Commit 5f585012 authored by mercury233's avatar mercury233

add verbose debug log for card movement

(some credits to Wind2009-Louse & handsomekiwi)
parent 31097d94
......@@ -25,6 +25,7 @@ namespace WindBot.Game
private Room _room;
private Duel _duel;
private int _hand;
private bool _debug;
private int _select_hint;
public GameBehavior(GameClient game)
......@@ -32,7 +33,7 @@ namespace WindBot.Game
Game = game;
Connection = game.Connection;
_hand = game.Hand;
_debug = game.Debug;
_packets = new Dictionary<StocMessage, Action<BinaryReader>>();
_messages = new Dictionary<GameMessage, Action<BinaryReader>>();
RegisterPackets();
......@@ -351,6 +352,8 @@ namespace WindBot.Game
{
int player = GetLocalPlayer(packet.ReadByte());
int count = packet.ReadByte();
if (_debug)
Logger.WriteLine("(" + player.ToString() + " draw " + count.ToString() + " card)");
for (int i = 0; i < count; ++i)
{
......@@ -422,6 +425,17 @@ namespace WindBot.Game
private void OnNewPhase(BinaryReader packet)
{
_duel.Phase = (DuelPhase)packet.ReadInt16();
if (_debug && _duel.Phase == DuelPhase.Standby)
{
Logger.WriteLine("*********Bot Hand*********");
foreach (ClientCard card in _duel.Fields[0].Hand)
{
Logger.WriteLine(card.Name);
}
Logger.WriteLine("*********Bot Hand*********");
}
if (_debug)
Logger.WriteLine("(Go to " + (_duel.Phase.ToString()) + ")");
_duel.LastSummonPlayer = -1;
_duel.Fields[0].BattlingMonster = null;
_duel.Fields[1].BattlingMonster = null;
......@@ -433,6 +447,8 @@ namespace WindBot.Game
int player = GetLocalPlayer(packet.ReadByte());
int final = _duel.Fields[player].LifePoints - packet.ReadInt32();
if (final < 0) final = 0;
if (_debug)
Logger.WriteLine("(" + player.ToString() + " got damage , LifePoint left= " + final.ToString() + ")");
_duel.Fields[player].LifePoints = final;
}
......@@ -462,13 +478,16 @@ namespace WindBot.Game
packet.ReadInt32(); // reason
ClientCard card = _duel.GetCard(previousControler, (CardLocation)previousLocation, previousSequence);
if ((previousLocation & (int)CardLocation.Overlay) != 0)
{
previousLocation = previousLocation & 0x7f;
card = _duel.GetCard(previousControler, (CardLocation)previousLocation, previousSequence);
if (card != null)
{
if (_debug)
Logger.WriteLine("(" + previousControler.ToString() + " 's " + (card.Name ?? "UnKnowCard") + " deattach " + (NamedCard.Get(cardId)?.Name) + ")");
card.Overlays.Remove(cardId);
}
previousLocation = 0; // the card is removed when it go to overlay, so here we treat it as a new card
}
else
......@@ -479,14 +498,29 @@ namespace WindBot.Game
currentLocation = currentLocation & 0x7f;
card = _duel.GetCard(currentControler, (CardLocation)currentLocation, currentSequence);
if (card != null)
{
if (_debug)
Logger.WriteLine("(" + previousControler.ToString() + " 's " + (card.Name ?? "UnKnowCard") + " overlay " + (NamedCard.Get(cardId)?.Name) + ")");
card.Overlays.Add(cardId);
}
}
else
{
if (previousLocation == 0)
{
if (_debug)
Logger.WriteLine("(" + previousControler.ToString() + " 's " + (NamedCard.Get(cardId)?.Name)
+ " appear in " + (CardLocation)currentLocation + ")");
_duel.AddCard((CardLocation)currentLocation, cardId, currentControler, currentSequence, currentPosition);
}
else
{
_duel.AddCard((CardLocation)currentLocation, card, currentControler, currentSequence, currentPosition, cardId);
if (_debug && card != null)
Logger.WriteLine("(" + previousControler.ToString() + " 's " + (card.Name ?? "UnKnowCard")
+ " from " +
(CardLocation)previousLocation + " move to " + (CardLocation)currentLocation + ")");
}
}
}
......@@ -503,6 +537,11 @@ namespace WindBot.Game
ClientCard attackcard = _duel.GetCard(ca, (CardLocation)la, sa);
ClientCard defendcard = _duel.GetCard(cd, (CardLocation)ld, sd);
if (_debug)
{
if (defendcard == null) Logger.WriteLine("(" + (attackcard.Name ?? "UnKnowCard") + " direct attack!!)");
else Logger.WriteLine("(" + ca.ToString() + " 's " + (attackcard.Name ?? "UnKnowCard") + " attack " + cd.ToString() + " 's " + (defendcard.Name ?? "UnKnowCard") + ")");
}
_duel.Fields[attackcard.Controller].BattlingMonster = attackcard;
_duel.Fields[1 - attackcard.Controller].BattlingMonster = defendcard;
......@@ -522,7 +561,11 @@ namespace WindBot.Game
int cp = packet.ReadSByte();
ClientCard card = _duel.GetCard(pc, (CardLocation)pl, ps);
if (card != null)
{
card.Position = cp;
if (_debug)
Logger.WriteLine("(" + (card.Name ?? "UnKnowCard") + " change position to " + (CardPosition)cp + ")");
}
}
private void OnChaining(BinaryReader packet)
......@@ -534,6 +577,8 @@ namespace WindBot.Game
int subs = packet.ReadSByte();
ClientCard card = _duel.GetCard(pcc, pcl, pcs, subs);
int cc = GetLocalPlayer(packet.ReadByte());
if (_debug)
if (card != null) Logger.WriteLine("(" + cc.ToString() + " 's " + (card.Name ?? "UnKnowCard") + " activate effect)");
_ai.OnChaining(card, cc);
_duel.ChainTargets.Clear();
_duel.LastSummonPlayer = -1;
......@@ -669,6 +714,8 @@ namespace WindBot.Game
/*int sseq = */packet.ReadByte();
ClientCard card = _duel.GetCard(player, (CardLocation)loc, seq);
if (card == null) continue;
if (_debug)
Logger.WriteLine("(" + (CardLocation)loc + " 's " + (card.Name ?? "UnKnowCard") + " become target)");
_duel.ChainTargets.Add(card);
}
}
......
......@@ -14,7 +14,7 @@ namespace WindBot.Game
public string Deck;
public string Dialog;
public int Hand;
public bool Debug;
public bool _chat;
private string _serverHost;
private int _serverPort;
......@@ -30,6 +30,7 @@ namespace WindBot.Game
Deck = Info.Deck;
Dialog = Info.Dialog;
Hand = Info.Hand;
Debug = Info.Debug;
_chat = Info.Chat;
_serverHost = Info.Host;
_serverPort = Info.Port;
......
......@@ -74,6 +74,7 @@ namespace WindBot
Info.HostInfo = Config.GetString("HostInfo", Info.HostInfo);
Info.Version = Config.GetInt("Version", Info.Version);
Info.Hand = Config.GetInt("Hand", Info.Hand);
Info.Debug = Config.GetBool("Debug", Info.Debug);
Info.Chat = Config.GetBool("Chat", Info.Chat);
Run(Info);
}
......@@ -115,6 +116,9 @@ namespace WindBot
string hand = HttpUtility.ParseQueryString(RawUrl).Get("hand");
if (hand != null)
Info.Hand = Int32.Parse(hand);
string debug = HttpUtility.ParseQueryString(RawUrl).Get("debug");
if (debug != null)
Info.Debug= bool.Parse(debug);
string chat = HttpUtility.ParseQueryString(RawUrl).Get("chat");
if (chat != null)
Info.Chat = bool.Parse(chat);
......
......@@ -12,7 +12,7 @@ namespace WindBot
public string HostInfo { get; set; }
public int Version { get; set; }
public int Hand { get; set; }
public bool Debug { get; set; }
public bool Chat { get; set; }
public WindBotInfo()
{
......@@ -24,6 +24,7 @@ namespace WindBot
HostInfo = "";
Version = 0x1343;
Hand = 0;
Debug = false;
Chat = true;
}
}
......
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