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YGOProUnity_V2
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perfectdicky
YGOProUnity_V2
Commits
0e59ad9b
Commit
0e59ad9b
authored
Sep 03, 2021
by
神楽坂玲奈
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fix
parent
9fdef4bf
Changes
1
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1 changed file
with
3 additions
and
1 deletion
+3
-1
Assets/SibylSystem/Setting/Setting.cs
Assets/SibylSystem/Setting/Setting.cs
+3
-1
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Assets/SibylSystem/Setting/Setting.cs
View file @
0e59ad9b
...
@@ -130,7 +130,7 @@ public class Setting : WindowServant2D
...
@@ -130,7 +130,7 @@ public class Setting : WindowServant2D
public
void
SetScreenSizeValue
()
public
void
SetScreenSizeValue
()
{
{
var
target
=
$"
{
Screen
.
currentResolution
.
width
}
x
{
Screen
.
currentResolutio
n
.
height
}
"
;
var
target
=
$"
{
Screen
.
width
}
x
{
Scree
n
.
height
}
"
;
if
(
_screen
.
value
!=
target
)
_screen
.
value
=
target
;
if
(
_screen
.
value
!=
target
)
_screen
.
value
=
target
;
}
}
...
@@ -235,6 +235,8 @@ public class Setting : WindowServant2D
...
@@ -235,6 +235,8 @@ public class Setting : WindowServant2D
var
mats
=
UIHelper
.
getByName
<
UIPopupList
>(
gameObject
,
"screen_"
).
value
var
mats
=
UIHelper
.
getByName
<
UIPopupList
>(
gameObject
,
"screen_"
).
value
.
Split
(
new
[]
{
" x "
},
StringSplitOptions
.
RemoveEmptyEntries
);
.
Split
(
new
[]
{
" x "
},
StringSplitOptions
.
RemoveEmptyEntries
);
Assert
.
IsTrue
(
mats
.
Length
==
2
);
Assert
.
IsTrue
(
mats
.
Length
==
2
);
Debug
.
Log
(
int
.
Parse
(
mats
[
0
]));
Debug
.
Log
(
int
.
Parse
(
mats
[
1
]));
Screen
.
SetResolution
(
int
.
Parse
(
mats
[
0
]),
int
.
Parse
(
mats
[
1
]),
Screen
.
SetResolution
(
int
.
Parse
(
mats
[
0
]),
int
.
Parse
(
mats
[
1
]),
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"full_"
).
value
);
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"full_"
).
value
);
Program
.
go
(
100
,
()
=>
Program
.
go
(
100
,
()
=>
...
...
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