Commit e8a886dc authored by POLYMER's avatar POLYMER

fix

parent 6502e317
No preview for this file type
No preview for this file type
...@@ -13,7 +13,7 @@ end ...@@ -13,7 +13,7 @@ end
local KOISHI_CHECK=false local KOISHI_CHECK=false
if Card.SetCardData then KOISHI_CHECK=true end if Card.SetCardData then KOISHI_CHECK=true end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk) function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(nil,tp,LOCATION_ONFIELD,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(nil,tp,LOCATION_ONFIELD,0,1,e:GetHandler()) end
end end
function cm.filter2(c,e) function cm.filter2(c,e)
return not c:IsImmuneToEffect(e) return not c:IsImmuneToEffect(e)
...@@ -22,7 +22,7 @@ function cm.filter3(c,ct) ...@@ -22,7 +22,7 @@ function cm.filter3(c,ct)
return c:GetFlagEffect(m)>ct return c:GetFlagEffect(m)>ct
end end
function cm.activate(e,tp,eg,ep,ev,re,r,rp) function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local sg=Duel.GetMatchingGroup(cm.filter2,tp,LOCATION_ONFIELD,0,nil,e) local sg=Duel.GetMatchingGroup(cm.filter2,tp,LOCATION_ONFIELD,0,aux.ExceptThisCard(e),e)
if sg:IsExists(cm.filter3,1,nil,1) and not cm[1] then if sg:IsExists(cm.filter3,1,nil,1) and not cm[1] then
cm[1]=true cm[1]=true
if 1==0 then if 1==0 then
...@@ -89,7 +89,7 @@ end ...@@ -89,7 +89,7 @@ end
function cm.dsop(e,tp,eg,ep,ev,re,r,rp) function cm.dsop(e,tp,eg,ep,ev,re,r,rp)
if re:GetHandler():IsImmuneToEffect(e) then return end if re:GetHandler():IsImmuneToEffect(e) then return end
local op=re:GetOperation() or aux.TRUE local op=re:GetOperation() or aux.TRUE
local op2=function(e,...) e:SetOperation(op) op(e,...) Duel.BreakEffect() op(e,...) end local op2=function(e,...) e:SetOperation(op) op(e,...) Duel.BreakEffect() op(e,...) end
re:SetOperation(op2) re:SetOperation(op2)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
......
...@@ -94,7 +94,8 @@ function s.disable(e,c) ...@@ -94,7 +94,8 @@ function s.disable(e,c)
return c:IsType(TYPE_EFFECT) or c:GetOriginalType()&TYPE_EFFECT~=0 or c:IsLocation(LOCATION_SZONE) return c:IsType(TYPE_EFFECT) or c:GetOriginalType()&TYPE_EFFECT~=0 or c:IsLocation(LOCATION_SZONE)
end end
function s.spcon(e,tp,eg,ep,ev,re,r,rp) function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return (Duel.GetFlagEffect(0,id+1)+Duel.GetFlagEffect(1,id+1))>=3 local ph=Duel.GetCurrentPhase()
return (Duel.GetFlagEffect(0,id+1)+Duel.GetFlagEffect(1,id+1))>=3 and ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE
end end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
......
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