Commit a259b607 authored by Nemo Ma's avatar Nemo Ma Committed by GitHub

Merge pull request #115 from hikawiier/waaagh

update & fix
parents b89107eb 710c5bf4
...@@ -13,7 +13,19 @@ echo <<<EOT ...@@ -13,7 +13,19 @@ echo <<<EOT
<form method="post" name="roommng" onsubmit="admin.php"> <form method="post" name="roommng" onsubmit="admin.php">
<input type="hidden" name="mode" value="roommng"> <input type="hidden" name="mode" value="roommng">
<input type="hidden" name="command" value="killroom"> <input type="hidden" name="command" value="killroom">
强制关闭<input type="number" name="roomkey" value=1 min="1" max="{$max_rooms}">号房间<br> 强制关闭
<select name="roomkey">
EOT;
foreach($roomlist as $rkey => $rinfo)
{
echo <<<EOT
<option value="{$rkey}">房间 {$rkey} 号 | 正在游玩人数:{$rinfo['alivenum']}
EOT;
}
echo <<<EOT
</select><br>
<input type="submit" value="关闭"><br> <input type="submit" value="关闭"><br>
</form> </form>
EOT; EOT;
......
...@@ -1096,7 +1096,7 @@ namespace revattr ...@@ -1096,7 +1096,7 @@ namespace revattr
{ {
$dice = diceroll(99); $dice = diceroll(99);
# 失效率 # 失效率
$obbs = 1 - $specialrate['B']; $obbs = 100 - $specialrate['B'];
# 「天义」效果判定: # 「天义」效果判定:
if(isset($pa['skill_c6_justice'])) $obbs *= get_skillvars('c6_justice','pdefbkr'); if(isset($pa['skill_c6_justice'])) $obbs *= get_skillvars('c6_justice','pdefbkr');
# 「暗杀」效果判定: # 「暗杀」效果判定:
...@@ -1165,9 +1165,10 @@ namespace revattr ...@@ -1165,9 +1165,10 @@ namespace revattr
{ {
$dice = diceroll(99); $dice = diceroll(99);
# 未贯穿率 # 未贯穿率
$obbs = 1 - $specialrate['n']; $obbs = 100 - $specialrate['n'];
# 「暗杀」效果判定: # 「暗杀」效果判定:
if(isset($pa['skill_buff_assassin'])) $obbs += get_skillvars('buff_assassin','pdefbkr'); if(isset($pa['skill_buff_assassin'])) $obbs += get_skillvars('buff_assassin','pdefbkr');
if($dice > $obbs) if($dice > $obbs)
{ {
if(!empty($pd['phy_def_flag'])) if(!empty($pd['phy_def_flag']))
...@@ -1452,7 +1453,7 @@ namespace revattr ...@@ -1452,7 +1453,7 @@ namespace revattr
{ {
$dice = diceroll(99); $dice = diceroll(99);
# 失效率 # 失效率
$obbs = 1 - $specialrate['b']; $obbs = 100 - $specialrate['b'];
# 「暗杀」效果判定: # 「暗杀」效果判定:
if(isset($pa['skill_buff_assassin'])) $obbs += get_skillvars('buff_assassin','pdefbkr'); if(isset($pa['skill_buff_assassin'])) $obbs += get_skillvars('buff_assassin','pdefbkr');
//检查抹消属性是否生效 //检查抹消属性是否生效
...@@ -1524,7 +1525,7 @@ namespace revattr ...@@ -1524,7 +1525,7 @@ namespace revattr
{ {
$dice = diceroll(99); $dice = diceroll(99);
# 未破格率 # 未破格率
$obbs = 1 - $specialrate['y']; $obbs = 100 - $specialrate['y'];
# 「暗杀」效果判定: # 「暗杀」效果判定:
if(isset($pa['skill_buff_assassin'])) $obbs += get_skillvars('buff_assassin','pdefbkr'); if(isset($pa['skill_buff_assassin'])) $obbs += get_skillvars('buff_assassin','pdefbkr');
if ($dice > $obbs) if ($dice > $obbs)
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment