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Nemo Ma
no81cards
Commits
e1ea8867
Commit
e1ea8867
authored
Nov 17, 2024
by
POLYMER
Browse files
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fix
parent
4fe1edcd
Changes
21
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21 changed files
with
20 additions
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1159 deletions
+20
-1159
expansions/lflist.conf
expansions/lflist.conf
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-3
expansions/no81.cdb
expansions/no81.cdb
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expansions/pics/33590000.jpg
expansions/pics/33590000.jpg
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expansions/pics/33590040.jpg
expansions/pics/33590040.jpg
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expansions/pics/33590045.jpg
expansions/pics/33590045.jpg
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expansions/pics/33590061.jpg
expansions/pics/33590061.jpg
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expansions/pics/33590075.jpg
expansions/pics/33590075.jpg
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expansions/pics/33590078.jpg
expansions/pics/33590078.jpg
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expansions/pics/33590080.jpg
expansions/pics/33590080.jpg
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expansions/pics/33591000.jpg
expansions/pics/33591000.jpg
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expansions/pics/33591008.jpg
expansions/pics/33591008.jpg
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expansions/script/c33590000.lua
expansions/script/c33590000.lua
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-88
expansions/script/c33590040.lua
expansions/script/c33590040.lua
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-94
expansions/script/c33590045.lua
expansions/script/c33590045.lua
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expansions/script/c33590061.lua
expansions/script/c33590061.lua
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expansions/script/c33590075.lua
expansions/script/c33590075.lua
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expansions/script/c33590078.lua
expansions/script/c33590078.lua
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expansions/script/c33590080.lua
expansions/script/c33590080.lua
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expansions/script/c33591000.lua
expansions/script/c33591000.lua
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-154
expansions/script/c33591008.lua
expansions/script/c33591008.lua
+0
-98
expansions/script/c75075604.lua
expansions/script/c75075604.lua
+20
-15
No files found.
expansions/lflist.conf
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e1ea8867
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87402378
0
87402379
0
32909498
0
33590040
0
33590080
0
33591000
0
89478001
0
89478011
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89478021
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expansions/no81.cdb
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e1ea8867
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45.3 KB
expansions/script/c33590000.lua
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4fe1edcd
local
m
=
33590000
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
---Draw and Back
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_HANDES
+
CATEGORY_DRAW
+
CATEGORY_TODECK
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCondition
(
cm
.
backcon
)
e1
:
SetCost
(
cm
.
backcost
)
e1
:
SetTarget
(
cm
.
backtg
)
e1
:
SetOperation
(
cm
.
backop
)
c
:
RegisterEffect
(
e1
)
--Draw
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetCategory
(
CATEGORY_DRAW
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
m
)
e2
:
SetCondition
(
cm
.
drawcon
)
e2
:
SetCost
(
cm
.
drawcost
)
e2
:
SetTarget
(
cm
.
drawtg
)
e2
:
SetOperation
(
cm
.
drawop
)
c
:
RegisterEffect
(
e2
)
end
function
cm
.
backcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_ONFIELD
)
local
g1
=
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_ONFIELD
,
0
)
if
g
>
g1
then
e
:
SetLabel
(
g
-
g1
)
end
return
g
>
g1
end
function
cm
.
backcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
not
e
:
GetHandler
():
IsPublic
()
end
end
function
cm
.
backtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
nb
=
e
:
GetLabel
()
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
nb
)
end
end
function
cm
.
backop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
nb
=
e
:
GetLabel
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
BreakEffect
()
if
Duel
.
Draw
(
tp
,
nb
,
REASON_EFFECT
)
==
0
then
return
end
Duel
.
ShuffleHand
(
tp
)
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
nb
,
nb
,
nil
)
if
nb
>
0
then
Duel
.
BreakEffect
()
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
end
end
end
end
function
cm
.
drawcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_HAND
)
local
g1
=
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_HAND
,
0
)
return
g
>
g1
end
function
cm
.
refilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
m
)
and
c
:
IsAbleToRemoveAsCost
()
end
function
cm
.
drawcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
refilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
if
chk
==
0
then
return
c
:
IsAbleToRemoveAsCost
()
and
Duel
.
IsPlayerCanRemove
(
tp
,
c
,
REASON_COST
)
end
local
nb
=
Duel
.
Remove
(
g
,
POS_FACEDOWN
,
REASON_COST
)
e
:
SetLabel
(
nb
)
end
function
cm
.
drawtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
nb
=
e
:
GetLabel
()
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
nb
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
nb
)
end
function
cm
.
drawop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
nb
=
e
:
GetLabel
()
Duel
.
Draw
(
tp
,
nb
,
REASON_EFFECT
)
end
\ No newline at end of file
expansions/script/c33590040.lua
deleted
100644 → 0
View file @
4fe1edcd
local
m
=
33590040
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
aux
.
EnableSpiritReturn
(
c
,
EVENT_SUMMON_SUCCESS
,
EVENT_FLIP
,
EVENT_SPSUMMON_SUCCESS
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e0
:
SetRange
(
LOCATION_DECK
)
e0
:
SetCountLimit
(
1
,
m
)
e0
:
SetCode
(
EVENT_BATTLE_CONFIRM
)
e0
:
SetCondition
(
cm
.
spcon
)
e0
:
SetTarget
(
cm
.
sptg
)
e0
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e0
)
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
m
+
1
)
e1
:
SetCost
(
cm
.
secost
)
e1
:
SetTarget
(
cm
.
setg
)
e1
:
SetOperation
(
cm
.
seop
)
--c:RegisterEffect(e1)
end
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
if
g
:
GetCount
()
==
0
then
return
false
end
local
tg
=
g
:
GetMaxGroup
(
Card
.
GetAttack
)
local
ac
=
Duel
.
GetAttacker
()
local
bc
=
Duel
.
GetAttackTarget
()
e
:
SetLabelObject
(
bc
)
return
bc
and
bc
:
IsControler
(
1
-
tp
)
and
ac
:
IsControler
(
tp
)
and
bc
:
GetAttack
()
>
ac
:
GetAttack
()
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
tg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
1
-
tp
)
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
c
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
tp
,
LOCATION_DECK
)
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
bc
=
e
:
GetLabelObject
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
)
~=
0
and
bc
then
Duel
.
BreakEffect
()
Duel
.
CalculateDamage
(
c
,
bc
)
end
end
function
cm
.
secost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsAbleToGraveAsCost
()
and
c
:
IsDiscardable
()
end
Duel
.
SendtoGrave
(
c
,
REASON_COST
+
REASON_DISCARD
)
end
function
cm
.
thfilter
(
c
)
return
c
:
IsRace
(
RACE_DRAGON
)
and
c
:
IsAbleToHand
()
and
c
:
IsLevelAbove
(
7
)
end
function
cm
.
setg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
cm
.
seop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
if
not
tc
then
return
end
if
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
~=
0
and
tc
:
IsLocation
(
LOCATION_HAND
)
then
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
cm
.
sumlimit
)
e1
:
SetLabel
(
tc
:
GetCode
())
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
Duel
.
RegisterEffect
(
e2
,
tp
)
local
e3
=
e1
:
Clone
()
e3
:
SetCode
(
EFFECT_CANNOT_MSET
)
Duel
.
RegisterEffect
(
e3
,
tp
)
local
e4
=
e1
:
Clone
()
e4
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e4
:
SetValue
(
cm
.
aclimit
)
Duel
.
RegisterEffect
(
e4
,
tp
)
end
end
function
cm
.
sumlimit
(
e
,
c
)
return
c
:
IsCode
(
e
:
GetLabel
())
end
function
cm
.
aclimit
(
e
,
re
,
tp
)
return
re
:
GetHandler
():
IsCode
(
e
:
GetLabel
())
and
re
:
IsActiveType
(
TYPE_MONSTER
)
end
\ No newline at end of file
expansions/script/c33590045.lua
deleted
100644 → 0
View file @
4fe1edcd
local
m
=
33590045
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
aux
.
EnablePendulumAttribute
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
)
e0
:
SetCode
(
m
)
e0
:
SetRange
(
LOCATION_PZONE
)
e0
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e0
:
SetTargetRange
(
1
,
0
)
c
:
RegisterEffect
(
e0
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_ADJUST
)
e1
:
SetRange
(
LOCATION_PZONE
)
--e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CANNOT_INACTIVATE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE)
e1
:
SetCondition
(
cm
.
pspcon
)
e1
:
SetOperation
(
cm
.
countop
)
c
:
RegisterEffect
(
e1
)
--if not cm.global_check then
--cm.global_check=true
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_ADJUST
)
ge1
:
SetRange
(
0x7F
)
ge1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CANNOT_INACTIVATE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
ge1
:
SetCondition
(
cm
.
checkcon
)
ge1
:
SetOperation
(
cm
.
checkop
)
c
:
RegisterEffect
(
ge1
)
--end
--no damage
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
)
e5
:
SetCode
(
EFFECT_AVOID_BATTLE_DAMAGE
)
e5
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCondition
(
cm
.
ndcon
)
e5
:
SetValue
(
1
)
c
:
RegisterEffect
(
e5
)
--battle indestructable
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e2
:
SetValue
(
1
)
e2
:
SetCondition
(
cm
.
indcon
)
c
:
RegisterEffect
(
e2
)
--reflect battle damage
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EFFECT_REFLECT_BATTLE_DAMAGE
)
c
:
RegisterEffect
(
e3
)
--to hand
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetCategory
(
CATEGORY_TOHAND
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetCode
(
EVENT_EQUIP
)
e4
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e4
:
SetCountLimit
(
1
,
m
)
e4
:
SetTarget
(
cm
.
thtg
)
e4
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e4
)
end
function
cm
.
checkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
m
)
then
return
end
return
Duel
.
IsExistingMatchingCard
(
cm
.
pspfilter2
,
tp
,
0x7F
,
0
,
1
,
nil
)
end
function
cm
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
pspfilter2
,
tp
,
0x7F
,
0
,
nil
)
if
g
:
GetCount
()
<
1
then
return
end
local
tc
=
g
:
GetFirst
()
while
tc
do
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
m
)
then
return
end
local
mt
=
getmetatable
(
tc
)
if
loc
==
0x02
then
loc
=
nil
end
mt
.
psummonable_location
=
loc
tc
:
ResetFlagEffect
(
m
)
tc
=
g
:
GetNext
()
end
end
function
cm
.
pspfilter
(
c
)
return
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
GetFlagEffect
(
m
)
==
0
and
not
c
:
IsHasEffect
(
EFFECT_SPSUMMON_CONDITION
)
end
function
cm
.
pspfilter2
(
c
)
return
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
GetFlagEffect
(
m
)
~=
0
and
not
Duel
.
IsPlayerAffectedByEffect
(
c
:
GetControler
(),
m
)
end
function
cm
.
pspcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
pspfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
and
Duel
.
IsPlayerAffectedByEffect
(
tp
,
m
)
end
function
cm
.
countop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
pspfilter
,
tp
,
LOCATION_HAND
,
0
,
nil
)
if
g
:
GetCount
()
<
1
or
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
m
)
then
return
end
local
tc
=
g
:
GetFirst
()
while
tc
do
if
tc
:
IsStatus
(
STATUS_COPYING_EFFECT
)
or
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
m
)
then
return
end
tc
:
EnableReviveLimit
()
local
mt
=
getmetatable
(
tc
)
if
loc
==
nil
then
loc
=
0x02
end
mt
.
psummonable_location
=
loc
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
--e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1
:
SetOperation
(
Auxiliary
.
PSSCompleteProcedure
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterFlagEffect
(
m
,
0
,
0
,
1
)
tc
=
g
:
GetNext
()
end
end
function
cm
.
ndcon
(
e
)
return
e
:
GetHandler
():
GetEquipCount
()
==
0
end
function
cm
.
indcon
(
e
)
return
e
:
GetHandler
():
GetEquipCount
()
>
0
end
function
cm
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x18d
)
and
c
:
IsAbleToHand
()
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
expansions/script/c33590061.lua
deleted
100644 → 0
View file @
4fe1edcd
local
m
=
33590061
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
end
function
Card
.
GetTypeEffect
(
c
,
code
)
local
cp
=
{}
local
func
=
Card
.
RegisterEffect
Card
.
RegisterEffect
=
function
(
c
,
e
,
f
)
if
e
:
GetCode
()
==
code
then
table.insert
(
cp
,
e
:
Clone
())
end
return
func
(
c
,
e
,
f
)
end
Duel
.
CreateToken
(
0
,
c
:
GetOriginalCode
())
Card
.
RegisterEffect
=
func
return
cp
end
function
table_leng
(
t
)
local
leng
=
0
for
k
,
v
in
pairs
(
t
)
do
leng
=
leng
+
1
end
return
leng
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_DECK
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
chkc
:
IsFaceup
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
g
:
GetCount
()
>
0
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
end
function
cm
.
filter
(
c
)
return
c
:
CheckUniqueOnField
(
tp
,
LOCATION_SZONE
)
and
not
c
:
IsForbidden
()
and
c
:
IsSetCard
(
0x4a
)
and
c
:
IsLevel
(
10
)
end
function
cm
.
filter1
(
c
,
ec
)
return
c
:
GetEquipTarget
()
==
ec
end
function
cm
.
filter2
(
c
)
return
c
:
IsSetCard
(
0x4a
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
g
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_DECK
)
if
not
tc
:
IsRelateToEffect
(
e
)
or
g
:
GetCount
()
<
1
then
return
end
Duel
.
ConfirmCards
(
tp
,
g
)
local
g2
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_DECK
,
nil
)
local
seq
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
if
g2
:
GetCount
()
>
0
and
seq
>
0
then
local
sg
=
g2
:
SelectSubGroup
(
tp
,
aux
.
dncheck
,
false
,
1
,
seq
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
ec
=
sg
:
GetFirst
()
while
ec
do
Duel
.
Equip
(
tp
,
ec
,
tc
)
--equip limit
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_OWNER_RELATE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetLabelObject
(
tc
)
e1
:
SetValue
(
cm
.
eqlimit
)
ec
:
RegisterEffect
(
e1
)
--atk up
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_EQUIP
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetValue
(
1000
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
ec
:
RegisterEffect
(
e2
)
ec
=
sg
:
GetNext
()
end
local
e6
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e6
:
SetCategory
(
CATEGORY_DAMAGE
)
e6
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e6
:
SetCode
(
EVENT_PHASE
+
PHASE_BATTLE
)
e6
:
SetCountLimit
(
1
)
e6
:
SetRange
(
LOCATION_MZONE
)
e6
:
SetCondition
(
cm
.
effcon
)
e6
:
SetTarget
(
cm
.
damtg
)
e6
:
SetCost
(
cm
.
effcost
)
e6
:
SetOperation
(
cm
.
effop
)
tc
:
RegisterEffect
(
e6
)
end
end
function
cm
.
eqlimit
(
e
,
c
)
return
c
==
e
:
GetLabelObject
()
end
function
cm
.
effcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetBattledGroupCount
()
>
0
end
function
cm
.
effcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetEquipGroup
():
IsExists
(
Card
.
IsAbleToGraveAsCost
,
1
,
nil
)
and
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_SZONE
)
>
0
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPERATECARD
)
local
g
=
e
:
GetHandler
():
GetEquipGroup
():
FilterSelect
(
tp
,
cm
.
filter2
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
e
:
SetLabelObject
(
tc
)
--local seq=tc:GetSequence()
Duel
.
MoveToField
(
tc
,
tp
,
1
-
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
end
function
cm
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetTargetPlayer
(
1
-
tp
)
Duel
.
SetTargetParam
(
1000
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
0
,
0
,
tp
,
1000
)
end
function
cm
.
effop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p1
,
d1
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Damage
(
p1
,
d1
,
REASON_EFFECT
)
local
tc
=
e
:
GetLabelObject
()
if
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
then
local
ae
=
tc
:
GetTypeEffect
(
EVENT_PHASE
+
PHASE_BATTLE
)
if
table_leng
(
tc
:
GetTypeEffect
(
EVENT_PHASE
+
PHASE_BATTLE
))
~=
0
then
Duel
.
BreakEffect
()
local
tg
=
ae
[
1
]:
GetTarget
()
local
op
=
ae
[
1
]:
GetOperation
()
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
end
end
\ No newline at end of file
expansions/script/c33590075.lua
deleted
100644 → 0
View file @
4fe1edcd
local
m
=
33590075
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--pb
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
--e1:SetCategory(CATEGORY_TOGRAVE)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
--e1:SetCost(cm.tgcost)
--e1:SetTarget(cm.tgtg)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_INACTIVATE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
e1
:
SetCondition
(
cm
.
pbcon2
)
e1
:
SetOperation
(
cm
.
pbop
)
c
:
RegisterEffect
(
e1
)
--disable field
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetRange
(
LOCATION_HAND
)
e2
:
SetCode
(
EFFECT_DISABLE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_INACTIVATE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
--e2:SetTargetRange(1,0)
e2
:
SetCondition
(
cm
.
pbcon
)
--e2:SetValue(0x7f)
e2
:
SetOperation
(
cm
.
disop
)
c
:
RegisterEffect
(
e2
)
--tograve
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e3
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_RECOVER
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_INACTIVATE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_HAND
)
e3
:
SetCountLimit
(
1
,
m
)
e3
:
SetCondition
(
cm
.
pbcon3
)
e3
:
SetTarget
(
cm
.
tgtg
)
e3
:
SetOperation
(
cm
.
tgop
)
c
:
RegisterEffect
(
e3
)
--maintain
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e5
:
SetProperty
(
EFFECT_FLAG_CANNOT_INACTIVATE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
e5
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e5
:
SetRange
(
LOCATION_HAND
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCondition
(
cm
.
pbcon
)
e5
:
SetOperation
(
cm
.
mtop
)
c
:
RegisterEffect
(
e5
)
end
function
cm
.
tgfilter
(
c
)
return
c
:
GetSequence
()
<
5
end
function
cm
.
pbcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
not
c
:
IsPublic
()
end
function
cm
.
pbop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
fid
=
c
:
GetFieldID
()
c
:
RegisterFlagEffect
(
9822220
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
fid
,
66
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_PUBLIC
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
)
local
sg
=
Duel
.
GetMatchingGroup
(
cm
.
tgfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
sg
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
sg
,
REASON_RULE
)
end
end
function
cm
.
pbcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPublic
()
end
function
cm
.
disop
(
e
,
tp
)
return
0x1f
end
function
cm
.
pbcon3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPublic
()
and
(
Duel
.
GetCurrentPhase
()
>=
PHASE_BATTLE_START
and
Duel
.
GetCurrentPhase
()
<=
PHASE_BATTLE
)
end
function
cm
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToGrave
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
chk
==
0
then
return
#
g
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
g
,
1
,
0
,
0
)
end
function
cm
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToGrave
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
#
g
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
sg
)
local
atk
=
sg
:
GetFirst
():
GetBaseAttack
()
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
)
Duel
.
Recover
(
tp
,
atk
,
REASON_EFFECT
)
end
end
function
cm
.
mtop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsAbleToRemove
(
tp
,
POS_FACEDOWN
)
then
Duel
.
PayLPCost
(
tp
,
math.floor
(
Duel
.
GetLP
(
tp
)
/
2
))
return
end
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
Duel
.
PayLPCost
(
tp
,
math.floor
(
Duel
.
GetLP
(
tp
)
/
2
))
else
Duel
.
Remove
(
c
,
POS_FACEDOWN
,
REASON_EFFECT
)
local
lp1
=
Duel
.
GetLP
(
tp
)
local
lp2
=
Duel
.
GetLP
(
1
-
tp
)
Duel
.
SetLP
(
tp
,
lp2
)
Duel
.
SetLP
(
1
-
tp
,
lp1
)
end
end
\ No newline at end of file
expansions/script/c33590078.lua
deleted
100644 → 0
View file @
4fe1edcd
local
m
=
33590078
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCountLimit
(
1
,
m
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
--e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
--e1:SetCondition(cm.condition)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
--cost
local
e2
=
e1
:
Clone
()
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetCost
(
cm
.
cost
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_INACTIVATE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
c
:
RegisterEffect
(
e2
)
end
function
cm
.
tfilter
(
c
,
lv
)
return
c
:
IsLevelAbove
(
5
)
and
c
:
IsLevelAbove
(
lv
)
and
c
:
IsAbleToHand
()
end
function
cm
.
filter
(
c
,
e
,
tp
)
local
lv
=
c
:
GetLevel
()
return
c
:
IsFaceup
()
and
lv
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
tfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
lv
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
cm
.
filter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
local
g
=
Duel
.
SelectTarget
(
tp
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
e
,
tp
)
e
:
SetLabel
(
g
:
GetFirst
():
GetLevel
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
lv
=
e
:
GetLabel
()
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
lv
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_PUBLIC
)
if
Duel
.
GetCurrentPhase
()
==
PHASE_STANDBY
then
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_STANDBY
,
2
)
tc
:
RegisterFlagEffect
(
9822220
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_STANDBY
,
EFFECT_FLAG_CLIENT_HINT
,
2
,
fid
,
66
)
else
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_STANDBY
)
tc
:
RegisterFlagEffect
(
9822220
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_STANDBY
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
fid
,
66
)
end
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_CANNOT_TRIGGER
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
if
Duel
.
GetCurrentPhase
()
==
PHASE_STANDBY
then
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_STANDBY
,
2
)
else
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_STANDBY
)
end
e2
:
SetCondition
(
cm
.
discon
)
tc
:
RegisterEffect
(
e2
)
--cannot attack
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e3
:
SetRange
(
LOCATION_HAND
)
e3
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e3
:
SetCondition
(
cm
.
atkcon
)
e3
:
SetTarget
(
cm
.
atktarget
)
tc
:
RegisterEffect
(
e3
)
end
end
function
cm
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
==
nil
then
return
true
end
return
Duel
.
GetFieldGroupCount
(
c
:
GetControler
(),
LOCATION_MZONE
,
0
,
nil
)
>
Duel
.
GetFieldGroupCount
(
c
:
GetControler
(),
0
,
LOCATION_MZONE
,
nil
)
and
c
:
IsPublic
()
end
function
cm
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPublic
()
and
c
:
IsLocation
(
LOCATION_HAND
)
end
function
cm
.
atktarget
(
e
,
c
)
local
tc
=
e
:
GetHandler
()
return
c
:
GetAttack
()
<
tc
:
GetAttack
()
end
function
cm
.
rfilter
(
c
,
tp
)
return
Duel
.
GetMZoneCount
(
tp
,
c
)
>
1
and
(
c
:
IsControler
(
tp
)
or
c
:
IsFaceup
())
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
cm
.
rfilter
,
1
,
nil
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
cm
.
rfilter
,
1
,
1
,
nil
,
tp
)
Duel
.
Release
(
g
,
REASON_COST
)
end
\ No newline at end of file
expansions/script/c33590080.lua
deleted
100644 → 0
View file @
4fe1edcd
local
m
=
33590080
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
aux
.
AddXyzProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsRace
,
RACE_FIEND
),
6
,
2
,
cm
.
ovfilter2
,
aux
.
Stringid
(
m
,
0
))
c
:
EnableReviveLimit
()
--special summon
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e0
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e0
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e0
:
SetCode
(
EVENT_FREE_CHAIN
)
e0
:
SetRange
(
LOCATION_EXTRA
)
e0
:
SetCountLimit
(
1
,
m
)
e0
:
SetCondition
(
cm
.
spcon
)
e0
:
SetTarget
(
cm
.
sptg
)
e0
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e0
)
--[[--up atk
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(cm.atkval)
c:RegisterEffect(e1)]]
--replace
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCode
(
EFFECT_SEND_REPLACE
)
e2
:
SetTarget
(
cm
.
reptg
)
e2
:
SetValue
(
cm
.
repval
)
c
:
RegisterEffect
(
e2
)
local
g
=
Group
.
CreateGroup
()
g
:
KeepAlive
()
e2
:
SetLabelObject
(
g
)
--[[--Position
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,0))
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetType(EFFECT_TYPE_IGNITION)
--e3:SetCode(EVENT_FREE_CHAIN)
e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
e3:SetRange(LOCATION_MZONE)
e3:SetCategory(CATEGORY_POSITION+CATEGORY_ATKCHANGE)
e3:SetCountLimit(1,m+1)
e3:SetCondition(cm.poscon)
e3:SetCost(cm.poscost)
e3:SetTarget(cm.postg)
e3:SetOperation(cm.posop)
c:RegisterEffect(e3)]]
--indes
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e4
:
SetType
(
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_SINGLE
)
--e4:SetCategory(CATEGORY_DISABLE+CATEGORY_ATKCHANGE)
e4
:
SetCode
(
EVENT_PRE_DAMAGE_CALCULATE
)
e4
:
SetCountLimit
(
1
,
m
+
1
)
e4
:
SetCondition
(
cm
.
incon
)
e4
:
SetCost
(
cm
.
incost
)
e4
:
SetOperation
(
cm
.
inop
)
c
:
RegisterEffect
(
e4
)
--atk/def gain
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
)
e5
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e5
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e5
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetValue
(
cm
.
value
)
c
:
RegisterEffect
(
e5
)
end
function
StarFlow
(
x
,
y
)
local
t
=
0
if
x
==
nil
then
x
=
0
end
if
y
==
nil
then
y
=
0
end
if
x
>=
y
then
t
=
x
else
t
=
y
end
if
t
==
0
then
return
0
end
local
sf
=
((
x
-
y
)
/
t
)
local
formatted_num
=
string.format
(
"%.2f"
,
sf
)
local
num
=
tonumber
(
formatted_num
)
*
100
return
num
end
function
cm
.
ovfilter2
(
c
)
local
tp
=
c
:
GetControler
()
local
x
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
nil
):
GetSum
(
Card
.
GetAttack
)
local
y
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
):
GetSum
(
Card
.
GetAttack
)
local
sf
=
StarFlow
(
x
,
y
)
return
c
:
IsFaceup
()
and
c
:
GetAttack
()
>=
(
1800
)
and
sf
<=-
25
end
function
cm
.
ovfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
GetAttack
()
>=
(
1800
)
and
c
:
IsCanBeXyzMaterial
(
c
)
end
--[[function cm.atkval(e,c)
return c:GetOverlayCount()*200
end]]
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
local
c
=
e
:
GetHandler
()
local
tp
=
c
:
GetControler
()
local
x
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
nil
):
GetSum
(
Card
.
GetAttack
)
local
y
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
):
GetSum
(
Card
.
GetAttack
)
local
sf
=
StarFlow
(
x
,
y
)
return
Duel
.
GetTurnPlayer
()
~=
tp
and
sf
<=-
25
and
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
and
aux
.
dscon
()
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
ovfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<
0
or
not
Duel
.
IsExistingMatchingCard
(
cm
.
ovfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
return
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
ovfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
local
mg
=
tc
:
GetOverlayGroup
()
if
mg
:
GetCount
()
~=
0
then
Duel
.
Overlay
(
c
,
mg
)
end
c
:
SetMaterial
(
Group
.
FromCards
(
tc
))
Duel
.
Overlay
(
c
,
Group
.
FromCards
(
tc
))
Duel
.
SpecialSummon
(
c
,
SUMMON_TYPE_XYZ
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
c
:
CompleteProcedure
()
end
function
cm
.
repfilter
(
c
,
tp
)
return
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsReason
(
REASON_BATTLE
)
and
c
:
IsCanOverlay
(
tp
)
and
c
:
GetDestination
()
==
LOCATION_GRAVE
end
function
cm
.
reptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsRelateToBattle
()
and
c
:
IsStatus
(
STATUS_OPPO_BATTLE
)
and
eg
:
IsExists
(
cm
.
repfilter
,
1
,
nil
,
tp
)
end
local
g
=
eg
:
Filter
(
cm
.
repfilter
,
nil
,
tp
,
tp
)
local
tc
=
g
:
GetFirst
()
local
container
=
e
:
GetLabelObject
()
container
:
Clear
()
local
og
=
tc
:
GetOverlayGroup
()
if
og
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
og
,
REASON_RULE
)
end
Duel
.
Overlay
(
c
,
Group
.
FromCards
(
tc
))
container
:
AddCard
(
tc
)
return
true
end
function
cm
.
repval
(
e
,
c
)
return
e
:
GetLabelObject
():
IsContains
(
c
)
end
--[[function cm.poscon(e,tp,eg,ep,ev,re,r,rp)
local x=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,0,nil):GetSum(Card.GetAttack)
local y=Duel.GetMatchingGroup(Card.IsFaceup,tp,0,LOCATION_MZONE,nil):GetSum(Card.GetAttack)
local sf=StarFlow(x,y)
return sf<=25
end
function cm.sefilter(c)
return c:IsFaceup() and c:IsCanTurnSet()
end
function cm.poscost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function cm.postg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and chkc:IsCanTurnSet() end
if chk==0 then return Duel.IsExistingTarget(cm.sefilter,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,cm.sefilter,tp,0,LOCATION_MZONE,1,1,nil)
end
function cm.posop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if Duel.ChangePosition(tc,POS_FACEDOWN_DEFENSE) then
Duel.BreakEffect()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(500)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
end]]
function
cm
.
incost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
local
ct
=
Duel
.
GetOperatedGroup
():
GetFirst
()
e
:
SetLabelObject
(
ct
)
end
function
cm
.
incon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
bc
=
c
:
GetBattleTarget
()
local
x
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
nil
):
GetSum
(
Card
.
GetAttack
)
local
y
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
):
GetSum
(
Card
.
GetAttack
)
local
sf
=
StarFlow
(
x
,
y
)
return
bc
and
bc
:
IsControler
(
1
-
tp
)
and
sf
<=
25
end
function
cm
.
inop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
dc
=
c
:
GetBattleTarget
()
local
ct
=
e
:
GetLabelObject
()
--if not dc:IsRelateToEffect(e) then return end
if
ct
:
IsType
(
TYPE_MONSTER
)
then
local
atk
=
ct
:
GetBaseAttack
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
atk
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
dc
:
RegisterEffect
(
e1
)
else
local
atk
=
dc
:
GetBaseAttack
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
dc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
dc
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_SET_ATTACK_FINAL
)
e3
:
SetValue
(
atk
/
2
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
dc
:
RegisterEffect
(
e3
)
end
end
function
cm
.
value
(
e
,
c
)
local
sc
=
e
:
GetHandler
()
local
tp
=
sc
:
GetControler
()
local
x
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
nil
):
GetSum
(
Card
.
GetAttack
)
local
y
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
):
GetSum
(
Card
.
GetAttack
)
local
sf
=
StarFlow
(
x
,
y
)
return
sf
*
10
end
\ No newline at end of file
expansions/script/c33591000.lua
deleted
100644 → 0
View file @
4fe1edcd
local
m
=
33591000
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
aux
.
AddXyzProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsRace
,
RACE_FIEND
),
6
,
2
,
cm
.
ovfilter2
,
aux
.
Stringid
(
m
,
0
))
c
:
EnableReviveLimit
()
--special summon
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e0
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e0
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e0
:
SetCode
(
EVENT_FREE_CHAIN
)
e0
:
SetRange
(
LOCATION_EXTRA
)
e0
:
SetCountLimit
(
1
,
m
)
e0
:
SetCondition
(
cm
.
spcon
)
e0
:
SetTarget
(
cm
.
sptg
)
e0
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e0
)
--cannot release
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EFFECT_UNRELEASABLE_SUM
)
e1
:
SetValue
(
1
)
c
:
RegisterEffect
(
e1
)
local
e5
=
e1
:
Clone
()
e5
:
SetCode
(
EFFECT_UNRELEASABLE_NONSUM
)
c
:
RegisterEffect
(
e5
)
--negate
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_DESTROY
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetRange
(
LOCATION_MZONE
)
--e2:SetCountLimit(1,m)
e2
:
SetCondition
(
cm
.
necon
)
e2
:
SetCost
(
cm
.
necost
)
e2
:
SetTarget
(
cm
.
netg
)
e2
:
SetOperation
(
cm
.
neop
)
c
:
RegisterEffect
(
e2
)
--atk/def gain
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetValue
(
cm
.
value
)
c
:
RegisterEffect
(
e2
)
end
function
StarFlow
(
x
,
y
)
local
t
=
0
if
x
==
nil
then
x
=
0
end
if
y
==
nil
then
y
=
0
end
if
x
>=
y
then
t
=
x
else
t
=
y
end
if
t
==
0
then
return
0
end
local
sf
=
((
x
-
y
)
/
t
)
local
formatted_num
=
string.format
(
"%.2f"
,
sf
)
local
num
=
tonumber
(
formatted_num
)
*
100
return
num
end
function
cm
.
ovfilter2
(
c
)
local
tp
=
c
:
GetControler
()
local
x
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
nil
):
GetSum
(
Card
.
GetAttack
)
local
y
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
):
GetSum
(
Card
.
GetAttack
)
local
sf
=
StarFlow
(
x
,
y
)
return
c
:
IsFaceup
()
and
c
:
GetAttack
()
>=
(
2500
)
and
sf
<=
25
end
function
cm
.
ovfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
GetAttack
()
>=
(
2500
)
and
c
:
IsCanBeXyzMaterial
(
c
)
end
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
local
c
=
e
:
GetHandler
()
local
tp
=
c
:
GetControler
()
local
x
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
nil
):
GetSum
(
Card
.
GetAttack
)
local
y
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
):
GetSum
(
Card
.
GetAttack
)
local
sf
=
StarFlow
(
x
,
y
)
return
Duel
.
GetTurnPlayer
()
~=
tp
and
sf
<=
25
and
(
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
)
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
ovfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<
0
or
not
Duel
.
IsExistingMatchingCard
(
cm
.
ovfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
return
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
ovfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
local
mg
=
tc
:
GetOverlayGroup
()
if
mg
:
GetCount
()
~=
0
then
Duel
.
Overlay
(
c
,
mg
)
end
c
:
SetMaterial
(
Group
.
FromCards
(
tc
))
Duel
.
Overlay
(
c
,
Group
.
FromCards
(
tc
))
Duel
.
SpecialSummon
(
c
,
SUMMON_TYPE_XYZ
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
c
:
CompleteProcedure
()
end
function
cm
.
necon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
x
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
nil
):
GetSum
(
Card
.
GetAttack
)
local
y
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
):
GetSum
(
Card
.
GetAttack
)
local
sf
=
StarFlow
(
x
,
y
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsReleasable
,
tp
,
LOCATION_MZONE
,
0
,
e
:
GetHandler
())
if
#
g
<
1
then
return
end
local
oatk
=
re
:
GetHandler
():
GetAttack
()
local
satk
=
g
:
GetSum
(
Card
.
GetAttack
)
return
rp
==
1
-
tp
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
re
:
GetActivateLocation
()
==
LOCATION_MZONE
and
satk
>=
oatk
and
sf
<=
50
end
function
cm
.
costfilter
(
c
,
satk
,
oatk2
)
local
oatk
=
c
:
GetAttack
()
return
c
:
IsReleasable
()
end
function
cm
.
necost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsReleasable
,
tp
,
LOCATION_MZONE
,
0
,
e
:
GetHandler
())
if
#
g
<
1
then
return
end
local
oatk
=
re
:
GetHandler
():
GetAttack
()
if
oatk
<=
0
then
if
chk
==
0
then
return
true
end
local
g3
=
Duel
.
SelectReleaseGroup
(
tp
,
Card
.
IsReleasable
,
1
,
1
,
nil
)
Duel
.
Release
(
g3
,
REASON_COST
)
else
local
satk
=
g
:
GetSum
(
Card
.
GetAttack
)
if
chk
==
0
then
return
satk
>=
oatk
end
local
g2
=
g
:
SelectWithSumGreater
(
tp
,
Card
.
GetAttack
,
oatk
)
Duel
.
Release
(
g2
,
REASON_COST
)
end
end
function
cm
.
netg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
end
function
cm
.
neop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
rc
=
re
:
GetHandler
()
if
Duel
.
NegateActivation
(
ev
)
and
rc
:
IsRelateToEffect
(
re
)
and
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
Duel
.
BreakEffect
()
c
:
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
Duel
.
Destroy
(
rc
,
REASON_EFFECT
)
end
end
function
cm
.
value
(
e
,
c
)
local
sc
=
e
:
GetHandler
()
local
tp
=
sc
:
GetControler
()
local
x
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
nil
):
GetSum
(
Card
.
GetAttack
)
local
y
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
):
GetSum
(
Card
.
GetAttack
)
local
sf
=
StarFlow
(
x
,
y
)
return
sf
*
10
end
\ No newline at end of file
expansions/script/c33591008.lua
deleted
100644 → 0
View file @
4fe1edcd
--不知道
function
c33591008
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCountLimit
(
1
,
33591008
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
c33591008
.
actg
)
e1
:
SetOperation
(
c33591008
.
acop
)
c
:
RegisterEffect
(
e1
)
end
function
c33591008
.
actg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsFacedown
,
tp
,
0
,
LOCATION_SZONE
,
1
,
nil
)
end
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsFacedown
,
tp
,
0
,
LOCATION_SZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
if
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
Duel
.
SetChainLimit
(
c33591008
.
chlimit
)
end
end
function
c33591008
.
chlimit
(
e
,
ep
,
tp
)
return
not
(
e
:
GetHandler
():
IsOnField
()
and
e
:
GetHandler
():
IsFacedown
())
end
function
c33591008
.
acop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
and
tc
:
IsRelateToEffect
(
e
)
then
local
code
=
Duel
.
AnnounceCard
(
tp
)
Duel
.
ConfirmCards
(
tp
,
tc
)
if
tc
:
IsCode
(
code
)
then
if
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFacedown
,
tp
,
0
,
LOCATION_SZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
33591008
,
0
))
then
local
sc
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFacedown
,
tp
,
0
,
LOCATION_SZONE
,
1
,
1
,
nil
):
GetFirst
()
local
scode
=
Duel
.
AnnounceCard
(
tp
)
Duel
.
ConfirmCards
(
tp
,
sc
)
if
sc
:
IsCode
(
scode
)
then
Duel
.
Destroy
(
sc
,
REASON_EFFECT
)
else
Duel
.
PayLPCost
(
tp
,
1000
)
end
end
else
Duel
.
PayLPCost
(
tp
,
1000
)
end
end
end
sNo
(
tp
,
aux
.
Stringid
(
33591008
,
0
))
then
local
sc
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFacedown
,
tp
,
0
,
LOCATION_SZONE
,
1
,
1
,
nil
):
GetFirst
()
local
scode
=
Duel
.
AnnounceCard
(
tp
)
Duel
.
ConfirmCards
(
tp
,
sc
)
if
sc
:
IsCode
(
scode
)
then
Duel
.
Destroy
(
sc
,
REASON_EFFECT
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
0x17a0000
)
sc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetReset
(
RESET_EVENT
+
0x17a0000
)
sc
:
RegisterEffect
(
e2
)
else
Duel
.
PayLPCost
(
tp
,
1000
)
end
end
end
else
Duel
.
PayLPCost
(
tp
,
1000
)
end
end
end
expansions/script/c75075604.lua
View file @
e1ea8867
...
...
@@ -30,22 +30,20 @@ function c75075604.initial_effect(c)
e2
:
SetTarget
(
c75075604
.
postg
)
e2
:
SetOperation
(
c75075604
.
posop
)
c
:
RegisterEffect
(
e2
)
--
disable
--
--
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetTargetRange
(
LOCATION_SZONE
,
LOCATION_SZONE
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e4
:
SetCondition
(
c75075604
.
atkcon
)
e4
:
SetTarget
(
c75075604
.
disable
)
e4
:
SetCode
(
EFFECT_DISABLE
)
c
:
RegisterEffect
(
e4
)
e4
:
SetOperation
(
c75075604
.
disop
)
c
:
RegisterEffect
(
e4
)
--immune
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e3
:
SetCondition
(
c75075604
.
atkcon
)
e3
:
SetCondition
(
c75075604
.
atkcon
2
)
e3
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsFacedown
))
e3
:
SetValue
(
c75075604
.
efilter
)
c
:
RegisterEffect
(
e3
)
...
...
@@ -60,12 +58,12 @@ function c75075604.filter(c)
return
c
:
IsFaceup
()
and
c
:
IsCanTurnSet
()
end
function
c75075604
.
hsptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
Is
Controler
(
tp
)
and
chkc
:
Is
Location
(
LOCATION_MZONE
)
and
c75075604
.
filter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c75075604
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
IsExistingTarget
(
c75075604
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
and
Duel
.
IsExistingTarget
(
c75075604
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c75075604
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c75075604
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
end
...
...
@@ -97,13 +95,20 @@ function c75075604.posop(e,tp,eg,ep,ev,re,r,rp)
end
--
function
c75075604
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPosition
(
POS_FACEUP_DEFENSE
)
local
loc
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TRIGGERING_LOCATION
)
return
e
:
GetHandler
():
IsPosition
(
POS_FACEUP_DEFENSE
)
and
re
:
IsActiveType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
loc
&
LOCATION_ONFIELD
~=
0
end
function
c75075604
.
disable
(
e
,
c
)
local
seq
=
aux
.
MZoneSequence
(
c
:
GetSequence
())
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFacedown
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
seq
)
function
c75075604
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
rc
=
re
:
GetHandler
()
local
seq
=
aux
.
MZoneSequence
(
rc
:
GetSequence
())
if
Duel
.
IsExistingMatchingCard
(
Card
.
IsFacedown
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
seq
)
then
Duel
.
NegateEffect
(
ev
)
end
end
--
function
c75075604
.
atkcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPosition
(
POS_FACEUP_DEFENSE
)
end
function
c75075604
.
efilter
(
e
,
te
)
return
not
te
:
IsSetCard
(
0x757
)
end
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