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Nemo Ma
no81cards
Commits
e5e8aed7
Commit
e5e8aed7
authored
May 10, 2022
by
Nemo Ma
Browse files
Options
Browse Files
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Plain Diff
fix
parent
c57ae431
Changes
19
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Showing
19 changed files
with
359 additions
and
375 deletions
+359
-375
expansions/no81.cdb
expansions/no81.cdb
+0
-0
expansions/script/c10700459.lua
expansions/script/c10700459.lua
+2
-2
expansions/script/c11451650.lua
expansions/script/c11451650.lua
+1
-1
expansions/script/c11451681.lua
expansions/script/c11451681.lua
+1
-1
expansions/script/c11451682.lua
expansions/script/c11451682.lua
+1
-1
expansions/script/c13254041.lua
expansions/script/c13254041.lua
+1
-1
expansions/script/c13254069.lua
expansions/script/c13254069.lua
+1
-1
expansions/script/c13254070.lua
expansions/script/c13254070.lua
+2
-2
expansions/script/c22020780.lua
expansions/script/c22020780.lua
+10
-8
expansions/script/c22020820.lua
expansions/script/c22020820.lua
+0
-1
expansions/script/c29010009.lua
expansions/script/c29010009.lua
+17
-49
expansions/script/c29010022.lua
expansions/script/c29010022.lua
+66
-72
expansions/script/c53713002.lua
expansions/script/c53713002.lua
+72
-68
expansions/script/c53713004.lua
expansions/script/c53713004.lua
+72
-71
expansions/script/c53713008.lua
expansions/script/c53713008.lua
+52
-51
expansions/script/c53713009.lua
expansions/script/c53713009.lua
+45
-44
expansions/script/c53799175.lua
expansions/script/c53799175.lua
+14
-1
expansions/script/c64800134.lua
expansions/script/c64800134.lua
+1
-1
expansions/script/c67200320.lua
expansions/script/c67200320.lua
+1
-0
No files found.
expansions/no81.cdb
View file @
e5e8aed7
No preview for this file type
expansions/script/c10700459.lua
View file @
e5e8aed7
...
@@ -6,7 +6,7 @@ function c10700459.initial_effect(c)
...
@@ -6,7 +6,7 @@ function c10700459.initial_effect(c)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetCondition
(
c10700459
.
atcon
)
e1
:
SetCondition
(
c10700459
.
atcon
2
)
e1
:
SetValue
(
1
)
e1
:
SetValue
(
1
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
...
@@ -14,7 +14,7 @@ function c10700459.initial_effect(c)
...
@@ -14,7 +14,7 @@ function c10700459.initial_effect(c)
e4
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e4
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e4
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e4
:
SetCondition
(
c10700459
.
atcon
2
)
e4
:
SetCondition
(
c10700459
.
atcon
)
e4
:
SetValue
(
1
)
e4
:
SetValue
(
1
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
--search
--search
...
...
expansions/script/c11451650.lua
View file @
e5e8aed7
...
@@ -128,7 +128,7 @@ end
...
@@ -128,7 +128,7 @@ end
function
cm
.
stcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
stcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
flag
=
c
:
GetFlagEffectLabel
(
m
+
1
)
local
flag
=
c
:
GetFlagEffectLabel
(
m
+
1
)
return
re
:
GetHandler
()
~=
c
and
tp
==
c
:
GetOwner
()
--
and (not flag or flag<3)
return
re
:
GetHandler
()
~=
c
and
tp
==
c
:
GetOwner
()
and
(
not
flag
or
flag
<
3
)
end
end
function
cm
.
sttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
sttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
...
...
expansions/script/c11451681.lua
View file @
e5e8aed7
...
@@ -78,7 +78,7 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -78,7 +78,7 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local
_SendToGrave
=
Duel
.
SendtoGrave
local
_SendToGrave
=
Duel
.
SendtoGrave
Duel
.
SendtoGrave
=
function
(
tg
,
r
)
Duel
.
SendtoGrave
=
function
(
tg
,
r
)
if
r
==
REASON_MATERIAL
+
REASON_LINK
then
if
r
==
REASON_MATERIAL
+
REASON_LINK
then
local
ct
=
Duel
.
Destroy
(
tg
,
r
)
local
ct
=
Duel
.
Destroy
(
tg
,
r
|
REASON_RULE
)
Duel
.
SendtoGrave
=
_SendToGrave
Duel
.
SendtoGrave
=
_SendToGrave
return
ct
return
ct
else
else
...
...
expansions/script/c11451682.lua
View file @
e5e8aed7
...
@@ -167,7 +167,7 @@ function cm.desop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -167,7 +167,7 @@ function cm.desop(e,tp,eg,ep,ev,re,r,rp)
e3
:
SetRange
(
LOCATION_ONFIELD
)
e3
:
SetRange
(
LOCATION_ONFIELD
)
e3
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e3
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e3
:
SetCondition
(
cm
.
econ
)
e3
:
SetCondition
(
cm
.
econ
)
e3
:
SetValue
(
cm
.
e
filter
)
e3
:
SetValue
(
cm
.
e
val
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e3
)
tc
:
RegisterEffect
(
e3
)
end
end
...
...
expansions/script/c13254041.lua
View file @
e5e8aed7
...
@@ -146,7 +146,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -146,7 +146,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sg
=
g1
:
Select
(
tp
,
1
,
ct1
,
nil
)
local
sg
=
g1
:
Select
(
tp
,
1
,
ct1
,
nil
)
Duel
.
DisableShuffleCheck
()
Duel
.
DisableShuffleCheck
()
Duel
.
SSet
(
tp
,
sg
:
GetFirst
()
)
Duel
.
SSet
(
tp
,
sg
)
end
end
end
end
broken
=
true
broken
=
true
...
...
expansions/script/c13254069.lua
View file @
e5e8aed7
...
@@ -124,7 +124,7 @@ function cm.target1(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -124,7 +124,7 @@ function cm.target1(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
cm
.
activate1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
g1
=
Duel
.
GetMatchingGroup
(
cm
.
spfilter
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
,
0
,
nil
,
tama
.
tamas_sumElements
(
g
),
e
,
tp
)
local
g1
=
Duel
.
GetMatchingGroup
(
cm
.
spfilter
1
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
,
0
,
nil
,
tama
.
tamas_sumElements
(
g
),
e
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
g1
:
Select
(
tp
,
1
,
1
,
nil
)
local
tg
=
g1
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
local
tc
=
tg
:
GetFirst
()
...
...
expansions/script/c13254070.lua
View file @
e5e8aed7
...
@@ -67,14 +67,14 @@ function cm.filter(c,sp)
...
@@ -67,14 +67,14 @@ function cm.filter(c,sp)
end
end
function
cm
.
drcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
drcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
filter
,
1
,
nil
,
1
-
tp
)
return
eg
:
IsExists
(
cm
.
filter
,
1
,
nil
,
1
-
tp
)
and
(
not
re
:
IsHasType
(
EFFECT_TYPE_ACTIONS
)
or
re
:
IsHasType
(
EFFECT_TYPE_CONTINUOUS
))
and
(
not
re
or
(
not
re
:
IsHasType
(
EFFECT_TYPE_ACTIONS
)
or
re
:
IsHasType
(
EFFECT_TYPE_CONTINUOUS
)
))
end
end
function
cm
.
drop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
drop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_EFFECT
)
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_EFFECT
)
end
end
function
cm
.
regcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
regcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
filter
,
1
,
nil
,
1
-
tp
)
return
eg
:
IsExists
(
cm
.
filter
,
1
,
nil
,
1
-
tp
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIONS
)
and
not
re
:
IsHasType
(
EFFECT_TYPE_CONTINUOUS
)
and
re
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIONS
)
and
not
re
:
IsHasType
(
EFFECT_TYPE_CONTINUOUS
)
end
end
function
cm
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_CHAIN
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_CHAIN
,
0
,
1
)
...
...
expansions/script/c22020780.lua
View file @
e5e8aed7
...
@@ -7,8 +7,8 @@ function c22020780.initial_effect(c)
...
@@ -7,8 +7,8 @@ function c22020780.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_SPSUMMON
)
e1
:
SetCode
(
EVENT_SPSUMMON
)
e1
:
SetCountLimit
(
1
,
22020780
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
22020780
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCost
(
c22020780
.
cost
)
e1
:
SetCondition
(
c22020780
.
condition
)
e1
:
SetCondition
(
c22020780
.
condition
)
e1
:
SetCost
(
c22020780
.
cost
)
e1
:
SetTarget
(
c22020780
.
target
)
e1
:
SetTarget
(
c22020780
.
target
)
e1
:
SetOperation
(
c22020780
.
activate
)
e1
:
SetOperation
(
c22020780
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
...
@@ -25,17 +25,19 @@ function c22020780.filter(c)
...
@@ -25,17 +25,19 @@ function c22020780.filter(c)
return
c
:
IsCode
(
22020770
)
and
c
:
IsFaceup
()
return
c
:
IsCode
(
22020770
)
and
c
:
IsFaceup
()
end
end
function
c22020780
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c22020780
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c22020780
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE_SUMMON
,
eg
,
eg
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
eg
:
GetCount
(),
0
,
0
)
if
re
:
GetHandler
():
IsDestructable
()
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
1
,
0
,
0
)
end
end
end
function
c22020780
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c22020780
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
NegateSummon
(
eg
)
Duel
.
NegateSummon
(
eg
)
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
22020780
,
1
))
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c22020780
.
filter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c22020780
.
filter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
BreakEffect
(
)
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
22020780
,
1
)
)
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
22020780
,
2
))
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
22020780
,
2
))
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
...
...
expansions/script/c22020820.lua
View file @
e5e8aed7
...
@@ -25,7 +25,6 @@ function c22020820.initial_effect(c)
...
@@ -25,7 +25,6 @@ function c22020820.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_EQUIP
)
e3
:
SetType
(
EFFECT_TYPE_EQUIP
)
e3
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e3
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e3
:
SetValue
(
2000
)
e3
:
SetValue
(
2000
)
e3
:
SetCondition
(
aux
.
IsUnionState
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--attack all
--attack all
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c29010009.lua
View file @
e5e8aed7
...
@@ -11,23 +11,12 @@ function c29010009.initial_effect(c)
...
@@ -11,23 +11,12 @@ function c29010009.initial_effect(c)
e1
:
SetTarget
(
c29010009
.
target
)
e1
:
SetTarget
(
c29010009
.
target
)
e1
:
SetOperation
(
c29010009
.
activate
)
e1
:
SetOperation
(
c29010009
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--SpecialSummon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCost
(
c29010009
.
spcost
)
e2
:
SetTarget
(
c29010009
.
sptg
)
e2
:
SetOperation
(
c29010009
.
spop
)
c
:
RegisterEffect
(
e2
)
end
end
function
c29010009
.
costfilter
(
c
,
e
,
tp
)
function
c29010009
.
costfilter
(
c
,
e
,
tp
)
return
c
:
IsDiscardable
()
and
Duel
.
IsExistingMatchingCard
(
c29010009
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
c
,
e
,
tp
)
return
c
:
IsDiscardable
()
and
Duel
.
IsExistingMatchingCard
(
c29010009
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
c
,
e
,
tp
)
end
end
function
c29010009
.
filter
(
c
,
e
,
tp
)
function
c29010009
.
filter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x
77af
)
and
c
:
IsAttribute
(
ATTRIBUTE_WATER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsSetCard
(
0x
87af
)
and
c
:
IsRace
(
RACE_FISH
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
c29010009
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c29010009
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
REASON_COST
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
REASON_COST
)
end
...
@@ -37,45 +26,24 @@ function c29010009.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -37,45 +26,24 @@ function c29010009.target(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c29010009
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c29010009
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
c29010009
.
setfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_WATER
)
and
c
:
IsFaceup
()
end
function
c29010009
.
cfilter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_FISH
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c29010009
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c29010009
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c29010009
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c29010009
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
e
:
GetHandler
():
CancelToGrave
()
local
g2
=
Duel
.
GetMatchingGroup
(
c29010009
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
end
if
g2
:
GetCount
()
>
0
and
Duel
.
IsExistingMatchingCard
(
c29010009
.
cfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
29010009
,
0
))
then
function
c29010009
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
Duel
.
BreakEffect
()
e
:
SetLabel
(
1
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
return
true
local
sg
=
g2
:
Select
(
tp
,
1
,
1
,
nil
)
end
Duel
.
SSet
(
tp
,
sg
)
function
c29010009
.
ckfil
(
c
,
e
,
tp
)
end
return
c
:
IsControler
(
1
-
tp
)
and
c
:
IsAttribute
(
ATTRIBUTE_WATER
)
end
function
c29010009
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
e
:
GetLabel
()
==
0
then
return
false
end
e
:
SetLabel
(
0
)
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
29010009
,
0
,
0x4011
,
0
,
0
,
8
,
RACE_AQUA
,
ATTRIBUTE_WATER
)
and
eg
:
IsExists
(
c29010009
.
ckfil
,
1
,
nil
,
e
,
tp
)
end
e
:
SetLabel
(
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c29010009
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
29010009
,
0
,
0x4011
,
0
,
0
,
8
,
RACE_AQUA
,
ATTRIBUTE_WATER
)
then
c
:
AddMonsterAttribute
(
TYPE_NORMAL
)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
end
end
end
end
\ No newline at end of file
expansions/script/c29010022.lua
View file @
e5e8aed7
--荒败之城 盐风
--荒败之城 盐风
function
c29010022
.
initial_effect
(
c
)
function
c29010022
.
initial_effect
(
c
)
--Activate
--activate
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e0
:
SetCode
(
EVENT_FREE_CHAIN
)
e0
:
SetCountLimit
(
1
,
29010022
+
EFFECT_COUNT_CODE_OATH
)
c
:
RegisterEffect
(
e0
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetOperation
(
c29010022
.
activate
)
e1
:
SetRange
(
LOCATION_FZONE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetTarget
(
c29010022
.
totg
)
e1
:
SetOperation
(
c29010022
.
toop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--change code
--special summon
aux
.
EnableChangeCode
(
c
,
22702055
)
--to hand
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetCountLimit
(
1
,
29010022
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetCost
(
c29010022
.
tkcost
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetTarget
(
c29010022
.
tktg
)
e2
:
SetCountLimit
(
1
)
e2
:
SetOperation
(
c29010022
.
tkop
)
e2
:
SetCondition
(
c29010022
.
spcon
)
e2
:
SetTarget
(
c29010022
.
sptg
)
e2
:
SetOperation
(
c29010022
.
spop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c29010022
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c29010022
.
totg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
,
tp
)
>
1
--effect gain
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
29010025
,
nil
,
TYPES_TOKEN_MONSTER
,
1500
,
1500
,
1
,
RACE_AQUA
,
ATTRIBUTE_WATER
,
POS_FACEUP
,
1
-
tp
)
end
local
e1
=
Effect
.
CreateEffect
(
c
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
e1
:
SetCode
(
EFFECT_XYZ_LEVEL
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
c29010022
.
xyzlv
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_GRANT
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsAttribute
,
ATTRIBUTE_WATER
))
e2
:
SetLabelObject
(
e1
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
2
)
Duel
.
RegisterEffect
(
e2
,
tp
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_ADD_TYPE
)
e3
:
SetValue
(
TYPE_EFFECT
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_GRANT
)
e4
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e4
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsAttribute
,
ATTRIBUTE_WATER
))
e4
:
SetLabelObject
(
e3
)
e4
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
2
)
Duel
.
RegisterEffect
(
e4
,
tp
)
end
end
function
c29010022
.
xyzlv
(
e
,
c
,
rc
)
function
c29010022
.
toop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
0x80000
+
e
:
GetHandler
():
GetLevel
()
if
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
,
tp
)
<=
0
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
29010025
,
nil
,
TYPES_TOKEN_MONSTER
,
1500
,
1500
,
1
,
RACE_AQUA
,
ATTRIBUTE_WATER
,
POS_FACEUP
,
1
-
tp
)
then
return
end
local
token
=
Duel
.
CreateToken
(
tp
,
29010025
)
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
1
-
tp
,
false
,
false
,
POS_FACEUP
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UNRELEASABLE_SUM
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
token
:
RegisterEffect
(
e1
,
true
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UNRELEASABLE_NONSUM
)
token
:
RegisterEffect
(
e2
,
true
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EFFECT_CANNOT_BE_SYNCHRO_MATERIAL
)
token
:
RegisterEffect
(
e3
,
true
)
local
e4
=
e3
:
Clone
()
e4
:
SetCode
(
EFFECT_CANNOT_BE_FUSION_MATERIAL
)
token
:
RegisterEffect
(
e4
,
true
)
local
e5
=
e4
:
Clone
()
e5
:
SetCode
(
EFFECT_CANNOT_BE_LINK_MATERIAL
)
token
:
RegisterEffect
(
e5
,
true
)
Duel
.
SpecialSummonComplete
()
end
end
function
c29010022
.
tkcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c29010022
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
800
)
end
return
re
:
IsActiveType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
Duel
.
PayLPCost
(
tp
,
800
)
end
end
function
c29010022
.
thfilter
(
c
)
function
c29010022
.
spfilter
(
c
,
e
,
tp
)
return
c
:
Is
SetCard
(
0x77af
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
(
c
:
IsAbleToHand
()
or
c
:
IsAbleToGrave
()
)
return
c
:
Is
Attribute
(
ATTRIBUTE_WATER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
c29010022
.
tktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c29010022
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
29010023
,
0
,
TYPES_TOKEN_MONSTER
,
1500
,
1500
,
1
,
RACE_AQUA
,
ATTRIBUTE_WATER
,
POS_FACEUP
,
1
-
tp
)
and
Duel
.
IsExistingMatchingCard
(
c29010022
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
c29010022
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
tp
,
0
)
end
end
function
c29010022
.
tkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c29010022
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
29010023
,
0
,
TYPES_TOKEN_MONSTER
,
1500
,
1500
,
1
,
RACE_AQUA
,
ATTRIBUTE_WATER
,
POS_FACEUP
,
1
-
tp
)
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
local
token
=
Duel
.
CreateToken
(
tp
,
29010023
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
if
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
1
-
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c29010022
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
c29010022
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
then
if
g
:
GetCount
()
>
0
then
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c29010022
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
g
:
GetCount
()
>
0
then
local
tc
=
g
:
GetFirst
()
if
tc
and
tc
:
IsAbleToHand
()
and
(
not
tc
:
IsAbleToGrave
()
or
Duel
.
SelectOption
(
tp
,
1190
,
1191
)
==
0
)
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
else
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
)
end
end
end
end
end
end
end
\ No newline at end of file
expansions/script/c53713002.lua
View file @
e5e8aed7
...
@@ -5,25 +5,35 @@ function cm.initial_effect(c)
...
@@ -5,25 +5,35 @@ function cm.initial_effect(c)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
aux
.
AddFusionProcFunRep
(
c
,
function
(
c
)
return
c
:
GetOriginalType
()
&
TYPE_TRAP
~=
0
and
c
:
IsFusionType
(
TYPE_MONSTER
)
end
,
2
,
true
)
aux
.
AddFusionProcFunRep
(
c
,
function
(
c
)
return
c
:
GetOriginalType
()
&
TYPE_TRAP
~=
0
and
c
:
IsFusionType
(
TYPE_MONSTER
)
end
,
2
,
true
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetCategory
(
CATEGORY_HANDES
+
CATEGORY_TOGRAVE
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
2
,
m
)
e2
:
SetCountLimit
(
2
,
m
)
e2
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
1
-
tp
)
end
)
e2
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
1
-
tp
)
end
)
e2
:
SetTarget
(
cm
.
alctg
)
e2
:
SetTarget
(
cm
.
alctg
1
)
e2
:
SetOperation
(
cm
.
alcop
)
e2
:
SetOperation
(
cm
.
alcop
1
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
e2
:
Clone
(
)
e4
:
Set
Type
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
Set
Description
(
aux
.
Stringid
(
m
,
1
)
)
e4
:
SetC
ode
(
EVENT_SPSUMMON_SUCCESS
)
e4
:
SetC
ategory
(
CATEGORY_TOEXTRA
)
e4
:
Set
Condition
(
cm
.
con
)
e4
:
Set
Target
(
cm
.
alctg2
)
e4
:
SetOperation
(
cm
.
op
)
e4
:
SetOperation
(
cm
.
alcop2
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
local
e5
=
e4
:
Clone
()
e5
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e5
)
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e6
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e6
:
SetCondition
(
cm
.
con
)
e6
:
SetOperation
(
cm
.
op
)
c
:
RegisterEffect
(
e6
)
end
end
function
cm
.
filter
(
c
,
tp
)
function
cm
.
filter
(
c
,
tp
)
return
aux
.
NegateMonsterFilter
(
c
)
and
c
:
IsControler
(
1
-
tp
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter1
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
c
:
GetCode
())
return
aux
.
NegateMonsterFilter
(
c
)
and
c
:
IsControler
(
1
-
tp
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter1
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
c
:
GetCode
())
...
@@ -37,68 +47,62 @@ end
...
@@ -37,68 +47,62 @@ end
function
cm
.
setfilter2
(
c
)
function
cm
.
setfilter2
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCanTurnSet
()
and
c
:
GetType
()
&
0x20004
==
0x20004
return
c
:
IsFaceup
()
and
c
:
IsCanTurnSet
()
and
c
:
GetType
()
&
0x20004
==
0x20004
end
end
function
cm
.
alctg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
cm
.
alctg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
b1
=
eg
:
IsExists
(
cm
.
filter
,
1
,
nil
,
tp
)
and
Duel
.
GetFieldGroupCount
(
1
-
tp
,
LOCATION_HAND
,
0
)
~=
0
if
chk
==
0
then
return
eg
:
IsExists
(
cm
.
filter
,
1
,
nil
,
tp
)
and
Duel
.
GetFieldGroupCount
(
1
-
tp
,
LOCATION_HAND
,
0
)
~=
0
end
local
b2
=
Duel
.
IsExistingMatchingCard
(
cm
.
tefilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter2
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
Duel
.
SetTargetCard
(
eg
)
if
chk
==
0
then
return
b1
or
b2
end
local
g
=
eg
:
Filter
(
cm
.
filter
,
nil
,
tp
)
local
op
=
0
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
g
,
1
,
0
,
0
)
if
b1
and
b2
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
0
),
aux
.
Stringid
(
m
,
1
))
elseif
b1
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
0
))
else
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
1
))
+
1
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
1
-
tp
,
LOCATION_HAND
)
e
:
SetLabel
(
op
)
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
if
op
==
0
then
end
e
:
SetCategory
(
CATEGORY_HANDES
+
CATEGORY_TOGRAVE
)
function
cm
.
alctg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
Duel
.
SetTargetCard
(
eg
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
tefilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter2
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
eg
:
Filter
(
cm
.
filter
,
nil
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
nil
,
1
,
tp
,
LOCATION_ONFIELD
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
g
,
1
,
0
,
0
)
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
1
-
tp
,
LOCATION_HAND
)
end
else
function
cm
.
alcop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
SetCategory
(
CATEGORY_TOEXTRA
)
local
g
=
eg
:
Filter
(
cm
.
filter
,
nil
,
tp
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
nil
,
1
,
tp
,
LOCATION_ONFIELD
)
local
tc
=
g
:
GetFirst
()
end
if
not
tc
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
if
#
g
>
1
then
tc
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
setfilter1
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
tc
:
GetCode
())
local
sc
=
sg
:
GetFirst
()
if
not
sc
then
return
end
Duel
.
HintSelection
(
Group
.
FromCards
(
sc
,
tc
))
sc
:
CancelToGrave
()
local
pos
=
Duel
.
ChangePosition
(
sc
,
POS_FACEDOWN
)
if
pos
==
0
then
return
end
if
sc
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
then
Duel
.
RaiseEvent
(
sc
,
EVENT_SSET
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
end
if
tc
:
IsDisabled
()
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
Duel
.
AdjustInstantly
()
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
local
hg
=
Duel
.
GetFieldGroup
(
1
-
tp
,
LOCATION_HAND
,
0
)
if
#
hg
==
0
then
return
end
local
gg
=
hg
:
RandomSelect
(
1
-
tp
,
1
)
Duel
.
SendtoGrave
(
Group
.
__add
(
tc
,
gg
),
REASON_EFFECT
)
end
end
function
cm
.
alcop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
alcop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetLabel
()
==
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
eg
:
Filter
(
cm
.
filter
,
nil
,
tp
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tefilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
if
#
g
==
0
then
return
end
if
not
tc
then
return
end
if
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
==
0
or
not
g
:
GetFirst
():
IsLocation
(
LOCATION_EXTRA
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
if
#
g
>
1
then
tc
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
end
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
setfilter2
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
2
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
if
#
sg
==
0
then
return
end
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
setfilter1
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
tc
:
GetCode
())
Duel
.
HintSelection
(
sg
)
local
sc
=
sg
:
GetFirst
()
local
rg
=
Group
.
CreateGroup
()
if
not
sc
then
return
end
for
tc
in
aux
.
Next
(
sg
)
do
Duel
.
HintSelection
(
Group
.
FromCards
(
sc
,
tc
))
tc
:
CancelToGrave
()
sc
:
CancelToGrave
()
if
Duel
.
ChangePosition
(
tc
,
POS_FACEDOWN
)
~=
0
and
tc
:
IsFacedown
()
then
rg
:
AddCard
(
tc
)
end
local
pos
=
Duel
.
ChangePosition
(
sc
,
POS_FACEDOWN
)
if
pos
==
0
then
return
end
if
sc
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
then
Duel
.
RaiseEvent
(
sc
,
EVENT_SSET
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
end
if
tc
:
IsDisabled
()
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
Duel
.
AdjustInstantly
()
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
local
hg
=
Duel
.
GetFieldGroup
(
1
-
tp
,
LOCATION_HAND
,
0
)
if
#
hg
==
0
then
return
end
local
gg
=
hg
:
RandomSelect
(
1
-
tp
,
1
)
Duel
.
SendtoGrave
(
Group
.
__add
(
tc
,
gg
),
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tefilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
if
#
g
==
0
then
return
end
if
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
==
0
or
not
g
:
GetFirst
():
IsLocation
(
LOCATION_EXTRA
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
setfilter2
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
2
,
nil
)
if
#
sg
==
0
then
return
end
Duel
.
HintSelection
(
sg
)
local
rg
=
Group
.
CreateGroup
()
for
tc
in
aux
.
Next
(
sg
)
do
tc
:
CancelToGrave
()
if
Duel
.
ChangePosition
(
tc
,
POS_FACEDOWN
)
~=
0
and
tc
:
IsFacedown
()
then
rg
:
AddCard
(
tc
)
end
end
Duel
.
RaiseEvent
(
rg
,
EVENT_SSET
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
end
end
Duel
.
RaiseEvent
(
rg
,
EVENT_SSET
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
end
end
function
cm
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_FUSION
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_FUSION
)
...
...
expansions/script/c53713004.lua
View file @
e5e8aed7
...
@@ -4,25 +4,31 @@ cm.name="ALC之脑 TIS"
...
@@ -4,25 +4,31 @@ cm.name="ALC之脑 TIS"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
aux
.
AddFusionProcFunRep
(
c
,
function
(
c
)
return
c
:
GetOriginalType
()
&
TYPE_TRAP
~=
0
and
c
:
IsFusionType
(
TYPE_MONSTER
)
end
,
2
,
true
)
aux
.
AddFusionProcFunRep
(
c
,
function
(
c
)
return
c
:
GetOriginalType
()
&
TYPE_TRAP
~=
0
and
c
:
IsFusionType
(
TYPE_MONSTER
)
end
,
2
,
true
)
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
3
))
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e3
:
SetCategory
(
CATEGORY_
DESTROY
)
e3
:
SetCategory
(
CATEGORY_
REMOVE
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
2
,
m
)
e3
:
SetCountLimit
(
2
,
m
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e3
:
SetTarget
(
cm
.
alctg
)
e3
:
SetTarget
(
cm
.
alctg
1
)
e3
:
SetOperation
(
cm
.
alcop
)
e3
:
SetOperation
(
cm
.
alcop
1
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
e3
:
Clone
()
e4
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e4
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetCategory
(
CATEGORY_TOEXTRA
)
e4
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e4
:
SetTarget
(
cm
.
alctg2
)
e4
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e4
:
SetOperation
(
cm
.
alcop2
)
e4
:
SetCondition
(
cm
.
con
)
e4
:
SetTarget
(
cm
.
tg
)
e4
:
SetOperation
(
cm
.
op
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e5
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e5
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e5
:
SetCondition
(
cm
.
con
)
e5
:
SetTarget
(
cm
.
tg
)
e5
:
SetOperation
(
cm
.
op
)
c
:
RegisterEffect
(
e5
)
end
end
function
cm
.
setfilter1
(
c
,
tp
)
function
cm
.
setfilter1
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsCanTurnSet
()
and
Duel
.
IsExistingMatchingCard
(
function
(
c
,
code
)
return
(
c
:
IsFaceup
()
or
c
:
IsLocation
(
LOCATION_GRAVE
))
and
c
:
IsCode
(
code
)
end
,
tp
,
0
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
1
,
nil
,
c
:
GetCode
())
return
c
:
IsFaceup
()
and
c
:
IsCanTurnSet
()
and
Duel
.
IsExistingMatchingCard
(
function
(
c
,
code
)
return
(
c
:
IsFaceup
()
or
c
:
IsLocation
(
LOCATION_GRAVE
))
and
c
:
IsCode
(
code
)
end
,
tp
,
0
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
1
,
nil
,
c
:
GetCode
())
...
@@ -33,67 +39,61 @@ end
...
@@ -33,67 +39,61 @@ end
function
cm
.
setfilter2
(
c
)
function
cm
.
setfilter2
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCanTurnSet
()
and
c
:
GetType
()
&
0x20004
==
0x20004
return
c
:
IsFaceup
()
and
c
:
IsCanTurnSet
()
and
c
:
GetType
()
&
0x20004
==
0x20004
end
end
function
cm
.
alctg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
cm
.
alctg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter1
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
tp
)
and
Duel
.
GetFieldGroupCount
(
1
-
tp
,
LOCATION_DECK
,
0
)
>
4
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter1
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
tp
)
and
Duel
.
GetFieldGroupCount
(
1
-
tp
,
LOCATION_DECK
,
0
)
>
4
end
local
b2
=
Duel
.
IsExistingMatchingCard
(
cm
.
tefilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter2
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
5
,
1
-
tp
,
LOCATION_DECK
)
if
chk
==
0
then
return
b1
or
b2
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
local
op
=
0
end
if
b1
and
b2
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
0
),
aux
.
Stringid
(
m
,
1
))
elseif
b1
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
0
))
else
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
1
))
+
1
end
function
cm
.
alctg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
e
:
SetLabel
(
op
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
tefilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter2
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
if
op
==
0
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
nil
,
1
,
tp
,
LOCATION_ONFIELD
)
e
:
SetCategory
(
CATEGORY_REMOVE
)
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
5
,
1
-
tp
,
LOCATION_DECK
)
end
else
function
cm
.
alcop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
SetCategory
(
CATEGORY_TOEXTRA
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
nil
,
1
,
tp
,
LOCATION_ONFIELD
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
setfilter1
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
tp
)
local
sc
=
sg
:
GetFirst
()
if
not
sc
then
return
end
Duel
.
HintSelection
(
sg
)
sc
:
CancelToGrave
()
local
pos
=
Duel
.
ChangePosition
(
sc
,
POS_FACEDOWN
)
if
pos
==
0
then
return
end
if
sc
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
then
Duel
.
RaiseEvent
(
sc
,
EVENT_SSET
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
end
local
g
=
Duel
.
GetDecktopGroup
(
1
-
tp
,
5
)
if
#
g
>
0
then
Duel
.
BreakEffect
()
Duel
.
DisableShuffleCheck
()
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
end
end
function
cm
.
alcop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
alcop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetLabel
()
==
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tefilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
setfilter1
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
tp
)
if
#
g
==
0
then
return
end
local
sc
=
sg
:
GetFirst
()
if
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
==
0
or
not
g
:
GetFirst
():
IsLocation
(
LOCATION_EXTRA
)
then
return
end
if
not
sc
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
Duel
.
HintSelection
(
sg
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
setfilter2
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
99
,
nil
)
sc
:
CancelToGrave
()
if
#
sg
==
0
then
return
end
local
pos
=
Duel
.
ChangePosition
(
sc
,
POS_FACEDOWN
)
Duel
.
HintSelection
(
sg
)
if
pos
==
0
then
return
end
local
rg
=
Group
.
CreateGroup
()
if
sc
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
then
Duel
.
RaiseEvent
(
sc
,
EVENT_SSET
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
end
for
tc
in
aux
.
Next
(
sg
)
do
local
g
=
Duel
.
GetDecktopGroup
(
1
-
tp
,
5
)
tc
:
CancelToGrave
()
if
#
g
>
0
then
if
Duel
.
ChangePosition
(
tc
,
POS_FACEDOWN
)
~=
0
and
tc
:
IsFacedown
()
then
rg
:
AddCard
(
tc
)
end
Duel
.
BreakEffect
()
end
Duel
.
DisableShuffleCheck
()
Duel
.
RaiseEvent
(
rg
,
EVENT_SSET
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_EFFECT
)
for
rc
in
aux
.
Next
(
rg
)
do
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
else
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
e1
:
SetCode
(
EFFECT_CANNOT_TRIGGER
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tefilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
if
#
g
==
0
then
return
end
rc
:
RegisterEffect
(
e1
,
true
)
if
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
==
0
or
not
g
:
GetFirst
():
IsLocation
(
LOCATION_EXTRA
)
then
return
end
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
e2
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
setfilter2
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
99
,
nil
)
e2
:
SetCode
(
EVENT_CHAINING
)
if
#
sg
==
0
then
return
end
e2
:
SetOperation
(
cm
.
reset
)
Duel
.
HintSelection
(
sg
)
e2
:
SetLabelObject
(
e1
)
local
rg
=
Group
.
CreateGroup
()
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
for
tc
in
aux
.
Next
(
sg
)
do
Duel
.
RegisterEffect
(
e2
,
tp
)
tc
:
CancelToGrave
()
if
Duel
.
ChangePosition
(
tc
,
POS_FACEDOWN
)
~=
0
and
tc
:
IsFacedown
()
then
rg
:
AddCard
(
tc
)
end
end
Duel
.
RaiseEvent
(
rg
,
EVENT_SSET
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
for
rc
in
aux
.
Next
(
rg
)
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CANNOT_TRIGGER
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
rc
:
RegisterEffect
(
e1
,
true
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetOperation
(
cm
.
reset
)
e2
:
SetLabelObject
(
e1
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
end
end
end
function
cm
.
reset
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
reset
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
@@ -109,6 +109,7 @@ function cm.setfilter3(c)
...
@@ -109,6 +109,7 @@ function cm.setfilter3(c)
end
end
function
cm
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter3
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter3
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
end
end
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
...
...
expansions/script/c53713008.lua
View file @
e5e8aed7
...
@@ -5,15 +5,23 @@ function cm.initial_effect(c)
...
@@ -5,15 +5,23 @@ function cm.initial_effect(c)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
aux
.
AddFusionProcFunRep
(
c
,
function
(
c
)
return
c
:
GetOriginalType
()
&
TYPE_TRAP
~=
0
and
c
:
IsFusionType
(
TYPE_MONSTER
)
end
,
2
,
true
)
aux
.
AddFusionProcFunRep
(
c
,
function
(
c
)
return
c
:
GetOriginalType
()
&
TYPE_TRAP
~=
0
and
c
:
IsFusionType
(
TYPE_MONSTER
)
end
,
2
,
true
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_REMOVE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
Card
.
IsSummonLocation
,
1
,
nil
,
LOCATION_EXTRA
)
end
)
e2
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
Card
.
IsSummonLocation
,
1
,
nil
,
LOCATION_EXTRA
)
end
)
e2
:
SetTarget
(
cm
.
alctg
)
e2
:
SetTarget
(
cm
.
alctg
1
)
e2
:
SetOperation
(
cm
.
alcop
)
e2
:
SetOperation
(
cm
.
alcop
1
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e3
:
SetCategory
(
CATEGORY_TOEXTRA
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetTarget
(
cm
.
alctg2
)
e3
:
SetOperation
(
cm
.
alcop2
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e4
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
...
@@ -24,57 +32,50 @@ end
...
@@ -24,57 +32,50 @@ end
function
cm
.
setfilter
(
c
)
function
cm
.
setfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCanTurnSet
()
and
c
:
GetType
()
&
0x20004
==
0x20004
return
c
:
IsFaceup
()
and
c
:
IsCanTurnSet
()
and
c
:
GetType
()
&
0x20004
==
0x20004
end
end
function
cm
.
alctg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
cm
.
alctg
1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
,
g
=
e
:
GetHandler
(),
eg
:
Filter
(
Card
.
IsSummonLocation
,
nil
,
LOCATION_EXTRA
)
local
c
,
g
=
e
:
GetHandler
(),
eg
:
Filter
(
Card
.
IsSummonLocation
,
nil
,
LOCATION_EXTRA
)
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
~=
e
:
GetHandler
()
and
not
g
:
IsContains
(
chkc
)
end
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
~=
e
:
GetHandler
()
and
not
g
:
IsContains
(
chkc
)
end
local
b1
=
Duel
.
IsExistingTarget
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
g
)
and
Duel
.
GetFlagEffect
(
tp
,
m
)
==
0
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
g
)
and
Duel
.
GetFlagEffect
(
tp
,
m
)
==
0
end
local
b2
=
c
:
IsAbleToExtra
()
and
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
GetFlagEffect
(
tp
,
m
+
50
)
==
0
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
if
chk
==
0
then
return
b1
or
b2
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
op
=
0
local
dg
=
Duel
.
SelectTarget
(
tp
,
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
g
)
if
b1
and
b2
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
0
),
aux
.
Stringid
(
m
,
1
))
elseif
b1
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
0
))
else
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
1
))
+
1
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
dg
,
1
,
0
,
0
)
e
:
SetLabel
(
op
)
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
if
op
==
0
then
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
function
cm
.
alctg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
e
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_REMOVE
)
local
c
,
g
=
e
:
GetHandler
(),
eg
:
Filter
(
Card
.
IsSummonLocation
,
nil
,
LOCATION_EXTRA
)
e
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
if
chk
==
0
then
return
c
:
IsAbleToExtra
()
and
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
GetFlagEffect
(
tp
,
m
+
50
)
==
0
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
RegisterFlagEffect
(
tp
,
m
+
50
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
local
dg
=
Duel
.
SelectTarget
(
tp
,
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
g
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
c
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
dg
,
1
,
0
,
0
)
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
else
end
Duel
.
RegisterFlagEffect
(
tp
,
m
+
50
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
function
cm
.
alcop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
SetCategory
(
CATEGORY_TOEXTRA
)
local
tc
=
Duel
.
GetFirstTarget
()
e
:
SetProperty
(
EFFECT_FLAG_DELAY
)
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
c
,
1
,
0
,
0
)
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
local
dc
=
Duel
.
GetOperatedGroup
():
GetFirst
()
if
not
dc
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
if
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
dc
:
GetCode
())
then
return
end
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
rg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
3
,
nil
)
if
#
rg
>
0
then
Duel
.
Remove
(
rg
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
end
function
cm
.
alcop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
alcop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetLabel
()
==
0
then
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsFacedown
()
then
return
end
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
if
Duel
.
SendtoDeck
(
c
,
nil
,
2
,
REASON_EFFECT
)
==
0
or
not
c
:
IsLocation
(
LOCATION_EXTRA
)
then
return
end
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
dc
=
Duel
.
GetOperatedGroup
():
GetFirst
()
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
setfilter2
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
2
,
nil
)
if
not
dc
then
return
end
if
#
sg
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
Duel
.
HintSelection
(
sg
)
if
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
dc
:
GetCode
())
then
return
end
local
rg
=
Group
.
CreateGroup
()
Duel
.
BreakEffect
()
for
tc
in
aux
.
Next
(
sg
)
do
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
tc
:
CancelToGrave
()
local
rg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
3
,
nil
)
if
Duel
.
ChangePosition
(
tc
,
POS_FACEDOWN
)
~=
0
and
tc
:
IsFacedown
()
then
rg
:
AddCard
(
tc
)
end
if
#
rg
>
0
then
Duel
.
Remove
(
rg
,
POS_FACEUP
,
REASON_EFFECT
)
end
else
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsFacedown
()
then
return
end
if
Duel
.
SendtoDeck
(
c
,
nil
,
2
,
REASON_EFFECT
)
==
0
or
not
c
:
IsLocation
(
LOCATION_EXTRA
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
setfilter2
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
2
,
nil
)
if
#
sg
==
0
then
return
end
Duel
.
HintSelection
(
sg
)
local
rg
=
Group
.
CreateGroup
()
for
tc
in
aux
.
Next
(
sg
)
do
tc
:
CancelToGrave
()
if
Duel
.
ChangePosition
(
tc
,
POS_FACEDOWN
)
~=
0
and
tc
:
IsFacedown
()
then
rg
:
AddCard
(
tc
)
end
end
Duel
.
RaiseEvent
(
rg
,
EVENT_SSET
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
end
end
Duel
.
RaiseEvent
(
rg
,
EVENT_SSET
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
end
end
function
cm
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_FUSION
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_FUSION
)
...
...
expansions/script/c53713009.lua
View file @
e5e8aed7
...
@@ -5,16 +5,23 @@ function cm.initial_effect(c)
...
@@ -5,16 +5,23 @@ function cm.initial_effect(c)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
aux
.
AddFusionProcFunRep
(
c
,
function
(
c
)
return
c
:
GetOriginalType
()
&
TYPE_TRAP
~=
0
and
c
:
IsFusionType
(
TYPE_MONSTER
)
end
,
2
,
true
)
aux
.
AddFusionProcFunRep
(
c
,
function
(
c
)
return
c
:
GetOriginalType
()
&
TYPE_TRAP
~=
0
and
c
:
IsFusionType
(
TYPE_MONSTER
)
end
,
2
,
true
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_TOGRAVE
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
2
,
m
)
e2
:
SetCountLimit
(
2
,
m
)
e2
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
rp
~=
tp
and
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
Duel
.
IsChainNegatable
(
ev
)
end
)
e2
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
rp
~=
tp
and
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
Duel
.
IsChainNegatable
(
ev
)
end
)
e2
:
SetTarget
(
cm
.
alctg
)
e2
:
SetTarget
(
cm
.
alctg
1
)
e2
:
SetOperation
(
cm
.
alcop
)
e2
:
SetOperation
(
cm
.
alcop
1
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e3
:
SetCategory
(
CATEGORY_TOEXTRA
)
e3
:
SetTarget
(
cm
.
alctg2
)
e3
:
SetOperation
(
cm
.
alcop2
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e4
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
...
@@ -31,50 +38,44 @@ end
...
@@ -31,50 +38,44 @@ end
function
cm
.
setfilter2
(
c
)
function
cm
.
setfilter2
(
c
)
return
c
:
GetType
()
&
0x20004
==
0x20004
and
c
:
IsSSetable
()
return
c
:
GetType
()
&
0x20004
==
0x20004
and
c
:
IsSSetable
()
end
end
function
cm
.
alctg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
cm
.
alctg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter1
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
eg
:
GetFirst
():
GetCode
())
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGrave
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter1
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
eg
:
GetFirst
():
GetCode
())
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGrave
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
b2
=
Duel
.
IsExistingMatchingCard
(
cm
.
tefilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
if
chk
==
0
then
return
b1
or
b2
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
1
-
tp
,
LOCATION_ONFIELD
)
local
op
=
0
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
if
b1
and
b2
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
0
),
aux
.
Stringid
(
m
,
1
))
elseif
b1
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
0
))
else
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
1
))
+
1
end
end
e
:
SetLabel
(
op
)
function
cm
.
alctg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
op
==
0
then
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
tefilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
e
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_TOGRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
nil
,
1
,
tp
,
LOCATION_ONFIELD
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
1
-
tp
,
LOCATION_ONFIELD
)
else
e
:
SetCategory
(
CATEGORY_TOEXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
nil
,
1
,
tp
,
LOCATION_ONFIELD
)
end
end
end
function
cm
.
alcop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
alcop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetLabel
()
==
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sc
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
setfilter1
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
eg
:
GetFirst
():
GetCode
()):
GetFirst
()
local
sc
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
setfilter1
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
eg
:
GetFirst
():
GetCode
()):
GetFirst
()
if
not
sc
then
return
end
if
not
sc
then
return
end
Duel
.
HintSelection
(
Group
.
FromCards
(
sc
))
Duel
.
HintSelection
(
Group
.
FromCards
(
sc
))
sc
:
CancelToGrave
()
sc
:
CancelToGrave
()
local
pos
=
Duel
.
ChangePosition
(
sc
,
POS_FACEDOWN
)
local
pos
=
Duel
.
ChangePosition
(
sc
,
POS_FACEDOWN
)
if
pos
==
0
then
return
end
if
pos
==
0
then
return
end
if
sc
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
then
Duel
.
RaiseEvent
(
sc
,
EVENT_SSET
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
end
if
sc
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
then
Duel
.
RaiseEvent
(
sc
,
EVENT_SSET
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
end
if
not
Duel
.
NegateActivation
(
ev
)
then
return
end
if
not
Duel
.
NegateActivation
(
ev
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGrave
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGrave
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
HintSelection
(
g
)
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tefilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
if
#
g
==
0
then
return
end
if
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
==
0
or
not
g
:
GetFirst
():
IsLocation
(
LOCATION_EXTRA
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
setfilter2
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
#
sg
==
0
then
return
end
Duel
.
SSet
(
tp
,
sg
:
GetFirst
())
end
end
end
end
function
cm
.
alcop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tefilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
if
#
g
==
0
then
return
end
if
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
==
0
or
not
g
:
GetFirst
():
IsLocation
(
LOCATION_EXTRA
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
setfilter2
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
#
sg
==
0
then
return
end
Duel
.
SSet
(
tp
,
sg
:
GetFirst
())
end
function
cm
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_FUSION
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_FUSION
)
end
end
...
...
expansions/script/c53799175.lua
View file @
e5e8aed7
...
@@ -51,13 +51,26 @@ function cm.remcost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -51,13 +51,26 @@ function cm.remcost(e,tp,eg,ep,ev,re,r,rp,chk)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
if
Duel
.
GetCurrentPhase
()
==
PHASE_END
then
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
2
)
e1
:
SetValue
(
Duel
.
GetTurnCount
())
rc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
2
)
else
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetValue
(
0
)
rc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
e1
:
SetLabelObject
(
rc
)
e1
:
SetLabelObject
(
rc
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
cm
.
retcon
)
e1
:
SetOperation
(
cm
.
retop
)
e1
:
SetOperation
(
cm
.
retop
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
end
end
function
cm
.
retcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetTurnCount
()
==
e
:
GetValue
()
then
return
false
end
return
e
:
GetLabelObject
():
GetFlagEffect
(
m
)
~=
0
end
function
cm
.
retop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
retop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ReturnToField
(
e
:
GetLabelObject
())
Duel
.
ReturnToField
(
e
:
GetLabelObject
())
end
end
...
...
expansions/script/c64800134.lua
View file @
e5e8aed7
...
@@ -3,7 +3,7 @@ local m=64800134
...
@@ -3,7 +3,7 @@ local m=64800134
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--synchro summon
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
aux
.
FilterBoolFunction
(
nil
)
,
aux
.
NonTuner
(
nil
),
1
)
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
nil
),
1
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--decrease atk/def
--decrease atk/def
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c67200320.lua
View file @
e5e8aed7
...
@@ -69,6 +69,7 @@ function c67200320.target(event)
...
@@ -69,6 +69,7 @@ function c67200320.target(event)
local
te
,
ceg
,
cep
,
cev
,
cre
,
cr
,
crp
=
g
:
GetFirst
():
CheckActivateEffect
(
false
,
true
,
true
)
local
te
,
ceg
,
cep
,
cev
,
cre
,
cr
,
crp
=
g
:
GetFirst
():
CheckActivateEffect
(
false
,
true
,
true
)
Duel
.
GetCurrentChain
=
_GetCurrentChain
Duel
.
GetCurrentChain
=
_GetCurrentChain
Duel
.
SendtoHand
(
g
,
nil
,
REASON_COST
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_COST
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
e
:
SetProperty
(
te
:
GetProperty
())
e
:
SetProperty
(
te
:
GetProperty
())
local
tg
=
te
:
GetTarget
()
local
tg
=
te
:
GetTarget
()
if
tg
then
tg
(
e
,
tp
,
ceg
,
cep
,
cev
,
cre
,
cr
,
crp
,
1
)
end
if
tg
then
tg
(
e
,
tp
,
ceg
,
cep
,
cev
,
cre
,
cr
,
crp
,
1
)
end
...
...
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