Commit e26c6a0e authored by POLYMER's avatar POLYMER

fix

parent 68b21751
...@@ -18,6 +18,7 @@ function cm.initial_effect(c) ...@@ -18,6 +18,7 @@ function cm.initial_effect(c)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e2:SetCode(EVENT_TO_HAND) e2:SetCode(EVENT_TO_HAND)
e2:SetCondition(c43990025.attcon) e2:SetCondition(c43990025.attcon)
e2:SetOperation(c43990025.attop) e2:SetOperation(c43990025.attop)
...@@ -35,6 +36,7 @@ function cm.initial_effect(c) ...@@ -35,6 +36,7 @@ function cm.initial_effect(c)
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_QUICK_F) e4:SetType(EFFECT_TYPE_QUICK_F)
e4:SetCode(EVENT_CHAINING) e4:SetCode(EVENT_CHAINING)
e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e4:SetRange(LOCATION_MZONE) e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1) e4:SetCountLimit(1)
e4:SetCondition(c43990025.chcon) e4:SetCondition(c43990025.chcon)
......
...@@ -18,6 +18,7 @@ function cm.initial_effect(c) ...@@ -18,6 +18,7 @@ function cm.initial_effect(c)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e2:SetCode(EVENT_DESTROYED) e2:SetCode(EVENT_DESTROYED)
e2:SetCondition(c43990026.attcon) e2:SetCondition(c43990026.attcon)
e2:SetOperation(c43990026.attop) e2:SetOperation(c43990026.attop)
...@@ -34,6 +35,7 @@ function cm.initial_effect(c) ...@@ -34,6 +35,7 @@ function cm.initial_effect(c)
--change effect --change effect
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_QUICK_F) e4:SetType(EFFECT_TYPE_QUICK_F)
e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e4:SetCode(EVENT_CHAINING) e4:SetCode(EVENT_CHAINING)
e4:SetRange(LOCATION_MZONE) e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1) e4:SetCountLimit(1)
......
...@@ -17,6 +17,7 @@ function cm.initial_effect(c) ...@@ -17,6 +17,7 @@ function cm.initial_effect(c)
--ATTRIBUTEc --ATTRIBUTEc
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCode(EVENT_TO_GRAVE) e2:SetCode(EVENT_TO_GRAVE)
e2:SetCondition(c43990027.attcon) e2:SetCondition(c43990027.attcon)
...@@ -34,6 +35,7 @@ function cm.initial_effect(c) ...@@ -34,6 +35,7 @@ function cm.initial_effect(c)
--change effect --change effect
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_QUICK_F) e4:SetType(EFFECT_TYPE_QUICK_F)
e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e4:SetCode(EVENT_CHAINING) e4:SetCode(EVENT_CHAINING)
e4:SetRange(LOCATION_MZONE) e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1) e4:SetCountLimit(1)
......
...@@ -19,7 +19,7 @@ function cm.initial_effect(c) ...@@ -19,7 +19,7 @@ function cm.initial_effect(c)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e2:SetCode(EVENT_DAMAGE) e2:SetCode(EVENT_DAMAGE)
e2:SetCondition(c43990028.attcon) e2:SetCondition(c43990028.attcon)
e2:SetOperation(c43990028.attop) e2:SetOperation(c43990028.attop)
...@@ -36,6 +36,7 @@ function cm.initial_effect(c) ...@@ -36,6 +36,7 @@ function cm.initial_effect(c)
--change effect --change effect
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_QUICK_F) e4:SetType(EFFECT_TYPE_QUICK_F)
e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e4:SetCode(EVENT_CHAINING) e4:SetCode(EVENT_CHAINING)
e4:SetRange(LOCATION_MZONE) e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1) e4:SetCountLimit(1)
......
...@@ -33,6 +33,7 @@ function cm.initial_effect(c) ...@@ -33,6 +33,7 @@ function cm.initial_effect(c)
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_ATKCHANGE) e4:SetCategory(CATEGORY_ATKCHANGE)
e4:SetType(EFFECT_TYPE_QUICK_F) e4:SetType(EFFECT_TYPE_QUICK_F)
e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e4:SetCode(EVENT_CHAINING) e4:SetCode(EVENT_CHAINING)
e4:SetRange(LOCATION_SZONE) e4:SetRange(LOCATION_SZONE)
e4:SetCondition(c43990029.atkcon) e4:SetCondition(c43990029.atkcon)
...@@ -65,6 +66,7 @@ function cm.initial_effect(c) ...@@ -65,6 +66,7 @@ function cm.initial_effect(c)
local e7=Effect.CreateEffect(c) local e7=Effect.CreateEffect(c)
e7:SetType(EFFECT_TYPE_QUICK_F) e7:SetType(EFFECT_TYPE_QUICK_F)
e7:SetCode(EVENT_FREE_CHAIN) e7:SetCode(EVENT_FREE_CHAIN)
e7:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e7:SetCountLimit(1,EFFECT_COUNT_CODE_CHAIN) e7:SetCountLimit(1,EFFECT_COUNT_CODE_CHAIN)
e7:SetRange(LOCATION_HAND) e7:SetRange(LOCATION_HAND)
e7:SetHintTiming(0,TIMING_BATTLE_START+TIMING_END_PHASE) e7:SetHintTiming(0,TIMING_BATTLE_START+TIMING_END_PHASE)
......
...@@ -7,6 +7,7 @@ function cm.initial_effect(c) ...@@ -7,6 +7,7 @@ function cm.initial_effect(c)
--ca --ca
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetOperation(c43990030.caop) e1:SetOperation(c43990030.caop)
......
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