Commit e5c27677 authored by POLYMER's avatar POLYMER

fix

parent 762e05af
......@@ -3,7 +3,7 @@ function c10111120.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(10111120,0))
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_HAND)
......
......@@ -11,7 +11,7 @@ function c10111122.initial_effect(c)
local e7=Effect.CreateEffect(c)
e7:SetDescription(aux.Stringid(10111122,2))
e7:SetCategory(CATEGORY_DRAw)
e7:SetType(EFFECT_TYPE_QUICK_O)
e7:SetType(EFFECT_TYPE_QUICK_O+EFFECT_TYPE_TRIGGER_F)
e7:SetCode(EVENT_BATTLE_START)
e7:SetRange(LOCATION_MZONE)
e7:SetCountLimit(1)
......
......@@ -170,10 +170,7 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if not tc:IsType(TYPE_EQUIP+TYPE_CONTINUOUS+TYPE_FIELD) and not tc:IsHasEffect(EFFECT_REMAIN_FIELD) then tc:CancelToGrave(false) end
tc:CreateEffectRelation(te)
if cost then cost(te,tp,ceg,cep,cev,cre,cr,crp,1) end
local _GetTurnPlayer=Duel.GetTurnPlayer
Duel.GetTurnPlayer=function() return 1-tp end
if target then target(te,tp,ceg,cep,cev,cre,cr,crp,1) end
Duel.GetTurnPlayer=_GetTurnPlayer
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
if g then
for fc in aux.Next(g) do
......@@ -224,7 +221,10 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.ClearTargetCard()
tc:CreateEffectRelation(te)
if cost then cost(te,tp,eg,ep,ev,re,r,rp,1) end
if target then target(te,tp,eg,ep,ev,re,r,rp,1,false,true) end
local _GetTurnPlayer=Duel.GetTurnPlayer
Duel.GetTurnPlayer=function() return 1-tp end
if target then target(te,tp,eg,ep,ev,re,r,rp,1) end
Duel.GetTurnPlayer=_GetTurnPlayer
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
if g then
for fc in aux.Next(g) do
......@@ -262,7 +262,8 @@ end
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=c:GetMaterial()
if c:IsRelateToEffect(e) and Duel.SendtoHand(c,nil,REASON_EFFECT)>0 and c:IsLocation(LOCATION_HAND) and g and #g>0 then
local sumtype=c:GetSummonType()
if c:IsRelateToEffect(e) and Duel.SendtoHand(c,nil,REASON_EFFECT)>0 and c:IsLocation(LOCATION_HAND) and sumtype&SUMMON_TYPE_ADVANCE>0 and g and #g>0 then
local tc=g:GetFirst()
if tc:IsFaceup() and tc:IsLocation(LOCATION_GRAVE+LOCATION_REMOVED+LOCATION_EXTRA) and tc:IsReason(REASON_SUMMON) and tc:GetReasonCard()==c and tc:IsCanBeSpecialSummoned(e,SUMMON_TYPE_RITUAL,tp,false,true) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP)>0 then tc:CompleteProcedure() end
end
......
......@@ -35,10 +35,16 @@ function c49811330.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local hc=gs:Filter(Card.IsLocation,nil,LOCATION_HAND)
local tc=gs:GetFirst()
local code1=tc:GetCode()
Duel.Hint(HINT_CARD,1,code1)
Duel.Hint(HINT_CODE,1,code1)
tc=gs:GetNext()
local code2=tc:GetCode()
Duel.Hint(HINT_CARD,1,code2)
Duel.Hint(HINT_CODE,1,code2)
tc=gs:GetNext()
local code3=tc:GetCode()
Duel.Hint(HINT_CARD,1,code3)
Duel.Hint(HINT_CODE,1,code3)
tc=gs:GetNext()
if #dc>0 then
Duel.ShuffleDeck(tp)
......@@ -154,7 +160,7 @@ end
--end
function c49811330.adlimit(e,c)
local code1,code2,code3=e:GetLabel()
return aux.TargetBoolFunction(Card.IsCode,code1,code2,code3)
return c:IsCode(code1,code2,code3)
end
function c49811330.sslimit(e,c)
local code1,code2,code3=e:GetLabel()
......
......@@ -81,7 +81,7 @@ function c50213215.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function c50213215.thfilter(c)
return c:IsSetCard(0xcbf) and not c:IsCode(50213215) and c:IsType(TYPE_EQUIP+TYPE_SPELL) and c:IsAbleToHand()
return c:IsSetCard(0xcbf) and not c:IsCode(50213215) and c:IsType(TYPE_EQUIP) and c:IsAbleToHand()
end
function c50213215.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50213215.thfilter,tp,LOCATION_DECK,0,1,nil) end
......
......@@ -71,7 +71,7 @@ function c50213220.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function c50213220.thfilter(c)
return c:IsSetCard(0xcbf) and not c:IsCode(50213220) and c:IsType(TYPE_EQUIP+TYPE_SPELL) and c:IsAbleToHand()
return c:IsSetCard(0xcbf) and not c:IsCode(50213220) and c:IsType(TYPE_SPELL) and c:IsAbleToHand()
end
function c50213220.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50213220.thfilter,tp,LOCATION_DECK,0,1,nil) end
......
......@@ -97,7 +97,8 @@ function s.descost(e,tp,eg,ep,ev,re,r,rp,chk)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_LINK_MARKER_KOISHI)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_SINGLE_RANGE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(Lkm)
c:RegisterEffect(e1)
......
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