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Nemo Ma
no81cards
Commits
f4bb37d5
Commit
f4bb37d5
authored
Sep 24, 2023
by
POLYMER
Browse files
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fix
parent
3cc4a48c
Changes
15
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15 changed files
with
95 additions
and
309 deletions
+95
-309
expansions/no81.cdb
expansions/no81.cdb
+0
-0
expansions/pics/29008292.jpg
expansions/pics/29008292.jpg
+0
-0
expansions/pics/29091651.jpg
expansions/pics/29091651.jpg
+0
-0
expansions/pics/53798001.jpg
expansions/pics/53798001.jpg
+0
-0
expansions/script/c11450900.lua
expansions/script/c11450900.lua
+58
-48
expansions/script/c11451001.lua
expansions/script/c11451001.lua
+1
-4
expansions/script/c11451430.lua
expansions/script/c11451430.lua
+2
-3
expansions/script/c11451599.lua
expansions/script/c11451599.lua
+1
-1
expansions/script/c22348083.lua
expansions/script/c22348083.lua
+26
-18
expansions/script/c29008292.lua
expansions/script/c29008292.lua
+0
-83
expansions/script/c29091651.lua
expansions/script/c29091651.lua
+0
-64
expansions/script/c53798001.lua
expansions/script/c53798001.lua
+0
-81
expansions/script/c88882039.lua
expansions/script/c88882039.lua
+3
-3
expansions/script/c98920026.lua
expansions/script/c98920026.lua
+1
-1
expansions/script/c98950003.lua
expansions/script/c98950003.lua
+3
-3
No files found.
expansions/no81.cdb
View file @
f4bb37d5
No preview for this file type
expansions/pics/29008292.jpg
deleted
100644 → 0
View file @
3cc4a48c
206 KB
expansions/pics/29091651.jpg
deleted
100644 → 0
View file @
3cc4a48c
199 KB
expansions/pics/53798001.jpg
deleted
100644 → 0
View file @
3cc4a48c
171 KB
expansions/script/c11450900.lua
View file @
f4bb37d5
...
@@ -84,11 +84,14 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -84,11 +84,14 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
c
:
SetTurnCounter
(
0
)
c
:
SetTurnCounter
(
0
)
end
end
function
cm
.
spfilter
(
c
,
e
,
p
,
zone
)
function
cm
.
spfilter
(
c
,
e
,
p
,
zone
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
p
,
false
,
false
,
POS_FACEUP
+
POS_FACEDOWN_DEFENSE
,
p
)
--
,zone)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
p
,
false
,
false
,
POS_FACEUP
+
POS_FACEDOWN_DEFENSE
,
p
,
zone
)
end
end
function
cm
.
ssfilter
(
c
)
function
cm
.
ssfilter
(
c
)
return
c
:
IsSSetable
()
and
not
c
:
IsType
(
TYPE_FIELD
)
return
c
:
IsSSetable
()
and
not
c
:
IsType
(
TYPE_FIELD
)
end
end
function
cm
.
ntfilter
(
c
,
p
)
return
c
:
IsControler
(
p
)
and
not
c
:
IsType
(
TYPE_TOKEN
)
end
local
A
=
1103515245
local
A
=
1103515245
local
B
=
12345
local
B
=
12345
local
M
=
32767
local
M
=
32767
...
@@ -106,6 +109,7 @@ function cm.roll(min,max)
...
@@ -106,6 +109,7 @@ function cm.roll(min,max)
end
end
return
cm
.
r
return
cm
.
r
end
end
if
Duel
.
GetRandomNumber
then
cm
.
roll
=
Duel
.
GetRandomNumber
end
function
cm
.
evoperation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
evoperation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
ct
=
c
:
GetTurnCounter
()
local
ct
=
c
:
GetTurnCounter
()
...
@@ -165,9 +169,13 @@ function cm.evoperation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -165,9 +169,13 @@ function cm.evoperation(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
end
end
local
g12
=
g1
+
g2
local
g123
=
g1
+
g2
+
g3
local
g123
=
g1
+
g2
+
g3
--if #g1>0 then Duel.Destroy(g1,REASON_RULE) end
--if #g1>0 then Duel.Destroy(g1,REASON_RULE) end
if
#
g123
>
0
then
Duel
.
Destroy
(
g123
,
REASON_EFFECT
)
end
if
#
g123
>
0
then
Duel
.
Destroy
(
g123
,
REASON_EFFECT
)
end
local
ct
=
{}
ct
[
0
]
=
g3
:
FilterCount
(
Card
.
IsControler
,
nil
,
0
)
+
g12
:
FilterCount
(
cm
.
ntfilter
,
nil
,
0
)
ct
[
1
]
=
g3
:
FilterCount
(
Card
.
IsControler
,
nil
,
1
)
+
g12
:
FilterCount
(
cm
.
ntfilter
,
nil
,
1
)
for
i
=
0
,
4
do
for
i
=
0
,
4
do
for
j
=
0
,
4
do
for
j
=
0
,
4
do
--sequence?
--sequence?
...
@@ -196,7 +204,7 @@ function cm.evoperation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -196,7 +204,7 @@ function cm.evoperation(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
)
e1
:
SetValue
(
TYPE_SPELL
+
TYPE_CONTINUOUS
)
e1
:
SetValue
(
TYPE_SPELL
+
TYPE_CONTINUOUS
)
token
:
RegisterEffect
(
e1
,
true
)
token
:
RegisterEffect
(
e1
,
true
)
elseif
(
j
==
1
or
j
==
3
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
tokenid
,
nil
,
0x4011
,
0
,
0
,
1
,
RACE_AQUA
,
ATTRIBUTE_WATER
,
POS_FACEUP_ATTACK
,
p
)
then
--and (not Duel.IsPlayerAffectedByEffect(tp,59822133) or #g1
<=1) then
elseif
(
j
==
1
or
j
==
3
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
tokenid
,
nil
,
0x4011
,
0
,
0
,
1
,
RACE_AQUA
,
ATTRIBUTE_WATER
,
POS_FACEUP_ATTACK
,
p
)
and
(
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
or
ct
[
tp
]
<=
1
)
then
local
token
=
Duel
.
CreateToken
(
tp
,
tokenid
)
local
token
=
Duel
.
CreateToken
(
tp
,
tokenid
)
--if tc then Duel.Destroy(tc,REASON_RULE) end
--if tc then Duel.Destroy(tc,REASON_RULE) end
if
p
==
tp
then
if
p
==
tp
then
...
@@ -218,53 +226,55 @@ function cm.evoperation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -218,53 +226,55 @@ function cm.evoperation(e,tp,eg,ep,ev,re,r,rp)
local
p
,
loc
,
seq
=
cm
.
zone2seq
(
tp
,
zone
)
local
p
,
loc
,
seq
=
cm
.
zone2seq
(
tp
,
zone
)
local
tc
=
cm
.
GetCardsInZone
(
tp
,
zone
)
local
tc
=
cm
.
GetCardsInZone
(
tp
,
zone
)
local
g
=
Group
.
CreateGroup
()
local
g
=
Group
.
CreateGroup
()
if
loc
==
LOCATION_MZONE
then
if
Duel
.
CheckLocation
(
p
,
loc
,
seq
)
then
local
zone2
=
zone
if
loc
==
LOCATION_MZONE
then
if
zone
>=
1
<<
16
then
zone2
=
zone
>>
16
end
local
zone2
=
zone
g
=
Duel
.
GetMatchingGroup
(
cm
.
spfilter
,
p
,
LOCATION_DECK
,
0
,
g3
,
e
,
p
)
--,zone2)
if
zone
>=
1
<<
16
then
zone2
=
zone
>>
16
end
if
#
g
>
0
then
--and (not Duel.IsPlayerAffectedByEffect(tp,59822133) or #g3<=1) then
g
=
Duel
.
GetMatchingGroup
(
cm
.
spfilter
,
p
,
LOCATION_DECK
,
0
,
g123
,
e
,
p
,
zone2
)
if
p
==
tp
then
if
#
g
>
0
and
(
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
or
ct
[
tp
]
<=
1
)
then
local
zone2
=
zone
if
p
==
tp
then
if
zone
>=
1
<<
16
then
zone2
=
zone
>>
16
else
zone2
=
zone
<<
16
end
local
zone2
=
zone
Duel
.
Hint
(
HINT_ZONE
,
1
-
tp
,
zone2
)
if
zone
>=
1
<<
16
then
zone2
=
zone
>>
16
else
zone2
=
zone
<<
16
end
else
Duel
.
Hint
(
HINT_ZONE
,
1
-
tp
,
zone2
)
Duel
.
Hint
(
HINT_ZONE
,
tp
,
zone
)
else
end
Duel
.
Hint
(
HINT_ZONE
,
tp
,
zone
)
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
m
,
2
))
end
local
tg
=
g
:
Select
(
p
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
m
,
2
))
--if tc then Duel.Destroy(tc,REASON_RULE) end
local
tg
=
g
:
Select
(
p
,
1
,
1
,
nil
)
if
p
==
tp
then
--if tc then Duel.Destroy(tc,REASON_RULE) end
Duel
.
SpecialSummonStep
(
tg
:
GetFirst
(),
0
,
p
,
p
,
false
,
false
,
POS_FACEUP
+
POS_FACEDOWN_DEFENSE
,
zone
)
if
p
==
tp
then
if
tg
:
GetFirst
():
IsFacedown
()
then
Duel
.
ConfirmCards
(
1
-
p
,
tg
)
end
Duel
.
SpecialSummonStep
(
tg
:
GetFirst
(),
0
,
p
,
p
,
false
,
false
,
POS_FACEUP
+
POS_FACEDOWN_DEFENSE
,
zone
)
else
if
tg
:
GetFirst
():
IsFacedown
()
then
Duel
.
ConfirmCards
(
1
-
p
,
tg
)
end
Duel
.
SpecialSummonStep
(
tg
:
GetFirst
(),
0
,
p
,
p
,
false
,
false
,
POS_FACEUP
+
POS_FACEDOWN_DEFENSE
,
zone
>>
16
)
else
if
tg
:
GetFirst
():
IsFacedown
()
then
Duel
.
ConfirmCards
(
1
-
p
,
tg
)
end
Duel
.
SpecialSummonStep
(
tg
:
GetFirst
(),
0
,
p
,
p
,
false
,
false
,
POS_FACEUP
+
POS_FACEDOWN_DEFENSE
,
zone
>>
16
)
if
tg
:
GetFirst
():
IsFacedown
()
then
Duel
.
ConfirmCards
(
1
-
p
,
tg
)
end
end
end
end
e
nd
e
lseif
loc
==
LOCATION_SZONE
then
elseif
loc
==
LOCATION_SZONE
then
g
=
Duel
.
GetMatchingGroup
(
cm
.
ssfilter
,
p
,
LOCATION_DECK
,
0
,
g123
)
g
=
Duel
.
GetMatchingGroup
(
cm
.
ssfilter
,
p
,
LOCATION_DECK
,
0
,
g3
)
if
#
g
>
0
then
if
#
g
>
0
then
if
p
==
tp
then
if
p
==
tp
then
local
zone2
=
zone
local
zone2
=
zone
if
zone
>=
1
<<
16
then
zone2
=
zone
>>
16
else
zone2
=
zone
<<
16
end
if
zone
>=
1
<<
16
then
zone2
=
zone
>>
16
else
zone2
=
zone
<<
16
end
Duel
.
Hint
(
HINT_ZONE
,
1
-
tp
,
zone2
)
Duel
.
Hint
(
HINT_ZONE
,
1
-
tp
,
zone2
)
else
else
Duel
.
Hint
(
HINT_ZONE
,
tp
,
zone
)
Duel
.
Hint
(
HINT_ZONE
,
tp
,
zone
)
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
m
,
3
))
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
m
,
3
)
)
local
tg
=
g
:
Select
(
p
,
1
,
1
,
nil
)
local
tg
=
g
:
Select
(
p
,
1
,
1
,
nil
)
--if tc then Duel.Destroy(tc,REASON_RULE) end
--if tc then Duel.Destroy(tc,REASON_RULE) end
cm
.
mv
=
true
cm
.
mv
=
true
if
p
==
tp
then
if
p
==
tp
then
Duel
.
MoveToField
(
tg
:
GetFirst
(),
p
,
p
,
LOCATION_SZONE
,
POS_FACEDOWN
,
false
,
zone
>>
8
)
Duel
.
MoveToField
(
tg
:
GetFirst
(),
p
,
p
,
LOCATION_SZONE
,
POS_FACEDOWN
,
false
,
zone
>>
8
)
--Duel.SSet(p,tg:GetFirst()
)
--Duel.SSet(p,tg:GetFirst()
)
Duel
.
RaiseEvent
(
tg
:
GetFirst
(),
EVENT_SSET
,
e
,
REASON_EFFECT
,
p
,
p
,
0
)
Duel
.
RaiseEvent
(
tg
:
GetFirst
(),
EVENT_SSET
,
e
,
REASON_EFFECT
,
p
,
p
,
0
)
Duel
.
ConfirmCards
(
1
-
p
,
tg
)
Duel
.
ConfirmCards
(
1
-
p
,
tg
)
else
else
Duel
.
MoveToField
(
tg
:
GetFirst
(),
p
,
p
,
LOCATION_SZONE
,
POS_FACEDOWN
,
false
,
zone
>>
24
)
Duel
.
MoveToField
(
tg
:
GetFirst
(),
p
,
p
,
LOCATION_SZONE
,
POS_FACEDOWN
,
false
,
zone
>>
24
)
--Duel.SSet(p,tg:GetFirst()
)
--Duel.SSet(p,tg:GetFirst()
)
Duel
.
RaiseEvent
(
tg
:
GetFirst
(),
EVENT_SSET
,
e
,
REASON_EFFECT
,
p
,
p
,
0
)
Duel
.
RaiseEvent
(
tg
:
GetFirst
(),
EVENT_SSET
,
e
,
REASON_EFFECT
,
p
,
p
,
0
)
Duel
.
ConfirmCards
(
1
-
p
,
tg
)
Duel
.
ConfirmCards
(
1
-
p
,
tg
)
end
end
end
end
end
end
end
...
...
expansions/script/c11451001.lua
View file @
f4bb37d5
...
@@ -158,10 +158,6 @@ function cm.initial_effect(c)
...
@@ -158,10 +158,6 @@ function cm.initial_effect(c)
end
end
local
KOISHI_CHECK
=
false
local
KOISHI_CHECK
=
false
if
Card
.
SetCardData
then
KOISHI_CHECK
=
true
end
if
Card
.
SetCardData
then
KOISHI_CHECK
=
true
end
if
Duel
.
GetRandomNumber
then
Debug
.
Message
(
"You can use Duel.GetRandomNumber."
..
Duel
.
GetRandomNumber
(
1
,
20
))
else
Debug
.
Message
(
"You cannot use Duel.GetRandomNumber."
)
end
if
debug
and
debug.getregistry
then
Debug
.
Message
(
"You can use debug.getregistry."
)
else
Debug
.
Message
(
"You cannot use debug.getregistry."
)
end
function
cm
.
filter
(
g
,
f
,
nc
,
...
)
function
cm
.
filter
(
g
,
f
,
nc
,
...
)
if
aux
.
GetValueType
(
f
)
==
"function"
then
return
g
:
Filter
(
f
,
nc
,
...
)
end
if
aux
.
GetValueType
(
f
)
==
"function"
then
return
g
:
Filter
(
f
,
nc
,
...
)
end
local
ng
=
g
:
Clone
()
local
ng
=
g
:
Clone
()
...
@@ -206,6 +202,7 @@ function cm.roll(min,max)
...
@@ -206,6 +202,7 @@ function cm.roll(min,max)
end
end
return
cm
.
r
return
cm
.
r
end
end
if
Duel
.
GetRandomNumber
then
cm
.
roll
=
Duel
.
GetRandomNumber
end
function
cm
.
list
(
code
)
function
cm
.
list
(
code
)
for
_
,
codes
in
pairs
(
cm
.
blacklist
)
do
for
_
,
codes
in
pairs
(
cm
.
blacklist
)
do
if
codes
==
code
then
return
true
end
if
codes
==
code
then
return
true
end
...
...
expansions/script/c11451430.lua
View file @
f4bb37d5
--闪刀姬-灵线
--闪刀姬-灵线
local
m
=
11451430
local
cm
,
m
=
GetID
()
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
SetSPSummonOnce
(
m
)
c
:
SetSPSummonOnce
(
m
)
--xyz summon
--xyz summon
...
@@ -97,7 +96,7 @@ function cm.tgop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -97,7 +96,7 @@ function cm.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
sg
)
Duel
.
HintSelection
(
sg
)
if
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
>
0
then
if
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
>
0
and
sg
:
GetFirst
():
IsLocation
(
LOCATION_HAND
)
then
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
...
...
expansions/script/c11451599.lua
View file @
f4bb37d5
...
@@ -60,7 +60,7 @@ end
...
@@ -60,7 +60,7 @@ end
function
cm
.
adop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
adop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
and
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
if
#
g
>
0
and
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
>
0
and
g
:
GetFirst
():
IsLocation
(
LOCATION_HAND
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
tp
):
GetFirst
()
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
tp
):
GetFirst
()
...
...
expansions/script/c22348083.lua
View file @
f4bb37d5
...
@@ -40,30 +40,38 @@ function c22348083.spfilter2(c,e,tp)
...
@@ -40,30 +40,38 @@ function c22348083.spfilter2(c,e,tp)
return
c
:
IsSetCard
(
0x3703
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsSetCard
(
0x3703
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
c22348083
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c22348083
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
tep
=
nil
local
tep
=
nil
if
Duel
.
GetCurrentChain
()
>
1
then
tep
=
Duel
.
GetChainInfo
(
Duel
.
GetCurrentChain
()
-
1
,
CHAININFO_TRIGGERING_PLAYER
)
end
if
chk
==
0
then
if
tep
and
tep
==
1
-
tp
then
if
Duel
.
GetCurrentChain
()
>
0
then
tep
=
Duel
.
GetChainInfo
(
Duel
.
GetCurrentChain
(),
CHAININFO_TRIGGERING_PLAYER
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c22348083
.
spfilter2
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
if
tep
and
tep
==
1
-
tp
then
e
:
SetLabel
(
1
)
return
Duel
.
IsExistingMatchingCard
(
c22348083
.
spfilter2
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
else
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c22348083
.
spfilter1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
else
e
:
SetLabel
(
0
)
return
Duel
.
IsExistingMatchingCard
(
c22348083
.
spfilter1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
end
end
if
Duel
.
GetCurrentChain
()
>
1
then
tep
=
Duel
.
GetChainInfo
(
Duel
.
GetCurrentChain
()
-
1
,
CHAININFO_TRIGGERING_PLAYER
)
end
if
tep
and
tep
==
1
-
tp
then
e
:
SetLabel
(
1
)
else
e
:
SetLabel
(
0
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
end
end
function
c22348083
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c22348083
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
e
:
GetLabel
()
==
1
then
if
e
:
GetLabel
()
==
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c22348083
.
spfilter2
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c22348083
.
spfilter2
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
else
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c22348083
.
spfilter1
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c22348083
.
spfilter1
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
end
end
function
c22348083
.
spcostfilter
(
c
,
tp
)
function
c22348083
.
spcostfilter
(
c
,
tp
)
...
...
expansions/script/c29008292.lua
deleted
100644 → 0
View file @
3cc4a48c
--方舟骑士-苇草·焰影
function
c29008292
.
initial_effect
(
c
)
We
're no strangers to love
你我对于爱情均非陌生之人
You know the rules and so do I
你对规则知根晓底我也如此
A full commitment'
s
what
I
'm thinking of
我想给的就是一份真心忠贞
You wouldn'
t
get
this
from
any
other
guy
这你将不会从其他人那得到
I
just
wanna
tell
you
how
I
'm feeling
我只想告诉你我的感受体会
Gotta make you understand
渴望让你也能懂得我的心意
Never gonna give you up
永远不会将你放弃
Never gonna let you down
永远不会让你失望
Never gonna run around and desert you
永远不会四处招摇将你抛弃
Never gonna make you cry
绝对不会让你哭泣
Never gonna say goodbye
绝对不会说出再见
Never gonna tell a lie and hurt you
绝对不会口出谎言将你伤害
We'
ve
known
each
other
for
so
long
我们相识相知已然太长太久
Your
heart
's been aching but you'
re
too
shy
to
say
it
你心一直作痛你却羞于出口
Inside
we
both
know
what
's been going on
内心你我都清楚发生着什么
We know the game and we'
re
gonna
play
it
我们深谙这场游戏将要继续
And
if
you
ask
me
how
I
'm feeling
而若你问我此刻我是何情感
Don'
t
tell
me
you
're too blind to see
别告诉我你已盲目视而不见
Never gonna give you up
永远不会将你放弃
Never gonna let you down
永远不会让你失望
Never gonna run around and desert you
永远不会四处招摇将你抛弃
Never gonna make you cry
绝对不会让你哭泣
Never gonna say goodbye
绝对不会说出再见
Never gonna tell a lie and hurt you
绝对不会口出谎言将你伤害
No I'
m
never
gonna
give
you
up
永远不会将你放弃
No
I
'm never gonna let you down
永远不会让你失望
No I'
ll
never
run
around
and
hurt
you
永远不会四处招摇将你伤害
Never
ever
desert
you
永远不会将你抛弃
We
've known each other for so long
我们相识相知已然太长太久
Your heart'
s
been
aching
but
你的心一直隐隐作痛你却是
Never
gonna
give
you
up
永远不会将你放弃
Never
gonna
let
you
down
永远不会让你失望
Never
gonna
run
around
and
desert
you
永远不会寻花问柳将你抛弃
Never
gonna
make
you
cry
绝对不会让你哭泣
Never
gonna
say
goodbye
绝对不会说出再见
Never
gonna
tell
a
lie
and
hurt
you
绝对不会对你欺瞒将你伤害
No
I
'm never gonna give you up
永远不会将你放弃
No I'
m
never
gonna
let
you
down
永远不会让你失望
No
I
'll never run around and hurt you
永远不会寻花问柳将你伤害
I'
ll
never
,
ever
desert
you
我将永不将你抛弃
end
expansions/script/c29091651.lua
deleted
100644 → 0
View file @
3cc4a48c
--方舟骑士将火照影
c29091651
.
named_with_Arknight
=
1
function
c29091651
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
29008292
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_RELEASE
+
CATEGORY_DAMAGE
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
c29091651
.
target
)
e1
:
SetOperation
(
c29091651
.
activate
)
c
:
RegisterEffect
(
e1
)
end
function
c29091651
.
filter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
29008292
)
end
function
c29091651
.
filter2
(
c
,
e
,
tp
)
return
bit
.
band
(
c
:
GetType
(),
0x81
)
==
0x81
and
c
:
IsCode
(
29008292
)
and
Duel
.
GetLP
(
tp
)
>
c
:
GetLevel
()
*
400
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
true
,
true
)
end
function
c29091651
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
aux
.
RitualUltimateFilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
c29091651
.
filter
,
e
,
tp
,
mg
,
nil
,
Card
.
GetLevel
,
"Greater"
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
c29091651
.
filter2
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
return
b1
or
b2
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
)
end
function
c29091651
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Group
.
CreateGroup
()
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
local
g1
=
Duel
.
GetMatchingGroup
(
aux
.
RitualUltimateFilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
nil
,
c29091651
.
filter
,
e
,
tp
,
mg
,
nil
,
Card
.
GetLevel
,
"Greater"
)
local
g2
=
Duel
.
GetMatchingGroup
(
c29091651
.
filter2
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
nil
,
e
,
tp
)
g
:
Merge
(
g1
)
g
:
Merge
(
g2
)
if
g
:
GetCount
()
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
if
g1
:
IsContains
(
tc
)
and
(
not
g2
:
IsContains
(
tc
)
or
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
29091651
,
0
),
aux
.
Stringid
(
29091651
,
1
))
==
0
)
then
mg
=
mg
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
tc
,
tc
)
if
tc
.
mat_filter
then
mg
=
mg
:
Filter
(
tc
.
mat_filter
,
tc
,
tp
)
else
mg
:
RemoveCard
(
tc
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
aux
.
GCheckAdditional
=
aux
.
RitualCheckAdditional
(
tc
,
tc
:
GetLevel
(),
"Greater"
)
local
mat
=
mg
:
SelectSubGroup
(
tp
,
aux
.
RitualCheck
,
false
,
1
,
tc
:
GetLevel
(),
tp
,
tc
,
tc
:
GetLevel
(),
"Greater"
)
aux
.
GCheckAdditional
=
nil
if
not
mat
or
mat
:
GetCount
()
==
0
then
return
end
tc
:
SetMaterial
(
mat
)
Duel
.
ReleaseRitualMaterial
(
mat
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
true
,
POS_FACEUP
)
tc
:
CompleteProcedure
()
else
local
dam
=
tc
:
GetLevel
()
*
400
if
Duel
.
Damage
(
tp
,
dam
,
REASON_EFFECT
)
~=
dam
then
return
end
tc
:
SetMaterial
(
nil
)
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
true
,
true
,
POS_FACEUP
)
tc
:
CompleteProcedure
()
end
end
expansions/script/c53798001.lua
deleted
100644 → 0
View file @
3cc4a48c
local
m
=
53798001
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"手塚琳"
function
cm
.
initial_effect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_REMOVE
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetTarget
(
cm
.
rmtg
)
e1
:
SetOperation
(
cm
.
rmop
)
c
:
RegisterEffect
(
e1
)
local
sg
=
Group
.
CreateGroup
()
sg
:
KeepAlive
()
e1
:
SetLabelObject
(
sg
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_LEAVE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetOperation
(
cm
.
desop
)
e2
:
SetLabelObject
(
sg
)
c
:
RegisterEffect
(
e2
)
end
function
cm
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_DECK
,
0
)
if
g
:
GetCount
()
==
0
then
return
false
end
local
tc
=
g
:
GetMinGroup
(
Card
.
GetSequence
):
GetFirst
()
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
POS_FACEDOWN
)
and
tc
:
IsAbleToRemove
(
POS_FACEDOWN
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
POS_FACEDOWN
)
Duel
.
Remove
(
g
,
POS_FACEDOWN
,
REASON_COST
)
Duel
.
SetTargetCard
(
g
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
cm
.
tffilter
(
c
,
tp
)
return
c
:
CheckUniqueOnField
(
tp
)
and
not
c
:
IsForbidden
()
end
function
cm
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_DECK
,
0
)
if
g
:
GetCount
()
==
0
then
return
end
local
tc1
=
g
:
GetMinGroup
(
Card
.
GetSequence
):
GetFirst
()
local
tc2
=
Duel
.
GetTargetsRelateToChain
():
GetFirst
()
Duel
.
DisableShuffleCheck
()
if
Duel
.
Remove
(
tc1
,
POS_FACEDOWN
,
REASON_EFFECT
)
==
0
or
not
tc1
:
IsLocation
(
LOCATION_REMOVED
)
or
not
tc2
then
return
end
Duel
.
ConfirmCards
(
tp
,
Group
.
FromCards
(
tc1
,
tc2
))
Duel
.
ConfirmCards
(
1
-
tp
,
Group
.
FromCards
(
tc1
,
tc2
))
if
not
tc1
:
IsCode
(
tc2
:
GetCode
())
or
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tffilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
tp
):
GetFirst
()
if
tc
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
if
not
tc
:
IsType
(
TYPE_CONTINUOUS
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetCode
(
EFFECT_CHANGE_TYPE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
)
e1
:
SetValue
(
TYPE_SPELL
+
TYPE_CONTINUOUS
)
tc
:
RegisterEffect
(
e1
)
end
Duel
.
ShuffleDeck
(
tp
)
if
c
:
IsRelateToEffect
(
e
)
then
local
sg
=
e
:
GetLabelObject
()
if
c
:
GetFlagEffect
(
m
)
==
0
then
sg
:
Clear
()
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
0x1020000
,
0
,
1
)
end
sg
:
AddCard
(
tc
)
tc
:
CreateRelation
(
c
,
RESET_EVENT
+
RESETS_STANDARD
)
end
end
end
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
e
:
GetLabelObject
():
Filter
(
Card
.
IsRelateToCard
,
nil
,
e
:
GetHandler
())
e
:
GetHandler
():
ResetFlagEffect
(
m
)
e
:
GetLabelObject
():
Clear
()
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
expansions/script/c88882039.lua
View file @
f4bb37d5
...
@@ -2,18 +2,18 @@
...
@@ -2,18 +2,18 @@
function
c88882039
.
initial_effect
(
c
)
function
c88882039
.
initial_effect
(
c
)
--cannot remove
--cannot remove
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
8888
0
039
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
8888
2
039
,
0
))
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
8888
0
039
)
e1
:
SetCountLimit
(
1
,
8888
2
039
)
e1
:
SetCost
(
c88882039
.
cost
)
e1
:
SetCost
(
c88882039
.
cost
)
e1
:
SetTarget
(
c88882039
.
target
)
e1
:
SetTarget
(
c88882039
.
target
)
e1
:
SetOperation
(
c88882039
.
operation
)
e1
:
SetOperation
(
c88882039
.
operation
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--cannot remove
--cannot remove
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
8888
0
039
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
8888
2
039
,
1
))
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_HAND
)
e3
:
SetRange
(
LOCATION_HAND
)
...
...
expansions/script/c98920026.lua
View file @
f4bb37d5
...
@@ -57,7 +57,7 @@ function c98920026.stg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -57,7 +57,7 @@ function c98920026.stg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
c98920026
.
sop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c98920026
.
sop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c98920026
.
s
r
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c98920026
.
sfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
...
...
expansions/script/c98950003.lua
View file @
f4bb37d5
...
@@ -25,7 +25,7 @@ function c98950003.cfilter(c)
...
@@ -25,7 +25,7 @@ function c98950003.cfilter(c)
return
c
:
IsFaceup
()
and
c
:
IsAttackAbove
(
1
)
return
c
:
IsFaceup
()
and
c
:
IsAttackAbove
(
1
)
end
end
function
c98950003
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c98950003
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
Duel
.
IsExistingMatchingCard
(
c9895000
1
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
return
not
Duel
.
IsExistingMatchingCard
(
c9895000
3
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
c98950003
.
thfilter
(
c
,
tp
)
function
c98950003
.
thfilter
(
c
,
tp
)
return
c
:
IsCode
(
4779091
,
78371393
,
98950001
,
98950004
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
return
c
:
IsCode
(
4779091
,
78371393
,
98950001
,
98950004
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
...
@@ -41,10 +41,10 @@ function c98950003.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -41,10 +41,10 @@ function c98950003.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
c98950003
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
c98950003
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
tgc
=
tg
:
GetFirst
()
local
tgc
=
tg
:
GetFirst
()
if
Duel
.
SendtoGrave
(
tgc
,
REASON_EFFECT
)
~=
0
and
tgc
:
IsLocation
(
LOCATION_GRAVE
)
then
if
Duel
.
SendtoGrave
(
tgc
,
REASON_EFFECT
)
~=
0
and
tgc
:
IsLocation
(
LOCATION_GRAVE
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c98950003
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c98950003
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
tp
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
...
...
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