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Nemo Ma
no81cards
Commits
e190cc55
Commit
e190cc55
authored
Jun 01, 2025
by
POLYMER
Browse files
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Plain Diff
fix
parent
e6958ec4
Changes
3
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Showing
3 changed files
with
79 additions
and
81 deletions
+79
-81
expansions/script/c13020034.lua
expansions/script/c13020034.lua
+56
-56
expansions/script/c33201375.lua
expansions/script/c33201375.lua
+17
-21
expansions/script/c60010277.lua
expansions/script/c60010277.lua
+6
-4
No files found.
expansions/script/c13020034.lua
View file @
e190cc55
...
...
@@ -9,12 +9,12 @@ function s.initial_effect(c)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
--back
local
e3
=
Effect
.
CreateEffect
(
c
)
--back
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
0x30
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetCost
(
s
.
spcost
)
...
...
@@ -25,82 +25,82 @@ end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeck
(
tp
,
3
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
LOCATION_DECK
)
getmetatable
(
e
:
GetHandler
()).
announce_filter
=
{
TYPE_RITUAL
,
OPCODE_ISTYPE
,
TYPE_SPELL
+
TYPE_TRAP
,
OPCODE_ISTYPE
,
OPCODE_NOT
,
OPCODE_AND
}
getmetatable
(
e
:
GetHandler
()).
announce_filter
=
{
TYPE_RITUAL
,
OPCODE_ISTYPE
,
TYPE_SPELL
+
TYPE_TRAP
,
OPCODE_ISTYPE
,
OPCODE_NOT
,
OPCODE_AND
}
local
ac
=
Duel
.
AnnounceCard
(
tp
,
table.unpack
(
getmetatable
(
e
:
GetHandler
()).
announce_filter
))
e
:
SetLabel
(
ac
)
e
:
SetLabel
(
ac
)
end
function
s
.
filter
(
c
,
e
,
tp
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
true
)
and
c
:
IsType
(
TYPE_RITUAL
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
true
)
and
c
:
IsType
(
TYPE_RITUAL
+
TYPE_MONSTER
)
end
function
s
.
cdfilter
(
c
,
code
)
return
c
:
IsCode
(
13000757
)
or
c
:
IsCode
(
code
)
return
c
:
IsCode
(
13000757
)
or
c
:
IsCode
(
code
)
end
function
s
.
rlfilter
(
c
)
return
c
:
IsReleasable
()
and
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsType
(
TYPE_MONSTER
+
TYPE_SPELL
)
return
c
:
IsReleasable
()
and
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsType
(
TYPE_MONSTER
+
TYPE_SPELL
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
cid
=
e
:
GetLabel
()
local
RspCheck
=
false
local
c
=
e
:
GetHandler
()
local
cid
=
e
:
GetLabel
()
local
RspCheck
=
false
if
Duel
.
IsPlayerCanDiscardDeck
(
tp
,
3
)
then
Duel
.
ConfirmDecktop
(
tp
,
3
)
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
3
)
if
g
:
GetCount
()
>
0
then
if
g
:
IsExists
(
s
.
cdfilter
,
1
,
nil
,
cid
)
then
RspCheck
=
true
end
if
g
:
IsExists
(
s
.
cdfilter
,
1
,
nil
,
cid
)
then
RspCheck
=
true
end
if
g
:
IsExists
(
s
.
filter
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
0x04
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
0
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
g
:
FilterSelect
(
tp
,
s
.
filter
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
sg
:
GetFirst
()
if
RspCheck
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
true
,
true
,
POS_FACEUP
)
tc
:
CompleteProcedure
()
else
if
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
true
,
true
,
POS_FACEUP
)
then
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e2
)
Duel
.
SpecialSummonComplete
()
end
local
tc
=
sg
:
GetFirst
()
if
RspCheck
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
true
,
true
,
POS_FACEUP
)
tc
:
CompleteProcedure
()
else
if
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
true
,
true
,
POS_FACEUP
)
then
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e2
)
Duel
.
SpecialSummonComplete
()
end
end
g
:
Sub
(
sg
)
end
local
rg
=
g
:
Filter
(
s
.
rlfilter
,
nil
)
end
local
rg
=
g
:
Filter
(
s
.
rlfilter
,
nil
)
if
#
rg
>
0
then
Duel
.
Release
(
rg
,
REASON_EFFECT
)
end
Duel
.
ShuffleDeck
(
tp
)
Duel
.
Release
(
rg
,
REASON_EFFECT
)
end
Duel
.
ShuffleDeck
(
tp
)
end
end
end
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
0x02
,
0
,
1
,
nil
)
and
e
:
GetHandler
():
IsAbleToDeckAsCost
()
end
and
e
:
GetHandler
():
IsAbleToDeckAsCost
()
end
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
Duel
.
SendtoDeck
(
e
:
GetHandler
(),
nil
,
2
,
REASON_COST
)
Duel
.
SendtoDeck
(
e
:
GetHandler
(),
nil
,
2
,
REASON_COST
)
end
function
s
.
mfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsType
(
TYPE_RITUAL
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsType
(
TYPE_RITUAL
)
end
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
return
c
:
IsType
(
TYPE_FUSION
)
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
BreakEffect
()
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
mfilter
,
tp
,
0x06
,
0
,
nil
)
local
lg
=
Duel
.
GetMatchingGroup
(
Card
.
IsLinkSummonable
,
tp
,
0x40
,
0
,
nil
,
mg
,
c
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
0x40
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
c
,
chkf
)
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
BreakEffect
()
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
mfilter
,
tp
,
0x06
,
0
,
nil
)
local
lg
=
Duel
.
GetMatchingGroup
(
Card
.
IsLinkSummonable
,
tp
,
0x40
,
0
,
nil
,
mg
,
c
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
0x40
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
c
,
chkf
)
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
...
...
@@ -110,15 +110,15 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
0x40
,
0
,
1
,
nil
,
e
,
tp
,
mg2
,
mf
,
c
,
chkf
)
end
end
local
op
=
2
if
#
lg
>
0
and
res
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
id
,
2
),
aux
.
Stringid
(
id
,
3
),
aux
.
Stringid
(
id
,
4
))
elseif
res
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
id
,
2
),
aux
.
Stringid
(
id
,
4
))
if
op
==
1
then
op
=
2
end
elseif
#
lg
>
0
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
id
,
3
),
aux
.
Stringid
(
id
,
4
))
+
1
else
return
end
if
op
==
0
then
s
.
fusion
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
mg
)
end
if
op
==
1
then
local
op
=
2
if
#
lg
>
0
and
res
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
id
,
2
),
aux
.
Stringid
(
id
,
3
),
aux
.
Stringid
(
id
,
4
))
elseif
res
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
id
,
2
),
aux
.
Stringid
(
id
,
4
))
if
op
==
1
then
op
=
2
end
elseif
#
lg
>
0
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
id
,
3
),
aux
.
Stringid
(
id
,
4
))
+
1
else
return
end
if
op
==
0
then
s
.
fusion
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
mg
)
end
if
op
==
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
lg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
LinkSummon
(
tp
,
sg
:
GetFirst
(),
mg
,
c
)
...
...
@@ -128,7 +128,7 @@ function s.fusion(e,tp,eg,ep,ev,re,r,rp,mg)
local
c
=
e
:
GetHandler
()
local
chkf
=
tp
local
mg1
=
Group
.
CreateGroup
()
mg1
:
Merge
(
mg
)
mg1
:
Merge
(
mg
)
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
0x40
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
c
,
chkf
)
local
mg2
=
nil
local
sg2
=
nil
...
...
expansions/script/c33201375.lua
View file @
e190cc55
...
...
@@ -36,7 +36,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetValue
(
15
00
)
e1
:
SetValue
(
8
00
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
2
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
...
...
@@ -56,13 +56,14 @@ function s.rlop(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
code
=
tc
:
GetCode
()
local
cs
=
_G
[
"c"
..
code
]
Duel
.
SSet
(
tp
,
tc
,
tp
,
true
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_QP_ACT_IN_SET_TURN
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
)
tc
:
RegisterEffect
(
e1
)
if
Duel
.
SSet
(
tp
,
tc
,
tp
,
true
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_QP_ACT_IN_SET_TURN
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
)
tc
:
RegisterEffect
(
e1
)
end
--copy effect
if
tc
:
IsType
(
TYPE_QUICKPLAY
)
then
return
end
local
e2
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -72,18 +73,13 @@ function s.rlop(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
)
e2
:
SetValue
(
TYPE_QUICKPLAY
)
tc
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
+
EFFECT_TYPE_ACTIVATE
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e3
:
SetCountLimit
(
1
,
code
+
EFFECT_COUNT_CODE_OATH
)
e3
:
SetTarget
(
cs
.
target
)
e3
:
SetOperation
(
cs
.
activate
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
)
tc
:
RegisterEffect
(
e3
)
tc
:
RegisterFlagEffect
(
0
,
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
id
,
0
))
local
eff
=
tc
:
GetActivateEffect
()
local
eff2
=
eff
:
Clone
()
eff
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
eff2
:
SetProperty
(
eff2
:
GetProperty
(),
EFFECT_FLAG2_COF
)
eff2
:
SetHintTiming
(
TIMING_END_PHASE
,
TIMING_END_PHASE
)
eff2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
eff2
)
end
end
expansions/script/c60010277.lua
View file @
e190cc55
...
...
@@ -6,7 +6,7 @@ function cm.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCost
(
cm
.
cost
)
--
e1:SetCost(cm.cost)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
...
...
@@ -15,6 +15,7 @@ function cm.initial_effect(c)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_QP_ACT_IN_NTPHAND
)
e2
:
SetCost
(
cm
.
cost
)
e2
:
SetCondition
(
cm
.
handcon
)
c
:
RegisterEffect
(
e2
)
end
...
...
@@ -45,9 +46,10 @@ function cm.handcon(e)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetTurnPlayer
()
==
tp
or
Duel
.
IsExistingMatchingCard
(
cm
.
hcfil
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
Duel
.
GetTurnPlayer
()
==
tp
then
e
:
SetLabel
(
1
)
else
e
:
SetLabel
(
1
)
if
Duel
.
GetTurnPlayer
()
~=
tp
then
--e:SetLabel(1)
--else
e
:
SetLabel
(
2
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
hcfil
,
tp
,
LOCATION_HAND
,
0
,
nil
):
Select
(
tp
,
1
,
1
,
nil
)
...
...
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