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YGOProUnity_V2
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perfectdicky
YGOProUnity_V2
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05a72ea7
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05a72ea7
authored
Apr 07, 2019
by
mercury233
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@@ -14,18 +14,6 @@ We use Yu-Gi-Oh card game only to test our engine, and the game is not for comme
3.
Double click Assets
\m
ain.unity to open the solution.
# How to compile the ocgcore wrapper?
*In most case you do not need to care about the ocgcore wrapper.*
1.
Double click the
**YGOProUnity_V2/AI_core_vs2017solution/core.sln**
2.
build the c# solution in x64 and release mode and you get the
**System.Servicemodel.Faltexception.dll**
3.
copy it into
**YGOProUnity_V2\Assets\Plugins**
*Yes, the name of the dll is System.Servicemodel.Faltexception.dll, though it does nothing with c# system :p*
# How to compile the ocgcore.dll?
*In most case you do not need to care about the ocgcore.dll.*
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