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Nemo Ma
phpdts
Commits
c7a3bcf0
Commit
c7a3bcf0
authored
Dec 30, 2023
by
Nemo Ma
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Interim - Testing
parent
5ce875a5
Changes
2
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2 changed files
with
16 additions
and
1 deletion
+16
-1
gamedata/cache/dialogue_1.php
gamedata/cache/dialogue_1.php
+13
-1
include/game/item.func.php
include/game/item.func.php
+3
-0
No files found.
gamedata/cache/dialogue_1.php
View file @
c7a3bcf0
...
...
@@ -39,6 +39,13 @@ $dialogues = Array
4
=>
'你似乎看到了,听到了,感觉到了一个模糊的场景,<br>但你不知道这是什么。'
,
5
=>
'大量类似的场景掠过你的脑海,而你已经无力吸收。<br>你浑身疼痛,不禁口吐鲜血,无助地等待着一切结束。'
,
),
//TESTING ONLY - DELETE THIS WHEN DEPLOYING
'testingDialog'
=>
Array
(
0
=>
'这是测试对话第一页'
,
1
=>
'这是测试对话第二页'
,
2
=>
'现在给出选择支'
,
),
);
# 单组对白中哪一页对话会显示头像:
...
...
@@ -56,12 +63,17 @@ $dialogue_log = Array
(
'thiphase'
=>
"<span class='lime'>※ 权限重载完成,控制模块已解锁。</span><br>……这又是什么时候的事?<br><br>"
,
'club21entry'
=>
"<span class='yellow'>虽然打开了蛋,但你被其中的<span class='glitchb'>数据风暴</span>狂暴吸入,受到了大量的伤害!</span><br>你屁滚尿流地重新站了起来。<br><br>"
,
'testingDialog'
=>
"<span class='yellow'>测试已结束!</span><br><br>"
,
);
# 单组对白结束时提供选择肢:
$dialogue_branch
=
Array
(
'testingDialog'
=>
Array
(
0
=>
'选项A'
,
1
=>
'选项B'
,
2
=>
'选项C'
,
),
);
# 单组对白结束提供特殊结束按钮(非必须、仅在结束对白会触发特殊事件时调用):
...
...
include/game/item.func.php
View file @
c7a3bcf0
...
...
@@ -3258,6 +3258,9 @@ function itemuse($itmn,&$data=NULL) {
$pa
=
fetch_playerdata_by_pid
(
1
);
$pd
=
fetch_playerdata_by_pid
(
2
);
\revcombat\rev_combat_prepare
(
$pa
,
$pd
,
1
);
}
elseif
(
$itm
==
'对话测试器'
){
$clbpara
[
'dialogue'
]
=
'testingDialog'
;
$clbpara
[
'noskip_dialogue'
]
=
1
;
}
elseif
(
$itm
==
'事件BGM替换器'
){
// 这是一个触发事件BGM的案例,只要输入$clbpara['event_bgmbook'] = Array('事件曲集名'); 即可将当前曲集替换为特殊事件BGM
// 特殊事件曲集'event_bgmbook'的优先级高于地图曲集'pls_bgmbook',前者存在时后者不会生效
...
...
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