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Nemo Ma
no81cards
Commits
dfc96bc8
Commit
dfc96bc8
authored
Oct 04, 2020
by
Nemo Ma
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0c96e8e8
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expansions/no81.cdb
expansions/no81.cdb
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expansions/pics/9951528.jpg
expansions/pics/9951528.jpg
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expansions/pics/9951530.jpg
expansions/pics/9951530.jpg
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expansions/pics/9951531.jpg
expansions/pics/9951531.jpg
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expansions/pics/9951532.jpg
expansions/pics/9951532.jpg
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expansions/pics/9951533.jpg
expansions/pics/9951533.jpg
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expansions/script/c9951528.lua
expansions/script/c9951528.lua
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expansions/script/c9951530.lua
expansions/script/c9951530.lua
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expansions/script/c9951531.lua
expansions/script/c9951531.lua
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-18
expansions/script/c9951532.lua
expansions/script/c9951532.lua
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-17
expansions/script/c9951533.lua
expansions/script/c9951533.lua
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-49
No files found.
expansions/no81.cdb
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dfc96bc8
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expansions/pics/9951528.jpg
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expansions/pics/9951530.jpg
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expansions/pics/9951531.jpg
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expansions/pics/9951532.jpg
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expansions/pics/9951533.jpg
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50.6 KB
expansions/script/c9951528.lua
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0c96e8e8
--弦卷心
function
c9951528
.
initial_effect
(
c
)
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
nil
),
1
)
c
:
EnableReviveLimit
()
--spsummon bgm
local
e8
=
Effect
.
CreateEffect
(
c
)
e8
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e8
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e8
:
SetOperation
(
c9951528
.
sumsuc
)
c
:
RegisterEffect
(
e8
)
local
e9
=
e8
:
Clone
()
e9
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
c
:
RegisterEffect
(
e9
)
end
function
c9951528
.
sumsuc
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
9951528
,
0
))
end
expansions/script/c9951530.lua
deleted
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0c96e8e8
--美竹兰
function
c9951530
.
initial_effect
(
c
)
--xyz summon
aux
.
AddXyzProcedure
(
c
,
nil
,
10
,
3
,
c9951530
.
ovfilter
,
aux
.
Stringid
(
9951530
,
0
))
c
:
EnableReviveLimit
()
--indes
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetValue
(
1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
c
:
RegisterEffect
(
e2
)
--xyzlimit
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_CANNOT_BE_XYZ_MATERIAL
)
e1
:
SetValue
(
1
)
c
:
RegisterEffect
(
e1
)
--spsummon bgm
local
e8
=
Effect
.
CreateEffect
(
c
)
e8
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e8
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e8
:
SetOperation
(
c9951530
.
sumsuc
)
c
:
RegisterEffect
(
e8
)
local
e9
=
e8
:
Clone
()
e9
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
c
:
RegisterEffect
(
e9
)
end
function
c9951530
.
sumsuc
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
9951530
,
0
))
end
function
c9951530
.
ovfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_XYZ
)
end
\ No newline at end of file
expansions/script/c9951531.lua
deleted
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0c96e8e8
--户山香澄
function
c9951531
.
initial_effect
(
c
)
--link summon
c
:
EnableReviveLimit
()
aux
.
AddLinkProcedure
(
c
,
nil
,
1
,
99
)
--spsummon bgm
local
e8
=
Effect
.
CreateEffect
(
c
)
e8
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e8
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e8
:
SetOperation
(
c9951531
.
sumsuc
)
c
:
RegisterEffect
(
e8
)
local
e9
=
e8
:
Clone
()
e9
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
c
:
RegisterEffect
(
e9
)
end
function
c9951531
.
sumsuc
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
9951531
,
0
))
end
expansions/script/c9951532.lua
deleted
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0c96e8e8
--仓田真白
function
c9951532
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
--spsummon bgm
local
e8
=
Effect
.
CreateEffect
(
c
)
e8
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e8
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e8
:
SetOperation
(
c9951532
.
sumsuc
)
c
:
RegisterEffect
(
e8
)
local
e9
=
e8
:
Clone
()
e9
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
c
:
RegisterEffect
(
e9
)
end
function
c9951532
.
sumsuc
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
9951532
,
0
))
end
expansions/script/c9951533.lua
deleted
100644 → 0
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0c96e8e8
--和奏瑞依
function
c9951533
.
initial_effect
(
c
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
--spsummon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
9951533
,
0
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_PZONE
)
e2
:
SetCountLimit
(
1
,
9951533
)
e2
:
SetCost
(
c9951533
.
spcost
)
e2
:
SetTarget
(
c9951533
.
sptg
)
e2
:
SetOperation
(
c9951533
.
spop
)
c
:
RegisterEffect
(
e2
)
--spsummon bgm
local
e8
=
Effect
.
CreateEffect
(
c
)
e8
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e8
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e8
:
SetOperation
(
c9951533
.
sumsuc
)
c
:
RegisterEffect
(
e8
)
local
e9
=
e8
:
Clone
()
e9
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
c
:
RegisterEffect
(
e9
)
end
function
c9951533
.
sumsuc
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
9951533
,
0
))
end
function
c9951533
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
end
function
c9951533
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c9951533
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c9951533
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c9951533
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c9951533
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
\ No newline at end of file
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