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Nemo Ma
no81cards
Commits
dd14a74f
Commit
dd14a74f
authored
Jul 23, 2024
by
Nemo Ma
Browse files
Options
Browse Files
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Email Patches
Plain Diff
fix
parent
e7683d74
Changes
19
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Side-by-side
Showing
19 changed files
with
102 additions
and
115 deletions
+102
-115
expansions/script/c11451551.lua
expansions/script/c11451551.lua
+1
-1
expansions/script/c11451552.lua
expansions/script/c11451552.lua
+2
-2
expansions/script/c11451553.lua
expansions/script/c11451553.lua
+1
-1
expansions/script/c11451554.lua
expansions/script/c11451554.lua
+1
-1
expansions/script/c11451555.lua
expansions/script/c11451555.lua
+1
-1
expansions/script/c11451556.lua
expansions/script/c11451556.lua
+1
-1
expansions/script/c11451557.lua
expansions/script/c11451557.lua
+1
-1
expansions/script/c11451558.lua
expansions/script/c11451558.lua
+1
-1
expansions/script/c11451559.lua
expansions/script/c11451559.lua
+1
-1
expansions/script/c11451560.lua
expansions/script/c11451560.lua
+1
-1
expansions/script/c11451831.lua
expansions/script/c11451831.lua
+1
-1
expansions/script/c12844106.lua
expansions/script/c12844106.lua
+2
-2
expansions/script/c12844113.lua
expansions/script/c12844113.lua
+57
-89
expansions/script/c12844114.lua
expansions/script/c12844114.lua
+18
-4
expansions/script/c12844115.lua
expansions/script/c12844115.lua
+2
-1
expansions/script/c25244555.lua
expansions/script/c25244555.lua
+2
-2
expansions/script/c40010606.lua
expansions/script/c40010606.lua
+1
-0
expansions/script/c40010844.lua
expansions/script/c40010844.lua
+3
-2
expansions/script/c71401020.lua
expansions/script/c71401020.lua
+5
-3
No files found.
expansions/script/c11451551.lua
View file @
dd14a74f
...
...
@@ -35,7 +35,7 @@ function cm.eqlimit(e,c)
return
e
:
GetOwner
()
==
c
end
function
cm
.
equipfd
(
c
,
tp
,
tc
)
if
tc
:
IsPosition
(
POS_FACEUP
)
then
return
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEDOWN
,
false
)
end
if
tc
:
IsPosition
(
POS_FACEUP
)
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEDOWN
,
false
)
end
if
not
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
then
return
false
end
--Add Equip limit
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
0
)
...
...
expansions/script/c11451552.lua
View file @
dd14a74f
...
...
@@ -34,7 +34,7 @@ function cm.eqlimit(e,c)
return
e
:
GetOwner
()
==
c
end
function
cm
.
equipfd
(
c
,
tp
,
tc
)
if
tc
:
IsPosition
(
POS_FACEUP
)
then
return
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEDOWN
,
false
)
end
if
tc
:
IsPosition
(
POS_FACEUP
)
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEDOWN
,
false
)
end
if
not
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
then
return
false
end
--Add Equip limit
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
0
)
...
...
@@ -48,7 +48,7 @@ function cm.equipfd(c,tp,tc)
return
true
end
function
cm
.
equipfd2
(
c
,
tp
,
tc
)
if
tc
:
IsPosition
(
POS_FACEUP
)
then
return
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEDOWN
,
false
)
end
if
tc
:
IsPosition
(
POS_FACEUP
)
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEDOWN
,
false
)
end
if
not
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
then
return
false
end
--Add Equip limit
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c11451553.lua
View file @
dd14a74f
...
...
@@ -35,7 +35,7 @@ function cm.eqlimit(e,c)
return
e
:
GetOwner
()
==
c
end
function
cm
.
equipfd
(
c
,
tp
,
tc
)
if
tc
:
IsPosition
(
POS_FACEUP
)
then
return
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEDOWN
,
false
)
end
if
tc
:
IsPosition
(
POS_FACEUP
)
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEDOWN
,
false
)
end
if
not
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
then
return
false
end
--Add Equip limit
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
0
)
...
...
expansions/script/c11451554.lua
View file @
dd14a74f
...
...
@@ -32,7 +32,7 @@ function cm.eqlimit(e,c)
return
e
:
GetOwner
()
==
c
end
function
cm
.
equipfd
(
c
,
tp
,
tc
)
if
tc
:
IsPosition
(
POS_FACEUP
)
then
return
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEDOWN
,
false
)
end
if
tc
:
IsPosition
(
POS_FACEUP
)
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEDOWN
,
false
)
end
if
not
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
then
return
false
end
--Add Equip limit
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
0
)
...
...
expansions/script/c11451555.lua
View file @
dd14a74f
...
...
@@ -35,7 +35,7 @@ function cm.eqlimit(e,c)
return
e
:
GetOwner
()
==
c
end
function
cm
.
equipfd
(
c
,
tp
,
tc
)
if
tc
:
IsPosition
(
POS_FACEUP
)
then
return
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEDOWN
,
false
)
end
if
tc
:
IsPosition
(
POS_FACEUP
)
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEDOWN
,
false
)
end
if
not
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
then
return
false
end
--Add Equip limit
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
0
)
...
...
expansions/script/c11451556.lua
View file @
dd14a74f
...
...
@@ -149,7 +149,7 @@ function cm.eqlimit(e,c)
return
e
:
GetOwner
()
==
c
end
function
cm
.
equipfd
(
c
,
tp
,
tc
)
if
tc
:
IsPosition
(
POS_FACEUP
)
then
return
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEDOWN
,
false
)
end
if
tc
:
IsPosition
(
POS_FACEUP
)
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEDOWN
,
false
)
end
if
not
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
then
return
false
end
--Add Equip limit
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
0
)
...
...
expansions/script/c11451557.lua
View file @
dd14a74f
...
...
@@ -148,7 +148,7 @@ function cm.eqlimit(e,c)
return
e
:
GetOwner
()
==
c
end
function
cm
.
equipfd
(
c
,
tp
,
tc
)
if
tc
:
IsPosition
(
POS_FACEUP
)
then
return
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEDOWN
,
false
)
end
if
tc
:
IsPosition
(
POS_FACEUP
)
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEDOWN
,
false
)
end
if
not
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
then
return
false
end
--Add Equip limit
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
0
)
...
...
expansions/script/c11451558.lua
View file @
dd14a74f
...
...
@@ -156,7 +156,7 @@ function cm.eqlimit(e,c)
return
e
:
GetOwner
()
==
c
end
function
cm
.
equipfd
(
c
,
tp
,
tc
)
if
tc
:
IsPosition
(
POS_FACEUP
)
then
return
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEDOWN
,
false
)
end
if
tc
:
IsPosition
(
POS_FACEUP
)
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEDOWN
,
false
)
end
if
not
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
then
return
false
end
--Add Equip limit
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
0
)
...
...
expansions/script/c11451559.lua
View file @
dd14a74f
...
...
@@ -54,7 +54,7 @@ function cm.eqlimit(e,c)
return
e
:
GetOwner
()
==
c
end
function
cm
.
equipfd
(
c
,
tp
,
tc
)
if
tc
:
IsPosition
(
POS_FACEUP
)
then
return
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEDOWN
,
false
)
end
if
tc
:
IsPosition
(
POS_FACEUP
)
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEDOWN
,
false
)
end
if
not
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
then
return
false
end
--Add Equip limit
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
0
)
...
...
expansions/script/c11451560.lua
View file @
dd14a74f
...
...
@@ -49,7 +49,7 @@ function cm.eqlimit(e,c)
return
e
:
GetOwner
()
==
c
end
function
cm
.
equipfd
(
c
,
tp
,
tc
)
if
tc
:
IsPosition
(
POS_FACEUP
)
then
return
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEDOWN
,
false
)
end
if
tc
:
IsPosition
(
POS_FACEUP
)
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEDOWN
,
false
)
end
if
not
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
then
return
false
end
--Add Equip limit
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
0
)
...
...
expansions/script/c11451831.lua
View file @
dd14a74f
...
...
@@ -42,7 +42,7 @@ function cm.eqlimit(e,c)
return
e
:
GetOwner
()
==
c
end
function
cm
.
equipfd
(
c
,
tp
,
tc
)
if
tc
:
IsPosition
(
POS_FACEUP
)
then
return
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEDOWN
,
false
)
end
if
tc
:
IsPosition
(
POS_FACEUP
)
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEDOWN
,
false
)
end
if
not
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
then
return
false
end
--Add Equip limit
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
0
)
...
...
expansions/script/c12844106.lua
View file @
dd14a74f
...
...
@@ -18,7 +18,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e1
)
--negate
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
27548199
,
1
)
)
e2
:
SetDescription
(
1131
)
e2
:
SetCategory
(
CATEGORY_NEGATE
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_CHAINING
)
...
...
@@ -60,7 +60,7 @@ end
function
s
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
Duel
.
GetMatchingGroupCount
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
ct
~=
Duel
.
GetMatchingGroupCount
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
then
return
false
end
return
rp
==
1
-
tp
and
Duel
.
IsChainNegatable
(
ev
)
and
re
:
Is
HasType
(
EFFECT_TYPE_ACTIVATE
)
return
rp
==
1
-
tp
and
Duel
.
IsChainNegatable
(
ev
)
and
re
:
Is
ActiveType
(
TYPE_MONSTER
)
end
function
s
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
...
...
expansions/script/c12844113.lua
View file @
dd14a74f
--业狱火 龙樱
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
12844101
)
--link summon
aux
.
AddLinkProcedure
(
c
,
nil
,
2
,
2
,
s
.
lcheck
)
c
:
EnableReviveLimit
()
--
spsummon condition
--
tohand
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetValue
(
s
.
splimit
)
e1
:
SetDescription
(
1110
)
e1
:
SetCategory
(
CATEGORY_TOHAND
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
s
.
thcon
)
e1
:
SetTarget
(
s
.
thtg
)
e1
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e1
)
--
special summon rule
--
todeck
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetRange
(
LOCATION_EXTRA
)
e2
:
SetCondition
(
s
.
sprcon
)
e2
:
SetTarget
(
s
.
sprtg
)
e2
:
SetOperation
(
s
.
sprop
)
e2
:
SetDescription
(
1110
)
e2
:
SetCategory
(
CATEGORY_TOEXTRA
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
s
.
tetg
)
e2
:
SetOperation
(
s
.
teop
)
c
:
RegisterEffect
(
e2
)
--to hand
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
1109
)
e3
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetTarget
(
s
.
thtg
)
e3
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e3
)
--SearchCard
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
2
)
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_GRAVE
)
e4
:
SetCountLimit
(
1
,
id
)
e4
:
SetCost
(
aux
.
bfgcost
)
e4
:
SetTarget
(
s
.
sptg
)
e4
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e4
)
end
function
s
.
splimit
(
e
,
se
,
sp
,
st
)
return
not
e
:
GetHandler
():
IsLocation
(
LOCATION_EXTRA
)
function
s
.
lkfilter
(
c
)
return
c
:
IsSetCard
(
0xa77
)
and
c
:
IsLevel
(
0
)
end
function
s
.
sprfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xa77
)
and
c
:
IsAbleToDeckOrExtraAsCost
(
)
function
s
.
lcheck
(
g
,
l
c
)
return
g
:
IsExists
(
s
.
lkfilter
,
1
,
nil
)
end
function
s
.
sprcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
g
=
Duel
.
GetMatchingGroup
(
s
.
sprfilter
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
return
#
g
>
3
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
end
function
s
.
sprtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
c
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
sprfilter
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
sg
=
g
:
Select
(
tp
,
4
,
4
,
nil
)
if
sg
then
sg
:
KeepAlive
()
e
:
SetLabelObject
(
sg
)
return
true
else
return
false
end
end
function
s
.
sprop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g
=
e
:
GetLabelObject
()
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_SPSUMMON
)
g
:
DeleteGroup
()
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_LINK
)
end
function
s
.
thfilter
(
c
)
return
aux
.
IsCodeListed
(
c
,
12844101
)
and
c
:
IsType
(
TYPE_TRAP
+
TYPE_SPELL
)
and
c
:
IsAbleToHand
()
return
c
:
IsCode
(
12844101
)
and
c
:
IsAbleToHand
()
and
c
:
IsFaceupEx
()
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
)
end
function
s
.
splimit
(
e
,
c
)
return
not
c
:
IsSetCard
(
0xa77
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
--splimit
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
)
e0
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e0
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e0
:
SetTargetRange
(
1
,
0
)
e0
:
SetTarget
(
s
.
splimit
)
e0
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e0
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
thfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
local
b1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsLocation
(
LOCATION_DECK
)
local
b2
=
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
and
c
:
IsLocation
(
LOCATION_EXTRA
)
return
c
:
IsSetCard
(
0xa77
)
and
(
b1
or
b2
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
function
s
.
tdfilter
(
c
)
return
s
.
lkfilter
(
c
)
and
c
:
IsAbleToExtra
()
end
function
s
.
sp
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_
SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
)
function
s
.
te
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
e
:
GetHandler
())
end
local
sg
=
Duel
.
GetMatchingGroup
(
s
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
e
:
GetHandler
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_
TOEXTRA
,
sg
,
1
,
0
,
0
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
function
s
.
teop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
sg
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
s
.
tdfilter
),
tp
,
LOCATION_GRAVE
,
0
,
e
:
GetHandler
())
if
#
sg
<
3
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
7984540
,
1
))
local
sc
=
sg
:
Select
(
tp
,
1
,
3
,
nil
)
if
#
sc
~=
0
then
Duel
.
SendtoDeck
(
sg
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
s
.
splimit2
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
s
.
splimit2
(
e
,
c
)
return
not
c
:
IsSetCard
(
0xa77
)
end
expansions/script/c12844114.lua
View file @
dd14a74f
...
...
@@ -10,6 +10,7 @@ function s.initial_effect(c)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCost
(
s
.
cost
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
...
...
@@ -39,24 +40,37 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
aux
.
NegateAnyFilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
aux
.
NegateAnyFilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISABLE
)
Duel
.
SelectTarget
(
tp
,
aux
.
NegateAnyFilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
aux
.
NegateAnyFilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
2000
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsCanBeDisabledByEffect
(
e
)
then
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsCanBeDisabledByEffect
(
e
,
false
)
then
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e2
)
if
tc
:
IsType
(
TYPE_TRAPMONSTER
)
then
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetCode
(
EFFECT_DISABLE_TRAPMONSTER
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e3
)
end
Duel
.
Damage
(
1
-
tp
,
2000
,
REASON_EFFECT
)
end
end
function
s
.
thfilter
(
c
)
...
...
expansions/script/c12844115.lua
View file @
dd14a74f
...
...
@@ -37,7 +37,7 @@ function s.initial_effect(c)
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_GRAVE
)
e4
:
SetCountLimit
(
1
,
id
)
e4
:
SetCountLimit
(
1
,
id
+
100
)
e4
:
SetCost
(
aux
.
bfgcost
)
e4
:
SetTarget
(
s
.
sptg
)
e4
:
SetOperation
(
s
.
spop
)
...
...
@@ -96,6 +96,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
...
...
expansions/script/c25244555.lua
View file @
dd14a74f
...
...
@@ -51,10 +51,10 @@ end
function
c25244555
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
if
chkc
then
return
false
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c25244555
.
cfilter
,
tp
,
LOCATION_
MZONE
,
0
,
1
,
c
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c25244555
.
cfilter
,
tp
,
LOCATION_
ONFIELD
,
0
,
1
,
c
)
and
Duel
.
IsExistingTarget
(
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SELF
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
c25244555
.
cfilter
,
tp
,
LOCATION_
MZONE
,
0
,
1
,
1
,
c
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
c25244555
.
cfilter
,
tp
,
LOCATION_
ONFIELD
,
0
,
1
,
1
,
c
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPPO
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
g1
:
Merge
(
g2
)
...
...
expansions/script/c40010606.lua
View file @
dd14a74f
...
...
@@ -28,6 +28,7 @@ function cm.initial_effect(c)
e2
:
SetOperation
(
cm
.
actop
)
c
:
RegisterEffect
(
e2
)
end
cm
.
has_text_type
=
TYPE_SPIRIT
function
cm
.
filter
(
c
)
return
cm
.
WorldTreemarchingband
(
c
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
...
...
expansions/script/c40010844.lua
View file @
dd14a74f
...
...
@@ -10,7 +10,7 @@ function cm.initial_effect(c)
c
:
SetUniqueOnField
(
1
,
0
,
m
)
--activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_DECKDES
)
--
e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_DECKDES)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
m
+
EFFECT_COUNT_CODE_OATH
)
...
...
@@ -31,6 +31,7 @@ function cm.initial_effect(c)
e3
:
SetCode
(
EVENT_FLIP
)
c
:
RegisterEffect
(
e3
)
end
cm
.
has_text_type
=
TYPE_SPIRIT
function
cm
.
thfilter
(
c
)
return
c
:
IsCode
(
40010592
)
and
c
:
IsSSetable
()
end
...
...
@@ -44,7 +45,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
end
function
cm
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tg
=
eg
:
GetFirst
()
return
tg
:
IsType
(
TYPE_SPIRIT
)
and
tg
:
GetSummonPlayer
()
==
tp
return
eg
:
GetCount
()
==
1
and
tg
~=
e
:
GetHandler
()
end
function
cm
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
IsPlayerCanDraw
(
1
-
tp
,
1
)
end
...
...
expansions/script/c71401020.lua
View file @
dd14a74f
...
...
@@ -106,10 +106,12 @@ function c71401020.op2(e,tp,eg,ep,ev,re,r,rp)
end
if
#
ct_table
==
1
then
ct
=
1
else
if
#
ct_table
==
0
then
return
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
71401020
,
1
))
ct
=
Duel
.
AnnounceNumber
(
tp
,
table.unpack
(
ct_table
))
if
#
ct_table
==
0
then
return
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
71401020
,
1
))
ct
=
Duel
.
AnnounceNumber
(
tp
,
table.unpack
(
ct_table
))
end
end
local
rg
=
Duel
.
GetDecktopGroup
(
tp
,
ct
)
Duel
.
DisableShuffleCheck
()
...
...
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