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Nemo Ma
no81cards
Commits
d9b8c8db
Commit
d9b8c8db
authored
Dec 29, 2025
by
POLYMER
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fix
parent
885eca2f
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expansions/no81.cdb
expansions/no81.cdb
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-0
expansions/pics/65010001.jpg
expansions/pics/65010001.jpg
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expansions/pics/65010007.jpg
expansions/pics/65010007.jpg
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-0
expansions/pics/65010013.jpg
expansions/pics/65010013.jpg
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-0
expansions/script/c65010007.lua
expansions/script/c65010007.lua
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expansions/script/c65010013.lua
expansions/script/c65010013.lua
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-45
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expansions/no81.cdb
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expansions/pics/65010001.jpg
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885eca2f
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expansions/pics/65010007.jpg
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885eca2f
12 KB
expansions/pics/65010013.jpg
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885eca2f
11 KB
expansions/script/c65010007.lua
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View file @
885eca2f
--「02退出了观战」
if
not
pcall
(
function
()
require
(
"expansions/script/c10199990"
)
end
)
then
require
(
"script/c10199990"
)
end
local
m
=
65010007
local
cm
=
_G
[
"c"
..
m
]
cm
.
card_code_list
=
{
65010001
}
function
cm
.
initial_effect
(
c
)
local
e1
=
rsef
.
ACT
(
c
,
nil
,
nil
,{
1
,
m
,
1
})
local
e2
=
rsef
.
QO
(
c
,
nil
,
nil
,
1
,
"eq"
,{
"tg"
,
EFFECT_FLAG_NO_TURN_RESET
},
LOCATION_SZONE
,
nil
,
nil
,
rstg
.
target
(
rscf
.
FilterFaceUp
(
Card
.
IsCode
,
65010001
),
"eq"
,
LOCATION_MZONE
),
cm
.
op
)
end
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsLocation
(
LOCATION_SZONE
)
then
return
end
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsStatus
(
STATUS_LEAVE_CONFIRMED
)
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
Duel
.
Equip
(
tp
,
c
,
tc
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
cm
.
eqlimit
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetTargetRange
(
1
,
1
)
e2
:
SetValue
(
cm
.
aclimit
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_INDESTRUCTABLE_COUNT
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetTargetRange
(
LOCATION_ONFIELD
,
0
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e3
:
SetTarget
(
cm
.
indtg
)
e3
:
SetCountLimit
(
1
)
e3
:
SetValue
(
cm
.
valcon
)
c
:
RegisterEffect
(
e3
)
else
c
:
CancelToGrave
(
false
)
end
end
function
cm
.
valcon
(
e
,
re
,
r
,
rp
)
return
r
&
REASON_EFFECT
~=
0
end
function
cm
.
indtg
(
e
,
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
function
cm
.
aclimit
(
e
,
re
,
tp
)
local
c
=
e
:
GetHandler
()
local
rc
=
re
:
GetHandler
()
local
ec
=
c
:
GetEquipTarget
()
if
not
ec
then
return
false
end
local
atk
=
ec
:
GetAttack
()
return
re
:
IsActiveType
(
TYPE_MONSTER
)
and
not
rc
:
IsImmuneToEffect
(
e
)
and
rc
:
IsLocation
(
LOCATION_GRAVE
+
LOCATION_MZONE
)
and
rc
:
IsAttackBelow
(
atk
)
end
function
cm
.
eqlimit
(
e
,
c
)
return
c
:
GetControler
()
==
e
:
GetHandlerPlayer
()
and
c
:
IsCode
(
65010001
)
end
\ No newline at end of file
expansions/script/c65010013.lua
deleted
100644 → 0
View file @
885eca2f
--窥屏02
if
not
pcall
(
function
()
require
(
"expansions/script/c10199990"
)
end
)
then
require
(
"script/c10199990"
)
end
local
m
=
65010013
local
cm
=
_G
[
"c"
..
m
]
cm
.
card_code_list
=
{
65010001
}
function
cm
.
initial_effect
(
c
)
local
e1
=
rsef
.
QO
(
c
,
EVENT_CHAINING
,{
m
,
0
},{
1
,
m
},
"neg"
,
"dsp,dcal"
,
LOCATION_HAND
,
rscon
.
negcon
(
cm
.
filterfun
,
true
),
rscost
.
cost
(
Card
.
IsDiscardable
,
"dish"
),
cm
.
tg
,
cm
.
op
)
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_GRAVE
+
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
m
+
100
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
cm
.
sptg
)
e2
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e2
)
end
function
cm
.
filterfun
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
rscf
.
FilterFaceUp
(
Card
.
IsCode
,
65010001
),
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
and
Duel
.
IsChainNegatable
(
ev
)
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
65010001
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
)
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
#
g
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
local
e1
=
rsef
.
SV_LIMIT
({
e
:
GetHandler
(),
g
:
GetFirst
()},
"atk"
,
nil
,
nil
,
rsreset
.
est_pend
)
end
end
function
cm
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
end
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
NegateActivation
(
ev
)
end
\ No newline at end of file
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