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Nemo Ma
no81cards
Commits
dd2cb32f
Commit
dd2cb32f
authored
Mar 28, 2021
by
Nemo Ma
Browse files
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fix
parent
48e5bd9d
Changes
8
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8 changed files
with
14 additions
and
28 deletions
+14
-28
expansions/no81.cdb
expansions/no81.cdb
+0
-0
expansions/script/c13257334.lua
expansions/script/c13257334.lua
+1
-1
expansions/script/c29065599.lua
expansions/script/c29065599.lua
+2
-2
expansions/script/c30010000.lua
expansions/script/c30010000.lua
+1
-1
expansions/script/c33400354.lua
expansions/script/c33400354.lua
+2
-2
expansions/script/c40009514.lua
expansions/script/c40009514.lua
+1
-2
expansions/script/c40009516.lua
expansions/script/c40009516.lua
+6
-18
expansions/script/c40009526.lua
expansions/script/c40009526.lua
+1
-2
No files found.
expansions/no81.cdb
View file @
dd2cb32f
No preview for this file type
expansions/script/c13257334.lua
View file @
dd2cb32f
...
@@ -139,7 +139,7 @@ function cm.tkop1(e,tp,eg,ep,ev,re,r,rp)
...
@@ -139,7 +139,7 @@ function cm.tkop1(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
then
if
tc
then
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
tc
:
IsFacedown
()
or
not
c
:
IsRelateToEffect
(
e
)
or
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
tc
:
IsFacedown
()
or
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
atk
=
tc
:
GetAttack
()
local
atk
=
tc
:
GetAttack
()
local
def
=
tc
:
GetDefense
()
local
def
=
tc
:
GetDefense
()
local
lv
=
tc
:
GetLevel
()
local
lv
=
tc
:
GetLevel
()
...
...
expansions/script/c29065599.lua
View file @
dd2cb32f
--夕·虚实之笔
--夕·虚实之笔
function
c29065599
.
initial_effect
(
c
)
function
c29065599
.
initial_effect
(
c
)
c
:
SetUniqueOnField
(
1
,
0
,
29065599
)
c
:
SetUniqueOnField
(
1
,
0
,
29065599
)
c
:
EnableCounterPermit
(
0x11ae
)
c
:
EnableCounterPermit
(
0x11ae
)
...
@@ -93,7 +93,7 @@ function c29065599.efilter(e,te,c)
...
@@ -93,7 +93,7 @@ function c29065599.efilter(e,te,c)
end
end
function
c29065599
.
lrop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c29065599
.
lrop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_XYZ
)
then
return
false
end
if
not
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_XYZ
)
then
return
false
end
Debug
.
Message
(
"藏点雪,月隐晦明,拙山枯水大江行!"
)
Debug
.
Message
(
"藏点雪
星
,月隐晦明,拙山枯水大江行!"
)
Debug
.
Message
(
"XYZ召唤!RANK12!夕•虚实之笔!"
)
Debug
.
Message
(
"XYZ召唤!RANK12!夕•虚实之笔!"
)
end
end
...
...
expansions/script/c30010000.lua
View file @
dd2cb32f
...
@@ -4,7 +4,7 @@ local m,cm=rscf.DefineCard(30010000)
...
@@ -4,7 +4,7 @@ local m,cm=rscf.DefineCard(30010000)
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
aux
.
EnablePendulumAttribute
(
c
,
false
)
aux
.
EnablePendulumAttribute
(
c
,
false
)
--xyz summon
--xyz summon
aux
.
AddXyzProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsAttribute
,
ATTRIBUTE_DARK
),
12
,
5
,
12
)
aux
.
AddXyzProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsAttribute
,
ATTRIBUTE_DARK
),
12
,
5
,
nil
,
nil
,
12
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--spsummon limit
--spsummon limit
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c33400354.lua
View file @
dd2cb32f
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
function
c33400354
.
initial_effect
(
c
)
function
c33400354
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DECKDES
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
c33400354
.
target
)
e1
:
SetTarget
(
c33400354
.
target
)
...
@@ -24,7 +24,7 @@ function c33400354.exfilter0(c)
...
@@ -24,7 +24,7 @@ function c33400354.exfilter0(c)
return
c
:
IsSetCard
(
0x341
)
and
c
:
IsLevelAbove
(
1
)
and
c
:
IsAbleToGrave
()
return
c
:
IsSetCard
(
0x341
)
and
c
:
IsLevelAbove
(
1
)
and
c
:
IsAbleToGrave
()
end
end
function
c33400354
.
filter
(
c
,
e
,
tp
)
function
c33400354
.
filter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x341
)
and
c
:
IsLevelBelow
(
8
)
return
c
:
IsSetCard
(
0x341
)
end
end
function
c33400354
.
rcheck
(
tp
,
g
,
c
)
function
c33400354
.
rcheck
(
tp
,
g
,
c
)
return
g
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
+
LOCATION_EXTRA
)
<=
1
return
g
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
+
LOCATION_EXTRA
)
<=
1
...
...
expansions/script/c40009514.lua
View file @
dd2cb32f
--晓光之剑烂 格吉特·莱特宁
--晓光之剑烂 格吉特·莱特宁
function
c40009514
.
initial_effect
(
c
)
function
c40009514
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
40009510
)
--synchro summon
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
Is
Code
,
40009510
),
aux
.
NonTuner
(
Card
.
IsRace
,
RACE_WARRIOR
),
1
)
aux
.
AddSynchroProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
Is
Race
,
RACE_WARRIOR
),
aux
.
NonTuner
(
Card
.
IsRace
,
RACE_WARRIOR
),
1
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--summon success
--summon success
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c40009516.lua
View file @
dd2cb32f
...
@@ -23,6 +23,7 @@ function c40009516.initial_effect(c)
...
@@ -23,6 +23,7 @@ function c40009516.initial_effect(c)
e3
:
SetOperation
(
c40009516
.
leave
)
e3
:
SetOperation
(
c40009516
.
leave
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
e1
:
SetLabelObject
(
e3
)
e1
:
SetLabelObject
(
e3
)
e2
:
SetLabelObject
(
e3
)
--xyz effect
--xyz effect
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
40009516
,
1
))
e4
:
SetDescription
(
aux
.
Stringid
(
40009516
,
1
))
...
@@ -53,25 +54,12 @@ end
...
@@ -53,25 +54,12 @@ end
function
c40009516
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40009516
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
and
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
c
:
SetCardTarget
(
tc
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e
:
GetLabelObject
():
SetLabelObject
(
tc
)
e1
:
SetCode
(
EFFECT_DISABLE
)
c
:
CreateRelation
(
tc
,
RESET_EVENT
+
0x5020000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
CreateRelation
(
c
,
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
,
true
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e2
,
true
)
if
c
:
IsRelateToEffect
(
e
)
then
c
:
SetCardTarget
(
tc
)
e
:
GetLabelObject
():
SetLabelObject
(
tc
)
c
:
CreateRelation
(
tc
,
RESET_EVENT
+
0x5020000
)
tc
:
CreateRelation
(
c
,
RESET_EVENT
+
0x5fe0000
)
end
end
end
Duel
.
SpecialSummonComplete
()
end
end
function
c40009516
.
leave
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40009516
.
leave
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
...
expansions/script/c40009526.lua
View file @
dd2cb32f
--晓天之剑圣 格吉特·赫利俄斯
--晓天之剑圣 格吉特·赫利俄斯
function
c40009526
.
initial_effect
(
c
)
function
c40009526
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
40009510
)
--synchro summon
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
Is
Code
,
40009510
),
aux
.
NonTuner
(
Card
.
IsRace
,
RACE_WARRIOR
),
1
)
aux
.
AddSynchroProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
Is
Race
,
RACE_WARRIOR
),
aux
.
NonTuner
(
Card
.
IsRace
,
RACE_WARRIOR
),
1
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--cannot special summon
--cannot special summon
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
...
...
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