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Nemo Ma
no81cards
Commits
f4e5057a
Commit
f4e5057a
authored
Jul 20, 2025
by
POLYMER
Browse files
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fix
parent
5875dcf5
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expansions/no81.cdb
expansions/no81.cdb
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expansions/pics/4879003.jpg
expansions/pics/4879003.jpg
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expansions/pics/4879006.jpg
expansions/pics/4879006.jpg
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expansions/pics/4879009.jpg
expansions/pics/4879009.jpg
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expansions/pics/4879012.jpg
expansions/pics/4879012.jpg
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expansions/script/c4879003.lua
expansions/script/c4879003.lua
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expansions/script/c4879006.lua
expansions/script/c4879006.lua
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-143
expansions/script/c4879009.lua
expansions/script/c4879009.lua
+0
-143
expansions/script/c4879012.lua
expansions/script/c4879012.lua
+0
-144
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expansions/no81.cdb
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expansions/pics/4879003.jpg
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expansions/pics/4879006.jpg
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expansions/pics/4879009.jpg
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expansions/pics/4879012.jpg
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expansions/script/c4879003.lua
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5875dcf5
local
m
=
4879003
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCost
(
cm
.
spcost
)
e1
:
SetTarget
(
cm
.
sptg
)
e1
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e2
:
SetCondition
(
cm
.
rlcon2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e3
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_TOHAND
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e3
:
SetCountLimit
(
1
,
m
+
1
)
e3
:
SetCondition
(
cm
.
lkcon
)
e3
:
SetTarget
(
cm
.
thtg
)
e3
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e3
)
if
not
cm
.
global_check
then
cm
.
global_check
=
true
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_TO_HAND
)
--ge1:SetCondition(cm.spcon)
ge1
:
SetOperation
(
cm
.
negop
)
Duel
.
RegisterEffect
(
ge1
,
0
)
end
end
function
cm
.
checkfilter
(
c
,
tp
)
return
c
:
IsCode
(
m
)
and
c
:
IsControler
(
tp
)
end
function
cm
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
eg
:
IsExists
(
cm
.
checkfilter
,
1
,
nil
,
0
)
and
re
and
re
:
GetHandler
():
IsSetCard
(
0xae55
)
then
Duel
.
RegisterFlagEffect
(
0
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
if
eg
:
IsExists
(
cm
.
checkfilter
,
1
,
nil
,
1
)
and
re
and
re
:
GetHandler
():
IsSetCard
(
0xae55
)
then
Duel
.
RegisterFlagEffect
(
1
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
function
cm
.
lkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
end
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
and
re
:
GetHandler
():
IsSetCard
(
0xae55
)
and
e
:
GetHandler
():
IsCode
(
m
)
end
function
cm
.
rlcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
end
function
cm
.
filter
(
c
)
return
c
:
IsSetCard
(
0xae55
)
and
c
:
IsAbleToHand
()
end
function
cm
.
desfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xae55
)
end
function
cm
.
cfilter
(
c
,
code
)
return
c
:
IsCode
(
code
)
end
function
cm
.
tgfilter
(
c
)
return
c
:
IsSetCard
(
0xae56
)
and
c
:
IsAbleToGrave
()
and
not
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
c
:
GetCode
())
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
cm
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
tp
)
and
Duel
.
IsExistingTarget
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
tgfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
cm
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
g1
:
Merge
(
g2
)
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
if
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tgfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
if
g1
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
g1
,
REASON_EFFECT
)
end
end
end
function
cm
.
cfilter
(
c
)
return
c
:
IsSetCard
(
0xae55
)
and
not
c
:
IsPublic
()
end
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
e
:
SetLabel
(
1
)
if
chk
==
0
then
return
true
end
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
e
:
GetLabel
()
==
0
then
return
false
end
e
:
SetLabel
(
0
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
e
:
SetLabel
(
0
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
e
:
GetHandler
())
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ShuffleHand
(
tp
)
Duel
.
SetTargetCard
(
g
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
end
function
cm
.
filter2
(
c
)
return
c
:
IsSetCard
(
0xae55
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
and
not
c
:
IsCode
(
m
)
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
g2
=
Duel
.
GetMatchingGroup
(
cm
.
filter2
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
+
REASON_DISCARD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
if
g2
:
GetCount
()
>
0
then
local
sg1
=
g2
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
sg1
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg1
)
end
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
cm
.
splimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
cm
.
splimit
(
e
,
c
)
return
c
:
IsLocation
(
LOCATION_EXTRA
)
end
\ No newline at end of file
expansions/script/c4879006.lua
deleted
100644 → 0
View file @
5875dcf5
local
m
=
4879006
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCost
(
cm
.
spcost
)
e1
:
SetTarget
(
cm
.
sptg
)
e1
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e2
:
SetCondition
(
cm
.
rlcon2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e3
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_TOHAND
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e3
:
SetCountLimit
(
1
,
m
+
1
)
e3
:
SetCondition
(
cm
.
lkcon
)
e3
:
SetTarget
(
cm
.
thtg
)
e3
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e3
)
if
not
cm
.
global_check
then
cm
.
global_check
=
true
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_TO_HAND
)
ge1
:
SetOperation
(
cm
.
negop
)
Duel
.
RegisterEffect
(
ge1
,
0
)
end
end
function
cm
.
lkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
end
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
and
re
:
GetHandler
():
IsSetCard
(
0xae55
)
end
function
cm
.
rlcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
end
function
cm
.
checkfilter
(
c
,
tp
)
return
c
:
IsCode
(
m
)
and
c
:
IsControler
(
tp
)
end
function
cm
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
eg
:
IsExists
(
cm
.
checkfilter
,
1
,
nil
,
0
)
and
re
and
re
:
GetHandler
():
IsSetCard
(
0xae55
)
then
Duel
.
RegisterFlagEffect
(
0
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
if
eg
:
IsExists
(
cm
.
checkfilter
,
1
,
nil
,
1
)
and
re
and
re
:
GetHandler
():
IsSetCard
(
0xae55
)
then
Duel
.
RegisterFlagEffect
(
1
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
function
cm
.
filter
(
c
)
return
c
:
IsSetCard
(
0xae55
)
and
c
:
IsAbleToHand
()
end
function
cm
.
desfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xae55
)
end
function
cm
.
cfilter
(
c
,
code
)
return
c
:
IsCode
(
code
)
end
function
cm
.
tgfilter
(
c
)
return
c
:
IsSetCard
(
0xae56
)
and
c
:
IsAbleToGrave
()
and
not
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
c
:
GetCode
())
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
cm
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
tp
)
and
Duel
.
IsExistingTarget
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
tgfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
cm
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
g1
:
Merge
(
g2
)
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
if
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tgfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
if
g1
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
g1
,
REASON_EFFECT
)
end
end
end
function
cm
.
cfilter
(
c
)
return
c
:
IsSetCard
(
0xae55
)
and
not
c
:
IsPublic
()
end
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
e
:
SetLabel
(
1
)
if
chk
==
0
then
return
true
end
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
e
:
GetLabel
()
==
0
then
return
false
end
e
:
SetLabel
(
0
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
e
:
SetLabel
(
0
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
e
:
GetHandler
())
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ShuffleHand
(
tp
)
Duel
.
SetTargetCard
(
g
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
end
function
cm
.
filter2
(
c
)
return
c
:
IsSetCard
(
0xae55
)
and
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsAbleToHand
()
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
g2
=
Duel
.
GetMatchingGroup
(
cm
.
filter2
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
+
REASON_DISCARD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
if
g2
:
GetCount
()
>
0
then
local
sg1
=
g2
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
sg1
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg1
)
end
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
cm
.
splimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
cm
.
splimit
(
e
,
c
)
return
c
:
IsLocation
(
LOCATION_EXTRA
)
end
expansions/script/c4879009.lua
deleted
100644 → 0
View file @
5875dcf5
local
m
=
4879009
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCost
(
cm
.
spcost
)
e1
:
SetTarget
(
cm
.
sptg
)
e1
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e2
:
SetCondition
(
cm
.
rlcon2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e3
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_TOHAND
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e3
:
SetCountLimit
(
1
,
m
+
1
)
e3
:
SetCondition
(
cm
.
lkcon
)
e3
:
SetTarget
(
cm
.
thtg
)
e3
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e3
)
if
not
cm
.
global_check
then
cm
.
global_check
=
true
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_TO_HAND
)
ge1
:
SetOperation
(
cm
.
negop
)
Duel
.
RegisterEffect
(
ge1
,
0
)
end
end
function
cm
.
lkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
end
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
and
re
:
GetHandler
():
IsSetCard
(
0xae55
)
end
function
cm
.
rlcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
end
function
cm
.
checkfilter
(
c
,
tp
)
return
c
:
IsCode
(
m
)
and
c
:
IsControler
(
tp
)
end
function
cm
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
eg
:
IsExists
(
cm
.
checkfilter
,
1
,
nil
,
0
)
and
re
and
re
:
GetHandler
():
IsSetCard
(
0xae55
)
then
Duel
.
RegisterFlagEffect
(
0
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
if
eg
:
IsExists
(
cm
.
checkfilter
,
1
,
nil
,
1
)
and
re
and
re
:
GetHandler
():
IsSetCard
(
0xae55
)
then
Duel
.
RegisterFlagEffect
(
1
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
function
cm
.
filter
(
c
)
return
c
:
IsSetCard
(
0xae55
)
and
c
:
IsAbleToHand
()
end
function
cm
.
desfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xae55
)
end
function
cm
.
cfilter
(
c
,
code
)
return
c
:
IsCode
(
code
)
end
function
cm
.
tgfilter
(
c
)
return
c
:
IsSetCard
(
0xae56
)
and
c
:
IsAbleToGrave
()
and
not
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
c
:
GetCode
())
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
cm
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
tp
)
and
Duel
.
IsExistingTarget
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
tgfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
cm
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
g1
:
Merge
(
g2
)
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
if
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tgfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
if
g1
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
g1
,
REASON_EFFECT
)
end
end
end
function
cm
.
cfilter
(
c
)
return
c
:
IsSetCard
(
0xae55
)
and
not
c
:
IsPublic
()
end
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
e
:
SetLabel
(
1
)
if
chk
==
0
then
return
true
end
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
e
:
GetLabel
()
==
0
then
return
false
end
e
:
SetLabel
(
0
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
e
:
SetLabel
(
0
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
e
:
GetHandler
())
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ShuffleHand
(
tp
)
Duel
.
SetTargetCard
(
g
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
end
function
cm
.
filter2
(
c
)
return
c
:
IsSetCard
(
0xae55
)
and
c
:
IsType
(
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
g2
=
Duel
.
GetMatchingGroup
(
cm
.
filter2
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
+
REASON_DISCARD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
if
g2
:
GetCount
()
>
0
then
local
sg1
=
g2
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
sg1
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg1
)
end
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
cm
.
splimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
cm
.
splimit
(
e
,
c
)
return
c
:
IsLocation
(
LOCATION_EXTRA
)
end
expansions/script/c4879012.lua
deleted
100644 → 0
View file @
5875dcf5
local
m
=
4879012
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCost
(
cm
.
spcost
)
e1
:
SetTarget
(
cm
.
sptg
)
e1
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e2
:
SetCondition
(
cm
.
rlcon2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e3
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_TOHAND
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e3
:
SetCountLimit
(
1
,
m
+
1
)
e3
:
SetCondition
(
cm
.
lkcon
)
e3
:
SetTarget
(
cm
.
thtg
)
e3
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e3
)
if
not
cm
.
global_check
then
cm
.
global_check
=
true
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_TO_HAND
)
ge1
:
SetOperation
(
cm
.
negop
)
Duel
.
RegisterEffect
(
ge1
,
0
)
end
end
function
cm
.
lkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
end
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
and
re
:
GetHandler
():
IsSetCard
(
0xae55
)
end
function
cm
.
rlcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
end
function
cm
.
checkfilter
(
c
,
tp
)
return
c
:
IsCode
(
m
)
and
c
:
IsControler
(
tp
)
end
function
cm
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
eg
:
IsExists
(
cm
.
checkfilter
,
1
,
nil
,
0
)
and
re
and
re
:
GetHandler
():
IsSetCard
(
0xae55
)
then
Duel
.
RegisterFlagEffect
(
0
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
if
eg
:
IsExists
(
cm
.
checkfilter
,
1
,
nil
,
1
)
and
re
and
re
:
GetHandler
():
IsSetCard
(
0xae55
)
then
Duel
.
RegisterFlagEffect
(
1
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
function
cm
.
filter
(
c
)
return
c
:
IsSetCard
(
0xae55
)
and
c
:
IsAbleToHand
()
end
function
cm
.
desfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xae55
)
end
function
cm
.
cfilter
(
c
,
code
)
return
c
:
IsCode
(
code
)
end
function
cm
.
tgfilter
(
c
)
return
c
:
IsSetCard
(
0xae56
)
and
c
:
IsAbleToGrave
()
and
not
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
c
:
GetCode
())
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
cm
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
tp
)
and
Duel
.
IsExistingTarget
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
tgfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
cm
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
g1
:
Merge
(
g2
)
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
if
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tgfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
if
g1
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
g1
,
REASON_EFFECT
)
end
end
end
function
cm
.
cfilter
(
c
)
return
c
:
IsSetCard
(
0xae55
)
and
not
c
:
IsPublic
()
end
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
e
:
SetLabel
(
1
)
if
chk
==
0
then
return
true
end
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
e
:
GetLabel
()
==
0
then
return
false
end
e
:
SetLabel
(
0
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
e
:
SetLabel
(
0
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
e
:
GetHandler
())
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ShuffleHand
(
tp
)
Duel
.
SetTargetCard
(
g
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
end
function
cm
.
filter2
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
g2
=
Duel
.
GetMatchingGroup
(
cm
.
filter2
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
+
REASON_DISCARD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
ct
,
nil
)
if
g2
:
GetCount
()
>
0
then
local
sg1
=
g2
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
sg1
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg1
)
end
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
cm
.
splimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
cm
.
splimit
(
e
,
c
)
return
c
:
IsLocation
(
LOCATION_EXTRA
)
end
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