
SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE
!早苗-灰篮
Name=早苗 Deck=Graydle Dialog=sennai.zh-CN
早苗的秘术。
3
SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE
!早苗-???
Name=早苗 Deck='Old School' Dialog=sennai.zh-CN
早苗的信仰。
3
\ No newline at end of file
SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE
......@@ -284,16 +284,21 @@ namespace WindBot.Game
packet.ReadByte();
packet.ReadByte();
packet.ReadByte();
int code = packet.ReadInt32();
int pcode = packet.ReadInt32();
if (msg == 2) //ERRMSG_DECKERROR
{
NamedCard card = NamedCard.Get(code);
if (card != null)
_ai.OnDeckError(card.Name);
else if (code == 1)
_ai.OnDeckError("DECK");
int code = pcode & 0xFFFFFFF;
int flag = pcode >> 28;
if (flag <= 5) //DECKERROR_CARDCOUNT
{
NamedCard card = NamedCard.Get(code);
if (card != null)
_ai.OnDeckError(card.Name);
else
_ai.OnDeckError("Unknown Card");
}
else
_ai.OnDeckError("Unknown Card");
_ai.OnDeckError("DECK");
}
//Connection.Close();
}
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment