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Nemo Ma
phpdts
Commits
512048e9
Commit
512048e9
authored
Jul 16, 2023
by
winddramon
Committed by
GitHub
Jul 16, 2023
Browse files
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Plain Diff
Merge branch 'amarillonmc:nachster' into nachster
parents
9a705980
be5b37a2
Changes
5
Hide whitespace changes
Inline
Side-by-side
Showing
5 changed files
with
96 additions
and
10 deletions
+96
-10
api.php
api.php
+42
-5
command.php
command.php
+2
-2
end.php
end.php
+14
-1
game.php
game.php
+2
-2
index.php
index.php
+36
-0
No files found.
api.php
View file @
512048e9
...
...
@@ -293,15 +293,12 @@
/** 获取敌方技能页面 */
function
getEnemySkillPage
(
$tdata
)
{
global
$cskills
;
$uidata
=
$tdata
;
$array
=
array
();
foreach
(
$tdata
[
'clbpara'
][
'skill'
]
as
$skid
)
{
$cskill
=
$cskills
[
$skid
];
$name
=
$cskill
[
'name'
];
$cdesc
=
parse_skilldesc
(
$skid
,
$uidata
);
$num_input
=
$cskill
[
'num_input'
];
$input
=
$cskill
[
'input'
];
$unlock_flag
=
check_skill_unlock
(
$skid
,
$uidata
);
$unlock_desc
=
parse_skilllockdesc
(
$skid
,
$unlock_flag
);
$new_array
=
array
(
'id'
=>
$skid
,
'name'
=>
$name
,
...
...
@@ -394,6 +391,27 @@
"max"
=>
emix_calc_maxenum
(),
);
}
/** 检查获取的物品是否可进行合并 */
function
checkMerge
()
{
global
$wep
,
$wepk
,
$wepe
,
$weps
,
$wepsk
;
global
$itm0
,
$itmk0
,
$itme0
,
$itms0
,
$itmsk0
,
$nosta
;
$check
=
false
;
if
(
preg_match
(
'/^(WC|WD|WF|Y|B|C|TN|GB|M|V)/'
,
$itmk0
)
&&
$itms0
!==
$nosta
)
{
if
(
$wep
==
$itm0
&&
$wepk
==
$itmk0
&&
$wepe
==
$itme0
&&
$wepsk
==
$itmsk0
)
{
$check
=
true
;
}
else
{
for
(
$i
=
1
;
$i
<=
6
;
$i
++
)
{
global
$
{
'itm'
.
$i
},
$
{
'itmk'
.
$i
},
$
{
'itme'
.
$i
},
$
{
'itms'
.
$i
},
$
{
'itmsk'
.
$i
};
if
((
$
{
'itms'
.
$i
})
&&
(
$itm0
==
$
{
'itm'
.
$i
})
&&
(
$itmk0
==
$
{
'itmk'
.
$i
})
&&
(
$itme0
==
$
{
'itme'
.
$i
})
&&
(
$itmsk0
==
$
{
'itmsk'
.
$i
}))
{
$check
=
true
;
}
}
}
}
else
if
(
preg_match
(
'/^H|^P/'
,
$itmk0
)
&&
$itms0
!==
$nosta
)
{
$check
=
true
;
}
return
$check
;
}
echo
(
json_encode
(
array
(
"page"
=>
"game"
,
/** 玩家状态 */
...
...
@@ -637,6 +655,8 @@
"areaNum"
=>
$areanum
,
/** 每次禁区增加数 */
"areaAdd"
=>
$areaadd
,
/** 是否解除禁区 */
"isHack"
=>
$hack
,
),
/** 攻击方式 */
"attackType"
=>
array
(
...
...
@@ -687,6 +707,8 @@
"crafting"
=>
$club
!=
20
,
/** 元素口袋 */
"element"
=>
$club
==
20
,
/** 控制面板 */
"control"
=>
isset
(
$clbpara
[
'console'
]),
),
/** 安全箱物品 */
"depotItems"
=>
depot_getlist
(
$name
,
$type
),
...
...
@@ -705,6 +727,21 @@
"time"
=>
$dtime
,
"name"
=>
(
!
empty
(
$kname
)
&&
(
in_array
(
$state
,
Array
(
20
,
21
,
22
,
23
,
24
,
28
,
29
))))
?
$kname
:
null
,
)
:
null
,
/** 弹框 */
"dialog"
=>
$clbpara
[
'dialogue'
],
/** 不可跳过弹框 */
"noSkipDialog"
=>
$clbpara
[
'noskip_dialogue'
],
/** 游戏状态 */
"isGameOver"
=>
$gamestate
==
0
,
/** 控制面板 */
"controlPanel"
=>
array
(
/** 可用信道 */
"channel"
=>
$gamevars
[
'api'
],
/** 共计信道 */
"channelAll"
=>
$gamevars
[
'apis'
],
/** 按钮 */
"noButton"
=>
$clbpara
[
'nobutton'
],
)
),
/** 搜寻状态 */
"searchState"
=>
array
(
...
...
@@ -715,7 +752,7 @@
"props"
=>
$itmsk0_words
!=
'--'
?
$itmsk0_words
:
''
,
"quality"
=>
$itme0
,
"durability"
=>
$itms0
,
"canMerge"
=>
preg_match
(
'/^H|^P/'
,
$itmk0
)
&&
$itms0
!==
$nosta
,
"canMerge"
=>
checkMerge
()
,
)
:
null
,
/** 发现敌人 */
"findEnemy"
=>
$tdata
[
'nameinfo'
]
?
array
(
...
...
command.php
View file @
512048e9
...
...
@@ -781,9 +781,9 @@ $jgamedata = compatible_json_encode($gamedata);
//$json = new Services_JSON();
//$jgamedata = $json->encode($gamedata);
//if(!strstr($_SERVER['HTTP_REFERER'], 'php')) {
if
(
$udata
[
'u_templateid'
]
==
1
&&
!
strstr
(
$_SERVER
[
'HTTP_REFERER'
],
'php'
)
&&
$_SERVER
[
'HTTP_REFERER'
]
!=
''
)
{
if
(
$udata
[
'u_templateid'
]
==
1
&&
!
strstr
(
$_SERVER
[
'HTTP_REFERER'
],
'php'
)
&&
$_SERVER
[
'HTTP_REFERER'
]
!=
''
)
{
include
'./api.php'
;
}
else
{
}
else
{
echo
$jgamedata
;
}
...
...
end.php
View file @
512048e9
...
...
@@ -36,7 +36,20 @@ if($hp<=0 || $state>=10) {
if
(
$udata
[
'u_templateid'
]
==
1
&&
!
strstr
(
$_SERVER
[
'HTTP_REFERER'
],
'php'
)
&&
$_SERVER
[
'HTTP_REFERER'
]
!=
''
)
{
echo
json_encode
(
array
(
"page"
=>
"end"
,
"title"
=>
$stateinfo
[
$state
],
"title"
=>
$hp
<=
0
?
$stateinfo
[
$state
]
:
$gwin
[
$winmode
],
"deadInfo"
=>
$hp
<=
0
?
array
(
"avatar"
=>
$iconImg
,
"motto"
=>
$motto
,
"info"
=>
$dinfo
[
$state
],
"time"
=>
$dtime
,
"killer"
=>
!
empty
(
$kname
)
&&
$state
>=
10
?
$kname
:
null
,
)
:
null
,
"flag"
=>
array
(
"number"
=>
$sNo
,
"killNum"
=>
$killnum
,
"winner"
=>
$winner
,
"state"
=>
$state
,
)
));
}
else
{
include
template
(
'ending'
);
...
...
game.php
View file @
512048e9
...
...
@@ -170,9 +170,9 @@ if(isset($opendialog))
}
//if (!strstr($_SERVER['HTTP_REFERER'], 'php') && $_SERVER['HTTP_REFERER'] != '') {
if
(
$udata
[
'u_templateid'
]
==
1
&&
!
strstr
(
$_SERVER
[
'HTTP_REFERER'
],
'php'
)
&&
$_SERVER
[
'HTTP_REFERER'
]
!=
''
)
{
if
(
$udata
[
'u_templateid'
]
==
1
&&
!
strstr
(
$_SERVER
[
'HTTP_REFERER'
],
'php'
)
&&
$_SERVER
[
'HTTP_REFERER'
]
!=
''
)
{
include
'./api.php'
;
}
else
{
}
else
{
include
template
(
'game'
);
}
...
...
index.php
View file @
512048e9
...
...
@@ -58,6 +58,34 @@ if(!empty($roomact))
else
{
if
(
isset
(
$_GET
[
'is_new'
]))
{
$now_rooms
=
!
empty
(
$roomlist
)
?
count
(
$roomlist
)
:
0
;
$rooms
=
array
();
foreach
(
$roomlist
as
$rkey
=>
$rinfo
)
{
$room
=
array
();
$room
[
'id'
]
=
$rkey
;
$room
[
'status'
]
=
$gstate
[
$rinfo
[
'gamestate'
]];
$room
[
'owner'
]
=
$rinfo
[
'groomownid'
];
$room
[
'nums'
]
=
$rinfo
[
'groomnums'
];
$action
=
array
();
if
(
!
empty
(
$cuser
)
&&
!
empty
(
$cpass
))
{
if
(
!
empty
(
$groomid
))
{
if
(
$groomid
==
$rkey
)
{
$action
[]
=
'退出'
;
if
(
!
empty
(
$rinfo
[
'groomownid'
])
&&
$rinfo
[
'groomownid'
]
==
$cuser
)
{
$action
[]
=
'解散'
;
}
}
else
{
$action
[]
=
'-'
;
}
}
else
{
$action
[]
=
'加入'
;
}
}
else
{
$action
[]
=
'-'
;
}
$room
[
'action'
]
=
$action
;
$rooms
[]
=
$room
;
}
echo
json_encode
(
array
(
// 当前回合数
"num"
=>
$gamenum
,
...
...
@@ -90,6 +118,14 @@ else
"deathNum"
=>
$deathnum
,
// 当前房间号:
"roomID"
=>
$groomid
,
// 最大房间数
"maxRooms"
=>
$max_rooms
,
// 是否可创建房间
"canCreateRoom"
=>
$now_rooms
<
$max_rooms
&&
!
$groomid
&&
(
!
empty
(
$cuser
)
&&
!
empty
(
$cpass
)),
// 房间
"rooms"
=>
$rooms
,
// 站长留言
"news"
=>
$adminmsg
,
// 用户名
"username"
=>
$cuser
,
));
...
...
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