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Nemo Ma
no81cards
Commits
cc5914f3
Commit
cc5914f3
authored
Nov 12, 2024
by
POLYMER
Browse files
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Browse Files
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fix
parent
a936b70d
Changes
7
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7 changed files
with
267 additions
and
33 deletions
+267
-33
expansions/script/c12866605.lua
expansions/script/c12866605.lua
+81
-8
expansions/script/c12866620.lua
expansions/script/c12866620.lua
+88
-8
expansions/script/c12866625.lua
expansions/script/c12866625.lua
+75
-8
expansions/script/c33201150.lua
expansions/script/c33201150.lua
+15
-6
expansions/script/c34512023.lua
expansions/script/c34512023.lua
+6
-3
expansions/script/c60010152.lua
expansions/script/c60010152.lua
+1
-0
expansions/script/c75081022.lua
expansions/script/c75081022.lua
+1
-0
No files found.
expansions/script/c12866605.lua
View file @
cc5914f3
--电锯人
--电锯人
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
aux
.
AddCodeList
(
c
,
12866620
)
--splimit
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EVENT_PREDRAW
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_DUEL
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetRange
(
0xff
)
e1
:
SetValue
(
s
.
splimit
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetOperation
(
s
.
op
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--destroy
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_DESTROY
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetTarget
(
s
.
destg
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetOperation
(
s
.
desop
)
c
:
RegisterEffect
(
e2
)
--actlimit
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e3
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetTargetRange
(
0
,
1
)
e3
:
SetValue
(
1
)
e3
:
SetCondition
(
s
.
actcon
)
c
:
RegisterEffect
(
e3
)
--SpecialSummon
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DECKDES
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetCode
(
EVENT_TO_GRAVE
)
e4
:
SetCountLimit
(
1
,
id
+
1
)
e4
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e4
:
SetTarget
(
s
.
sptg
)
e4
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e4
)
end
end
function
s
.
op
(
e
,
tp
)
function
s
.
splimit
(
e
,
se
,
sp
,
st
)
Debug
.
Message
(
"这张卡的lua还没有完成"
)
return
se
:
IsHasType
(
EFFECT_TYPE_ACTIONS
)
end
end
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_ONFIELD
)
and
chkc
:
IsDestructable
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsDestructable
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
c
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsDestructable
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
c
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
>
0
then
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToGrave
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
if
not
c
:
IsLocation
(
LOCATION_ONFIELD
)
and
#
g
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGrave
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
end
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsFaceupEx
()
and
c
:
IsCode
(
12866620
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
s
.
actcon
(
e
)
return
Duel
.
GetAttacker
()
==
e
:
GetHandler
()
or
Duel
.
GetAttackTarget
()
==
e
:
GetHandler
()
end
\ No newline at end of file
expansions/script/c12866620.lua
View file @
cc5914f3
--对魔特异4课 电次
--对魔特异4课 电次
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
12866605
)
--to hand
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCode
(
EVENT_PREDRAW
)
e1
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_DUEL
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetRange
(
0xff
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetOperation
(
s
.
op
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetTarget
(
s
.
thtg
)
e1
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e2
)
--spsummon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
id
+
1
)
e3
:
SetCost
(
s
.
spcost
)
e3
:
SetTarget
(
s
.
sptg
)
e3
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCondition
(
s
.
spcon
)
c
:
RegisterEffect
(
e4
)
end
end
function
s
.
op
(
e
,
tp
)
function
s
.
filter
(
c
)
Debug
.
Message
(
"这张卡的lua还没有完成"
)
return
c
:
IsSetCard
(
0x9a7c
)
and
c
:
IsAbleToHand
()
and
c
:
IsType
(
TYPE_MONSTER
)
end
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentChain
()
>
1
and
Duel
.
CheckChainUniqueness
()
end
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsReleasable
()
end
Duel
.
Release
(
e
:
GetHandler
(),
REASON_COST
)
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
12866605
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
,
e
:
GetHandler
())
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
g
:
GetFirst
()
if
tc
and
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
tc
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
2
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCondition
(
s
.
descon
)
e1
:
SetOperation
(
s
.
desop
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
2
)
e1
:
SetCountLimit
(
1
)
e1
:
SetLabel
(
Duel
.
GetTurnCount
())
e1
:
SetLabelObject
(
tc
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
Duel
.
SpecialSummonComplete
()
end
function
s
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
return
Duel
.
GetTurnCount
()
~=
e
:
GetLabel
()
and
tc
:
GetFlagEffect
(
42172465
)
~=
0
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
\ No newline at end of file
expansions/script/c12866625.lua
View file @
cc5914f3
--啵奇塔
--啵奇塔
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
12866605
)
--Special Summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCode
(
EVENT_PREDRAW
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_DUEL
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
0xff
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetOperation
(
s
.
op
)
e1
:
SetCondition
(
s
.
spcon
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--Special Summon2
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
s
.
sptg1
)
e2
:
SetCountLimit
(
1
,
id
+
1
)
e2
:
SetOperation
(
s
.
spop1
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e3
:
SetCondition
(
s
.
spcon1
)
c
:
RegisterEffect
(
e3
)
end
end
function
s
.
op
(
e
,
tp
)
function
s
.
cfilter
(
c
)
Debug
.
Message
(
"这张卡的lua还没有完成"
)
return
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsFaceup
(
)
end
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
s
.
filter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
12866605
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
end
function
s
.
cfilter1
(
c
,
ft
)
return
ft
>
0
or
c
:
GetSequence
()
<
5
end
function
s
.
sptg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
filter
(
chkc
,
ft
)
end
if
chk
==
0
then
return
ft
>-
1
and
Duel
.
IsExistingTarget
(
s
.
cfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
ft
)
and
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
cfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
ft
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
s
.
spop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
)
if
not
tc
:
IsLocation
(
LOCATION_GRAVE
)
or
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
s
.
spcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tp
=
e
:
GetHandlerPlayer
()
return
Duel
.
GetLP
(
tp
)
<
Duel
.
GetLP
(
1
-
tp
)
end
\ No newline at end of file
expansions/script/c33201150.lua
View file @
cc5914f3
...
@@ -71,16 +71,25 @@ end
...
@@ -71,16 +71,25 @@ end
function
s
.
tgcon
(
e
,
c
)
function
s
.
tgcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
sp
=
e
:
GetHandler
():
GetControler
()
local
sp
=
e
:
GetHandler
():
GetControler
()
return
Duel
.
GetLocationCount
(
sp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
relfilter
,
sp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
nil
)
and
Duel
.
GetTurnPlayer
()
==
sp
and
(
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
)
return
Duel
.
IsExistingMatchingCard
(
s
.
relfilter
,
sp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
nil
)
and
(
Duel
.
GetLocationCount
(
sp
,
LOCATION_SZONE
)
>
0
or
Duel
.
IsExistingMatchingCard
(
s
.
relfilter
,
sp
,
LOCATION_SZONE
,
0
,
1
,
nil
)
)
and
Duel
.
GetTurnPlayer
()
==
sp
and
(
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
)
end
end
function
s
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
s
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
then
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
relfilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
Duel
.
Hint
(
HINT_CARD
,
1
-
tp
,
id
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
relfilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
if
Duel
.
Release
(
g
,
REASON_COST
)
~=
0
then
Duel
.
Hint
(
HINT_CARD
,
1
-
tp
,
id
)
Mermaid_VHisc
.
sp
(
c
,
tp
)
if
Duel
.
Release
(
g
,
REASON_COST
)
~=
0
then
Mermaid_VHisc
.
sp
(
c
,
tp
)
end
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
relfilter
,
tp
,
LOCATION_SZONE
,
0
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_CARD
,
1
-
tp
,
id
)
if
Duel
.
Release
(
g
,
REASON_COST
)
~=
0
then
Mermaid_VHisc
.
sp
(
c
,
tp
)
end
end
end
end
end
...
...
expansions/script/c34512023.lua
View file @
cc5914f3
...
@@ -3,10 +3,10 @@ local cm=_G["c"..m]
...
@@ -3,10 +3,10 @@ local cm=_G["c"..m]
cm
.
name
=
"铁轨所连接的完美世界"
cm
.
name
=
"铁轨所连接的完美世界"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCategory
(
CATEGORY_RECOVER
)
e1
:
SetCategory
(
CATEGORY_RECOVER
)
e1
:
Set
Property
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
Set
Type
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetTarget
(
cm
.
rectg
)
e1
:
SetTarget
(
cm
.
rectg
)
...
@@ -15,9 +15,9 @@ function cm.initial_effect(c)
...
@@ -15,9 +15,9 @@ function cm.initial_effect(c)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCountLimit
(
1
,
34512024
)
e2
:
SetCountLimit
(
1
,
34512024
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
cm
.
settg
)
e2
:
SetOperation
(
cm
.
thop
)
e2
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
...
@@ -38,6 +38,9 @@ end
...
@@ -38,6 +38,9 @@ end
function
cm
.
setfilter
(
c
)
function
cm
.
setfilter
(
c
)
return
c
:
IsSetCard
(
0xac9
)
and
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsSSetable
()
return
c
:
IsSetCard
(
0xac9
)
and
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsSSetable
()
end
end
function
cm
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
...
...
expansions/script/c60010152.lua
View file @
cc5914f3
...
@@ -93,6 +93,7 @@ function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -93,6 +93,7 @@ function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
sg
,
sg
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
sg
,
sg
:
GetCount
(),
0
,
0
)
end
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
sg
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
aux
.
ExceptThisCard
(
e
))
local
sg
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
aux
.
ExceptThisCard
(
e
))
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
local
num
=
Duel
.
GetOperatedGroup
()
local
num
=
Duel
.
GetOperatedGroup
()
...
...
expansions/script/c75081022.lua
View file @
cc5914f3
...
@@ -41,6 +41,7 @@ function c75081022.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -41,6 +41,7 @@ function c75081022.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
1
,
0
,
0
)
end
end
function
c75081022
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c75081022
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
>
0
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
then
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
>
0
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
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