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Nemo Ma
no81cards
Commits
df3693ad
Commit
df3693ad
authored
May 02, 2024
by
POLYMER
Browse files
Options
Browse Files
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fix
parent
fb6bcc1f
Changes
6
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6 changed files
with
183 additions
and
183 deletions
+183
-183
expansions/script/c28316050.lua
expansions/script/c28316050.lua
+1
-1
expansions/script/c28323723.lua
expansions/script/c28323723.lua
+5
-4
expansions/script/c28381214.lua
expansions/script/c28381214.lua
+5
-4
expansions/script/c53767011.lua
expansions/script/c53767011.lua
+1
-1
expansions/script/c60151903.lua
expansions/script/c60151903.lua
+84
-86
expansions/script/c60151904.lua
expansions/script/c60151904.lua
+87
-87
No files found.
expansions/script/c28316050.lua
View file @
df3693ad
...
@@ -62,7 +62,7 @@ function c28316050.thfilter(c)
...
@@ -62,7 +62,7 @@ function c28316050.thfilter(c)
return
c
:
IsSetCard
(
0x286
,
0x289
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0x286
,
0x289
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
end
function
c28316050
.
dctg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c28316050
.
dctg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
Is
Discardable
,
tp
,
LOCATION_HAN
D
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c28316050
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
Is
AbleToGrave
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIEL
D
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c28316050
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DICE
,
nil
,
0
,
tp
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DICE
,
nil
,
0
,
tp
,
1
)
end
end
function
c28316050
.
dcop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c28316050
.
dcop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
expansions/script/c28323723.lua
View file @
df3693ad
...
@@ -66,10 +66,11 @@ function c28323723.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -66,10 +66,11 @@ function c28323723.thop(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
SendtoHand
(
tg
,
nil
,
REASON_EFFECT
)
==
0
then
return
end
if
Duel
.
SendtoHand
(
tg
,
nil
,
REASON_EFFECT
)
==
0
then
return
end
Duel
.
ConfirmCards
(
1
-
tp
,
tg
)
Duel
.
ConfirmCards
(
1
-
tp
,
tg
)
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
end
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
end
local
b1
=
Duel
.
IsExistingMatchingCard
(
c28323723
.
stfilter
,
tp
,
LOCATION_HAND
,
0
,
2
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c28323723
.
ctfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
c
)
local
b1
,
b2
,
b3
,
b4
=
false
local
b2
=
Duel
.
IsExistingMatchingCard
(
c28323723
.
nofilter
,
tp
,
LOCATION_HAND
,
0
,
2
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c28323723
.
sefilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
if
Duel
.
IsExistingMatchingCard
(
c28323723
.
stfilter
,
tp
,
LOCATION_HAND
,
0
,
2
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c28323723
.
ctfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
c
)
then
b1
=
true
end
local
b3
=
Duel
.
IsExistingMatchingCard
(
c28323723
.
shfilter
,
tp
,
LOCATION_HAND
,
0
,
2
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c28323723
.
exfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
if
Duel
.
IsExistingMatchingCard
(
c28323723
.
nofilter
,
tp
,
LOCATION_HAND
,
0
,
2
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c28323723
.
sefilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
then
b2
=
true
end
local
b4
=
Duel
.
IsExistingMatchingCard
(
c28323723
.
cofilter
,
tp
,
LOCATION_HAND
,
0
,
2
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c28323723
.
rmfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
if
Duel
.
IsExistingMatchingCard
(
c28323723
.
shfilter
,
tp
,
LOCATION_HAND
,
0
,
2
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c28323723
.
exfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
then
b3
=
true
end
if
Duel
.
IsExistingMatchingCard
(
c28323723
.
cofilter
,
tp
,
LOCATION_HAND
,
0
,
2
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c28323723
.
rmfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
then
b4
=
true
end
if
not
(
b1
or
b2
or
b3
or
b4
)
then
return
end
if
not
(
b1
or
b2
or
b3
or
b4
)
then
return
end
local
off
=
1
local
off
=
1
local
ops
,
opval
=
{},{}
local
ops
,
opval
=
{},{}
...
...
expansions/script/c28381214.lua
View file @
df3693ad
...
@@ -59,10 +59,11 @@ function c28381214.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -59,10 +59,11 @@ function c28381214.thop(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
SendtoHand
(
tg
,
nil
,
REASON_EFFECT
)
==
0
then
return
end
if
Duel
.
SendtoHand
(
tg
,
nil
,
REASON_EFFECT
)
==
0
then
return
end
Duel
.
ConfirmCards
(
1
-
tp
,
tg
)
Duel
.
ConfirmCards
(
1
-
tp
,
tg
)
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
end
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
end
local
b1
=
Duel
.
IsExistingMatchingCard
(
c28381214
.
ilfilter
,
tp
,
LOCATION_HAND
,
0
,
2
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c28381214
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
local
b1
,
b2
,
b3
,
b4
=
false
local
b2
=
Duel
.
IsExistingMatchingCard
(
c28381214
.
anfilter
,
tp
,
LOCATION_HAND
,
0
,
2
,
nil
)
if
Duel
.
IsExistingMatchingCard
(
c28381214
.
ilfilter
,
tp
,
LOCATION_HAND
,
0
,
2
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c28381214
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
then
b1
=
true
end
local
b3
=
Duel
.
IsExistingMatchingCard
(
c28381214
.
hkfilter
,
tp
,
LOCATION_HAND
,
0
,
2
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c28381214
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
Duel
.
IsExistingMatchingCard
(
c28381214
.
anfilter
,
tp
,
LOCATION_HAND
,
0
,
2
,
nil
)
then
b2
=
true
end
local
b4
=
Duel
.
IsExistingMatchingCard
(
c28381214
.
alfilter
,
tp
,
LOCATION_HAND
,
0
,
2
,
nil
)
if
Duel
.
IsExistingMatchingCard
(
c28381214
.
hkfilter
,
tp
,
LOCATION_HAND
,
0
,
2
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c28381214
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
b3
=
true
end
if
Duel
.
IsExistingMatchingCard
(
c28381214
.
alfilter
,
tp
,
LOCATION_HAND
,
0
,
2
,
nil
)
then
b4
=
true
end
if
not
(
b1
or
b2
or
b3
or
b4
)
then
return
end
if
not
(
b1
or
b2
or
b3
or
b4
)
then
return
end
local
off
=
1
local
off
=
1
local
ops
,
opval
=
{},{}
local
ops
,
opval
=
{},{}
...
...
expansions/script/c53767011.lua
View file @
df3693ad
...
@@ -63,7 +63,7 @@ function s.repcon(e)
...
@@ -63,7 +63,7 @@ function s.repcon(e)
return
e
:
GetHandler
():
GetFlagEffect
(
id
)
>
0
return
e
:
GetHandler
():
GetFlagEffect
(
id
)
>
0
end
end
function
s
.
repfilter
(
c
,
tp
,
re
)
function
s
.
repfilter
(
c
,
tp
,
re
)
return
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsControler
(
tp
)
and
c
:
IsReason
(
REASON_
COST
)
and
re
and
re
:
IsActivated
()
and
c
==
re
:
GetHandler
()
and
not
c
:
IsReason
(
REASON_REPLACE
)
return
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsControler
(
tp
)
and
c
:
IsReason
(
REASON_
RELEASE
)
and
re
and
re
:
IsActivated
()
and
c
==
re
:
GetHandler
()
and
not
c
:
IsReason
(
REASON_REPLACE
)
end
end
function
s
.
reptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
reptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
eg
:
IsExists
(
s
.
repfilter
,
1
,
nil
,
tp
,
re
)
end
if
chk
==
0
then
return
eg
:
IsExists
(
s
.
repfilter
,
1
,
nil
,
tp
,
re
)
end
...
...
expansions/script/c60151903.lua
View file @
df3693ad
--线膛燧发枪 黎明之翼
--线膛燧发枪 黎明之翼
local
m
=
60151903
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--pendulum summon
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
aux
.
EnablePendulumAttribute
(
c
)
--self destroy
--self destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CAN_FORBIDDEN
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetCode
(
EFFECT_SELF_DESTROY
)
e1
:
SetCode
(
EFFECT_SELF_DESTROY
)
e1
:
SetCondition
(
c60151903
.
e1con
)
e1
:
SetCondition
(
c60151903
.
e1con
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--splimit
--splimit
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e2
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
e2
:
SetRange
(
LOCATION_PZONE
)
e2
:
SetRange
(
LOCATION_PZONE
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetTarget
(
c60151903
.
e2splimit
)
e2
:
SetTarget
(
c60151903
.
e2splimit
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--atk up
--atk up
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetRange
(
LOCATION_PZONE
)
e3
:
SetRange
(
LOCATION_PZONE
)
e3
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e3
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e3
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsCode
,
60151902
))
e3
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsCode
,
60151902
))
e3
:
SetValue
(
1000
)
e3
:
SetValue
(
1000
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--destroy
--destroy
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetCode
(
EVENT_BATTLED
)
e4
:
SetCode
(
EVENT_BATTLED
)
e4
:
SetRange
(
LOCATION_PZONE
)
e4
:
SetRange
(
LOCATION_PZONE
)
e4
:
SetOperation
(
c60151903
.
e4op
)
e4
:
SetOperation
(
c60151903
.
e4op
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
--to hand
--to hand
local
e5
=
Effect
.
CreateEffect
(
c
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
60151903
,
0
))
e5
:
SetDescription
(
aux
.
Stringid
(
60151903
,
0
))
e5
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_RECOVER
)
e5
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_RECOVER
)
e5
:
SetProperty
(
EFFECT_FLAG_NO_TURN_RESET
)
e5
:
SetProperty
(
EFFECT_FLAG_NO_TURN_RESET
)
e5
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e5
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e5
:
SetRange
(
LOCATION_PZONE
)
e5
:
SetRange
(
LOCATION_PZONE
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCode
(
EVENT_FREE_CHAIN
)
e5
:
SetCode
(
EVENT_FREE_CHAIN
)
e5
:
SetTarget
(
c60151903
.
e5tg
)
e5
:
SetTarget
(
c60151903
.
e5tg
)
e5
:
SetOperation
(
c60151903
.
e5op
)
e5
:
SetOperation
(
c60151903
.
e5op
)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
end
end
function
c60151903
.
e1confilter
(
c
)
function
c60151903
.
e1confilter
(
c
)
return
c
:
IsCode
(
60151902
)
return
c
:
IsCode
(
60151902
)
end
end
function
c60151903
.
e1con
(
e
)
function
c60151903
.
e1con
(
e
)
return
not
Duel
.
IsExistingMatchingCard
(
c60151903
.
e1confilter
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
return
not
Duel
.
IsExistingMatchingCard
(
c60151903
.
e1confilter
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
or
e
:
GetHandler
():
GetLeftScale
()
==
0
or
e
:
GetHandler
():
GetLeftScale
()
==
0
end
end
function
c60151903
.
e2splimit
(
e
,
c
,
tp
,
sumtp
,
sumpos
)
function
c60151903
.
e2splimit
(
e
,
c
,
tp
,
sumtp
,
sumpos
)
return
bit
.
band
(
sumtp
,
SUMMON_TYPE_PENDULUM
)
==
SUMMON_TYPE_PENDULUM
return
bit
.
band
(
sumtp
,
SUMMON_TYPE_PENDULUM
)
==
SUMMON_TYPE_PENDULUM
end
end
function
c60151903
.
e4opcheck
(
c
,
tp
)
function
c60151903
.
e4opcheck
(
c
,
tp
)
return
c
and
c
:
IsControler
(
tp
)
and
c
:
IsCode
(
60151902
)
return
c
and
c
:
IsControler
(
tp
)
and
c
:
IsCode
(
60151902
)
end
end
function
c60151903
.
e4op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c60151903
.
e4op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tp
=
e
:
GetHandlerPlayer
()
local
tp
=
e
:
GetHandlerPlayer
()
if
(
c60151903
.
e4opcheck
(
Duel
.
GetAttacker
(),
tp
)
or
c60151903
.
e4opcheck
(
Duel
.
GetAttackTarget
(),
tp
))
then
if
(
c60151903
.
e4opcheck
(
Duel
.
GetAttacker
(),
tp
)
or
c60151903
.
e4opcheck
(
Duel
.
GetAttackTarget
(),
tp
))
then
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
GetLeftScale
()
==
0
then
return
end
if
c
:
GetLeftScale
()
==
0
then
return
end
local
scl
=
1
local
scl
=
1
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_LSCALE
)
e1
:
SetCode
(
EFFECT_UPDATE_LSCALE
)
e1
:
SetValue
(
-
scl
)
e1
:
SetValue
(
-
scl
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_RSCALE
)
e2
:
SetCode
(
EFFECT_UPDATE_RSCALE
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
end
end
function
c60151903
.
e5tgfilter
(
c
)
function
c60151903
.
e5tgfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsAbleToGrave
()
return
c
:
IsFaceup
()
and
c
:
IsAbleToGrave
()
end
end
function
c60151903
.
e5tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c60151903
.
e5tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c60151903
.
e5tgfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c60151903
.
e5tgfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
and
e
:
GetHandler
():
GetFlagEffect
(
60151901
)
~=
0
end
and
e
:
GetHandler
():
GetFlagEffect
(
60151901
)
~=
0
end
local
g
=
Duel
.
GetMatchingGroup
(
c60151903
.
e5tgfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c60151903
.
e5tgfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
1000
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
1000
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
g
,
1
,
0
,
0
)
e
:
GetHandler
():
RegisterFlagEffect
(
0
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
5043010
,
2
))
e
:
GetHandler
():
RegisterFlagEffect
(
0
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
5043010
,
2
))
end
end
function
c60151903
.
e5op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c60151903
.
e5op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
if
Duel
.
Recover
(
tp
,
1000
,
REASON_EFFECT
)
then
if
Duel
.
Recover
(
tp
,
1000
,
REASON_EFFECT
)
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c60151903
.
e5tgfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c60151903
.
e5tgfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
HintSelection
(
g
)
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
end
end
end
end
end
\ No newline at end of file
expansions/script/c60151904.lua
View file @
df3693ad
...
@@ -2,107 +2,107 @@
...
@@ -2,107 +2,107 @@
local
m
=
60151904
local
m
=
60151904
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--pendulum summon
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
aux
.
EnablePendulumAttribute
(
c
)
--self destroy
--self destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CAN_FORBIDDEN
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetCode
(
EFFECT_SELF_DESTROY
)
e1
:
SetCode
(
EFFECT_SELF_DESTROY
)
e1
:
SetCondition
(
c60151904
.
e1con
)
e1
:
SetCondition
(
c60151904
.
e1con
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--splimit
--splimit
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e2
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
e2
:
SetRange
(
LOCATION_PZONE
)
e2
:
SetRange
(
LOCATION_PZONE
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetTarget
(
c60151904
.
e2splimit
)
e2
:
SetTarget
(
c60151904
.
e2splimit
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--atk up
--atk up
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetRange
(
LOCATION_PZONE
)
e3
:
SetRange
(
LOCATION_PZONE
)
e3
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e3
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e3
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsCode
,
60151902
))
e3
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsCode
,
60151902
))
e3
:
SetValue
(
1000
)
e3
:
SetValue
(
1000
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--destroy
--destroy
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetCode
(
EVENT_BATTLED
)
e4
:
SetCode
(
EVENT_BATTLED
)
e4
:
SetRange
(
LOCATION_PZONE
)
e4
:
SetRange
(
LOCATION_PZONE
)
e4
:
SetOperation
(
c60151904
.
e4op
)
e4
:
SetOperation
(
c60151904
.
e4op
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
--to hand
--to hand
local
e5
=
Effect
.
CreateEffect
(
c
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
60151904
,
0
))
e5
:
SetDescription
(
aux
.
Stringid
(
60151904
,
0
))
e5
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_RECOVER
)
e5
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_RECOVER
)
e5
:
SetProperty
(
EFFECT_FLAG_NO_TURN_RESET
)
e5
:
SetProperty
(
EFFECT_FLAG_NO_TURN_RESET
)
e5
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e5
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e5
:
SetRange
(
LOCATION_PZONE
)
e5
:
SetRange
(
LOCATION_PZONE
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCode
(
EVENT_FREE_CHAIN
)
e5
:
SetCode
(
EVENT_FREE_CHAIN
)
e5
:
SetTarget
(
c60151904
.
e5tg
)
e5
:
SetTarget
(
c60151904
.
e5tg
)
e5
:
SetOperation
(
c60151904
.
e5op
)
e5
:
SetOperation
(
c60151904
.
e5op
)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
end
end
function
c60151904
.
e1confilter
(
c
)
function
c60151904
.
e1confilter
(
c
)
return
c
:
IsCode
(
60151902
)
return
c
:
IsCode
(
60151902
)
end
end
function
c60151904
.
e1con
(
e
)
function
c60151904
.
e1con
(
e
)
return
not
Duel
.
IsExistingMatchingCard
(
c60151904
.
e1confilter
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
return
not
Duel
.
IsExistingMatchingCard
(
c60151904
.
e1confilter
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
or
e
:
GetHandler
():
GetLeftScale
()
==
0
or
e
:
GetHandler
():
GetLeftScale
()
==
0
end
end
function
c60151904
.
e2splimit
(
e
,
c
,
tp
,
sumtp
,
sumpos
)
function
c60151904
.
e2splimit
(
e
,
c
,
tp
,
sumtp
,
sumpos
)
return
bit
.
band
(
sumtp
,
SUMMON_TYPE_PENDULUM
)
==
SUMMON_TYPE_PENDULUM
return
bit
.
band
(
sumtp
,
SUMMON_TYPE_PENDULUM
)
==
SUMMON_TYPE_PENDULUM
end
end
function
c60151904
.
e4opcheck
(
c
,
tp
)
function
c60151904
.
e4opcheck
(
c
,
tp
)
return
c
and
c
:
IsControler
(
tp
)
and
c
:
IsCode
(
60151902
)
return
c
and
c
:
IsControler
(
tp
)
and
c
:
IsCode
(
60151902
)
end
end
function
c60151904
.
e4op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c60151904
.
e4op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tp
=
e
:
GetHandlerPlayer
()
local
tp
=
e
:
GetHandlerPlayer
()
if
(
c60151904
.
e4opcheck
(
Duel
.
GetAttacker
(),
tp
)
or
c60151904
.
e4opcheck
(
Duel
.
GetAttackTarget
(),
tp
))
then
if
(
c60151904
.
e4opcheck
(
Duel
.
GetAttacker
(),
tp
)
or
c60151904
.
e4opcheck
(
Duel
.
GetAttackTarget
(),
tp
))
then
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
GetLeftScale
()
==
0
then
return
end
if
c
:
GetLeftScale
()
==
0
then
return
end
local
scl
=
1
local
scl
=
1
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_LSCALE
)
e1
:
SetCode
(
EFFECT_UPDATE_LSCALE
)
e1
:
SetValue
(
-
scl
)
e1
:
SetValue
(
-
scl
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_RSCALE
)
e2
:
SetCode
(
EFFECT_UPDATE_RSCALE
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
end
end
function
c60151904
.
e5tgfilter
(
c
)
function
c60151904
.
e5tgfilter
(
c
)
return
c
:
IsFacedown
()
and
c
:
IsAbleToDeck
()
return
c
:
IsFacedown
()
and
c
:
IsAbleToDeck
()
end
end
function
c60151904
.
e5tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c60151904
.
e5tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c60151904
.
e5tgfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c60151904
.
e5tgfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
and
e
:
GetHandler
():
GetFlagEffect
(
60151901
)
~=
0
end
and
e
:
GetHandler
():
GetFlagEffect
(
60151901
)
~=
0
end
local
g
=
Duel
.
GetMatchingGroup
(
c60151904
.
e5tgfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c60151904
.
e5tgfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
1
,
0
,
0
)
e
:
GetHandler
():
RegisterFlagEffect
(
0
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
5043010
,
2
))
e
:
GetHandler
():
RegisterFlagEffect
(
0
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
5043010
,
2
))
end
end
function
c60151904
.
e5op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c60151904
.
e5op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
lp1
=
Duel
.
GetLP
(
1
-
tp
)
local
lp1
=
Duel
.
GetLP
(
1
-
tp
)
if
lp1
>=
1000
then
if
lp1
>=
1000
then
Duel
.
SetLP
(
1
-
tp
,
lp1
-
1000
)
Duel
.
SetLP
(
1
-
tp
,
lp1
-
1000
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c60151904
.
e5tgfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c60151904
.
e5tgfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
HintSelection
(
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
end
end
else
else
Duel
.
SetLP
(
1
-
tp
,
0
)
Duel
.
SetLP
(
1
-
tp
,
0
)
end
end
end
end
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