Commit e116d6a8 authored by Nemo Ma's avatar Nemo Ma

fix

parent 80468fc6
......@@ -428,6 +428,16 @@
30002065 0
30010000 0
30012000 0
#210725
12524006 0
22050190 0
22050360 0
70700013 0
79029521 0
79029525 0
12524005 1
12524007 1
70700015 1
#210718
33403503 0
33403508 0
......
No preview for this file type
......@@ -20,7 +20,7 @@ function c12524002.initial_effect(c)
c:RegisterEffect(e3)
end
function cm.filter(c)
return c:IsSetCard(0x732) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
return (c:IsSetCard(0x730) or c:IsSetCard(0x732)) and c:IsAbleToHand()
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_DECK,0,1,nil) end
......
......@@ -39,18 +39,7 @@ function cm.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,cm.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
local tc=g:GetFirst()
if tc and Duel.SendtoGrave(tc,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_GRAVE) then
if c:GetColumnGroup():GetCount()>=2 and c:IsFaceup() and c:IsRelateToEffect(e) then
Duel.BreakEffect()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_ADD_TYPE)
e1:SetValue(TYPE_TUNER)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
end
if tc then Duel.SendtoGrave(tc,REASON_EFFECT) end
end
function cm.filter(c,e,tp)
return c:IsSetCard(0x732) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
......@@ -62,23 +51,10 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,cm.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,tp,0)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(0)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_SET_DEFENSE)
tc:RegisterEffect(e2)
Duel.SpecialSummonComplete()
Duel.BreakEffect()
Duel.Damage(tp,0,REASON_EFFECT)
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
......@@ -7,7 +7,7 @@ function c12524004.initial_effect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCountLimit(1,125240040)
e1:SetCountLimit(1,12524004)
e1:SetTarget(c12524004.sptg)
e1:SetOperation(c12524004.spop)
c:RegisterEffect(e1)
......@@ -18,14 +18,13 @@ function c12524004.initial_effect(c)
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(12524004,1))
e6:SetCategory(CATEGORY_DRAW)
e6:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e6:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e6:SetProperty(EFFECT_FLAG_DELAY)
e6:SetCode(EVENT_TO_GRAVE)
e6:SetCountLimit(1,12524004)
e6:SetTarget(c12524004.target)
e6:SetOperation(c12524004.operation)
c:RegisterEffect(e6)
end
function c12524004.spfilter(c,e,tp)
return c:IsSetCard(0x732) and not c:IsCode(12524004) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
......@@ -38,22 +37,18 @@ end
function c12524004.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c12524004.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c12524004.spfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
end
function c12524004.cfilter(c)
return true
end
function c12524004.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c12524004.cfilter,tp,LOCATION_MZONE,0,1,nil) end
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c12524004.operation(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsExistingMatchingCard(c12524004.cfilter,tp,LOCATION_MZONE,0,1,nil) then return end
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
end
......@@ -29,7 +29,7 @@ function c12524007.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
function c12524007.activate(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local g=Duel.GetMatchingGroup(c12524007.thfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,nil)
local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(c12524007.thfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,nil)
if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=g:Select(tp,1,1,nil)
......@@ -41,13 +41,13 @@ end
function c12524007.desfilter(c)
return c:IsFaceup()
end
function c12524007.thfilter(c)
function c12524007.thfilter2(c)
return c:IsSetCard(0x732) and c:IsAbleToHand()
end
function c12524007.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and c12524007.desfilter(chkc) and chkc~=e:GetHandler() end
if chk==0 then return Duel.IsExistingTarget(c12524007.desfilter,tp,LOCATION_ONFIELD,0,1,e:GetHandler())
and Duel.IsExistingMatchingCard(c12524007.thfilter,tp,LOCATION_DECK,0,1,nil) end
and Duel.IsExistingMatchingCard(c12524007.thfilter2,tp,LOCATION_DECK,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c12524007.desfilter,tp,LOCATION_ONFIELD,0,1,1,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
......@@ -58,7 +58,7 @@ function c12524007.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)~=0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c12524007.thfilter,tp,LOCATION_DECK,0,1,1,nil)
local g=Duel.SelectMatchingCard(tp,c12524007.thfilter2,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
......
......@@ -37,11 +37,6 @@ function c12524008.initial_effect(c)
e6:SetTarget(c12524008.sptg)
e6:SetOperation(c12524008.spop)
c:RegisterEffect(e6)
--activate
local e8=Effect.CreateEffect(c)
e8:SetType(EFFECT_TYPE_ACTIVATE)
e8:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e8)
--excavate
local e7=Effect.CreateEffect(c)
e7:SetDescription(aux.Stringid(12524008,0))
......@@ -53,8 +48,6 @@ function c12524008.initial_effect(c)
e7:SetTarget(c12524008.thtg)
e7:SetOperation(c12524008.thop)
c:RegisterEffect(e7)
end
function c12524008.spfilter(c,e,tp)
return c:IsSetCard(0x732) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
......@@ -67,7 +60,7 @@ end
function c12524008.spop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c12524008.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c12524008.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
......
......@@ -4,7 +4,7 @@ local cm=_G["c"..m]
function cm.initial_effect(c)
--Activate(effect)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e1:SetCategory(CATEGORY_DISABLE+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_CHAINING)
e1:SetCountLimit(1,m+EFFECT_COUNT_CODE_OATH)
......@@ -21,7 +21,7 @@ function cm.initial_effect(c)
c:RegisterEffect(e2)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return rp~=tp and (re:IsActiveType(TYPE_MONSTER) or re:IsHasType(EFFECT_TYPE_ACTIVATE)) and Duel.IsChainNegatable(ev)
return rp~=tp and Duel.IsChainDisablable(ev)
end
function cm.filter(c)
return c:IsSetCard(0x732) and c:IsDiscardable()
......@@ -32,13 +32,13 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_DISABLE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
if Duel.NegateEffect(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT)
end
end
......
......@@ -3,12 +3,6 @@ function c12524010.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,c12524010.mfilter,1,1)
c:EnableReviveLimit()
--mat check
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_MATERIAL_CHECK)
e1:SetValue(c12524010.valcheck)
c:RegisterEffect(e1)
--search
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
......@@ -19,77 +13,62 @@ function c12524010.initial_effect(c)
e2:SetCondition(c12524010.thcon)
e2:SetTarget(c12524010.thtg)
e2:SetOperation(c12524010.thop)
e2:SetLabelObject(e1)
c:RegisterEffect(e2)
end
function c12524010.mfilter(c)
return not c:IsCode(12524010) and c:IsSetCard(0x730,0x732)
end
function c12524010.valcheck(e,c)
local g=c:GetMaterial()
local op=0
local tc=g:GetFirst()
if tc:IsSetCard(0x730) then
bit.bor(op,TYPE_MONSTER)
end
if tc:IsSetCard(0x732) then
bit.bor(op,TYPE_SPELL)
end
e:SetLabel(op)
return not c:IsCode(12524010) and c:IsLinkSetCard(0x730,0x732)
end
function c12524010.thcon(e,tp,eg,ep,ev,re,r,rp)
local mg=e:GetHandler():GetMaterial()
return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK) and (mg:IsExists(Card.IsSetCard,1,nil,0x732) or mg:IsExists(Card.IsSetCard,1,nil,0x730))
end
function c12524010.thfilter1(c)
return c:IsSetCard(0x732) and c:IsAbleToHand()
end
function c12524010.thfilter2(c)
return c:IsSetCard(0x730) and c:IsAbleToHand()
function c12524010.thfilter(c,setname)
return c:IsSetCard(setname) and c:IsAbleToHand()
end
function c12524010.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
function c12524010.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local mg=e:GetHandler():GetMaterial()
local b1=Duel.IsExistingMatchingCard(c12524010.thfilter1,tp,LOCATION_DECK,0,1,nil) and mg:IsExists(Card.IsSetCard,1,nil,0x730)
local b2=Duel.IsExistingMatchingCard(c12524010.thfilter2,tp,LOCATION_DECK,0,1,nil) and mg:IsExists(Card.IsSetCard,1,nil,0x732)
local g=Duel.GetMatchingGroup(Card.IsAbleToHand,tp,LOCATION_DECK,0,nil)
local ct1=g:FilterCount(Card.IsSetCard,nil,0x732)
local ct2=g:FilterCount(Card.IsSetCard,nil,0x730)
local ct3=g:FilterCount(Card.IsSetCard,nil,0x730,0x732)
local b1=mg:IsExists(Card.IsSetCard,1,nil,0x730) and ct1>0
local b2=mg:IsExists(Card.IsSetCard,1,nil,0x732) and ct2>0
if chk==0 then return b1 or b2 end
if b1 then
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
local op=0
if b1 and b2 then
if ct3>1 then
op=Duel.SelectOption(tp,aux.Stringid(12524010,0),aux.Stringid(12524010,1),aux.Stringid(12524010,2))
else
op=Duel.SelectOption(tp,aux.Stringid(12524010,0),aux.Stringid(12524010,1))
end
elseif b1 then
op=Duel.SelectOption(tp,aux.Stringid(12524010,0))
else
op=Duel.SelectOption(tp,aux.Stringid(12524010,1))+1
end
if b2 then
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
e:SetLabel(op)
if op~=2 then
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
else
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,2,tp,LOCATION_DECK)
end
end
function c12524010.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local mg=e:GetHandler():GetMaterial()
local b1=Duel.IsExistingMatchingCard(c12524010.thfilter1,tp,LOCATION_DECK,0,1,nil) and mg:IsExists(Card.IsSetCard,1,nil,0x730)
local b2=Duel.IsExistingMatchingCard(c12524010.thfilter2,tp,LOCATION_DECK,0,1,nil) and mg:IsExists(Card.IsSetCard,1,nil,0x732)
if b1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c12524010.thfilter1,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
if b2 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c12524010.thfilter2,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
local op=e:GetLabel()
if op~=1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c12524010.thfilter,tp,LOCATION_DECK,0,1,1,nil,0x732)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
if op~=0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c12524010.thfilter,tp,LOCATION_DECK,0,1,1,nil,0x730)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
end
......@@ -88,7 +88,7 @@ function cm.sttg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function cm.stop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectMatchingCard(tp,cm.stfilter,tp,LOCATION_DECK,0,1,1,nil)
local g=Duel.SelectMatchingCard(tp,cm.stfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil)
local tc=g:GetFirst()
if tc and Duel.SSet(tp,tc)~=0 then
local e0=Effect.CreateEffect(e:GetHandler())
......
......@@ -31,6 +31,6 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp)
local tg=g:Select(tp,2,2,nil)
Duel.SpecialSummon(tg,0,tp,tp,false,false,POS_FACEUP)
if tg:Filter(Card.IsLocation,nil,LOCATION_MZONE):FilterCount(Card.IsCode,nil,m)>0 then
Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,nil)
Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)
end
end
\ No newline at end of file
......@@ -14,7 +14,6 @@ function cm.initial_effect(c)
e2:SetCode(EVENT_CHAIN_SOLVING)
e2:SetRange(LOCATION_SZONE)
e2:SetOperation(cm.changeop)
e2:SetCountLimit(1)
c:RegisterEffect(e2)
end
function cm.tgfilter(c)
......@@ -32,7 +31,6 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
end
function cm.changeop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFlagEffect(tp,m)>0 then return end
Duel.RegisterFlagEffect(tp,m,RESET_EVENT+RESET_CHAIN,0,1)
local ex_1,tg_1=Duel.GetOperationInfo(ev,CATEGORY_DESTROY)
local s1=(ex_1 and tg_1~=nil and tg_1:IsExists(Card.IsType,1,nil,TYPE_MONSTER))
local ex_2,tg_2=Duel.GetOperationInfo(ev,CATEGORY_REMOVE)
......@@ -41,6 +39,7 @@ function cm.changeop(e,tp,eg,ep,ev,re,r,rp)
local s3=(ex_3 and tg_3~=nil and tg_3:IsExists(Card.IsType,1,nil,TYPE_MONSTER))
if not (s1 or s2 or s3) then return false end
if not Duel.SelectYesNo(tp,aux.Stringid(m,3)) then return false end
Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)
local op
if s1 then
if s2 then
......
......@@ -40,6 +40,7 @@ function c79029520.initial_effect(c)
e6:SetCountLimit(1)
c:RegisterEffect(e6)
end
c79029520.xyz_number=62
function c79029520.atkval(e,c)
return c:GetOverlayCount()*500
end
......
......@@ -38,6 +38,7 @@ function c79029521.initial_effect(c)
e5:SetCode(EVENT_BECOME_TARGET)
c:RegisterEffect(e5)
end
c79029521.xyz_number=69
function c79029521.effilter(c)
return c:IsType(TYPE_MONSTER) and c:IsFaceup()
end
......
......@@ -33,6 +33,7 @@ function c79029525.initial_effect(c)
e3:SetOperation(c79029525.op)
c:RegisterEffect(e3)
end
c79029525.xyz_number=65
function c79029525.eqcon(e,tp,eg,ep,ev,re,r,rp)
local ec=e:GetLabelObject()
return ec==nil or ec:GetFlagEffect(79029525)==0 and e:GetHandler():IsSummonType(SUMMON_TYPE_XYZ)
......
......@@ -61,6 +61,7 @@ function c79029532.initial_effect(c)
e8:SetOperation(c79029532.atkop)
c:RegisterEffect(e8)
end
c79029532.xyz_number=96
function c79029532.target(e,c)
return c:IsLocation(LOCATION_MZONE)
end
......
......@@ -25,6 +25,7 @@ function c79029534.initial_effect(c)
e2:SetOperation(c79029534.dcop)
c:RegisterEffect(e2)
end
c79029534.xyz_number=39
function c79029534.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
......
......@@ -65,6 +65,7 @@ function c79029561.initial_effect(c)
Duel.RegisterEffect(ge1,0)
end
end
c79029561.xyz_number=92
function c79029561.checkop(e,tp,eg,ep,ev,re,r,rp)
local tc=eg:GetFirst()
while tc do
......
......@@ -402,6 +402,7 @@
!setname 0x4902 维多利亚 Arknights !
!setname 0x4903 炎国 Arknights !
!setname 0x4904 彩虹小队 Arknights !
!setname 0xa991 构造
!setname 0xa9e1 涩域拼图
!setname 0xa9f1 星壳
!setname 0x2048 CiNo.
......@@ -536,6 +537,11 @@
!setname 0xf3a Silreticenty(缄默城)
!setname 0xf3b Deobra(恶虺)
!setname 0x5f3c Divicale(神之鳞)
!setname 0xf3d 刻证兽
!setname 0x3f3d 春之刻证兽
!setname 0x5f3d 夏之刻证兽
!setname 0x6f3d 秋之刻证兽
!setname 0x9f3d 冬之刻证兽
!counter 0xf3 陨星指示物
!counter 0x1f35 龙鳞指示物
......@@ -721,6 +727,10 @@
!setname 0x6a32 真典
!setname 0x623 TUB
#MEKK
!setname 0x730 圣印
!setname 0x732 六角之巅
#???
!setname 0x926 机巧人偶|非「机巧」 マシンドール
!setname 0x1925 人偶使 人形使い
......@@ -728,9 +738,3 @@
!setname 0x930 舰队装姬 Kantai Collection
!setname 0x940 深瞳明星 EyeDrops
!setname 0x941 折纸
!setname 0xa991 构造
!setname 0xf3d 刻证兽
!setname 0x3f3d 春之刻证兽
!setname 0x5f3d 夏之刻证兽
!setname 0x6f3d 秋之刻证兽
!setname 0x9f3d 冬之刻证兽
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