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Nemo Ma
no81cards
Commits
f1f30003
Commit
f1f30003
authored
Oct 21, 2024
by
POLYMER
Browse files
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fix
parent
050c94ab
Changes
12
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Showing
12 changed files
with
37 additions
and
221 deletions
+37
-221
expansions/lflist.conf
expansions/lflist.conf
+0
-2
expansions/no81.cdb
expansions/no81.cdb
+0
-0
expansions/pics/88881921.jpg
expansions/pics/88881921.jpg
+0
-0
expansions/pics/88881923.jpg
expansions/pics/88881923.jpg
+0
-0
expansions/script/c12835107.lua
expansions/script/c12835107.lua
+1
-1
expansions/script/c21000685.lua
expansions/script/c21000685.lua
+1
-1
expansions/script/c21000687.lua
expansions/script/c21000687.lua
+1
-1
expansions/script/c21000691.lua
expansions/script/c21000691.lua
+1
-1
expansions/script/c21000693.lua
expansions/script/c21000693.lua
+1
-1
expansions/script/c53702601.lua
expansions/script/c53702601.lua
+32
-0
expansions/script/c88881921.lua
expansions/script/c88881921.lua
+0
-109
expansions/script/c88881923.lua
expansions/script/c88881923.lua
+0
-105
No files found.
expansions/lflist.conf
View file @
f1f30003
...
...
@@ -5834,8 +5834,6 @@
50223160
0
60159936
0
88881087
0
88881921
0
88881923
0
12847555
0
12847556
0
28399984
0
...
...
expansions/no81.cdb
View file @
f1f30003
No preview for this file type
expansions/pics/88881921.jpg
deleted
100644 → 0
View file @
050c94ab
19.4 KB
expansions/pics/88881923.jpg
deleted
100644 → 0
View file @
050c94ab
17 KB
expansions/script/c12835107.lua
View file @
f1f30003
...
...
@@ -183,7 +183,7 @@ function s.moveop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_CHAIN
)
e1
:
SetValue
(
s
.
efilter
)
tc
:
RegisterEffect
(
e1
,
true
)
Duel
.
AdjustAll
()
...
...
expansions/script/c21000685.lua
View file @
f1f30003
...
...
@@ -87,7 +87,7 @@ end
function
s
.
cfilter
(
c
,
tp
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
return
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
IsRace
(
RACE_PSYCHO
)
and
c
:
IsLevelBelow
(
6
)
and
((
c
:
IsReason
(
REASON_BATTLE
))
or
(
rp
==
1
-
tp
and
c
:
IsReason
(
REASON_EFFECT
)))
and
c
:
IsControler
(
tp
)
return
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
IsSetCard
(
0x605
)
and
((
c
:
IsReason
(
REASON_BATTLE
))
or
(
rp
==
1
-
tp
and
c
:
IsReason
(
REASON_EFFECT
)))
and
c
:
IsControler
(
tp
)
end
function
s
.
con2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
,
rp
)
and
not
eg
:
IsContains
(
e
:
GetHandler
())
...
...
expansions/script/c21000687.lua
View file @
f1f30003
...
...
@@ -83,7 +83,7 @@ end
function
s
.
cfilter
(
c
,
tp
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
return
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
IsRace
(
RACE_PSYCHO
)
and
c
:
IsLevelBelow
(
6
)
and
((
c
:
IsReason
(
REASON_BATTLE
))
or
(
rp
==
1
-
tp
and
c
:
IsReason
(
REASON_EFFECT
)))
and
c
:
IsControler
(
tp
)
return
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
IsSetCard
(
0x605
)
and
((
c
:
IsReason
(
REASON_BATTLE
))
or
(
rp
==
1
-
tp
and
c
:
IsReason
(
REASON_EFFECT
)))
and
c
:
IsControler
(
tp
)
end
function
s
.
con2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
,
rp
)
and
not
eg
:
IsContains
(
e
:
GetHandler
())
...
...
expansions/script/c21000691.lua
View file @
f1f30003
...
...
@@ -78,7 +78,7 @@ end
function
s
.
cfilter
(
c
,
tp
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
return
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
Is
Race
(
RACE_PSYCHO
)
and
c
:
IsLevelBelow
(
6
)
and
((
c
:
IsReason
(
REASON_BATTLE
))
or
(
rp
==
1
-
tp
and
c
:
IsReason
(
REASON_EFFECT
)))
and
c
:
IsControler
(
tp
)
return
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
Is
SetCard
(
0x605
)
and
((
c
:
IsReason
(
REASON_BATTLE
))
or
(
rp
==
1
-
tp
and
c
:
IsReason
(
REASON_EFFECT
)))
and
c
:
IsControler
(
tp
)
end
function
s
.
con2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
,
rp
)
and
not
eg
:
IsContains
(
e
:
GetHandler
())
...
...
expansions/script/c21000693.lua
View file @
f1f30003
...
...
@@ -83,7 +83,7 @@ end
function
s
.
cfilter
(
c
,
tp
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
return
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
Is
Race
(
RACE_PSYCHO
)
and
c
:
IsLevelBelow
(
6
)
and
((
c
:
IsReason
(
REASON_BATTLE
))
or
(
rp
==
1
-
tp
and
c
:
IsReason
(
REASON_EFFECT
)))
and
c
:
IsControler
(
tp
)
return
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
Is
SetCard
(
0x605
)
and
((
c
:
IsReason
(
REASON_BATTLE
))
or
(
rp
==
1
-
tp
and
c
:
IsReason
(
REASON_EFFECT
)))
and
c
:
IsControler
(
tp
)
end
function
s
.
con2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
,
rp
)
and
not
eg
:
IsContains
(
e
:
GetHandler
())
...
...
expansions/script/c53702601.lua
0 → 100644
View file @
f1f30003
if
AD_Database_3
then
return
end
AD_Database_3
=
true
SNNM
=
SNNM
or
{}
local
s
=
SNNM
function
s
.
LostLink
(
c
)
if
AD_LostLink_check
then
return
end
AD_LostLink_check
=
true
local
markers
=
{
0x1
,
0x2
,
0x4
,
0x8
,
0x20
,
0x40
,
0x80
,
0x100
}
Card
.
GetLink
=
function
(
sc
)
return
s
.
NumNumber
(
sc
:
GetLinkMarker
(),
markers
)
end
Card
.
IsLink
=
function
(
sc
,
...
)
local
t
=
{
...
}
for
_
,
v
in
ipairs
(
t
)
do
if
s
.
NumNumber
(
sc
:
GetLinkMarker
(),
markers
)
==
v
then
return
true
end
end
return
false
end
Card
.
IsLinkAbove
=
function
(
sc
,
link
)
if
s
.
NumNumber
(
sc
:
GetLinkMarker
(),
markers
)
>=
link
then
return
true
else
return
false
end
end
Card
.
IsLinkBelow
=
function
(
sc
,
link
)
if
s
.
NumNumber
(
sc
:
GetLinkMarker
(),
markers
)
<=
link
then
return
true
else
return
false
end
end
end
function
s
.
NumNumber
(
a
,
hex_numbers
)
local
count
=
0
for
_
,
num
in
ipairs
(
hex_numbers
)
do
if
bit
.
band
(
a
,
num
)
~=
0
then
count
=
count
+
1
end
end
return
count
end
expansions/script/c88881921.lua
deleted
100644 → 0
View file @
050c94ab
--光明星2号
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
--splimit
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetCode
(
EFFECT_SPSUMMON_COST
)
e0
:
SetCost
(
s
.
spcost
)
c
:
RegisterEffect
(
e0
)
--act limit
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CANNOT_INACTIVATE
+
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetOperation
(
s
.
sumsuc
)
c
:
RegisterEffect
(
e2
)
--summon with no tribute
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SUMMON_PROC
)
e1
:
SetCondition
(
s
.
ntcon
)
e1
:
SetOperation
(
s
.
ntop
)
c
:
RegisterEffect
(
e1
)
--spsummon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCode
(
EVENT_TO_GRAVE
)
e3
:
SetCondition
(
s
.
spcon2
)
e3
:
SetTarget
(
s
.
sptg2
)
e3
:
SetOperation
(
s
.
spop2
)
c
:
RegisterEffect
(
e3
)
--atk/def
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetType
(
EFFECT_TYPE_SINGLE
)
e6
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e6
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e6
:
SetRange
(
LOCATION_MZONE
)
e6
:
SetValue
(
s
.
adval
)
c
:
RegisterEffect
(
e6
)
local
e7
=
e6
:
Clone
()
e7
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
c
:
RegisterEffect
(
e7
)
--
local
e9
=
Effect
.
CreateEffect
(
c
)
e9
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_SINGLE
)
e9
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e9
:
SetOperation
(
s
.
op
)
c
:
RegisterEffect
(
e9
)
end
function
s
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Debug
.
Message
(
"正义将随风暴而来。"
)
end
function
s
.
adval
(
e
,
c
)
return
Duel
.
GetFieldGroupCount
(
c
:
GetControler
(),
0
,
LOCATION_HAND
)
*
1000
end
function
s
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
end
function
s
.
spfilter2
(
c
,
e
,
tp
)
return
c
:
IsLevelBelow
(
5
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
sptg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter2
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
function
s
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter2
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
s
.
ntcon
(
e
,
c
,
minc
)
if
c
==
nil
then
return
true
end
return
minc
==
0
and
c
:
IsLevelAbove
(
5
)
and
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>
0
end
function
s
.
ntop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
--atk
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_BASE_ATTACK
)
e1
:
SetValue
(
3000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TOFIELD
+
RESET_DISABLE
)
c
:
RegisterEffect
(
e1
)
end
function
s
.
spcost
(
e
,
c
,
tp
,
st
)
if
bit
.
band
(
st
,
SUMMON_TYPE_NORMAL
)
~=
SUMMON_TYPE_NORMAL
then
return
true
end
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
c
:
GetControler
(),
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
function
s
.
sumsuc
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetValue
(
s
.
actlimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
s
.
actlimit
(
e
,
re
,
tp
)
return
re
:
IsActiveType
(
TYPE_SPELL
)
end
\ No newline at end of file
expansions/script/c88881923.lua
deleted
100644 → 0
View file @
050c94ab
--暗黑星1号
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
--splimit
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetCode
(
EFFECT_SPSUMMON_COST
)
e0
:
SetCost
(
s
.
spcost
)
c
:
RegisterEffect
(
e0
)
--act limit
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CANNOT_INACTIVATE
+
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetOperation
(
s
.
sumsuc
)
c
:
RegisterEffect
(
e2
)
--summon with no tribute
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SUMMON_PROC
)
e1
:
SetCondition
(
s
.
ntcon
)
e1
:
SetOperation
(
s
.
ntop
)
c
:
RegisterEffect
(
e1
)
--spsummon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCode
(
EVENT_TO_GRAVE
)
e3
:
SetCondition
(
s
.
spcon2
)
e3
:
SetTarget
(
s
.
sptg2
)
e3
:
SetOperation
(
s
.
spop2
)
c
:
RegisterEffect
(
e3
)
--atkup
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetValue
(
s
.
val
)
c
:
RegisterEffect
(
e4
)
--
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_SINGLE
)
e6
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e6
:
SetOperation
(
s
.
op
)
c
:
RegisterEffect
(
e6
)
end
function
s
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Debug
.
Message
(
"永恒的黑夜昭示着吾的到来........"
)
end
function
s
.
val
(
e
,
c
)
return
Duel
.
GetMatchingGroupCount
(
Card
.
IsFacedown
,
0
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
*
800
end
function
s
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
end
function
s
.
spfilter2
(
c
,
e
,
tp
)
return
c
:
IsLevelBelow
(
5
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
sptg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter2
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
function
s
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter2
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
s
.
ntcon
(
e
,
c
,
minc
)
if
c
==
nil
then
return
true
end
return
minc
==
0
and
c
:
IsLevelAbove
(
5
)
and
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>
0
end
function
s
.
ntop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
--atk
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_BASE_ATTACK
)
e1
:
SetValue
(
4000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TOFIELD
+
RESET_DISABLE
)
c
:
RegisterEffect
(
e1
)
end
function
s
.
spcost
(
e
,
c
,
tp
,
st
)
if
bit
.
band
(
st
,
SUMMON_TYPE_NORMAL
)
~=
SUMMON_TYPE_NORMAL
then
return
true
end
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
c
:
GetControler
(),
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
function
s
.
sumsuc
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetValue
(
s
.
actlimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
s
.
actlimit
(
e
,
re
,
tp
)
return
re
:
IsActiveType
(
TYPE_TRAP
)
end
\ No newline at end of file
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