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Nemo Ma
no81cards
Commits
e1488f56
Commit
e1488f56
authored
Jul 05, 2020
by
Nemo Ma
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expansions/no81.cdb
expansions/no81.cdb
+0
-0
expansions/script/c10199990.lua
expansions/script/c10199990.lua
+509
-639
expansions/script/c10199991.lua
expansions/script/c10199991.lua
+12
-65
expansions/script/c10199992.lua
expansions/script/c10199992.lua
+15
-31
expansions/script/c114707556.lua
expansions/script/c114707556.lua
+1
-0
expansions/script/c11662004.lua
expansions/script/c11662004.lua
+4
-4
expansions/script/c117485040.lua
expansions/script/c117485040.lua
+1
-0
expansions/script/c118824150.lua
expansions/script/c118824150.lua
+4
-3
expansions/script/c25000032.lua
expansions/script/c25000032.lua
+2
-2
expansions/script/c30000005.lua
expansions/script/c30000005.lua
+1
-1
expansions/script/c30000007.lua
expansions/script/c30000007.lua
+1
-1
expansions/script/c30000033.lua
expansions/script/c30000033.lua
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expansions/script/c30000035.lua
expansions/script/c30000035.lua
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expansions/script/c30000042.lua
expansions/script/c30000042.lua
+1
-1
expansions/script/c30000049.lua
expansions/script/c30000049.lua
+1
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expansions/script/c33405005.lua
expansions/script/c33405005.lua
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expansions/script/c79029034.lua
expansions/script/c79029034.lua
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expansions/script/c79029093.lua
expansions/script/c79029093.lua
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expansions/script/c79029133.lua
expansions/script/c79029133.lua
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expansions/script/c79029157.lua
expansions/script/c79029157.lua
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expansions/script/c79029197.lua
expansions/script/c79029197.lua
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expansions/script/c79029207.lua
expansions/script/c79029207.lua
+2
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expansions/script/c79029213.lua
expansions/script/c79029213.lua
+4
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expansions/no81.cdb
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expansions/script/c10199990.lua
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expansions/script/c10199991.lua
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e1488f56
--Real Scl Version - Variable
--Real Scl Version - Variable
local
Version_Number
=
20200
409
local
Version_Number
=
20200
218
local
m
=
10199990
local
m
=
10199990
local
vm
=
10199991
local
vm
=
10199991
rsv
=
{}
--"Base Function"
rsv
=
{}
--"Base Function"
...
@@ -21,18 +21,11 @@ rsreset={} --"Reset Function"
...
@@ -21,18 +21,11 @@ rsreset={} --"Reset Function"
rshint
=
{}
--"Hint Function"
rshint
=
{}
--"Hint Function"
rsloc
=
{}
--"Location Function"
rsloc
=
{}
--"Location Function"
rsdv
=
"Divide_Variable"
--Info Variable
--Info Variable
rs
val
.
valinfo
=
{}
--"Value for inside series, inside type etc."
rs
ef
.
valinfo
=
{}
--"Value for inside series, inside type etc."
rscost
.
costinfo
=
{}
--"Cost information, for record cost value"
rscost
.
costinfo
=
{}
--"Cost information, for record cost value"
rsop
.
opinfo
=
{}
--"Operation information, for record something"
rsef
.
targetlist
=
{}
--"Target group list, for rstg.GetTargetAttribute"
rsef
.
relationinfo
=
{}
--"Field,Pendulum,Continous leave field"
rsef
.
attachinfo
=
{}
--"Effect information for attach effects"
rstg
.
targetlist
=
{}
--"Target group list, for rstg.GetTargetAttribute"
rsef
.
attacheffect
=
{}
--"Effect information for attach effects"
rsef
.
attacheffectf
=
{}
rsef
.
solveeffect
=
{}
rsop
.
baseop
=
{}
rscf
.
synchro_material_action
=
{}
--"Custom syn material's action"
rscf
.
synchro_material_action
=
{}
--"Custom syn material's action"
rscf
.
xyz_material_action
=
{}
--"Custom xyz material's action"
rscf
.
xyz_material_action
=
{}
--"Custom xyz material's action"
...
@@ -58,17 +51,14 @@ rsreset.est_pend= rsreset.est + rsreset.pend
...
@@ -58,17 +51,14 @@ rsreset.est_pend= rsreset.est + rsreset.pend
rsreset
.
ered
=
RESET_EVENT
+
RESETS_REDIRECT
rsreset
.
ered
=
RESET_EVENT
+
RESETS_REDIRECT
--Code Variable
--Code Variable
rscode
.
Extra_Effect_Activate
=
m
+
100
--"Attach Effect"
rscode
.
Extra_Effect
=
m
+
100
--"Attach Effect"
rscode
.
Extra_Effect_BSolve
=
m
+
200
rscode
.
Extra_Effect_FORCE
=
m
+
200
--"Attach Effect,Force"
rscode
.
Extra_Effect_ASolve
=
m
+
800
rscode
.
Summon_Flag
=
m
+
300
--"Summon Flag for SummonBuff"
rscode
.
Phase_Leave_Flag
=
m
+
300
--"Summon Flag for SummonBuff"
rscode
.
Extra_Synchro_Material
=
m
+
400
--"Extra Synchro Material"
rscode
.
Extra_Synchro_Material
=
m
+
400
--"Extra Synchro Material"
rscode
.
Extra_Xyz_Material
=
m
+
401
--"Extra Xyz Material"
rscode
.
Extra_Xyz_Material
=
m
+
401
--"Extra Xyz Material"
rscode
.
Utility_Xyz_Material
=
m
+
500
--"Utility Xyz Material"
rscode
.
Utility_Xyz_Material
=
m
+
500
--"Utility Xyz Material"
rscode
.
Previous_Set_Code
=
m
+
600
--"Previous Set Code"
rscode
.
Previous_Set_Code
=
m
+
600
--"Previous Set Code"
rscode
.
Synchro_Material
=
m
+
700
--"Record synchro proceudre target"
rscode
.
Synchro_Material
=
m
+
700
--"Record synchro proceudre target"
rscode
.
Pre_Complete_Proc
=
m
+
900
--"Previous c:CompleteProcedure"
--Hint Message Variable
--Hint Message Variable
rshint
.
act
=
aux
.
Stringid
(
m
,
0
)
--"activate spell/trap"
rshint
.
act
=
aux
.
Stringid
(
m
,
0
)
--"activate spell/trap"
...
@@ -79,22 +69,19 @@ rshint.spproc=aux.Stringid(m,4) --"SS by self produce"
...
@@ -79,22 +69,19 @@ rshint.spproc=aux.Stringid(m,4) --"SS by self produce"
rshint
.
negeffect
=
aux
.
Stringid
(
19502505
,
1
)
--"negate activation"
rshint
.
negeffect
=
aux
.
Stringid
(
19502505
,
1
)
--"negate activation"
rshint
.
eq
=
aux
.
Stringid
(
68184115
,
0
)
--"cards will equip"
rshint
.
eq
=
aux
.
Stringid
(
68184115
,
0
)
--"cards will equip"
rshint
.
te
=
aux
.
Stringid
(
24094258
,
3
)
--"add to extra deck"
rshint
.
te
=
aux
.
Stringid
(
24094258
,
3
)
--"add to extra deck"
rshint
.
xyz
=
HINTMSG_XMATERIAL
--"cards will be
come
overlay cards"
rshint
.
xyz
=
HINTMSG_XMATERIAL
--"cards will be overlay cards"
rshint
.
diseffect
=
aux
.
Stringid
(
39185163
,
1
)
--"negate effect"
rshint
.
diseffect
=
aux
.
Stringid
(
39185163
,
1
)
--"negate effect"
rshint
.
negsum
=
aux
.
Stringid
(
m
+
1
,
1
)
--"negate summon"
rshint
.
negsum
=
aux
.
Stringid
(
m
+
1
,
1
)
--"negate summon"
rshint
.
negsp
=
aux
.
Stringid
(
74892653
,
0
)
--"negate special summon"
rshint
.
negsp
=
aux
.
Stringid
(
74892653
,
0
)
--"negate special summon"
rshint
.
darktuner
=
aux
.
Stringid
(
m
,
14
)
--"treat as dark tuner"
rshint
.
darktuner
=
aux
.
Stringid
(
m
,
14
)
--"treat as dark tuner"
rshint
.
darksynchro
=
aux
.
Stringid
(
m
,
15
)
--"treat as dark synchro"
rshint
.
darksynchro
=
aux
.
Stringid
(
m
,
15
)
--"treat as dark synchro"
rshint
.
choose
=
aux
.
Stringid
(
23912837
,
1
)
--"choose 1 effect"
rshint
.
choose
=
aux
.
Stringid
(
23912837
,
1
)
--"choose 1 effect"
rshint
.
epleave
=
aux
.
Stringid
(
m
,
3
)
--"end phase leave field"
rshint
.
finshcopy
=
aux
.
Stringid
(
43387895
,
1
)
--"reset copy effect"
--Property Variable
--Property Variable
rsflag
.
flaglist
=
{
EFFECT_FLAG_CARD_TARGET
,
EFFECT_FLAG_PLAYER_TARGET
,
EFFECT_FLAG_DELAY
,
EFFECT_FLAG_DAMAGE_STEP
,
EFFECT_FLAG_DAMAGE_CAL
,
rsflag
.
flaglist
=
{
EFFECT_FLAG_CARD_TARGET
,
EFFECT_FLAG_PLAYER_TARGET
,
EFFECT_FLAG_DELAY
,
EFFECT_FLAG_DAMAGE_STEP
,
EFFECT_FLAG_DAMAGE_CAL
,
EFFECT_FLAG_IGNORE_IMMUNE
,
EFFECT_FLAG_SET_AVAILABLE
,
EFFECT_FLAG_IGNORE_RANGE
,
EFFECT_FLAG_SINGLE_RANGE
,
EFFECT_FLAG_BOTH_SIDE
,
EFFECT_FLAG_IGNORE_IMMUNE
,
EFFECT_FLAG_SET_AVAILABLE
,
EFFECT_FLAG_IGNORE_RANGE
,
EFFECT_FLAG_SINGLE_RANGE
,
EFFECT_FLAG_BOTH_SIDE
,
EFFECT_FLAG_UNCOPYABLE
,
EFFECT_FLAG_CANNOT_DISABLE
,
EFFECT_FLAG_CANNOT_NEGATE
,
EFFECT_FLAG_CLIENT_HINT
,
EFFECT_FLAG_LIMIT_ZONE
,
EFFECT_FLAG_UNCOPYABLE
,
EFFECT_FLAG_CANNOT_DISABLE
,
EFFECT_FLAG_CANNOT_NEGATE
,
EFFECT_FLAG_CLIENT_HINT
,
EFFECT_FLAG_LIMIT_ZONE
,
EFFECT_FLAG_ABSOLUTE_TARGET
,
EFFECT_FLAG_SPSUM_PARAM
,
EFFECT_FLAG_ABSOLUTE_TARGET
,
EFFECT_FLAG_SPSUM_PARAM
}
EFFECT_FLAG_EVENT_PLAYER
}
rsflag
.
tg_d
=
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
rsflag
.
tg_d
=
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
rsflag
.
dsp_d
=
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
rsflag
.
dsp_d
=
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
rsflag
.
dsp_tg
=
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_CARD_TARGET
rsflag
.
dsp_tg
=
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_CARD_TARGET
...
@@ -116,34 +103,22 @@ rscate.neg_des = CATEGORY_NEGATE+CATEGORY_DESTROY
...
@@ -116,34 +103,22 @@ rscate.neg_des = CATEGORY_NEGATE+CATEGORY_DESTROY
rscf
.
typelist
=
{
TYPE_MONSTER
,
TYPE_NORMAL
,
TYPE_EFFECT
,
TYPE_DUAL
,
TYPE_UNION
,
TYPE_TOON
,
TYPE_TUNER
,
TYPE_RITUAL
,
TYPE_FUSION
,
TYPE_SYNCHRO
,
TYPE_XYZ
,
TYPE_LINK
,
TYPE_TOKEN
,
TYPE_PENDULUM
,
TYPE_SPSUMMON
,
TYPE_FLIP
,
TYPE_SPIRIT
,
rscf
.
typelist
=
{
TYPE_MONSTER
,
TYPE_NORMAL
,
TYPE_EFFECT
,
TYPE_DUAL
,
TYPE_UNION
,
TYPE_TOON
,
TYPE_TUNER
,
TYPE_RITUAL
,
TYPE_FUSION
,
TYPE_SYNCHRO
,
TYPE_XYZ
,
TYPE_LINK
,
TYPE_TOKEN
,
TYPE_PENDULUM
,
TYPE_SPSUMMON
,
TYPE_FLIP
,
TYPE_SPIRIT
,
TYPE_SPELL
,
TYPE_EQUIP
,
TYPE_FIELD
,
TYPE_CONTINUOUS
,
TYPE_QUICKPLAY
,
TYPE_SPELL
,
TYPE_EQUIP
,
TYPE_FIELD
,
TYPE_CONTINUOUS
,
TYPE_QUICKPLAY
,
TYPE_TRAP
,
TYPE_COUNTER
,
TYPE_TRAPMONSTER
}
TYPE_TRAP
,
TYPE_COUNTER
,
TYPE_TRAPMONSTER
}
rscf
.
extype
=
TYPE_FUSION
+
TYPE_SYNCHRO
+
TYPE_XYZ
+
TYPE_LINK
rscf
.
extype
=
TYPE_FUSION
+
TYPE_SYNCHRO
+
TYPE_XYZ
+
TYPE_
PENDULUM
+
TYPE_
LINK
rscf
.
extype_r
=
rscf
.
extype
+
TYPE_RITUAL
rscf
.
extype_r
=
rscf
.
extype
+
TYPE_RITUAL
rscf
.
extype_p
=
rscf
.
extype
+
TYPE_PENDULUM
rscf
.
extype_np
=
rscf
.
extype
-
TYPE_PENDULUM
rscf
.
extype_rp
=
rscf
.
extype
+
TYPE_RITUAL
+
TYPE_PENDULUM
rscf
.
exlist
=
{
TYPE_FUSION
,
TYPE_SYNCHRO
,
TYPE_XYZ
,
TYPE_LINK
}
rscf
.
exlist
=
{
TYPE_FUSION
,
TYPE_SYNCHRO
,
TYPE_XYZ
,
TYPE_LINK
}
rscf
.
exlist_r
=
{
TYPE_FUSION
,
TYPE_SYNCHRO
,
TYPE_XYZ
,
TYPE_LINK
,
TYPE_RITUAL
}
rscf
.
exlist_p
=
{
TYPE_FUSION
,
TYPE_SYNCHRO
,
TYPE_XYZ
,
TYPE_LINK
,
TYPE_PENDULUM
}
rscf
.
exlist_rp
=
{
TYPE_FUSION
,
TYPE_SYNCHRO
,
TYPE_XYZ
,
TYPE_LINK
,
TYPE_PENDULUM
,
TYPE_RITUAL
}
--Location Variable
--Location Variable
rsloc
.
hd
=
LOCATION_HAND
+
LOCATION_DECK
rsloc
.
hd
=
LOCATION_HAND
+
LOCATION_DECK
rsloc
.
ho
=
LOCATION_HAND
+
LOCATION_ONFIELD
rsloc
.
hg
=
LOCATION_HAND
+
LOCATION_GRAVE
rsloc
.
dg
=
LOCATION_DECK
+
LOCATION_GRAVE
rsloc
.
dg
=
LOCATION_DECK
+
LOCATION_GRAVE
rsloc
.
gr
=
LOCATION_GRAVE
+
LOCATION_REMOVED
rsloc
.
gr
=
LOCATION_GRAVE
+
LOCATION_REMOVED
rsloc
.
dgr
=
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
rsloc
.
hdg
=
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
rsloc
.
hdg
=
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
rsloc
.
de
=
LOCATION_DECK
+
LOCATION_EXTRA
rsloc
.
de
=
LOCATION_DECK
+
LOCATION_EXTRA
rsloc
.
mg
=
LOCATION_MZONE
+
LOCATION_GRAVE
rsloc
.
og
=
LOCATION_ONFIELD
+
LOCATION_GRAVE
rsloc
.
hmg
=
LOCATION_HAND
+
LOCATION_MZONE
+
LOCATION_GRAVE
rsloc
.
hog
=
LOCATION_HAND
+
LOCATION_ONFIELD
+
LOCATION_GRAVE
rsloc
.
all
=
0xff
rsloc
.
all
=
0xff
--Escape Old Functions
--Escape Old Functions
function
rsof
.
Escape_Old_Functions
()
function
rsof
.
Escape_Old_Functions
()
rsof
.
DefineCard
=
rscf
.
DefineCard
rsof
.
DefineCard
=
rscf
.
DefineCard
rscf
.
FilterFaceUp
=
rscf
.
fufilter
rsof
.
SendtoHand
=
rsop
.
SendtoHand
rsof
.
SendtoHand
=
rsop
.
SendtoHand
rsof
.
SendtoDeck
=
rsop
.
SendtoDeck
rsof
.
SendtoDeck
=
rsop
.
SendtoDeck
rsof
.
SendtoGrave
=
rsop
.
SendtoGrave
rsof
.
SendtoGrave
=
rsop
.
SendtoGrave
...
@@ -154,35 +129,7 @@ function rsof.Escape_Old_Functions()
...
@@ -154,35 +129,7 @@ function rsof.Escape_Old_Functions()
rsof
.
SelectOption_Page
=
rsop
.
SelectOption_Page
rsof
.
SelectOption_Page
=
rsop
.
SelectOption_Page
rsof
.
SelectNumber
=
rsop
.
AnnounceNumber
rsof
.
SelectNumber
=
rsop
.
AnnounceNumber
rsof
.
SelectNumber_List
=
rsop
.
AnnounceNumber_List
rsof
.
SelectNumber_List
=
rsop
.
AnnounceNumber_List
rsof
.
IsSet
=
rscf
.
DefineSet
rsof
.
IsSet
=
rscf
.
DefineSet
--some card use old SummonBuff's phase leave field parterment, must fix them in their luas
rssf
.
SummonBuff
=
function
(
attlist
,
isdis
,
isdistig
,
selfleave
,
phaseleave
)
local
bufflist
=
{}
if
attlist
then
for
index
,
par
in
pairs
(
attlist
)
do
if
par
then
if
index
==
1
then
att
=
"atkf"
end
if
index
==
2
then
att
=
"deff"
end
if
index
==
3
then
att
=
"lv"
end
table.insert
(
bufflist
,
att
)
table.insert
(
bufflist
,
par
)
end
end
end
if
isdis
then
table.insert
(
bufflist
,
"dis,dise"
)
table.insert
(
bufflist
,
true
)
end
if
isdistig
then
table.insert
(
bufflist
,
"tri"
)
table.insert
(
bufflist
,
true
)
end
if
selfleave
then
table.insert
(
bufflist
,
"leave"
)
table.insert
(
bufflist
,
selfleave
)
end
return
bufflist
end
end
end
expansions/script/c10199992.lua
View file @
e1488f56
--Record Author
--Record Author
local
am
=
10199992
local
am
=
10199992
local
Version_Number
=
202003
23
local
Version_Number
=
202003
10
#
Scl
#
Scl
local
rsdka
=
Dakyria
local
rsdka
=
Dakyria
local
rsdio
=
Diablo
local
rsdio
=
Diablo
...
@@ -13,8 +13,6 @@ local rssp = Stellar_Pearl
...
@@ -13,8 +13,6 @@ local rssp = Stellar_Pearl
//
local
rsgd
=
Ghostdom_Dragon
//
local
rsgd
=
Ghostdom_Dragon
local
rsed
=
Epic_Dragon
local
rsed
=
Epic_Dragon
local
rsdh
=
Devil_Hunter
local
rsdh
=
Devil_Hunter
local
rsds
=
Dark_Souls
local
rsca
=
Corona
#
Scl
-
Special
Mode
#
Scl
-
Special
Mode
local
rssm
=
Special_Mode
local
rssm
=
Special_Mode
...
@@ -27,18 +25,18 @@ local rssmf = Special_Mode_Fast_Duel
...
@@ -27,18 +25,18 @@ local rssmf = Special_Mode_Fast_Duel
local
rssmm
=
Special_Mode_Multiple_Duel
local
rssmm
=
Special_Mode_Multiple_Duel
local
rssmu
=
Special_Mode_Universal_Duel
local
rssmu
=
Special_Mode_Universal_Duel
#
Gale
1472676207
#
Gale
local
rsve
=
Voison
local
rsve
=
Voison
local
rsneov
=
Neons
local
rsneov
=
Neons
local
tfrsv
=
T
.
Fairies
local
tfrsv
=
T
.
Fairies
local
rsss
=
Star_Spirit
local
rsss
=
Star_Spirit
#
ChiJiang
626386490
#
ChiJiang
local
rsnm
=
Nightmare
local
rsnm
=
Nightmare
local
rslf
=
Little_Fox
local
rslf
=
Little_Fox
local
rccv
=
Thermonuclear
local
rccv
=
Thermonuclear
#
XiaoMi
643865567
#
XiaoMi
local
rssg
=
Sex_Gun
local
rssg
=
Sex_Gun
local
rsps
=
Pseudo_Soul
local
rsps
=
Pseudo_Soul
local
rsdcc
=
Dragon_Chess_Corps
local
rsdcc
=
Dragon_Chess_Corps
...
@@ -52,43 +50,29 @@ local rsvw = Virus_Wrom
...
@@ -52,43 +50,29 @@ local rsvw = Virus_Wrom
local
rsia
=
Indolent_Angel
local
rsia
=
Indolent_Angel
local
rsso
=
Simulated_Organism
local
rsso
=
Simulated_Organism
#
NianBao
583322404
#
NianBao
local
rslap
=
Lapin
local
rslap
=
Lapin
local
rskh
=
Karehana
#
XiaoDaoHeng
1614895649
#
XiaoDaoHeng
local
rslrd
=
Life_DeathRound_Dance
local
rslrd
=
Life_DeathRound_Dance
#
Huang
1184387005
#
Huang
local
rsts
=
Trinity_Sword
local
rsts
=
Trinity_Sword
#
Luoxing
1151483512
#
Luoxing
local
rsdt
=
Dark_Tale
local
rsdt
=
Dark_Tale
local
rsod
=
Order
local
rsod
=
Order
#
YunZeZhun
1587361112
#
YunZeZhun
local
rsphh
=
Phantom_Thieves_Of_Hearts
local
rsphh
=
Phantom_Thieves_Of_Hearts
local
rsgc
=
Guard_City
local
rsgc
=
Guard_City
#
ZhenDong
#
ZhenDong
local
rsfv
=
Fgo
/
Assassin
local
rsfv
=
Fgo
/
Assassin
#
JingJing
1772438857
#
JingJing
local
rsba
=
BlueAngel
local
rsba
=
BlueAngel
#
Akashic
3204027606
local
rszg
=
Zogu
local
rsgs
=
Gran_Sphere
local
rsoc
=
Oligocene_Civilization
local
rsgol
=
Giant_of_Light
local
rssb
=
Space_Beasts
#
HeiBai
1172777968
local
rstm
=
Toaru_Majutsu_no_Index
#
2558566212
local
rsgod
=
God
--Set Code
--Set Code
#
Scl
#
Scl
--local = 0x1330
--local = 0x1330
...
@@ -124,7 +108,7 @@ local Stellar_Pearl = 0xa333
...
@@ -124,7 +108,7 @@ local Stellar_Pearl = 0xa333
local
Utoland
=
0xc333
local
Utoland
=
0xc333
--local = 0x1334
--local = 0x1334
local
=
0x3334
local
=
0x3334
local
Summerlover
=
0x5334
local
Summerlover
=
0x5334
local
Quasi_Beast
=
0x6334
local
Quasi_Beast
=
0x6334
local
Bite_Teech
=
0x9334
local
Bite_Teech
=
0x9334
...
@@ -135,9 +119,9 @@ local = 0xc334
...
@@ -135,9 +119,9 @@ local = 0xc334
local
Oraclesmith
=
0x3335
local
Oraclesmith
=
0x3335
local
DevilHunter
=
0x5335
local
DevilHunter
=
0x5335
local
DevilSlayer
=
0x6335
local
DevilSlayer
=
0x6335
local
DMC
=
0x9335
local
=
0x9335
local
Ashenone
=
0xa335
local
=
0xa335
local
Cinderlord
=
0xc335
local
=
0xc335
--local = 0x1336
--local = 0x1336
local
=
0x3336
local
=
0x3336
...
...
expansions/script/c114707556.lua
View file @
e1488f56
...
@@ -22,6 +22,7 @@ function c114707556.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -22,6 +22,7 @@ function c114707556.target(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_PZONE
,
LOCATION_PZONE
)
>
0
end
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_PZONE
,
LOCATION_PZONE
)
>
0
end
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_PZONE
,
LOCATION_PZONE
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_PZONE
,
LOCATION_PZONE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
c114707556
.
thfilter1
(
c
)
function
c114707556
.
thfilter1
(
c
)
return
c
:
IsSetCard
(
0xc6
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGrave
()
return
c
:
IsSetCard
(
0xc6
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGrave
()
...
...
expansions/script/c11662004.lua
View file @
e1488f56
...
@@ -95,11 +95,11 @@ function cm.lvop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -95,11 +95,11 @@ function cm.lvop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
end
end
function
cmcfilter
(
c
)
function
cm
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x79
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x79
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
end
end
function
cm
.
condition1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cmcfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
desfilter
(
c
)
function
cm
.
desfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToGrave
()
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToGrave
()
...
@@ -108,9 +108,9 @@ function cm.handes(e,tp,eg,ep,ev,re,r,rp)
...
@@ -108,9 +108,9 @@ function cm.handes(e,tp,eg,ep,ev,re,r,rp)
local
id
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_CHAIN_ID
)
local
id
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_CHAIN_ID
)
if
ep
==
tp
or
id
==
cm
[
0
]
or
not
re
:
IsActiveType
(
TYPE_MONSTER
)
then
return
end
if
ep
==
tp
or
id
==
cm
[
0
]
or
not
re
:
IsActiveType
(
TYPE_MONSTER
)
then
return
end
cm
[
0
]
=
id
cm
[
0
]
=
id
if
Duel
.
IsExistingMatchingCard
(
cm
.
desfilter
,
1
-
tp
,
LOCATION_HAND
+
LOCATION_
SZONE
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
1
-
tp
,
aux
.
Stringid
(
m
,
3
))
then
if
Duel
.
IsExistingMatchingCard
(
cm
.
desfilter
,
1
-
tp
,
LOCATION_HAND
+
LOCATION_
ONFIELD
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
1
-
tp
,
aux
.
Stringid
(
m
,
3
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
1
-
tp
,
cm
.
desfilter
,
1
-
tp
,
LOCATION_HAND
+
LOCATION_
SZONE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
1
-
tp
,
cm
.
desfilter
,
1
-
tp
,
LOCATION_HAND
+
LOCATION_
ONFIELD
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
else
else
...
...
expansions/script/c117485040.lua
View file @
e1488f56
...
@@ -19,6 +19,7 @@ function c117485040.initial_effect(c)
...
@@ -19,6 +19,7 @@ function c117485040.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetCountLimit
(
1
,
117485040
)
e3
:
SetCondition
(
c117485040
.
pencon
)
e3
:
SetCondition
(
c117485040
.
pencon
)
e3
:
SetOperation
(
c117485040
.
penop
)
e3
:
SetOperation
(
c117485040
.
penop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
...
...
expansions/script/c118824150.lua
View file @
e1488f56
...
@@ -107,7 +107,7 @@ function c118824150.sccost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -107,7 +107,7 @@ function c118824150.sccost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
Remove
(
c
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
c
,
POS_FACEUP
,
REASON_COST
)
end
end
function
c118824150
.
scfilter
(
c
,
e
,
tp
)
function
c118824150
.
scfilter
(
c
,
e
,
tp
)
return
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsRace
(
RACE_DRAGON
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_SYNCHRO
,
tp
,
false
,
fals
e
)
return
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsRace
(
RACE_DRAGON
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_SYNCHRO
,
tp
,
false
,
tru
e
)
end
end
function
c118824150
.
sctg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c118824150
.
sctg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c118824150
.
scfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c118824150
.
scfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
...
@@ -117,5 +117,6 @@ end
...
@@ -117,5 +117,6 @@ end
function
c118824150
.
scop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c118824150
.
scop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
if
not
g
or
g
:
FilterCount
(
Card
.
IsRelateToEffect
,
nil
,
e
)
~=
1
then
return
end
if
not
g
or
g
:
FilterCount
(
Card
.
IsRelateToEffect
,
nil
,
e
)
~=
1
then
return
end
Duel
.
SpecialSummon
(
g
,
SUMMON_TYPE_SYNCHRO
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
g
,
SUMMON_TYPE_SYNCHRO
,
tp
,
tp
,
false
,
true
,
POS_FACEUP
)
end
g
:
GetFirst
():
CompleteProcedure
()
\ No newline at end of file
end
expansions/script/c25000032.lua
View file @
e1488f56
...
@@ -20,7 +20,7 @@ function cm.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -20,7 +20,7 @@ function cm.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
cm
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
NegateActivation
(
ev
)
then
return
end
if
not
Duel
.
NegateActivation
(
ev
)
then
return
end
if
Duel
.
IsExistingMatchingCard
(
Card
.
IsCanTurnSet
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
>
0
then
if
Duel
.
IsExistingMatchingCard
(
Card
.
IsCanTurnSet
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
rsop
.
SelectSolve
(
HINTMSG_POSCHANGE
,
tp
,
Card
.
IsCanTurnSet
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
cm
.
solvefun
)
rsop
.
SelectSolve
(
HINTMSG_POSCHANGE
,
tp
,
Card
.
IsCanTurnSet
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
cm
.
solvefun
)
end
end
...
@@ -38,7 +38,7 @@ function cm.actval(e,re)
...
@@ -38,7 +38,7 @@ function cm.actval(e,re)
return
rc
:
IsLocation
(
LOCATION_GRAVE
)
return
rc
:
IsLocation
(
LOCATION_GRAVE
)
end
end
function
cm
.
atkval
(
e
,
c
)
function
cm
.
atkval
(
e
,
c
)
return
Duel
.
GetMatchingGroupCount
(
cm
.
afilter
,
tp
,
rsloc
.
og
,
rsloc
.
og
,
nil
)
*
100
return
Duel
.
GetMatchingGroupCount
(
cm
.
afilter
,
tp
,
rsloc
.
og
,
rsloc
.
og
,
nil
)
*
-
100
end
end
function
cm
.
afilter
(
c
)
function
cm
.
afilter
(
c
)
return
c
:
IsFacedown
()
or
c
:
IsLocation
(
LOCATION_GRAVE
)
return
c
:
IsFacedown
()
or
c
:
IsLocation
(
LOCATION_GRAVE
)
...
...
expansions/script/c30000005.lua
View file @
e1488f56
...
@@ -23,7 +23,7 @@ function c30000005.initial_effect(c)
...
@@ -23,7 +23,7 @@ function c30000005.initial_effect(c)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCountLimit
(
99
)
e2
:
SetTarget
(
c30000005
.
sptg
)
e2
:
SetTarget
(
c30000005
.
sptg
)
e2
:
SetOperation
(
c30000005
.
spop
)
e2
:
SetOperation
(
c30000005
.
spop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
...
...
expansions/script/c30000007.lua
View file @
e1488f56
...
@@ -43,7 +43,7 @@ function c30000007.op(e,tp,eg,ep,ev,re,r,rp)
...
@@ -43,7 +43,7 @@ function c30000007.op(e,tp,eg,ep,ev,re,r,rp)
while
gc
do
while
gc
do
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_CANNOT_T
RIGGER
)
e3
:
SetCode
(
EFFECT_CANNOT_T
O_GRAVE
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
gc
:
RegisterEffect
(
e3
)
gc
:
RegisterEffect
(
e3
)
gc
=
sg
:
GetNext
()
gc
=
sg
:
GetNext
()
...
...
expansions/script/c30000033.lua
View file @
e1488f56
...
@@ -158,7 +158,7 @@ function c30000033.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -158,7 +158,7 @@ function c30000033.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
c30000033
.
thfilter
(
c
)
function
c30000033
.
thfilter
(
c
)
return
c
:
IsDefenseBelow
(
22
00
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsAbleToHand
()
return
c
:
IsDefenseBelow
(
80
00
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsAbleToHand
()
end
end
function
c30000033
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c30000033
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
expansions/script/c30000035.lua
View file @
e1488f56
...
@@ -113,9 +113,9 @@ function c30000035.thfilter(c)
...
@@ -113,9 +113,9 @@ function c30000035.thfilter(c)
return
c
:
IsAbleToRemoveAsCost
()
and
not
c
:
IsCode
(
30000035
)
return
c
:
IsAbleToRemoveAsCost
()
and
not
c
:
IsCode
(
30000035
)
end
end
function
c30000035
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c30000035
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c30000035
.
thfilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
7
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c30000035
.
thfilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
5
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c30000035
.
thfilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
7
,
7
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c30000035
.
thfilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
5
,
5
,
nil
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
end
end
function
c30000035
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c30000035
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
expansions/script/c30000042.lua
View file @
e1488f56
--终焉邪魂 感染源核
--终焉邪魂 感染源核
function
c30000042
.
initial_effect
(
c
)
function
c30000042
.
initial_effect
(
c
)
--link summon
--link summon
aux
.
AddLinkProcedure
(
c
,
c30000042
.
mfilter
,
4
)
aux
.
AddLinkProcedure
(
c
,
c30000042
.
mfilter
,
3
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--tohand
--tohand
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c30000049.lua
View file @
e1488f56
...
@@ -40,7 +40,7 @@ function c30000049.initial_effect(c)
...
@@ -40,7 +40,7 @@ function c30000049.initial_effect(c)
end
end
function
c30000049
.
lcheck
(
g
)
function
c30000049
.
lcheck
(
g
)
return
g
:
IsExists
(
Card
.
Is
LinkSetCard
,
1
,
nil
,
0x920
)
and
g
:
IsExists
(
Card
.
Is
AttackAbove
,
2
,
nil
,
2400
)
return
g
:
IsExists
(
Card
.
IsAttackAbove
,
2
,
nil
,
2400
)
end
end
function
c30000049
.
spcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c30000049
.
spcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
expansions/script/c33405005.lua
View file @
e1488f56
...
@@ -35,7 +35,7 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -35,7 +35,7 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
end
end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsSetCard
(
0x9da0
)
and
((
c
:
IsType
(
TYPE_FIELD
)
or
c
:
IsType
(
TYPE_CONTINUOUS
))
and
not
c
:
IsForbidden
()
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
)
or
((
c
:
IsType
(
TYPE_QUICKPLAY
)
or
c
:
GetType
()
==
TYPE_SPELL
or
c
:
GetType
()
==
TYPE_TRAP
)
and
c
:
CheckActivateEffect
(
false
,
true
,
false
)
~=
nil
)
return
c
:
IsSetCard
(
0x9da0
)
and
((
(
c
:
IsType
(
TYPE_FIELD
)
or
c
:
IsType
(
TYPE_CONTINUOUS
))
and
not
c
:
IsForbidden
()
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
)
or
((
c
:
IsType
(
TYPE_QUICKPLAY
)
or
c
:
GetType
()
==
TYPE_SPELL
or
c
:
GetType
()
==
TYPE_TRAP
)
and
c
:
CheckActivateEffect
(
false
,
true
,
false
)
~=
nil
)
)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
if
chkc
then
...
...
expansions/script/c79029034.lua
View file @
e1488f56
...
@@ -118,7 +118,7 @@ function c79029034.tgfilter(c)
...
@@ -118,7 +118,7 @@ function c79029034.tgfilter(c)
return
c
:
IsType
(
TYPE_MONSTER
)
return
c
:
IsType
(
TYPE_MONSTER
)
end
end
function
c79029034
.
tgcon
(
e
)
function
c79029034
.
tgcon
(
e
)
return
Duel
.
IsExistingMatchingCard
(
c79029034
.
tgfilter
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
return
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
end
end
function
c79029034
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c79029034
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
rp
==
1
-
tp
and
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
Duel
.
IsChainNegatable
(
ev
)
return
rp
==
1
-
tp
and
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
Duel
.
IsChainNegatable
(
ev
)
...
...
expansions/script/c79029093.lua
View file @
e1488f56
...
@@ -129,13 +129,13 @@ function c79029093.sprop1(e,tp,eg,ep,ev,re,r,rp,c)
...
@@ -129,13 +129,13 @@ function c79029093.sprop1(e,tp,eg,ep,ev,re,r,rp,c)
end
end
end
end
function
c79029093
.
copycost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c79029093
.
copycost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
79029093
)
==
0
and
Duel
.
IsCanRemoveCounter
(
tp
,
1
,
0
,
0x1099
,
790290
10
,
REASON_COST
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
79029093
)
==
0
and
Duel
.
IsCanRemoveCounter
(
tp
,
1
,
0
,
0x1099
,
10
,
REASON_COST
)
end
e
:
GetHandler
():
RegisterFlagEffect
(
c
79029093
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
e
:
GetHandler
():
RegisterFlagEffect
(
79029093
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RemoveCounter
(
tp
,
1
,
0
,
0x1099
,
790290
10
,
REASON_COST
)
Duel
.
RemoveCounter
(
tp
,
1
,
0
,
0x1099
,
10
,
REASON_COST
)
end
end
function
c79029093
.
copycost1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c79029093
.
copycost1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
79029093
)
==
0
and
Duel
.
CheckLPCost
(
tp
,
6000
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
79029093
)
==
0
and
Duel
.
CheckLPCost
(
tp
,
6000
)
end
e
:
GetHandler
():
RegisterFlagEffect
(
c
79029093
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
e
:
GetHandler
():
RegisterFlagEffect
(
79029093
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
PayLPCost
(
tp
,
6000
)
Duel
.
PayLPCost
(
tp
,
6000
)
end
end
function
c79029093
.
copyfilter
(
c
)
function
c79029093
.
copyfilter
(
c
)
...
...
expansions/script/c79029133.lua
View file @
e1488f56
...
@@ -11,7 +11,7 @@ function c79029133.initial_effect(c)
...
@@ -11,7 +11,7 @@ function c79029133.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--Activate
--Activate
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_
TRIGGER_F
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_
CONTINUOUS
)
e2
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_HANDES
)
e2
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_HANDES
)
e2
:
SetCode
(
EVENT_DRAW
)
e2
:
SetCode
(
EVENT_DRAW
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
...
@@ -63,13 +63,13 @@ function c79029133.adjustop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -63,13 +63,13 @@ function c79029133.adjustop(e,tp,eg,ep,ev,re,r,rp)
if
(
phase
==
PHASE_DAMAGE
and
not
Duel
.
IsDamageCalculated
())
or
phase
==
PHASE_DAMAGE_CAL
then
return
end
if
(
phase
==
PHASE_DAMAGE
and
not
Duel
.
IsDamageCalculated
())
or
phase
==
PHASE_DAMAGE_CAL
then
return
end
local
sg
=
Group
.
CreateGroup
()
local
sg
=
Group
.
CreateGroup
()
for
p
=
1
,
1
do
for
p
=
1
,
1
do
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
p
,
LOCATION_MZONE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
1
-
t
p
,
LOCATION_MZONE
,
0
,
nil
)
local
race
=
1
local
race
=
1
while
bit
.
band
(
RACE_ALL
,
race
)
~=
0
do
while
bit
.
band
(
RACE_ALL
,
race
)
~=
0
do
local
rg
=
g
:
Filter
(
Card
.
IsRace
,
nil
,
race
)
local
rg
=
g
:
Filter
(
Card
.
IsRace
,
nil
,
race
)
local
rc
=
rg
:
GetCount
()
local
rc
=
rg
:
GetCount
()
if
rc
>
1
then
if
rc
>
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
t
p
,
HINTMSG_TOGRAVE
)
local
dg
=
rg
:
Select
(
p
,
rc
-
1
,
rc
-
1
,
nil
)
local
dg
=
rg
:
Select
(
p
,
rc
-
1
,
rc
-
1
,
nil
)
sg
:
Merge
(
dg
)
sg
:
Merge
(
dg
)
end
end
...
...
expansions/script/c79029157.lua
View file @
e1488f56
...
@@ -63,7 +63,7 @@ function c79029157.econ(e)
...
@@ -63,7 +63,7 @@ function c79029157.econ(e)
ct
=
ct
+
1
ct
=
ct
+
1
end
end
end
end
return
e
:
GetHandler
():
GetFlagEffect
(
c
79029157
+
e
:
GetLabel
())
>=
ct
return
e
:
GetHandler
():
GetFlagEffect
(
79029157
+
e
:
GetLabel
())
>=
ct
end
end
function
c79029157
.
elimit
(
e
,
re
,
tp
)
function
c79029157
.
elimit
(
e
,
re
,
tp
)
return
re
:
IsActiveType
(
TYPE_MONSTER
)
return
re
:
IsActiveType
(
TYPE_MONSTER
)
...
...
expansions/script/c79029197.lua
View file @
e1488f56
...
@@ -57,8 +57,7 @@ end
...
@@ -57,8 +57,7 @@ end
function
c79029197
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c79029197
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
SelectYesNo
(
1
-
tp
,
aux
.
Stringid
(
1474910
,
0
))
then
if
Duel
.
SelectYesNo
(
1
-
tp
,
aux
.
Stringid
(
1474910
,
0
))
then
if
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEUP
,
REASON_COST
)
then
if
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEUP
,
REASON_COST
)
then
local
p
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
)
local
ht
=
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_HAND
,
0
)
local
ht
=
Duel
.
GetFieldGroupCount
(
p
,
LOCATION_HAND
,
0
)
Duel
.
Draw
(
p
,
4
-
ht
,
REASON_EFFECT
)
Duel
.
Draw
(
p
,
4
-
ht
,
REASON_EFFECT
)
local
ht1
=
Duel
.
GetFieldGroupCount
(
1
-
tp
,
LOCATION_HAND
,
0
)
local
ht1
=
Duel
.
GetFieldGroupCount
(
1
-
tp
,
LOCATION_HAND
,
0
)
Duel
.
Draw
(
1
-
tp
,
4
-
ht1
,
REASON_EFFECT
)
Duel
.
Draw
(
1
-
tp
,
4
-
ht1
,
REASON_EFFECT
)
...
...
expansions/script/c79029207.lua
View file @
e1488f56
...
@@ -44,7 +44,7 @@ function c79029207.initial_effect(c)
...
@@ -44,7 +44,7 @@ function c79029207.initial_effect(c)
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_CANNOT_BE_BATTLE_TARGET
)
e3
:
SetCode
(
EFFECT_CANNOT_BE_BATTLE_TARGET
)
e3
:
SetValue
(
aux
.
tgoval
)
e3
:
SetValue
(
aux
.
imval1
)
e3
:
SetCondition
(
c79029207
.
ctcon
)
e3
:
SetCondition
(
c79029207
.
ctcon
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
local
e4
=
e3
:
Clone
()
...
@@ -80,6 +80,7 @@ function c79029207.sprop(e,tp,eg,ep,ev,re,r,rp,c)
...
@@ -80,6 +80,7 @@ function c79029207.sprop(e,tp,eg,ep,ev,re,r,rp,c)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_XMATERIAL
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_XMATERIAL
)
local
g2
=
g
:
FilterSelect
(
tp
,
c79029207
.
sprfilter2
,
1
,
1
,
mc
,
tp
,
mc
,
c
,
mc
:
GetLink
())
local
g2
=
g
:
FilterSelect
(
tp
,
c79029207
.
sprfilter2
,
1
,
1
,
mc
,
tp
,
mc
,
c
,
mc
:
GetLink
())
g1
:
Merge
(
g2
)
g1
:
Merge
(
g2
)
e
:
GetHandler
():
SetMaterial
(
g1
)
Duel
.
Overlay
(
e
:
GetHandler
(),
g1
)
Duel
.
Overlay
(
e
:
GetHandler
(),
g1
)
Duel
.
MoveToField
(
e
:
GetHandler
(),
tp
,
tp
,
LOCATION_MZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
e
:
GetHandler
(),
tp
,
tp
,
LOCATION_MZONE
,
POS_FACEUP
,
true
)
Debug
.
Message
(
"说不定我会偷偷溜到其他地方去呢。"
)
Debug
.
Message
(
"说不定我会偷偷溜到其他地方去呢。"
)
...
...
expansions/script/c79029213.lua
View file @
e1488f56
...
@@ -77,7 +77,7 @@ function c79029213.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -77,7 +77,7 @@ function c79029213.activate(e,tp,eg,ep,ev,re,r,rp)
tc
:
CompleteProcedure
()
tc
:
CompleteProcedure
()
if
tc
:
IsType
(
TYPE_PENDULUM
)
then
if
tc
:
IsType
(
TYPE_PENDULUM
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
20004
,
5
))
e1
:
SetDescription
(
aux
.
Stringid
(
79029213
,
2
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_EXTRA_PENDULUM_SUMMON
)
e1
:
SetCode
(
EFFECT_EXTRA_PENDULUM_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
...
@@ -124,11 +124,11 @@ function c79029213.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -124,11 +124,11 @@ function c79029213.spop(e,tp,eg,ep,ev,re,r,rp)
local
b1
=
not
Duel
.
IsExistingMatchingCard
(
c79029213
.
bfil1
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
)
local
b1
=
not
Duel
.
IsExistingMatchingCard
(
c79029213
.
bfil1
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
)
local
b2
=
not
Duel
.
IsExistingMatchingCard
(
c79029213
.
bfil2
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
)
local
b2
=
not
Duel
.
IsExistingMatchingCard
(
c79029213
.
bfil2
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
)
if
b1
and
b2
then
if
b1
and
b2
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
20004
,
7
),
aux
.
Stringid
(
20004
,
6
))
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
79029213
,
1
),
aux
.
Stringid
(
79029213
,
0
))
elseif
b1
then
elseif
b1
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
20004
,
7
))
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
79029213
,
1
))
elseif
b2
then
elseif
b2
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
20004
,
6
))
+
1
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
79029213
,
0
))
+
1
else
else
return
false
return
false
end
end
...
...
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