Commit c78a7e71 authored by POLYMER's avatar POLYMER

fix

parent 3ec5d6f5
...@@ -38,7 +38,7 @@ function cm.regop(e,tp,eg,ep,ev,re,r,rp) ...@@ -38,7 +38,7 @@ function cm.regop(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function cm.spfilter0(c,loc) function cm.spfilter0(c,loc)
return not c:IsLocation(loc) and c:IsPreviousLocation(loc) return c:IsPreviousLocation(loc) and not (c:IsLocation(loc) and c:IsControler(c:GetPreviousControler()))
end end
function cm.adcon(e,tp,eg,ep,ev,re,r,rp) function cm.adcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(Card.IsType,1,nil,TYPE_MONSTER) return eg:IsExists(Card.IsType,1,nil,TYPE_MONSTER)
......
--革命的准备 --革命的准备
local m=11451448 local cm,m=GetID()
local cm=_G["c"..m]
function cm.initial_effect(c) function cm.initial_effect(c)
aux.AddCodeList(c,99518961) aux.AddCodeList(c,99518961)
--activate --activate
...@@ -35,7 +34,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -35,7 +34,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.SendtoHand(sg1,nil,REASON_EFFECT)>0 then if Duel.SendtoHand(sg1,nil,REASON_EFFECT)>0 then
Duel.ConfirmCards(1-tp,sg1) Duel.ConfirmCards(1-tp,sg1)
local ct=Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)-Duel.GetFieldGroupCount(tp,0,LOCATION_HAND) local ct=Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)-Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)
if ct>0 and Duel.IsPlayerCanDraw(1-tp,ct) then if ct>0 then --and Duel.IsPlayerCanDraw(1-tp,ct) then
Duel.Draw(1-tp,ct,REASON_EFFECT) Duel.Draw(1-tp,ct,REASON_EFFECT)
end end
end end
......
...@@ -78,7 +78,7 @@ function cm.acfilter(c,tp) ...@@ -78,7 +78,7 @@ function cm.acfilter(c,tp)
return c:IsPreviousControler(tp) and c:GetEquipTarget() return c:IsPreviousControler(tp) and c:GetEquipTarget()
end end
function cm.accon(e,tp,eg,ep,ev,re,r,rp) function cm.accon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(cm.acfilter,1,nil,tp) and not eg:IsContains(e:GetHandler()) return eg:IsExists(cm.acfilter,1,nil,tp) and (not eg:IsContains(e:GetHandler()) or e:GetHandler():IsLocation(LOCATION_HAND))
end end
function cm.accost(e,tp,eg,ep,ev,re,r,rp,chk) function cm.accost(e,tp,eg,ep,ev,re,r,rp,chk)
local exc=(e:GetHandler():IsLocation(LOCATION_HAND) and not e:GetHandler():IsAbleToGraveAsCost()) and e:GetHandler() or nil local exc=(e:GetHandler():IsLocation(LOCATION_HAND) and not e:GetHandler():IsAbleToGraveAsCost()) and e:GetHandler() or nil
......
...@@ -17,6 +17,7 @@ function cm.initial_effect(c) ...@@ -17,6 +17,7 @@ function cm.initial_effect(c)
end end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk) function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost(POS_FACEDOWN) end if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost(POS_FACEDOWN) end
Duel.ConfirmCards(1-tp,e:GetHandler())
Duel.Remove(e:GetHandler(),POS_FACEDOWN,REASON_COST) Duel.Remove(e:GetHandler(),POS_FACEDOWN,REASON_COST)
end end
function cm.filter(c,code) function cm.filter(c,code)
......
...@@ -20,6 +20,7 @@ function cm.initial_effect(c) ...@@ -20,6 +20,7 @@ function cm.initial_effect(c)
c:RegisterEffect(e2) c:RegisterEffect(e2)
local e5=e2:Clone() local e5=e2:Clone()
e5:SetDescription(0) e5:SetDescription(0)
e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e5:SetCode(EVENT_CUSTOM+11451902) e5:SetCode(EVENT_CUSTOM+11451902)
e5:SetCondition(aux.TRUE) e5:SetCondition(aux.TRUE)
e5:SetCost(aux.TRUE) e5:SetCost(aux.TRUE)
......
...@@ -36,6 +36,7 @@ function c16104608.initial_effect(c) ...@@ -36,6 +36,7 @@ function c16104608.initial_effect(c)
e3:SetTarget(c16104608.destg) e3:SetTarget(c16104608.destg)
e3:SetOperation(c16104608.desop) e3:SetOperation(c16104608.desop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function c16104608.condition(e,tp,eg,ep,ev,re,r,rp) function c16104608.condition(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsFacedown() return e:GetHandler():IsFacedown()
...@@ -90,9 +91,28 @@ function c16104608.hsptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -90,9 +91,28 @@ function c16104608.hsptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.SetOperationInfo(0,CATEGORY_SUMMON,nil,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SUMMON,nil,1,0,0)
end end
function c16104608.filter4(c) function c16104608.filter4(c)
return c:IsFacedown() return c:IsFacedown()
end end
function c16104608.hspop(e,tp,eg,ep,ev,re,r,rp) function c16104608.hspop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e0:SetCode(EVENT_SUMMON_SUCCESS)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_OATH)
e0:SetCountLimit(1,98500510)
e0:SetReset(RESET_EVENT+0x7e0000+RESET_PHASE+PHASE_END)
e0:SetOperation(c16104608.efilter)
c:RegisterEffect(e0)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e4:SetCode(EVENT_MSET)
e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_OATH)
e4:SetCountLimit(1,98500510)
e4:SetReset(RESET_PHASE+PHASE_END)
-- e4:SetLabelObject(c)
e4:SetOperation(c16104608.efilter)
Duel.RegisterEffect(e4,tp)
Duel.BreakEffect()
if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then return false end if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then return false end
local ts={} local ts={}
local index=1 local index=1
...@@ -114,12 +134,14 @@ function c16104608.hspop(e,tp,eg,ep,ev,re,r,rp) ...@@ -114,12 +134,14 @@ function c16104608.hspop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then if tc:IsRelateToEffect(e) and tc:IsFaceup() then
if Duel.ChangePosition(tc,POS_FACEDOWN_DEFENSE)~=0 then if Duel.ChangePosition(tc,POS_FACEDOWN_DEFENSE)~=0 then
Duel.BreakEffect()
local g2=Duel.GetMatchingGroup(c16104608.filter4,tp,LOCATION_MZONE,0,nil)
Duel.ShuffleSetCard(g2)
end end
end end
end end
function c16104608.efilter(e,tp,eg,ep,ev,re,r,rp)
local g2=Duel.GetMatchingGroup(c16104608.filter4,tp,LOCATION_MZONE,0,nil)
Duel.ShuffleSetCard(g2)
end
function c16104608.destg(e,tp,eg,ep,ev,re,r,rp,chk) function c16104608.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,nil,1,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,nil,1,0,0)
......
...@@ -92,6 +92,25 @@ function c16104610.filter4(c) ...@@ -92,6 +92,25 @@ function c16104610.filter4(c)
return c:IsFacedown() return c:IsFacedown()
end end
function c16104610.hspop(e,tp,eg,ep,ev,re,r,rp) function c16104610.hspop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e0:SetCode(EVENT_SUMMON_SUCCESS)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_OATH)
e0:SetCountLimit(1,98500520)
e0:SetReset(RESET_EVENT+0x7e0000)
e0:SetOperation(c16104610.efilter)
c:RegisterEffect(e0)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e4:SetCode(EVENT_MSET)
e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_OATH)
e4:SetCountLimit(1,98500520)
e4:SetReset(RESET_PHASE+PHASE_END)
-- e4:SetLabelObject(c)
e4:SetOperation(c16104610.efilter)
Duel.RegisterEffect(e4,tp)
Duel.BreakEffect()
if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then return false end if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then return false end
local ts={} local ts={}
local index=1 local index=1
...@@ -113,12 +132,14 @@ function c16104610.hspop(e,tp,eg,ep,ev,re,r,rp) ...@@ -113,12 +132,14 @@ function c16104610.hspop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then if tc:IsRelateToEffect(e) and tc:IsFaceup() then
if Duel.ChangePosition(tc,POS_FACEDOWN_DEFENSE)~=0 then if Duel.ChangePosition(tc,POS_FACEDOWN_DEFENSE)~=0 then
Duel.BreakEffect()
local g2=Duel.GetMatchingGroup(c16104610.filter4,tp,LOCATION_MZONE,0,nil)
Duel.ShuffleSetCard(g2)
end end
end end
end end
function c16104610.efilter(e,tp,eg,ep,ev,re,r,rp)
local g2=Duel.GetMatchingGroup(c16104610.filter4,tp,LOCATION_MZONE,0,nil)
Duel.ShuffleSetCard(g2)
end
function c16104610.destg(e,tp,eg,ep,ev,re,r,rp,chk) function c16104610.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,nil,1,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,nil,1,0,0)
...@@ -133,7 +154,7 @@ function c16104610.desop(e,tp,eg,ep,ev,re,r,rp) ...@@ -133,7 +154,7 @@ function c16104610.desop(e,tp,eg,ep,ev,re,r,rp)
Duel.BreakEffect() Duel.BreakEffect()
if Duel.IsExistingTarget(c16104610.filter4,tp,0,LOCATION_ONFIELD,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(16104610,4)) then if Duel.IsExistingTarget(c16104610.filter4,tp,0,LOCATION_ONFIELD,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(16104610,4)) then
local g2=Duel.SelectMatchingCard(tp,c16104610.filter,tp,0,LOCATION_MZONE,1,1,nil) local g2=Duel.SelectMatchingCard(tp,c16104610.filter,tp,0,LOCATION_MZONE,1,1,nil)
local tc2=g2:GetFirst() local tc2=g2:GetFirst()
Duel.GetControl(tc2,tp,PHASE_END,1) Duel.GetControl(tc2,tp,PHASE_END,1)
end end
......
This diff is collapsed.
...@@ -81,6 +81,7 @@ function c40009036.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -81,6 +81,7 @@ function c40009036.operation(e,tp,eg,ep,ev,re,r,rp)
if not c:IsLocation(LOCATION_SZONE) then return end if not c:IsLocation(LOCATION_SZONE) then return end
if not c:IsRelateToEffect(e) or c:IsStatus(STATUS_LEAVE_CONFIRMED) then return end if not c:IsRelateToEffect(e) or c:IsStatus(STATUS_LEAVE_CONFIRMED) then return end
Duel.BreakEffect() Duel.BreakEffect()
Duel.SkipPhase(1-tp,PHASE_BATTLE,RESET_PHASE+PHASE_BATTLE_STEP,1)
Duel.Equip(tp,c,tc) Duel.Equip(tp,c,tc)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP) e2:SetType(EFFECT_TYPE_EQUIP)
......
...@@ -83,10 +83,9 @@ function c40009037.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -83,10 +83,9 @@ function c40009037.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) and Duel.Destroy(eg,REASON_EFFECT)~=0 and tc:IsRelateToEffect(e) and tc:IsFaceup() then if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) and Duel.Destroy(eg,REASON_EFFECT)~=0 and tc:IsRelateToEffect(e) and tc:IsFaceup() then
Duel.BreakEffect()
Duel.SkipPhase(1-tp,PHASE_BATTLE,RESET_PHASE+PHASE_BATTLE_STEP,1)
if not c:IsLocation(LOCATION_SZONE) then return end if not c:IsLocation(LOCATION_SZONE) then return end
if not c:IsRelateToEffect(e) or c:IsStatus(STATUS_LEAVE_CONFIRMED) then return end if not c:IsRelateToEffect(e) or c:IsStatus(STATUS_LEAVE_CONFIRMED) then return end
Duel.BreakEffect()
Duel.Equip(tp,c,tc) Duel.Equip(tp,c,tc)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP) e2:SetType(EFFECT_TYPE_EQUIP)
......
...@@ -67,7 +67,7 @@ function c50203210.sccon(e,tp,eg,ep,ev,re,r,rp) ...@@ -67,7 +67,7 @@ function c50203210.sccon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(Card.IsSummonPlayer,1,nil,1-tp) return eg:IsExists(Card.IsSummonPlayer,1,nil,1-tp)
end end
function c50203210.mfilter(c) function c50203210.mfilter(c)
return c:IsSetCard(0x3b) and c:IsType(TYPE_MONSTER) return c:IsSetCard(0x3b) and c:IsType(TYPE_MONSTER) and c:IsFaceup()
end end
function c50203210.cfilter(c,syn) function c50203210.cfilter(c,syn)
return syn:IsSynchroSummonable(c) return syn:IsSynchroSummonable(c)
......
...@@ -21,18 +21,16 @@ function c9910436.initial_effect(c) ...@@ -21,18 +21,16 @@ function c9910436.initial_effect(c)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c9910436.atkcon(e,tp,eg,ep,ev,re,r,rp) function c9910436.atkcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetSummonType()==SUMMON_TYPE_LINK and Duel.IsAbleToEnterBP() return e:GetHandler():GetSummonType()==SUMMON_TYPE_LINK
end
function c9910436.cfilter(c,e)
return c:IsAbleToGrave() and not c:IsImmuneToEffect(e)
end end
function c9910436.atkop(e,tp,eg,ep,ev,re,r,rp) function c9910436.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if Duel.IsExistingMatchingCard(c9910436.cfilter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,c,e) if Duel.IsExistingMatchingCard(Card.IsAbleToGrave,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,c)
and c:IsFaceup() and Duel.SelectYesNo(tp,aux.Stringid(9910436,0)) then and c:IsFaceup() and Duel.SelectYesNo(tp,aux.Stringid(9910436,0)) then
Duel.Hint(HINT_CARD,0,9910436) Duel.Hint(HINT_CARD,0,9910436)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local cg=Duel.SelectMatchingCard(tp,c9910436.cfilter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,63,c,e) local cg=Duel.SelectMatchingCard(tp,Card.IsAbleToGrave,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,63,c)
Duel.HintSelection(cg)
Duel.SendtoGrave(cg,REASON_EFFECT) Duel.SendtoGrave(cg,REASON_EFFECT)
local oc=Duel.GetOperatedGroup():FilterCount(Card.IsLocation,nil,LOCATION_GRAVE) local oc=Duel.GetOperatedGroup():FilterCount(Card.IsLocation,nil,LOCATION_GRAVE)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
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