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Tang Xinwei
pre-release-database-cdb
Commits
09f38acf
Commit
09f38acf
authored
Oct 12, 2023
by
fallenstardust
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add 次世代
parent
b52061a9
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4 changed files
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318 additions
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-0
script/c100211050.lua
script/c100211050.lua
+97
-0
script/c100211051.lua
script/c100211051.lua
+104
-0
script/c100211053.lua
script/c100211053.lua
+117
-0
test-release.cdb
test-release.cdb
+0
-0
No files found.
script/c100211050.lua
0 → 100644
View file @
09f38acf
--A·O·G リターンゼロ
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsAttribute
,
ATTRIBUTE_DARK
),
aux
.
NonTuner
(
nil
),
1
)
c
:
EnableReviveLimit
()
--negate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetCondition
(
s
.
ngcon
)
e1
:
SetCost
(
s
.
ngcost
)
e1
:
SetTarget
(
s
.
ngtg
)
e1
:
SetOperation
(
s
.
ngop
)
c
:
RegisterEffect
(
e1
)
--back deck and destroy
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_DESTROY
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetTarget
(
s
.
tdtg
)
e2
:
SetOperation
(
s
.
tdop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
cfilter
(
c
,
att
)
return
c
:
IsAbleToRemoveAsCost
()
and
c
:
IsAttribute
(
att
)
end
function
s
.
ngcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
rp
==
1
-
tp
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
Duel
.
IsChainNegatable
(
ev
)
end
function
s
.
ngcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
att
=
re
:
GetHandler
():
GetAttribute
()
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
att
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
att
)
e
:
SetLabel
(
g
:
GetFirst
():
GetAttribute
())
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
end
function
s
.
ngtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
if
re
:
GetHandler
():
IsDestructable
()
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
1
,
0
,
0
)
end
end
function
s
.
ngop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_REMOVE
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
s
.
rmlimit
)
e1
:
SetLabel
(
e
:
GetLabel
())
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
s
.
rmlimit
(
e
,
c
,
tp
,
r
,
re
)
return
c
:
IsAttribute
(
e
:
GetLabel
())
and
re
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
re
:
GetHandler
():
IsCode
(
id
)
and
r
==
REASON_COST
end
function
s
.
tdfilter
(
c
,
tp
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsSetCard
(
0x2
)
and
c
:
IsAbleToDeck
()
end
function
s
.
desfilter
(
c
)
return
c
:
GetSequence
()
<
5
end
function
s
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
+
LOCATION_REMOVED
)
and
chkc
:
IsControler
(
tp
)
and
s
.
tdfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
tdfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
tdfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
dabcheck
,
false
,
1
,
6
)
Duel
.
SetTargetCard
(
sg
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
sg
,
sg
:
GetCount
(),
0
,
0
)
end
function
s
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tg
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
if
not
tg
then
return
end
Duel
.
SendtoDeck
(
tg
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
local
g
=
Duel
.
GetOperatedGroup
()
if
g
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_DECK
)
then
Duel
.
ShuffleDeck
(
tp
)
end
local
ct
=
tg
:
GetCount
()
local
dg
=
Duel
.
GetMatchingGroup
(
s
.
desfilter
,
tp
,
LOCATION_SZONE
,
LOCATION_SZONE
,
nil
)
if
ct
>
0
and
dg
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
0
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
sg2
=
dg
:
Select
(
tp
,
1
,
ct
,
nil
)
Duel
.
Destroy
(
sg2
,
REASON_EFFECT
)
end
end
\ No newline at end of file
script/c100211051.lua
0 → 100644
View file @
09f38acf
--リペア・ジェネクス・コントローラー
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--link summon
aux
.
AddLinkProcedure
(
c
,
s
.
mfilter
,
1
,
1
)
c
:
EnableReviveLimit
()
c
:
SetSPSummonOnce
(
id
)
--tohand
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_LEAVE_GRAVE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCondition
(
s
.
thcon
)
e1
:
SetTarget
(
s
.
thtg
)
e1
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e1
)
--summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCode
(
EVENT_TO_HAND
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCondition
(
s
.
smcon
)
e2
:
SetTarget
(
s
.
smtg
)
e2
:
SetOperation
(
s
.
smop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
mfilter
(
c
)
return
c
:
IsLevelBelow
(
4
)
and
c
:
IsSetCard
(
0x2
)
end
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_LINK
)
end
function
s
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x2
)
and
c
:
IsAbleToHand
()
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
s
.
smfilter
(
c
)
return
c
:
IsSetCard
(
0x2
)
and
c
:
IsSummonable
(
true
,
nil
)
end
function
s
.
trigfilter
(
c
,
tp
)
return
c
:
IsSetCard
(
0x2
)
and
c
:
IsControler
(
tp
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsReason
(
REASON_DRAW
)
end
function
s
.
smcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
trigfilter
,
1
,
nil
,
tp
)
end
function
s
.
smtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
smfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
and
c
:
GetFlagEffect
(
id
)
==
0
end
c
:
RegisterFlagEffect
(
id
,
RESET_CHAIN
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
1
,
0
,
0
)
end
function
s
.
smop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
--splimit
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
)
e0
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e0
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e0
:
SetTargetRange
(
1
,
0
)
e0
:
SetTarget
(
s
.
splimit
)
e0
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e0
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_BE_SYNCHRO_MATERIAL
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetTargetRange
(
0xff
,
0xff
)
e1
:
SetTarget
(
s
.
sptg2
)
e1
:
SetValue
(
s
.
splimit2
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
smfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
Summon
(
tp
,
g
:
GetFirst
(),
true
,
nil
)
end
end
function
s
.
splimit
(
e
,
c
)
return
not
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsLocation
(
LOCATION_EXTRA
)
end
function
s
.
splimit2
(
e
,
c
)
if
not
c
then
return
false
end
return
c
:
IsControler
(
e
:
GetHandlerPlayer
())
end
function
s
.
sptg2
(
e
,
c
)
return
not
((
c
:
IsSetCard
(
0x2
)
and
c
:
IsType
(
TYPE_TUNER
))
or
(
not
c
:
IsType
(
TYPE_TUNER
)))
end
\ No newline at end of file
script/c100211053.lua
0 → 100644
View file @
09f38acf
--レアル・ジェネクス・チューリング
--Scripted by zengsxing
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_MAIN_END
)
e1
:
SetCondition
(
s
.
spcon
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e1
)
--synchro level
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_SYNCHRO_MATERIAL_CUSTOM
)
e2
:
SetTarget
(
s
.
syntg
)
e2
:
SetValue
(
1
)
e2
:
SetOperation
(
s
.
synop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e3
:
SetCode
(
id
)
e3
:
SetRange
(
LOCATION_MZONE
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
cardiansynlevel
(
c
,
sc
)
if
c
:
IsHasEffect
(
id
)
and
sc
:
IsSetCard
(
0x2
)
then
return
3
+
(
1
<<
16
)
else
return
c
:
GetSynchroLevel
(
sc
)
end
end
function
s
.
synfilter
(
c
,
syncard
,
tuner
,
f
)
return
c
:
IsFaceupEx
()
and
c
:
IsCanBeSynchroMaterial
(
syncard
,
tuner
)
and
(
f
==
nil
or
f
(
c
,
syncard
))
end
function
s
.
syncheck
(
c
,
g
,
mg
,
tp
,
lv
,
syncard
,
minc
,
maxc
)
g
:
AddCard
(
c
)
local
ct
=
g
:
GetCount
()
local
res
=
s
.
syngoal
(
g
,
tp
,
lv
,
syncard
,
minc
,
ct
)
or
(
ct
<
maxc
and
mg
:
IsExists
(
s
.
syncheck
,
1
,
g
,
g
,
mg
,
tp
,
lv
,
syncard
,
minc
,
maxc
))
g
:
RemoveCard
(
c
)
return
res
end
function
s
.
syngoal
(
g
,
tp
,
lv
,
syncard
,
minc
,
ct
)
return
ct
>=
minc
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
g
,
syncard
)
>
0
and
(
g
:
CheckWithSumEqual
(
Card
.
GetSynchroLevel
,
lv
,
ct
,
ct
,
syncard
)
or
g
:
CheckWithSumEqual
(
s
.
cardiansynlevel
,
lv
,
ct
,
ct
,
syncard
))
and
aux
.
MustMaterialCheck
(
g
,
tp
,
EFFECT_MUST_BE_SMATERIAL
)
end
function
s
.
syntg
(
e
,
syncard
,
f
,
min
,
max
)
local
minc
=
min
+
1
local
maxc
=
max
+
1
local
c
=
e
:
GetHandler
()
local
tp
=
syncard
:
GetControler
()
local
lv
=
syncard
:
GetLevel
()
if
lv
<=
c
:
GetLevel
()
and
lv
<=
s
.
cardiansynlevel
(
c
)
then
return
false
end
local
g
=
Group
.
FromCards
(
c
)
local
mg
=
Duel
.
GetSynchroMaterial
(
tp
):
Filter
(
s
.
synfilter
,
c
,
syncard
,
c
,
f
)
return
mg
:
IsExists
(
s
.
syncheck
,
1
,
g
,
g
,
mg
,
tp
,
lv
,
syncard
,
minc
,
maxc
)
end
function
s
.
synop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
syncard
,
f
,
min
,
max
)
local
minc
=
min
+
1
local
maxc
=
max
+
1
local
c
=
e
:
GetHandler
()
local
lv
=
syncard
:
GetLevel
()
local
g
=
Group
.
FromCards
(
c
)
local
mg
=
Duel
.
GetSynchroMaterial
(
tp
):
Filter
(
s
.
synfilter
,
c
,
syncard
,
c
,
f
)
for
i
=
1
,
maxc
do
local
cg
=
mg
:
Filter
(
s
.
syncheck
,
g
,
g
,
mg
,
tp
,
lv
,
syncard
,
minc
,
maxc
)
if
cg
:
GetCount
()
==
0
then
break
end
local
minct
=
1
if
s
.
syngoal
(
g
,
tp
,
lv
,
syncard
,
minc
,
i
)
then
minct
=
0
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SMATERIAL
)
local
sg
=
cg
:
Select
(
tp
,
minct
,
1
,
nil
)
if
sg
:
GetCount
()
==
0
then
break
end
g
:
Merge
(
sg
)
end
Duel
.
SetSynchroMaterial
(
g
)
end
function
s
.
spfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x2
)
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
return
Duel
.
GetTurnPlayer
()
~=
tp
and
(
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
)
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
0
,
tp
,
LOCATION_HAND
+
LOCATION_EXTRA
)
end
function
s
.
syncfilter
(
c
,
tp
)
return
c
:
IsSetCard
(
0x2
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsSynchroSummonable
(
nil
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
Duel
.
AdjustAll
()
if
Duel
.
IsExistingMatchingCard
(
s
.
syncfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
0
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
syncfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
tp
)
Duel
.
SynchroSummon
(
tp
,
g
:
GetFirst
(),
nil
)
end
end
end
\ No newline at end of file
test-release.cdb
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09f38acf
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