Commit d1b1c0f9 authored by POLYMER's avatar POLYMER

fix

parent 10af34eb
...@@ -179,7 +179,7 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -179,7 +179,7 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.ResetFlagEffect(tp,11451482) Duel.ResetFlagEffect(tp,11451482)
end end
end end
if Duel.GetFlagEffect(tp,m)>2 or (op==1 and Duel.GetFlagEffect(tp,11451481)>1) then if Duel.GetFlagEffect(tp,m+0xffffff)>2 or (op==1 and Duel.GetFlagEffect(tp,11451481)>1) then
local eset={Duel.IsPlayerAffectedByEffect(tp,EFFECT_FLAG_EFFECT+11451926)} local eset={Duel.IsPlayerAffectedByEffect(tp,EFFECT_FLAG_EFFECT+11451926)}
local g=Group.CreateGroup() local g=Group.CreateGroup()
for _,te in pairs(eset) do g:AddCard(te:GetHandler()) end for _,te in pairs(eset) do g:AddCard(te:GetHandler()) end
...@@ -229,7 +229,7 @@ function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -229,7 +229,7 @@ function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.ResetFlagEffect(tp,11451482) Duel.ResetFlagEffect(tp,11451482)
end end
end end
if Duel.GetFlagEffect(tp,m)>2 or (op==1 and Duel.GetFlagEffect(tp,11451481)>1) then if Duel.GetFlagEffect(tp,m+0xffffff)>2 or (op==1 and Duel.GetFlagEffect(tp,11451481)>1) then
local eset={Duel.IsPlayerAffectedByEffect(tp,EFFECT_FLAG_EFFECT+11451926)} local eset={Duel.IsPlayerAffectedByEffect(tp,EFFECT_FLAG_EFFECT+11451926)}
local g=Group.CreateGroup() local g=Group.CreateGroup()
for _,te in pairs(eset) do g:AddCard(te:GetHandler()) end for _,te in pairs(eset) do g:AddCard(te:GetHandler()) end
......
...@@ -109,7 +109,7 @@ function cm.ngtg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -109,7 +109,7 @@ function cm.ngtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.ResetFlagEffect(tp,11451481) Duel.ResetFlagEffect(tp,11451481)
end end
end end
if Duel.GetFlagEffect(tp,m)>2 or (op==1 and Duel.GetFlagEffect(tp,11451482)>1) then if Duel.GetFlagEffect(tp,m+0xffffff)>2 or (op==1 and Duel.GetFlagEffect(tp,11451482)>1) then
local eset={Duel.IsPlayerAffectedByEffect(tp,EFFECT_FLAG_EFFECT+11451926)} local eset={Duel.IsPlayerAffectedByEffect(tp,EFFECT_FLAG_EFFECT+11451926)}
local g=Group.CreateGroup() local g=Group.CreateGroup()
for _,te in pairs(eset) do g:AddCard(te:GetHandler()) end for _,te in pairs(eset) do g:AddCard(te:GetHandler()) end
...@@ -168,7 +168,7 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -168,7 +168,7 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.ResetFlagEffect(tp,11451481) Duel.ResetFlagEffect(tp,11451481)
end end
end end
if Duel.GetFlagEffect(tp,m)>2 or (op==1 and Duel.GetFlagEffect(tp,11451482)>1) then if Duel.GetFlagEffect(tp,m+0xffffff)>2 or (op==1 and Duel.GetFlagEffect(tp,11451482)>1) then
local eset={Duel.IsPlayerAffectedByEffect(tp,EFFECT_FLAG_EFFECT+11451926)} local eset={Duel.IsPlayerAffectedByEffect(tp,EFFECT_FLAG_EFFECT+11451926)}
local g=Group.CreateGroup() local g=Group.CreateGroup()
for _,te in pairs(eset) do g:AddCard(te:GetHandler()) end for _,te in pairs(eset) do g:AddCard(te:GetHandler()) end
......
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