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YSP
windbot
Commits
e4fd80a7
Commit
e4fd80a7
authored
Mar 21, 2024
by
wind2009
Browse files
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Plain Diff
Merge remote-tracking branch 'upstream/master' into mc_master
parents
ec4143e5
a75d41f0
Changes
6
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6 changed files
with
1255 additions
and
2 deletions
+1255
-2
BotWrapper/bot.conf
BotWrapper/bot.conf
+5
-0
Decks/AI_SuperheavySamurai.ydk
Decks/AI_SuperheavySamurai.ydk
+59
-0
Dialogs/superheavysamurai.zh-CN.json
Dialogs/superheavysamurai.zh-CN.json
+45
-0
Game/AI/AIUtil.cs
Game/AI/AIUtil.cs
+9
-0
Game/AI/Decks/SuperheavySamuraiExecutor.cs
Game/AI/Decks/SuperheavySamuraiExecutor.cs
+1134
-0
WindBot.csproj
WindBot.csproj
+3
-2
No files found.
BotWrapper/bot.conf
View file @
e4fd80a7
...
...
@@ -233,3 +233,8 @@ AI_LV3 SUPPORT_MASTER_RULE_2020
Name
=神数不神
Deck
=
Zefra
Dialog
=
Zefra
.
zh
-
CN
神数卡组。
AI_LV3
SUPPORT_MASTER_RULE_2020
!今晚有宵夜吗-超重武者
Name
=今晚有宵夜吗
Deck
=
SuperheavySamurai
Dialog
=
superheavysamurai
.
zh
-
CN
超重武者卡组。
AI_LV3
SUPPORT_MASTER_RULE_2020
Decks/AI_SuperheavySamurai.ydk
0 → 100644
View file @
e4fd80a7
#created by ...
#main
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#extra
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!side
Dialogs/superheavysamurai.zh-CN.json
0 → 100644
View file @
e4fd80a7
{
"welcome"
:
[
"是宵夜哒哟!"
,
"什么灵摆卡组都会玩的哟!"
,
"什么?你说超重不是灵摆卡组?"
],
"deckerror"
:
[
"{0}的数量不对!快去改成无禁限模式!。"
],
"duelstart"
:
[
"给你展现一下超重的魅力!"
],
"newturn"
:
[
"抽卡!弁庆你别上手救我了!"
,
"抽卡!P身子你别上手救我了!"
],
"endturn"
:
[
"哼哼,到你的回合了!"
,
"喜不喜欢我的展开呢?"
],
"directattack"
:
[
"我用{0}直接攻击!"
],
"attack"
:
[
"我用{0}攻击{1}!"
],
"ondirectattack"
:
[
"不许打!不许打呀!"
,
"呜哇!要被打倒惹~"
],
"facedownmonstername"
:
"怪兽"
,
"activate"
:
[
"呼呼呼,{0}的效果太厉害了!"
,
"呼呼呼,我使用{0}的效果。"
],
"summon"
:
[
"呼呼呼,我召唤{0}!"
],
"setmonster"
:
[
"呼呼呼,我盖放了一只怪兽。"
],
"chaining"
:
[
"此刻!{0}的效果发动!"
]
}
Game/AI/AIUtil.cs
View file @
e4fd80a7
...
...
@@ -434,6 +434,15 @@ namespace WindBot.Game.AI
if
(
selected
.
Count
>=
max
)
break
;
}
if
(
selected
.
Count
<
min
)
{
#if DEBUG
throw
new
Exception
(
"Not enough cards to CheckSelectCount"
);
#else
Logger
.
WriteErrorLine
(
"Not enough cards to CheckSelectCount, using default"
);
return
null
;
#endif
}
}
while
(
selected
.
Count
>
max
)
{
...
...
Game/AI/Decks/SuperheavySamuraiExecutor.cs
0 → 100644
View file @
e4fd80a7
This diff is collapsed.
Click to expand it.
WindBot.csproj
View file @
e4fd80a7
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project
ToolsVersion=
"12.0"
DefaultTargets=
"Build"
xmlns=
"http://schemas.microsoft.com/developer/msbuild/2003"
>
<Import
Project=
"$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props"
Condition=
"Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')"
/>
<PropertyGroup>
...
...
@@ -108,6 +108,7 @@
<Compile
Include=
"Game\AI\Decks\PhantasmExecutor.cs"
/>
<Compile
Include=
"Game\AI\Decks\QliphortExecutor.cs"
/>
<Compile
Include=
"Game\AI\Decks\ST1732Executor.cs"
/>
<Compile
Include=
"Game\AI\Decks\SuperheavySamuraiExecutor.cs"
/>
<Compile
Include=
"Game\AI\Decks\SwordsoulExecutor.cs"
/>
<Compile
Include=
"Game\AI\Decks\TrickstarExecutor.cs"
/>
<Compile
Include=
"Game\AI\Decks\WitchcraftExecutor.cs"
/>
...
...
@@ -186,4 +187,4 @@
<Target Name="AfterBuild">
</Target>
-->
</Project>
\ No newline at end of file
</Project>
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